>>723096732
in the whole 19 hours ive played it, i really liked how fast the game is, and how the difficulty doesnt feel overwhelming like in Devil Daggers (their previous game). here enemies spawn not based on a timer, but on how many kills youve made, which either allows you to take it slower and regain your composure, or go in faster and kill more shit quickly. this sort of adaptive pace of enemy spawn, combined with how fast the gameplay is in general, makes foa fun experience. especially since most runs last like up to 4 minutes usually.
>t. first post