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Anonymous No.723134139 [Report] >>723135321 >>723135503 >>723135798 >>723136071 >>723136895 >>723140091 >>723144281 >>723146750 >>723149284 >>723149284 >>723152158 >>723154118 >>723158642 >>723160287 >>723161802 >>723162718 >>723169557 >>723171692
Satisfactory vs Factorio vs Dyson Sphere Program
Which one is the better game and why? What are the differences between them?
Anonymous No.723134720 [Report] >>723135069 >>723136992 >>723161384 >>723173045
OPINIONS
>Factorio
Is king. If you only have the cash for one, this is probably what you want to shoot for. Runs on blessed code, plenty to do, and if you burn through it all there is an in-game mod browser where you can find anything from QoL mods to complete overhauls that really mix up the game. Even a toaster could run the game but it might get laggy if your factory really starts spawling. If your computer is at lear "eh, its okay" then you're golden.
>Dyson Sphere Program
Solid. Still in EA so we'll see where it goes. Product chains and logistics isn't as complex as Factorio but there is still lots to enjoy. The enemy in game right now is half baked, so turn them off until they fill out the tech tree some more. Still plenty of fun to be had and at some point you will dazzle yourself. You'll be chipping away at your factory and the sun will rise and you'll sit there and stare at your Dyson swarm and all the little mirrors lazily zipping around it. Worth playing for that moment alone.
>Satisfactory
Sucks. Coffee Stain doesn't know how to do fun. There are lots of little frustrating things when trying to build your factory. Building the factory, in this factoey building game, is just kind of a pain in the ass. The machines are huge and placing them where you want is a chore. Eventually you'll get a jetpack which helps but that's like half way through the game. The map is static, and it is pretty interesting to explore but the only reason you'll be exploring is because you're waiting on your slow ass factory to build shit. In factorio or DSP, if you need more stuff you just build more factory. In Satisfactory your resources income is capped and bringing in more involves weaving a belt through 5 miles of forest. It all just falls flat.

Factorio > DSP > Stepping in something wet in the dark while wearing socks > Satisfactory

Honorable mention to Shapez and Mindustry. Worth checking out.
Anonymous No.723135069 [Report]
>>723134720
I bought Satisfactory yesterday and i'm gonna try it today and see for myself. I already have Factorio but only 10 hours on it, i'm interested in playing it but i feel a bit intimidated by it. Regardless today i will try that as well. From your description DSP sounds like a lot of fun, i play without enemies mostly. Will grab next sale. Check The Crust too if you like these games, it is a mix of factorio and Rimworld.
Anonymous No.723135321 [Report] >>723161802
>>723134139 (OP)
Factorio > DSP > Satisfactory
Anonymous No.723135503 [Report]
>>723134139 (OP)
oddsparks>the rest
Anonymous No.723135798 [Report] >>723140819 >>723144281
>>723134139 (OP)
they're all solid games in their own way
drastically different from each other yet presenting the same automation and logistics problem solving
satisfactory is probably the weakest due to his asinine first person POV
other honorable mentions are
>Captain of Industry
>Desynced
>Dream Engines: Nomad Citries
>Final Factory
>FOUNDRY
>Mindustry
>Shapez 1 and 2
>Techtonica
and last but not least:
>GTNH and its derivatives
Anonymous No.723136071 [Report]
>>723134139 (OP)
Factorio is obviously the best.

But its not really an exclusionary competition. I've enjoyed all of them.

>factorio
great arc, fun logistics, allows multiple build options

>satisfactory
"""""grafix"""""
3d is wasted as almost nothing relies on it
dogshit blueprints
movement is fun
alt recipes are okay, but not enough to bother with a replay
stupid bad endgame

>dyson
stunning visuals
rewarding goal to reach for
pretty linear
cool sense of scale, but repeats itself sooner than you'd think.
Anonymous No.723136873 [Report] >>723136992 >>723137226 >>723149502
Which one is the easiest?
Anonymous No.723136895 [Report]
>>723134139 (OP)
Satisfactory is a more fun chill/buildin kind of factory game.
Factorio is better if you want to get into actual autism or if you actually want the tower defense shit.
Anonymous No.723136992 [Report] >>723137309 >>723162786
>>723134720
>Building the factory, in this factoey building game, is just kind of a pain in the ass.
Just install the mod that lets you click-drag to build 50x50 chunks of shit at once, and install the early Jetpack mod.
Fixes all of Satisfactory's "the building sucks" problems.

>>723136873
Satisfactory is the easiest to pick up but retards will eventually get filtered either at Tier 3/4 or Tier 7/8.
Anonymous No.723137226 [Report] >>723137418 >>723137740
>>723136873
factorio has a free demo thats a bunch of guided missions that will be plenty to try out, its many hours long.

Satisfactory starts the easiest but has the most traps and awful scaling so it'll filter most people.
Anonymous No.723137309 [Report] >>723137740
>>723136992
honestly, that only barely helps.
Anonymous No.723137412 [Report] >>723149615
Factorio still keeps surprising me.
>You can use a decider and a constant combinator to make assemblers switch recipes as long as it's roughly the same ingredients
Anonymous No.723137418 [Report]
>>723137226
I already own factorio, gonna play it after ATS ina bit
Anonymous No.723137454 [Report] >>723137753
TimberBorn
Anonymous No.723137740 [Report] >>723137981 >>723141075 >>723161930 >>723169410
>>723137309
I hated the building in it too until I learned how to use the Zooping tool and it fixed everything.
Adding mods to freely fly around and click-drag 50x50 boxes of construction at a time fix it even harder.

Satisfactory's main issues are this >>723137226
The scaling/pacing is ass.
The game feels good in early tiers (mostly) but power sucks ass until you get coal.
Then its fine until Oil/Plastic starts to fuck everything up, but its manageable enough even with casual spaghetti builds.

Where it really starts to become a chore is Aluminium. The solution is supposed to be trains but trains are shit in every game, not to mention I dont want a big chunk of 1000 items every 10 minutes, I want a gradual trickle of shit at 120 items/minute on a belt.

Eventually Satisfactory map turns into a clusterfuck and the chores get so annoying and time consuming that most ppl switch off before getting to nuclear power.

That being said, love the game.
Tried Factorio but being 2D heavily limits it and the bug tower defense shit ruins any comfiness it could've had.
At least if you're waiting for shit for your next tier in Satisfactory you can just leave the PC running when you go do some things around the house or alt-tab or something and know you'll have 500 Versatile frameworks in 92minutes.
Anonymous No.723137753 [Report]
>>723137454
I have that too. I'm scared of dirty water
Anonymous No.723137981 [Report] >>723140275
>>723137740
both of those are me bro.

The pure calculation rates it can do are nice but you also cite the other issue. The game genuienly expects waiting around for the last tiers after aluminium. For hours.

Zoop is good but the tedium of placing one splitter per machine input and clicking input and output for every single ones belts was the biggest tedium to me.
Anonymous No.723138403 [Report]
The worst thing about Satisfactory is that it's a fpp game. It's difficult to build and navigate your factory from the ground level. So what they did was they added poles you can build and climb to view everything from bird's eye view, which in turn defeats the purpose of the game being fpp.
Anonymous No.723138582 [Report]
First person egs exclusive factory builder
Lmao
Anonymous No.723140019 [Report] >>723140139 >>723149683
>Factorio
The golden standard of the automation genre, neither undercooked nor overblown, if it filter you the genre is definitively not for you
>Dyson Sphere Program
Bunch of chinese nerds that refactor their code frequently so the game can multithread better, not as good as factorio on some aspects but very soulful noneless, dark fog is half baked but it took them months of work to crowbar enemies in the game and they are still working on the interstellar aspect of it
>Satisfactory
Abysmal attempt at chasing success by individuals that don't know game design, took a e-celeb fucking around for them to optimize graphisms and 1.0 release to add an intake on the burner generator, the lore is hamfisted, the humor is redditium and the objectives are fucking arbitrary and time-consuming, a game that test your patience rather than your skills and is only enjoyed by midwits as a result

I am biased and i don't care, anything that bear Coffee Stain's mark is ass and the only other corporate entity that can do worse is TinyBuild
Anonymous No.723140091 [Report]
>>723134139 (OP)
Anonymous No.723140139 [Report] >>723140438
>>723140019
What did goat simulator to do you bud
Anonymous No.723140275 [Report] >>723143701
>>723137981
>both of those are me bro.
Oh, fair.
But yeah I think we're both agreeing with each other on a lot of points.
I love the game, but it needs some tweaks, but luckily mods fix some of the biggest ones.
What mostly shits me about the game is the busywork like you said. If blueprints were bigger and better like in Space Engineers or something it'd help maybe, but even that gets so fiddly that you're better off just going with mad spaghetti and going afk once in a while.

At least its nice to have a game where you can just walk away from the PC for an hour and not care, most modern games now punish you for so much as going afk 10 fucking seconds.
Anonymous No.723140435 [Report]
The only negative i can think of Factorio is the awful tutorial, 300 hours in and i still think back on the tutorial not teaching you anything worthwhile like the keybinds and what they do, i had to look up most of those on YT, my first attempt i was spending so much time trying to figure out how to do anything and revamping my factory so it wasn't a cluttered mess that i was starting to contend with medium bitters while i still was rolling with yellow ammo
I wholly recommend your first playthrough to be on a peaceful world, just work your way into having a factory without bitters constantly harassing you, then once you're more familiar with the game play with bitters on
Anonymous No.723140438 [Report] >>723140662
>>723140139
Being the quintessential LOL SO RANDUMB game that infected other videogames with crossovers
Anonymous No.723140662 [Report]
>>723140438
Doing that mission on max difficulty was such aids
Anonymous No.723140819 [Report]
>>723135798
>Captain of Industry
kinda neat, kinda slow
>Desynced
is interesting, last time I played there wasn't enough data sources for the nodes to make the things I wanted to make and it was missing stuff like loops and whatnot.
but if they perfect all that it will be really interesting making fully autonomous self expanding factories.
>FOUNDRY
kinda gay, worst parts of satisfactory + minecraft
>Mindustry
what if we made factorio but solving the problem meant you never saw that factory again.
>Shapez 1 and 2
what if we made factorio but sucked out all of the soul and said "here's your puzzle bitch"
Anonymous No.723141075 [Report]
>>723137740
>and the bug tower defense shit ruins any comfiness it could've had.
you can turn that off on world gen, you can turn anything on and off for that matter.
without the bugs there's no time pressure though (which is fine if you're gay) but the bugs force you to prioritize defense/not-pollution or get murdered, they can turn a no brainer linear tech tree into a series of tradeoffs.
Anonymous No.723141149 [Report] >>723149959 >>723150249 >>723165767 >>723165834 >>723172138
>Gleba
Anonymous No.723143701 [Report]
>>723140275
I often find myself playing factorio this way too. You reach very long plateus with the biters powerlevel vs your defense tiers so I tend to treat it more of an AFK game on the other monitor.

Satisfactory I played 4 player and did most of the work, including building the map wide train system and still had to wait for all the nuclear pasta. My friends did most of the exploration and mines setup so I had very little to do while waiting, so AFK was truly AFK waiting on the end.

Glad you can see we're mostly agreeing.
Anonymous No.723144281 [Report] >>723145653 >>723148431
>>723134139 (OP)
>>723135798
GTNH shit's on all these factory games play that instead don't be fooled because it's a minecraft mod it's not minecraft.
Anonymous No.723145653 [Report] >>723148874
>>723144281
You are a child
Anonymous No.723146750 [Report] >>723147273 >>723147910
>>723134139 (OP)
Factorio because it's the only game with blueprints.
Anonymous No.723147273 [Report] >>723147910
>>723146750
DSP has blueprints and has had blueprints for like 2 years
Anonymous No.723147910 [Report] >>723149668
>>723147273
>>723146750
Satisfactory also has blueprints. All 3 do.
Anonymous No.723148431 [Report] >>723148874
>>723144281
Just be sure to play on peacefull if you don't want to slog through the early survival crap that they made absolute cancer for some reason.
But yea, the complexity of GTNH shits on all these other factory games.
Anonymous No.723148874 [Report]
>>723145653
wow you got me. how about you just listen and go play gtnh instead of missing out on one of the best games ever made.

>>723148431
it's really not that bad if you rush for a bed on the first day and just instantly sleep every time it turns night. only thing that gets annoying early game with mobs on is trying to mine a vein and it ends up being a cave with 20 mobs inside. but yeah the survival stuff is my least favorite part of the pack since it's also the least fleshed out part of it and gets trivialized fast
Anonymous No.723149284 [Report]
>>723134139 (OP)
>>723134139 (OP)
Depends on whether you like 2d or 3d. Facto is for the turbo autists. Dyson Sphere is great but in EA so wait for the final release first. Satisfactory is the best one because you are forced to explore, can decorate your factory and download other people’s prefabs. It also has verticality unlike Factorio. Either way these are all 1000+ hour games.
Anonymous No.723149502 [Report]
>>723136873
Satisfactory definitely. If you get stuck on tier 3/4 or 7/8, you can download prefabs from the site and plug em into your existing lines. So it goes from 500+ hours to beating endgame to less than 100 hours. Probably even 50 if you know what you are doing. All these games are great though because you really have to plan and scale - something most niggas would get filtered by. Can’t really go wrong with any of them. Just depends if you want 2d or 3d
Anonymous No.723149615 [Report]
>>723137412
Wait until you figure out how to use a Platform hub as a storage chest for any recipe you want and turn a roundabout trip ship into a fully automated request delivery ship.
Anonymous No.723149668 [Report]
>>723147910
satisfactory's blueprints fucking suck, hardly worth mentioning.
Anonymous No.723149683 [Report] >>723149801 >>723149839
>>723140019
> I am biased and i don't care, anything that bear Coffee Stain's mark is ass
“Nooooooo how DARE someone actually try to make a fun game? It needs to be a Korean mmo boring GRINDfest slop.”
Anonymous No.723149801 [Report] >>723152537
>>723149683
Where's the fun?
Anonymous No.723149839 [Report]
>>723149683
what the fuck is this comment you loser
Anonymous No.723149959 [Report] >>723150249 >>723152221
>>723141149
Gleba fucking sucks. No other planet has such a fucking annoying mechanic. Even Aquillo, a planet that requires interplanetary logistics, is more fun than fucking Gleba.
>Filtered!
When I'm done with all the tech on Gleba, I tell it to fuck off unless I'm shipping Bioflux. Fuck Gleba.
Anonymous No.723150249 [Report]
>>723141149
>>723149959
Gleba single handedly carried the whole expansion
Anonymous No.723152158 [Report]
>>723134139 (OP)
Factorio for spaghetti
DSP for spectacle
Satis for sorrow
Anonymous No.723152221 [Report]
>>723149959
gleba (and maybe fulgora) are the only interesting planets in the whole expac.
Anonymous No.723152537 [Report]
>>723149801
GOAT Sim was a fun mindless game. Go back to your looter shooters zoomer
Anonymous No.723153393 [Report] >>723153663
Reminder that the Lan party stories for Space Age confirm Gleba was a fucking mess near launch and they hastily reduced the fruits required down to 2 from like 12.
People bitched about how shitty a planet it was and how annoying spoilage became.
You know what? If you like Gleba so much despite how rushed it was, post your Gleba bases. I bet you that your faggot ass used bots to 'solve' it.
Come on, show us your Gleba base.
Anonymous No.723153663 [Report] >>723153724
>>723153393
all you have to do is put a fast "sewer" belt next to the deadends of your regular belts and a filter grabber to put spoiled things in the sewer, its not even hard man.
Anonymous No.723153724 [Report] >>723153797 >>723154093
>>723153663
I already beat the game. I know how Gleba works. I didn't say having an outgoing spoilage belt was hard. Post your Gleba base.
Anonymous No.723153797 [Report] >>723154093
>>723153724
ill have to disable pyanadons hang on.
Anonymous No.723154093 [Report] >>723154297
>>723153724
>>723153797
you can see I've got bots enabled on the minimap, theyre just there for the mall and rockets.

was playing with double tech cost blind and ended up mostly letting this run afk. It was the first planet I went to and only needed a few restarts (using stomper corpses)
Anonymous No.723154118 [Report]
>>723134139 (OP)
Factorio looks and plays like shit but has the most in-depth factory building and modding tools.

DSP looks great, the added third dimension makes the game a lot more fun. The designs and gameplay concepts are so much better designed but feel unfinished as if half the game is still misding
Anonymous No.723154297 [Report] >>723154440
>>723154093
This is like a starter base. It's all over the place... At least you're using belts to move shit, though. It could definitely be more compact and you could be making more science with that many pentapod egg biochambers.
Anonymous No.723154440 [Report] >>723154606
>>723154297
You can dox me up above saying I usually treat factorio as an AFK game, top base was obviously just make one of anything, the bottom I set out to expand but was constrained by the double tech cost (a mistake even after all my playtime) and having it as the starter planet. So I left it as just a good enough expansion to get my carbon fiber for the good stuff.
Anonymous No.723154606 [Report]
>>723154440
also somewhat relevant that I played as a autist and didnt drop cargo supplies beyond the minimum needed to start on each planet for true fresh start stuff.
Anonymous No.723155339 [Report] >>723163718
Everyone shits on Satisfactory for being in 3D but to me it makes things a hell of a lot easier. Factorio isn't that hard and to me the difficulty is purely because it's 2D.
Anonymous No.723155658 [Report] >>723156328 >>723174492
I will never pay for factorio because the developer will never put it on sale.
I am a bigger jew. Even if it was discounted 1% i would buy it but je refuses i i will have many more years of fun for free.
He will get nothing from me.
Anonymous No.723156328 [Report]
>>723155658
>he will get nothing from me
He doesn't need anything from you. He delivered such outstaning work, that enough others are willing to pay for it, and rightfully so. You are not the bigger Jew. You are the only Jew.
Anonymous No.723157245 [Report] >>723170568
Gleba is by far the most compelling planet to work on because there are so many interesting dynamics between spoil times, spoilage itself and nutrients, to min max science shelf time. I spent hours trying to figure out designs and I still have ideas about how to do things differently and am looking forward to testing them out in my next run.
Anonymous No.723158642 [Report] >>723158768 >>723160273
>>723134139 (OP)
Satisfactory is my favorite by far. Setting up something you can walk through is the kind of feeling that made Minecraft an overwhelming market, so I know I'm not alone in appreciating that. Figuring out the logistics and testing new designs to help improve production and management were a lot of fun, something I spent as much time out of the game for as in the game.

Most of all I enjoy it being 3D 1st person. That does bring it's own share of challenges, which were repeated ad nauseum in the thread already, but it lends other advantages to gaming such as movement, perspective, and the rest of the game, such as FPS combat and exploring. I also really enjoy that the grind isn't a race against time or enemies. You build at your own pace, and your time is divided between building the factory and exploring, rather than just factory grind. Infinite resources are a similar plus for that reason. You take things at your own pace and don't feel like you're screwing up because you're not managing every ore out of a limited node. Having a huge assortment of progression paths (phase, milestone, MAM, alt recipe, AWESOME, exploration), is a plus for replayablility and picking out your favorite tools, but admittedly I'd prefer many options to be more readily available by default (AWESOME stuff in particular), and that all of them can dry up and leave you finished, nothing left to do, is one of my cons for the game.

For cons, there is the definitive lack of end game, which is true for all in this genre. Launching rockets faster or raising sink score for an empty shop are both make-work goals with no motivation. Second, there's no option for an RNG map or randomized nodes (there's a mod for that), so while each of the 4 starts will be different, it's still ultimately the same. Customization takes too much AWESOME work. I wish alt recipes included alternate sized/shaped machines.

Still, Satisfactory is my 2024 GOTY. I highly advise ignoring salt posters and trying it.
Anonymous No.723158768 [Report] >>723158843
>>723158642
Bot post
Anonymous No.723158843 [Report]
>>723158768
Nah, go fuck yourself, saltposter.
Anonymous No.723159292 [Report]
in the past i might have said dsp but the combat they added was so bad and uncomfy it’s about on the level of satisfactory which also has terrible combat, honestly just turn the combat off holy shit it’s bad
Anonymous No.723160273 [Report] >>723161125
>>723158642
This is why I'm hoping Foundry won't die off. The random maps makes it a hell ton better. Injust wish the game wasn't as ugly. Satisfactory art direction and design is top notch.
Anonymous No.723160287 [Report] >>723160572
>>723134139 (OP)
Satisfactory reminds of playing in my sandbox with lego pieces, building shit across vast distances and different terrain. It is clunky and messy in places, but climbing around and being surrounded by mechanisms is a one of kind feel. It's comfier than most factory games for me.
I'm more of a designer and an artist with a soft spot for tech stuff, than an engineer.
Anonymous No.723160572 [Report] >>723161125
>>723160287
Yeah same. Satisfactory looks good. Even shit factories still look good.
Anonymous No.723161125 [Report]
>>723160273
>>723160572
not really, everything clips unless you’re careful
Anonymous No.723161384 [Report]
>>723134720
I agree with all of this, but also want to add that Satisfactory was made to spite Factorio devs for not having the "correct" politics. Combine that with the pointless lefty story it adds and you've got something even worse.
Anonymous No.723161802 [Report]
>>723134139 (OP)
Factorio > DSP >>> Satisfactory
>>723135321
ftfy
Anonymous No.723161930 [Report]
>>723137740
It was fucking abysmal from oil up until I forced drones.
Anonymous No.723162718 [Report]
>>723134139 (OP)
factorio by a wide margin
Anonymous No.723162786 [Report]
>>723136992
The issue with building in Satisfactory is not being able to click drag machines, it's how unnecessarily huge everything is. I'm pretty sure the smallest machine is the bio reactor is still the size of a fucking hut. Everything else ranges from the size of a damn bungalo house to the size of a small warehouse. On top of that, every machine has tall ass electrical poles that clip through the next floors of your factories if you're building indoor structures unless you make each floor like 3 stories tall. It's painfully apparent that Coffee Stain doesn't even know the basics about factory building games. Most notably that each machine is meant to be part of a bigger assembly line which in turn is part of a damn structure so making each damn machine basically a building in of itself is fucking retarded.
Anonymous No.723163475 [Report] >>723163842
Factorio is a pit
>Aquillo - praying it will just do its thing for now
>Gleba - expanding to make a landfill moat and surround base with a zillion turrets, thinking about making a subfactory to just chuck rocket fuel into burners for infinite energy (and upcycle plastic)
>Fulgora - my reserves of holium are gone from upcycling nonstop, probably have to x4 my current setup
>Vulcanus - ok for now, but power has been an issue due to insane production trying to turn the entire base legendary
>Nauvis - still in the stone age, need to finally setup biolabs and big mining drills
>Space - need to finally build a ship to get to the shattered planet
it just doesn't end
Anonymous No.723163641 [Report] >>723163936 >>723164064 >>723165109
If you like these kind of games, you should really just look into programming or Zachtronics' games. that said I love these factory games too, just that there are a lot of options out there
Anonymous No.723163718 [Report] >>723163932 >>723165126
>>723155339
I read something that stuck with me once about how Factorio engineering ultimately becomes very similar to CPU designs because in the end all you are doing is allocating resources in a limited 2D plane. That's why shit like main busses are ideal in both designs, and explains why it's just way too autistic for me
Anonymous No.723163842 [Report] >>723164958
>>723163475
ask yourself, what is your end goal to aim for?
for me it was shattered planet. once I had a ship that could make it, the seemingly endless upkeep for all the other planets had no point. the bases kept themselves going as needed, but I didn't need to care if they weren't optimized or slowing down. I stopped worrying about keeping gleba functional, I stopped worrying about everything on aquilo.
Anonymous No.723163932 [Report]
>>723163718
You could say that same thing about designing a chemical plant in the real world too, everything is pretty similar
Anonymous No.723163936 [Report] >>723164029
>>723163641
>Zachtronics
Shenzhen IO got me into IRL microcontrollers
Anonymous No.723164029 [Report] >>723164150
>>723163936
that's really cool, it looks like the package that microcenter sells. Is that where you got it? I was considering getting some of those for my nieces for christmas
Anonymous No.723164064 [Report]
>>723163641
Anonymous No.723164150 [Report] >>723164204
>>723164029
https://www.aliexpress.com/item/1005006990745594.html

Throw in this kit and a USB-C cable to be based uncle:
https://www.aliexpress.com/item/1005007805613597.html
Anonymous No.723164204 [Report]
>>723164150
that looks really cool, thanks anon. It will be a fun christmas this year
Anonymous No.723164958 [Report]
>>723163842
I want my final ship to be all legendary and my production isn't good enough yet. I know my end goal, I just keep getting sidetracked by this fucking game like that Hal gif
Anonymous No.723165109 [Report]
>>723163641
Been tinkering in godot for a month. I've discovered I'm too dumb for programming, takes a lot of mental power to read abstract code.
But I'm quite enjoying node based stuff, material or 3d object generation.
Anonymous No.723165126 [Report] >>723166896
>>723163718
Does that mean building defenses against the bug swarm is akin to developing an effective antivirus?
Anonymous No.723165398 [Report] >>723165683
did they nerf asteroid recycling yet
Anonymous No.723165683 [Report]
>>723165398
not yet, PBUH
Anonymous No.723165767 [Report] >>723165969
>>723141149
I would like Gleba if setting up the fruit farms wasn’t so fucking annoying
Anonymous No.723165834 [Report]
>>723141149
whats so bad about gleba? it's not like you run out of seeds
Anonymous No.723165969 [Report]
>>723165767
I added some new trees but didn't filter out the wood, so my factory fucking bricked and a gazillion eggs popped while I was fucking around somewhere else
Anonymous No.723166896 [Report]
>>723165126
No but I'll allow it
Anonymous No.723168918 [Report] >>723169564
Mindustry bros WW@
Anonymous No.723169410 [Report]
>>723137740
>trains are shit in every game,
not in factorio
Anonymous No.723169557 [Report]
>>723134139 (OP)
Does ANYONE build bases like the one in that Factorio pic?
Anonymous No.723169564 [Report] >>723169647
>>723168918
How is it? I almost got it on my phone for my trip last week but thought playing it on there would be aids.
Anonymous No.723169647 [Report]
>>723169564
Pretty comfy but it has the problem where you're rarely visiting already cleared sectors meaning at some point the factory gets wiped and reset every however many hours.
Anonymous No.723170527 [Report]
If you enjoy the creative solutions, I'd recommend Infinifactory, which is a solid puzzle game in the same vein, I think it predates all them though.
Anonymous No.723170568 [Report]
>>723157245
>Science pack production on the OPPOSITE side of the silos

Ah, yes. Blatantly wrong but proud design.
Anonymous No.723171692 [Report]
>>723134139 (OP)
I find Satisfactory more fun to play moment-to-moment. In terms of mechanical depth, Factorio is probably better. I haven't played DSP and probably won't.
Anonymous No.723172089 [Report] >>723172632
Anyone got any tips for Factorio? I always get filtered by anything after green science
Anonymous No.723172138 [Report] >>723173954
>>723141149
Yea i agree, Gleba sucks ass.

As soon as you realise that spoilage doesn't matter and all you do is just mash 2 fruits together into a candy and that's it the planet becomes the dullest and most boring content. Should have been more complex but then again don't think game mechanics allow for that.
Anonymous No.723172632 [Report] >>723173185
>>723172089
>research thing
>automate production of thing
>research new thing
cmon man it aint that hard
Anonymous No.723172642 [Report]
Thinkin bout starting a pyanodon run. Loved BA but heard py is like 1000x more autistic. T/F?
Anonymous No.723173045 [Report]
>>723134720
been playing shapez2 and its way shallower than factorio but easier to semi-play while working or drunk/high
there are some things about it that are frustrating like:
>limited number of ways you can manipulate shapez.
>i don't see a need for circuits because production is not as complex as factorio.
>i appreciate trains but they feel weird because there is no way to buffer shapez aside from the actual cargo loader/unloaders.
>no bots equivalent.
but i don't hate it, think it has room to grow.
Anonymous No.723173185 [Report] >>723174186
>>723172632
Yeah I know how to play the game i meant tips on factory construction
Anonymous No.723173954 [Report]
>>723172138
I think what would have made Gleba tolerable is the science pack NOT spoiling.
making it spoil is just another unnecessary layer of bullshit that you don't need on your fucking plate.
Spoilage is cool, I like the concept of it, but it was overdone with the science spoiling.
We didn't need that fucking shit.
Like, at all.
Anonymous No.723174186 [Report]
>>723173185
Start a new world
Use the /editor command twice
Now you have a creative mode.
Take the game step by step. Make your own blueprints.
Make a green circuit build. Make a red and green science build. Tackle Gray science. Tackle Blue science.
Fuck around with it.
I must have spent hundreds of hours on editor alone making builds before warming up to do a real run.
Every time you reach a roadblock you're not sure how to overcome, just switch over to editor and troubleshoot the problem.
That's factorio. That's the game. You can get thousands of hours out of this shit just doing that.
And you get better every time.
Don't know trains? Editor mode.
Don't know interplanetary logistics? Editor mode.
Need to make a more efficient build? Take a guess.
Anonymous No.723174492 [Report]
>>723155658
Isn't that the opposite of kikery? No market maniuplation, a guaranteed price so you aren't tricked into fomo or other """deals"""?
The only reason you have half of your steam library is because of fomo squeezing you out of money for a game you will never play but don't worry its "in your backlog" one day right haha.