>>723306283
indeed
>Wargroove
bad balancing, terrible online / skirmish support lead to dead game
>wargroove 2
what game?
>warside
couldve been good, had good ideas, but was literally unfinished, buggy, shit online / skirmish, bad balance, AI went from too easy to literally unfair, lack of UI like enemy power bars, unbalanced powers, faction specific unit locks hampering viable characters. Lack of staple units like subs, cruisers etc
didnt keep AW4s additions like temp ports and such despite them making so much sense in that game
>athena crysis
actually decent game, but ugly art and too many units cause confusion in the moment and choice paralysis, honestly too complex for its own good in that regard. but its got good ideas and balance of indirects for once
custom CO powers are cool, lack of battle anims is a let down, player made content is cool, lack of quality control isnt
>that one I forgot the name of but with blocky fog of war
was just awful in every way
>reboot camp
need I even say more?
Apes warfare genuinely seems like the only one that I cant see a reasonable way itd fail unless they REALLY dropped the ball somewhere the demo doesnt show.