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Anonymous No.723407760 [Report] >>723408634 >>723408746 >>723408868 >>723408940 >>723409314 >>723409652 >>723410631 >>723412282 >>723413525 >>723413534 >>723415475 >>723415817 >>723416195 >>723416910 >>723419989 >>723420602 >>723426159 >>723426165
Xbox is not insane, they're just ahead of the curve
>Game Pass
Like it or not the future of gaming is subscription-based, just like TV and movies. There will always be an ability to buy the content, but most people decades from now won't be doing it. Sony has started competing on this front.
>cheaper lower end options for console gaming
Lots people criticized Microsoft for this, but it actually makes perfect sense when you think about it. Some people are playing on lower resolution displays and don't need/don't care for higher res. It's good for them to be able to get into the next-gen for cheaper. Sony is now using this concept to provide a lower end and handheld variants of the PS6 next-gen (PS6 Lite and Portable I suppose they'll call them).
>consoles converging with PC
The writing has been on the wall for over a decade now. Everyone will make fun of Microaoft for this but Sony will inevitably go down the same route with PS7.
Anonymous No.723408095 [Report] >>723408360 >>723408371 >>723408938
Trump should buy into Xbox and rebrand it under his image and make it the defacto official console of America even though it already actually is and ban sales of Japan consoles in America I don’t know why he hasn’t done this yet it would be extremely patriotic and would bring hundreds of thousands of jobs back and maybe consider making Game Pass free for all registered Republicans
Anonymous No.723408360 [Report]
>>723408095
>Logan Paul has teamed up with Xbox for his presidential office with free Gamepass for all under 30 Republican voters
Anonymous No.723408371 [Report] >>723411497
>>723408095
99% of millennials and zoomers are dems, so it would be pointless.
Moose !!Tm8/4MnbTW4 No.723408634 [Report] >>723409985 >>723412454 >>723424791
>>723407760 (OP)
>Like it or not the future of gaming is subscription-based, just like TV and movies.
Except TV and movies have both shown that people have realized they don't own anything and it's a massive money pit. If GamePass stops being Netflix and companies like EA or Ubisoft continue to push their own subscription service without being absorbed into GP it'll collapse. As it is GP itself causes major issues with how people view video games and is causing many games to do worse because of it incentivizing only playing for an hour and never again before jumping to something else leading to worse sales for indies and AAA alike. It's also come out that it has massively cannibalized sales for Black Ops 6 and led to $300 million worth of losses they could have had just from people buying BO6 which is why they're doing the price hike in the first place.
>Some people are playing on lower resolution displays and don't need/don't care for higher res. It's good for them to be able to get into the next-gen for cheaper.
It doesn't matter and that market should save for several more months instead of paying for a worse version that will cost them more due to being digital only. Devs being forced to account for that platform means that they functionally cannot implement features that the higher end systems can easily use leading to gaming as a whole being held back because of the system. It's why the handheld PS6 is worrying.
>Everyone will make fun of Microaoft for this but Sony will inevitably go down the same route with PS7.
Merging with PC is idiotic because you go from owning your own ecosystem that gets 100% of the profits to someone taking a cut and being just another marketplace that no one picks over Steam. It's why Sony releasing anything on PC is them being stupid because it devalues their brand just to get a couple million more sales of their games yet no new people into their ecosystem because they'll just keep playing on PC and buying DLC on Steam, not on PSN.
Anonymous No.723408746 [Report]
>>723407760 (OP)
>the future of gaming is subscription-based, just like TV and movies
I'll just stop playing games then, just like I stopped watching TV and movies.
Anonymous No.723408868 [Report]
>>723407760 (OP)
Don't support psychology.
Sage.

MS is held back by corruption. Done the wrong thing they are somewhat damned to that. Eg GTA will NEVER be a good thing again.
Anonymous No.723408938 [Report] >>723411010
>>723408095
You should be doing this regardless, if you have a jap console you are a traitor to the country
Anonymous No.723408940 [Report]
>>723407760 (OP)
xbox is dead but you guys should watch the documentary they put on their youtube a few years ago it covers the xbox and 360 era and how xbox got started. basically the good old days.
Anonymous No.723409314 [Report]
>>723407760 (OP)
>Like it or not the future of gaming is subscription-based
You fags have been saying this since 2018 yet Gamepass still remains the only one of its kind with EAplay being a little sidetumor stuck to it
Developers constantly bitch that GP eats away real game sales and even Microsoft isnt happy with overall low software sales on Xbox
With the way things look Gamepass will die as the only of its kind
Anonymous No.723409652 [Report]
>>723407760 (OP)
Gamepass isn't working as intended. Call Of Duty Black Ops 6 was the best selling game in 2024 and according to IGN leaks, 86% of those sales came from PlayStation consoles both 4 and 5.
Raising Gamepass prices is their way of making buying the games more appealing towards Gamepass users because they aren't buying games at all.
Anonymous No.723409679 [Report]
Mobile market has shown free to play is where the money is. The future is actually just making every game free to play and putting ads every 20 minutes. Streaming only too so no adblock.
Anonymous No.723409985 [Report] >>723411141 >>723413442 >>723414056 >>723417641
>>723408634
Subscription models aren't going anywhere man. If anything, they'll be getting more agressive and all-encompassing in the future.

>le held back meme
You don't actually believe this. C'mon now.

Sony gets 30% out of the vast majority of game sales (third parties). They can make up for this loss by increasing their prices (which they don't have a problem doing) and putting their games on other platforms (like Switch or mobile). Do also keep in mind that it is possible their own store could have custom "optimized" settings variants of the PC game, incentivizing people to buy games on their storefront instead of tinkering with the regular PC version on Steam or whatever.

>It's why Sony releasing anything on PC is them being stupid
It's a great idea from a business perspective, not stupid at all. A lot of people on PC would not buy a playstation regardless of how many exclusive movie games you release on it. But if these games show up on PC, they might give them a try. Furthermore, the current console userbase potential is not enough to sustain the colossal budgets of AAA games. That's the real reason why they're diversifying their income sources. PS5 is selling better than PS4, but it's "only" at 80 or so million right now. Sony needs to sell PS5 at a much higher level than that to justify keeping 200-300 million dollar games forever exclusive to a plastic box (that is a PC underneath anyway).
Anonymous No.723410631 [Report] >>723410673 >>723410845
>>723407760 (OP)
Anonymous No.723410673 [Report]
>>723410631
fucking legend
Anonymous No.723410845 [Report]
>>723410631
>saves gaming in your path
just a shame about the AIDS though
Anonymous No.723411010 [Report]
>>723408938
Oh fuck you. Those Indian fuckers who rule Microsoft today aren't exactly look out for America's best interest. And this shit's made in China, not America.
Anonymous No.723411141 [Report] >>723411247
>>723409985
>They can make up for this loss by increasing their prices
Raising prices doesn't make up for losses, and only pushes out customers that in turn adds to the losses.

And your whole post reeks of wanting to drag Sony down with the sinking XBox ship.
Anonymous No.723411179 [Report]
They were ahead of the curve since 2014 with the whole Xbone fiasco. It’s just now that they don’t care what people say and are going to do what they want.
Anonymous No.723411247 [Report]
>>723411141
>Raising prices doesn't make up for losses
...what do you think Sony has been doing lately?
Remember Concord?
Anonymous No.723411497 [Report] >>723411630
>>723408371
Most zoomers are republicans.
Anonymous No.723411560 [Report]
I remember when Sony BTFO them with the physical games thing. The other concern was the Kinect that was required and always listening.

Now physical games are laughed at and every gay nigger retard has some Alexa device or yells "Ayo Google" at their phone.

Before that, achievements were derided as ridiculous. A worthless list attached to your game for no reason. If it mattered it would be in the game. Now it's an all but required "feature".

People don't like to admit this but on a long enough timeline Microsoft is always right.
Anonymous No.723411630 [Report]
>>723411497
Bait.
Anonymous No.723412282 [Report]
>>723407760 (OP)
Xbox won this generation. I don't care what people say. GamePass is by far the best consumer-friendly value offering the industry has. The machine itself is sleek and professional looking, and the UI/software is top notch. Not to mention the emulation thing. PS5 was a complete flop and the brand loyalists are just now getting around to admitting that. Switch 2 is right up there with the PS5 in terms of being a waste of money when the Switch 1 is still completely viable (like the PS4) and there's no real reason to dump $500 on a Switch 2. It will take them longer to admit it, though, since the tendie brand loyalist are rabid. Nintendo fucking suing everyone helps, at least.
Anonymous No.723412454 [Report] >>723412990
>>723408634
>is causing many games to do worse because of it incentivizing only playing for an hour and never again before jumping to something else leading to worse sales for indies and AAA alike

Who fucking cares? What does that have to do with me, as a consumer? That's a consumer win. Whether or not the poor indie company is topping sales charts means fuck-all to me. I don't know why people keep bringing this up. That company get paid (and continues to get paid) to have their game hosted on GamePass. They aren't losing money. Can you even fathom how much Atlus is getting paid for fucking Persona games day-1 on GamePass?
Moose !!Tm8/4MnbTW4 No.723412990 [Report] >>723413468
>>723412454
>I don't know why people keep bringing this up.
Because it leads to less companies willing to make games that aren't trying to fleece you, more companies frontloading their games so that people are more likely to sunk cost themselves into playing more of it, it leads to lower sales of games which Black Ops 6 literally shows you why it's an issue, and in general leads to worse situations for developers when they want to pitch games to get funding because now GP will have to be baked into their pricing structure.

You as a consumer may be getting a good deal on the surface, but the aftereffects of taking that deal lead to a worse ecosystem becuase of it.
Moose !!Tm8/4MnbTW4 No.723413442 [Report] >>723415038
>>723409985
>Subscription models aren't going anywhere man.
Have you paid attention to anything with the TV/movie space or what? Tons of them are shutting down because no one wants to justify the price cost. Disney has pulled back on funding shows and Disney+ because of how expensive it is to run it, and every single platform is bleeding users because of the constant price increases, content being lost, and people spinning off.

On the gaming side of things you have this same spinning off with things like Taiko no Tatsujin's music pass, EA Pass, Ubisoft Plus, and I know there's a few other things on top of GP/PS+ completely separate from things like Genshin Impact's and Wuthering Waves' pseudo subscription in the monthly pass + BP, or FFXIV, Runescape, and WoW's paid subscriptions to play them at all.
>You don't actually believe this. C'mon now.
Devs have outright complained about the SeS for years causing massive issues for them so yes, I do believe it.
>Sony gets 30% out of the vast majority of game sales (third parties).
Are you missing the part where their sales will plummet because Steam is where everyone will pivot to buying the DLC and microaggressions if they pivot to PC? You are essentially saying everyone will flock to Games for Windows Live and Microsoft will be rich because they get 30% of all the sales publishing games on it which we have already seen didn't happen on their end, why would it happen to Sony?
>Do also keep in mind that it is possible their own store could have custom "optimized" settings variants of the PC game
Do you buy your games on Ubisoft Connect to avoid Steam or EGS booting into it? What about Rockstar games? Battle.net games? Are you buying games on the Microsoft Store to get Xbox achievement support instead of Steam?

Running out of room.
Anonymous No.723413468 [Report]
>>723412990
Are we just pretending that core games aren't already only 20% of the actual product, ignoring that every game has 80% of its content sold as DLC months or years after the initial release? Games are already front-loaded. Incidentally, GamePass generally only hosts the core game, not DLC. You have to buy the game to get access to the DLC.
Anonymous No.723413525 [Report]
>>723407760 (OP)
What's the point of switching to a publisher model if you can't even fucking advertise the products
More time and effort spent on putting gamepass ads everywhere instead of actually telling me about the fuckin games. We had a new Xbox release yesterday, and ideas what the name is???
Anonymous No.723413534 [Report]
>>723407760 (OP)
Sony and Nintendo are the next concubines for PC gamers.
Moose !!Tm8/4MnbTW4 No.723414056 [Report] >>723415823
>>723409985
>It's a great idea from a business perspective, not stupid at all.
It's completely stupid and only matters if you want short-term profits. You are causing massive issues in your hype cycle especially on brand new IPs as your fanbase now has no reason to be as excited when they're not the only place to get the game, you kill the good will of your existing fanbase because now you are devaluing their system and their favorite brand, you are giving your core audience a subpar experience because they can't match up to what PC gives, you are forcing this core audience to double-dip if they want this experience, and you are actively causing players to have a reason to avoid getting into your ecosystem.

As a consumer you are objectively getting a worse deal by them doing this since it pushes people away from their system leading to less new developers focusing on the niches of this system and instead becoming a homogenized glob of nothing unique which is what Microsoft is now finding out.

You are gaining a few million extra sales but in exchange do not convert these people in any way to your console ecosystem while ruining said console ecosystem. It also means no chance of them buying PS+ which is recurring revenue for doing nothing. It's asinine and if it was a good idea Nintendo would have done this ages ago.
>Furthermore, the current console userbase potential is not enough to sustain the colossal budgets of AAA games.
Then downsize your scope and understand that you can't infinitely scale because one flop means hundreds of millions lost. You diversify what you make so that you have many more smaller games to prop up your bigger game like everything they were doing from PS1 to PS3, heck, even PS4. It's when they got into this mindset that everything needs to be this moneysink that it caused issues because it's what caused them to drop the Vita too as they were throwing tens of millions into games that would maybe sell a couple million at best.
Anonymous No.723414913 [Report]
I'm glad we still have moose and his exclusivity fetish, the rest of you need to learn to support your arguments like him
400 million dollarydoos down the drain on blops6 is painful
Anonymous No.723415038 [Report] >>723415661 >>723415996
>>723413442
Disney is just garbage. If they produced anything of value people would pay for it. Especially Disney adults lol.
I'm pretty sure most Xbox users are on Game Pass nowadays. It is not crazy at all to think that in the future most people will be gaming on some kind of subscription service. Sony is making inroads on this too.

>muh complaints
Like Baldur's Gate? Then it turned out they managed to get the splitscreen running on it after properly optimizing?
Get real. Series S only "limitation" is the memory amount. You know what a quick way of dealing with that is? Absolutely disgusting looking textures. I recall Stranger of Paradise doing that. That's what you can do if you don't want to bother optimizing a game. Most devs don't do this because they don't want their game's reputation to suffer, that's all. There is nothing you can do on the X that you can't do on the S. Furthermore, the vast majority of AAA sloppa shouldn't even be demanding in the first place. Things like world interactivity and reactivity, world simulation, NPC AI and so on have largely stagnated or in some cases even regressed compared to the past despite hardware advancements. I actually think games *should* be held back if they're not something like GTA VI btw. And by held back I mean Switch 2 or Steam Deck level. Because a lot of cross-gen games looked and ran better than current-gen ones, due to being held back by PS4.
And I'd like to ask: if the Series S is holding back gaming, how come you see Series X and PS5 games hitting resolutions like 720p? You're telling me if the Series S didn't exist they'd be hitting 480p or something?
I'm saying
1) console hardware will be more expensive
2) games will be available on more platforms
3) they will try to get people on their storefront by providing some sort of ready to play custom preset for people that don't want to mess around with PC settings on steam
Anonymous No.723415475 [Report]
>>723407760 (OP)
>Like it or not the future of gaming is subscription-based, just like TV and movies
It's not, it doesn't work for games because there is no secondary income to make that money back. Xbox was stupid like (You).
>Lots people criticized Microsoft for this
It held current gen back like the 360 and Xbone held back PC gaming during both the 7th and 8th gens
>PS6 Lite and Portable I suppose they'll call them
There is no PS6 Lite and there won't be a PS6 Lite, the PS6 handheld will release after the console in early 2028 when the Steam Deck 2 arrives, meaning more devs will make games for the PS6 home console over the handheld given there won't be a parity clause for the handheld which Microsoft sure as loved abusing.
>The writing has been on the wall for over a decade now. Everyone will make fun of Microaoft for this but Sony will inevitably go down the same route with PS7.
I'm shitting on both for currently doing it. Neither the current Xbox or PlayStation have any value. Future of gaming for me is the Switch 2 and Steam Deck 2, Xbox and PlayStation are dead. You Xbots have worse brainrot than Snoys.
Moose !!Tm8/4MnbTW4 No.723415661 [Report] >>723416321
>>723415038
>Sony is making inroads on this too.
They stopped pushing it as soon as the mergers happened if you haven't been paying attention. It's in the exact same spot it was prior to Microsoft doing their mergers and they barely push that it exists compared to how Microsoft pushes GamePass. It's in the exact same spot PS+ was in back on the PS3 where the feature is basically for an extreme niche market because of its cost.
>Then it turned out they managed to get the splitscreen running on it after properly optimizing?
Which gave Sony timed exclusivity for six months while they did it. Great job.
>You know what a quick way of dealing with that is? Absolutely disgusting looking textures.
Now you've caused people to showcase how ugly your game is. Great job.
>Most devs don't do this because they don't want their game's reputation to suffer, that's all.
Exactly, so why do you think they'd ever so that when half the advertisements are how nice the games look or how they have specific features tied to them?
>Because a lot of cross-gen games looked and ran better than current-gen ones, due to being held back by PS4.
Dude, they develop the games for the PS5/Series systems and then backport them. Yakuza games all look like ass on the PS4 and even the PS4 Pro now while running at 30 with weird drops and forced AI upscaling. Sand Land is just so much worse even on a PS4 Pro. Stranger of Paradise ran at like 30 with drops or a really awful 60 FPS on a Pro while on a PS5 it's stable. Elden Ring runs like complete ass on both PS4 and PS5 unless you run the PS4 mode in BC on a PS5.
>And I'd like to ask: if the Series S is holding back gaming, how come you see Series X and PS5 games hitting resolutions like 720p?
Have you even seen how poorly SeS games run by comparison in any side-by-side comparison? It's hitting 360p and 480p when SeX and PS5 are sitting at 720p and 1080p with upscaled 4k modes at 30 FPS. Every single game it runs worse than a base PS5 let alone a SeX.
Anonymous No.723415767 [Report] >>723416013 >>723421582 >>723421695 >>723422008
xbox has always been synonymous with junk.
Anonymous No.723415817 [Report]
>>723407760 (OP)
>Like it or not the future of gaming is subscription-based
Game pass has failed. Failures of good games like Indiana Jones, Hifi Rush, Doom DA and the the exclusion of CoD from GP, show that subscription services just don't work for gaming because they eliminate the incentive to make good games. Gaming just doesn't work like content. Content is passive. Content is for netflix. Gaming is an active hobby.
>>cheaper lower end options for console gaming
you are certainly not talking about the Asus Rog which is expensive as fuck and produced in limited numbers. Series S was a success in certain market like south america but it was a monumental failure overall hindering game development for both Xbox consoles. Sony making a possible handheld has nothing to do with a Series S. Sony is not making a Series S "lower end" console that's a baseless speculation.
>>consoles converging with PC
is the even English? Steam machines failed. Dedicated handhelds are mostly empty buzz, everyone is talking about them but the numbers they sell is a spec of dust for consoles.
Anonymous No.723415823 [Report] >>723416362 >>723416710 >>723417147
>>723414056
I'm not sure how to break it to you, but...
1) People get excited to play games that look good, no one outside of a few console warriors actually care about muh exclusivity
2) People being able to choose where they want to play is good, actually
3) Console gaming has been homogenized ever since console manufacturers started using the same type of hardware as their console competition and PCs

In the future you'll be able to play whatever game you want anywhere you want. On a desktop PC + monitor, on a console + TV, on a handheld with varying configurations of components from AMD, Intel, Nvidia, etc., software from Microsoft, Sony, Valve, etc., services from a bunch of different companies available - no more limitations.

I do agree they should downsize. Mainly since current gen games have barely improved since the prior gen, so why the hell should budgets be larger. But even then I don't see the point of locking games away to a plastic box. I'd understand it only if the companies were commited to putting out radically weird and different hardware like they did in the past, making porting games much more inviable.
Moose !!Tm8/4MnbTW4 No.723415996 [Report]
>>723415038
>1) console hardware will be more expensive
It can't get more expensive or no one will buy it. Microsoft is already getting laughed out of the room for the Rog Xbox Ally being basically the same performance as the Steam Deck OLED but $200 more, and the Rog Xbox Ally X being $1000 yet having constant issues with the fact that it's not a seamless experience like the Steam Deck. It's also being criticized just for the fact that it can't run Xbox games despite advertising itself as an Xbox platform, it can only run PC games.
Playstation got enormous flak for the PS5 Pro's price point which specifically targets enthusiasts who would pay that price point. The Switch 2 was already thought to be absurdly overpriced for $450 even if it's selling very well, so if Sony announced a $600 PS6 people are going to think it's absurd.
>2) games will be available on more platforms
Which is truly an awful thing for everyone involved. The only people benefiting are people who refuse to buy those platforms while everyone on those platforms lose out on exclusive games that would have been targeting niches on those platforms and finding success.
>3) they will try to get people on their storefront by providing some sort of ready to play custom preset for people that don't want to mess around with PC settings on steam
This is complete nonsense and you know it. They will have zero reason to do so when Steam is there and can boot into Big Picture. If they're not already doing this with Big Picture what makes you think Sony will somehow capture this market? Microsoft has been trying to capture this market for nearly two decades at this point and are you unironically using the Microsoft Store as your main purchase location for PC games? It has Xbox achievements and cloud saves, what's not to like?
Anonymous No.723416013 [Report] >>723421819
>>723415767
>ROG Xbox Ally X version looks worse than the Steam Deck version
I don't even know how this is possible
Anonymous No.723416195 [Report]
>>723407760 (OP)
>>cheaper lower end options for console gaming
>Lots people criticized Microsoft for this, but it actually makes perfect sense when you think about it.
lol. MS was monumentally retarded for this. guess what LAST GEN EXISTS IF YOU WANT A CHEAPER LOWER SPEC CONSOLE. forcing devs to develop games for a console with zero player base as part of a mandatory parity clause is just fucking retarded. why on earth would Sony develop a low spec PS6 when the fucking PS5 exists.
Anonymous No.723416321 [Report] >>723417147 >>723421761
>>723415661
Sony is very much into the whole subscription slop. They believe in it, and I'm pretty sure the higher tiers of PS+ cover basically hundreds of games like Game Pass (though I do admit I don't keep up with these services that much, I'd never pay to rent games lol)

Games are developed with the prior generation in mind and their limitations. There are a few cases of backporting (I think the Jedi game is one case of that) but they're rare. You won't normally see a PS4 game not have the same content of a PS5 game. Because the games are limited by the PS4's dogshit hardware, they can be that much crisper and better performing on PS5.

>Have you even seen how poorly SeS games run by comparison in any side-by-side comparison?
That's not really relevant though? The point I'm making is if the Series S really is holding these games back then they shouldn't run like dogshit on PS5 and Series X. If the Series S didn't exist, would we be seeing 480p on a PS5 in a non-held back game?
Anonymous No.723416362 [Report]
>>723415823
>1) People get excited to play games that look good, no one outside of a few console warriors actually care about muh exclusivity
Is that's why Xbox sales fell off a cliff to the point where Microsoft may be killing their next gen console and OEMs?
>2) People being able to choose where they want to play is good, actually
It kills your platform, I have no reason to get an Xbox or PlayStation now since their games are or will be coming to the Switch 2 and Steam Deck 2
>3) Console gaming has been homogenized ever since console manufacturers started using the same type of hardware as their console competition and PCs
It was a retarded move that showed that neither Microsoft or Sony belonged in console gaming.
>In the future you'll be able to play whatever game you want anywhere you want
In the future, you'll be playing games on a Switch 2 and Steam Deck 2, Mr Marketer. Microsoft and Sony will gut their services and just let Nintendo and Valve handle everything.
>I do agree they should downsize. Mainly since current gen games have barely improved since the prior gen, so why the hell should budgets be larger. But even then I don't see the point of locking games away to a plastic box. I'd understand it only if the companies were commited to putting out radically weird and different hardware like they did in the past, making porting games much more inviable.
Nintendo will continue with exclusives and Valve will bring back the true PC exclusives.
Moose !!Tm8/4MnbTW4 No.723416710 [Report]
>>723415823
>People get excited to play games that look good
Horizon Zero Dawn as a whole would not have succeeded as well as it did without the Playstation hype cycle and you literally saw said hype cycle affect the PC sales because people wanted this massively popular PS4 game. Then you saw the effect PC had on it because the sequel sold 1/4th of what HZD did and we don't even have PC numbers at all.
Astro Bot would not have succeeded as a whole without the Playstation hype cycle.
The best selling VR system for years was the PSVR1 because of the Playstation hype cycle and exclusive games being pushed on it and it took years for the Oculus Quest to overthrow it because it was cheaper and not tied to a system.

The point is that many games that succeed on consoles succeed because they're only on that system. Lego Horizon can easily be argued to have flopped partly because it was available on Switch.
>2) People being able to choose where they want to play is good, actually
No, it actually isn't. It's actually terrible for consumers to have more options like that because now:
1. You have less reasons to buy specific platforms so those first-party developers stop competing for your attention.
2. It leads to less games being made because, again, less competition to get you on their platform.
3. You kill any sort of niches forming on your platform leading to less chances for genres and brands to find success they wouldn't find elsewhere. Souls games as a whole only exist because Demon's Souls could target the Japanese-loving userbase of the PS3 that was itching for something more difficult. Yakuza, Nier, and Persona only exist as popular brands because the PS4 was running into a dearth of games when they released Y0, Automata, and P5 allowing them to get more eyeballs on them and explode their popularity.
4. You prevent developers targeting niches leading to less exclusive games that work on one platform but not as well as on others due to their demographics.
Anonymous No.723416910 [Report] >>723417084
>>723407760 (OP)
>Like it or not the future of gaming is subscription-based, just like TV and movies.
This streaming and subscription shit has been a disaster for everyone other than Netflix and, to a lesser extent, Crunchyroll. It's especially been awful for the film industry since movies used to be able to make up for poor box office performance with DVD sales, but that just doesn't happen anymore with streaming, so nobody's willing to take a risk anymore. It will not go any better for gaming.
>There will always be an ability to buy the content
You have way too much confidence in some of the biggest scumbag corporations around, like Microsoft, to act in good faith.
Anonymous No.723417084 [Report]
>>723416910
I believe this fucker is getting paid by Microsoft to shill here.
Moose !!Tm8/4MnbTW4 No.723417147 [Report]
>>723415823
>3) Console gaming has been homogenized ever since console manufacturers started using the same type of hardware as their console competition and PCs
Completely wrong. Each platform is using their own types of specs, their own control schemes, and they all have their own exclusives (Except Microsoft) to pull you into their ecosystem. The underlying OS doesn't matter at all here, what matters is the games and types of games coming to each system and Xbox is so far divorced from Playstation and Nintendo it's ridiculous, while Playstation and Nintendo are completely different markets as well.
>In the future you'll be able to play whatever game you want anywhere you want.
Which you should not in any way be happy about. The only reason you would be happy about this is if you were someone who sticks to a single platform and refuses to buy anything else. Your mindset leads to the death of competition because no one can actually gain visibility outside of sheer luck or trends taking off. Remember that developer who had their game kicked off the "New Releases" page on Steam because EA decided to release like 50 Sims DLCs and only got any visibility because they complained on Twitter? Yeah, now every dev has to have something like that happen to find success at all outside of sheer luck.

>>723416321
>Sony is very much into the whole subscription slop.
It exists but they stopped pushing it and treat it like PS3 PS+ where only enthusiasts bother. Since you don't pay attention to the market Sony only pushed it hard when they saw how much GamePass was being pushed and Microsoft was gobbling up studios. As soon as that whole deal was other they pushed it off to the side and stopped promoting and pushing it heavily.
>Games are developed with the prior generation in mind and their limitations.
You can't see how the SeS would contribute to that problem?
>would we be seeing 480p on a PS5 in a non-held back game?
Yes, but we'd be seeing higher fidelity unlike with the SeS
Anonymous No.723417641 [Report]
>>723409985
>It's a great idea from a business perspective
Not really, no. Once third-party exclusives stopped being a thing, the appeal of being a console brand became owning your own walled garden ecosystem where you make all the money and use stuff like achievements and online play to keep your customers from leaving. Releasing games on PC inevitably means going to Steam and funding your own competition, all while converting nobody to playing on console because they don't need to when all the same games are on PC. It's a short-term cash grab that damages the longterm viability of the brand.
>Furthermore, the current console userbase potential is not enough to sustain the colossal budgets of AAA games.
Then lower the budgets. Problem solved.
Anonymous No.723418070 [Report]
Anonymous No.723419989 [Report]
>>723407760 (OP)
If those idiots could predict what's going to happen their consoles wouldn't be dead, stfu OP.
Anonymous No.723420602 [Report]
>>723407760 (OP)
>cheaper lower end options for console gaming
This was a more valid point back when the Series S was $300.
Now that Series S models are $400 and $450 it's harder to argue in their favor, especially the 512GB launch model which only has enough storage for 2 or 3 big games, where if you want to install any more than that, then you're spending over $500 and you really should just get some other console.

I still praise the existence of the Series S for forcing a lot of current gen games to be more scalable and easier to run on things like the Steam Deck, but that's about it
Anonymous No.723421582 [Report]
>>723415767
HIs face says it all.
Anonymous No.723421695 [Report]
>>723415767
AMD was a mistake.
Anonymous No.723421761 [Report]
>>723416321
>if the Series S really is holding these games
>2025
>spics still desperate to defend the Series S
guys please. the Series S was a retarded idea.
Anonymous No.723421819 [Report] >>723422008
>>723416013
It's possible because it's the PC version of the game and settings such as resolution can be deliberately lowered to make it look worse.
It won't be the case if someone actually wants it to look its best on the Ally X
Anonymous No.723422008 [Report]
>>723415767
>>723421819
Also the Switch 2 can score some image quality wins with its use of DLSS, but other handhelds like the Xbox Allies should be able to match or beat it when they get FSR 4 or something similar
Anonymous No.723422502 [Report] >>723423595 >>723424527
Microsoft is taking a page out of its old Windows playbook by turning console hardware into generic low-cost interchangeable components made to work with Microsoft’s OS and APIs, and locking game developers into their ecosystem once they’ve undercut Sony into nonexistence. If you want your console experience to be as dogshit as using a Wintel PC, then by all means keep rooting for that outcome.

Nintendo meanwhile, is playing the Apple game of coupling bespoke hardware with exclusive software in ways that make people sit up and notice, while remaining wildly profitable.
Anonymous No.723423513 [Report] >>723424151 >>723425045
Xbox fucked up by not caring enough about brainwashing and paying off everyone. Xbox was a small portion of microsoft and playstation was everything to Sony.

If it got in bed with the liberal media and culture early on, shown more comradery with the progressive cause, they would've been fed better on DEI. I've been plugged in since PS1, never have I seen such bias against Xbox after 360. Game reviewers and shit were paid off to set the narratives.

But ultimately Xbox couldn't keep the lightning in a bottle, over expanded with acquisitions, nose dived all the good IPs. Atleast Sony would deliver 9/10 games consistently. Xbox dropped output starting with Xbox One and never recovered.

Still, gaming is changing, clearly whatever we have right now isn't sustainable. So I expect there will be a crash eventually.
Anonymous No.723423595 [Report] >>723424470
>>723422502
No one gives a shit about Microsoft though, most devs will just ignore them and put their games on Steam and PlayStation instead completely ignoring the Microsoft Store like they've always have. Even Xbox Play Anywhere will be a bust. third parties will start leaving Sony when Sony eventually drops hardware as well. The future is Nintendo and Valve.
Anonymous No.723424151 [Report] >>723424698
>>723423513
Delusional. When Microsoft put out the first Xbox, they paid off the whole western gaming media to start trashing Japan, Japanese developers and Japanese games as much as possible and steer everyone towards western games and the western console. It just never worked for them like they hoped it would because their products were still so much worse than Japan's.
Anonymous No.723424470 [Report] >>723425887
>>723423595
>No one gives a shit about Microsoft though

Microsoft literally owns the PC platform and every major publisher not named EA, Ubisoft, or Embracer

>Steam
>Valve

Still beholden to Microsoft, Direct3D, and the Windows ecosystem. Steam Deck is cool but does nothing to solve that problem, especially once more Xbox-branded Steam Deck competitors start showing up with better specs and pricing. Why buy individual games on Steam (that you may end up not even enjoying) when Game Pass has an ever-expanding library with everything you want and more for a flat monthly fee? What killer exclusives does Valve itself make these days?
Anonymous No.723424527 [Report]
>>723422502
>and locking game developers into their ecosystem once they’ve undercut Sony into nonexistence
anon you know that MS publishes their games on the PS5.
Anonymous No.723424698 [Report]
>>723424151
Interesting, makes me know why everywhere was hyping up xbox when I first got one. Still, they abandoned that strategy and Sony kept it up and used it against Xbox.

Doesn't help that Japanese are super nationalistic, while western countries don't give a fuck, so it's an asymmetric split. By not being nationalistic you lose to ones who are. They refuse American products, but we don't care about country.

Don't think I'm delusional. I was all nintendo from snes to 64 > then sony ps1-ps2 > then xbox until now. Also having gaming PC since forever. I think xbox is lost for good now, they just haven't announced it, sadly my digital library is there.
Anonymous No.723424791 [Report] >>723425045
>>723408634
>Merging with PC is idiotic because you go from owning your own ecosystem that gets 100% of the profits to someone taking a cut and being just another marketplace that no one picks over Steam.
70% of 10 million is better than 100% of 3 million.
Xbox is doing this because the brand and the platform is essentially dead at this point.
Moose !!Tm8/4MnbTW4 No.723425045 [Report] >>723427061
>>723423513
>never have I seen such bias against Xbox after 360
What are you even talking about? There's no grand conspiracy to bring Xbox down, they did it themselves and everyone naturally followed. I'm someone who was a diehard 360fag because the PS3 was a terrible choice for years until it wasn't. I only bought a PS3 for Ratchet and Clank and it took forever until it got some good games, but the 360 was better in every single way be it performance, multiplayer, or achievements.

Xbone was terrible because it launched with the promise of being always online until they walked it back, and Kinect was mandatory for a while on top of being included in the purchase for first adopters. Then every single first party past Sunset Overdrive and Quantum Break were either bland, forgettable, forgot why people liked the games in the first place, or outright cancelled. On the third-party side there were basically no Japanese games and the sales figures for Japanese games that did come out were terrible. To top it all off every single time a multiplat released it was guaranteed worse than the base PS4 until the Xbone X refresh happened, but by that point even PS4 Pro versions tended to run better than the Xbone X because it wasn't the primary platform.

The Series line promised to learn from the mistakes of the Xbone, but instead it doubled down with its terrible UI and forced ads, refusal to adopt basic things like gyro, continuing the tradition of a lack of Japanese games, the SeS brought down the SeX just by existing, physical copies were now a coin flip if they're even on the disk or not, a worse screenshot/video tool that corrupts videos if you screenshot when it was recording, proprietary SSD memory cards, and more. This isn't even getting into the constant canceled first party games or underwhelming first party games.

>>723424791
Yeah, for Microsoft it's their last ditch effort, but for Sony it's a horrendously stupid choice across the board and shortsighted.
Anonymous No.723425887 [Report]
>>723424470
>Microsoft literally owns the PC platform and every major publisher not named EA, Ubisoft, or Embracer
They don't own shit, they own Windows but can't even get third parties big or small to even use their crappy store, people just use Steam, doesn't help that some devs are even starting to make native Linux versions of their games now for better Steam Deck compatibility. Microsoft becoming less and less interested in gaming and more interested in AI is also killing the movement to go running to Microsoft, it's over, Microsoft lost big time. just be happy that a majority on desktop will continue using Steam on Windows but that Xbox full screen experience is dead on arrival.
>What killer exclusives does Valve itself make these days?
They have three in development, one of them being Half-Life 3.
Anonymous No.723426159 [Report]
>>723407760 (OP)
>ahead of the curve
You mean farther down the slope
Anonymous No.723426165 [Report] >>723426728
>>723407760 (OP)
You bots will cope until the inevitable announcement that they are pulling out completely. We will see Microsoft sell off most of its gaming division to make back some of that lost money. This shit has been a disaster. They will probably keep Activision for COD and still parade around Halo's corpse but I could see them sell off everything else including the Xbox brand.
Anonymous No.723426728 [Report]
>>723426165
I don't think they're going to sell off the Xbox brand, Microsoft will just kill it like they did Zune and Mixer, they will allow everyone else to become independent which would be good for a lot of Bethesda, ABK, and Xbox Games Studio studios. They'll also outsource a lot.
Anonymous No.723427061 [Report] >>723427562 >>723428062
>>723425045
Those are all good points, but still there are tons of games Sony or Nintendo puts out that get bonus scores across everywhere. I've always been plugged into the gaming world and there was a really harsh turn after the Xbox One fiasco that still continues to this day.

You're right about the wrong moves and pivots. There's countless shit they've bought like Rare and put them on kinect. Also they weren't as consistent with their vision as much as Sony was. Even when they did PSP, VR, or their webcam shit they didn't try and reinvent themselves.

But yeah my whole thing was the games. They clearly couldn't churn out top games like they used to. That and not bribing to be competitive, but atleast if they held their top titles like Sony did, making sure they were perfect they would've hung around.
Moose !!Tm8/4MnbTW4 No.723427562 [Report]
>>723427061
>but still there are tons of games Sony or Nintendo puts out that get bonus scores across everywhere
Because their games are just objectively better. Hi-Fi Rush, Pentiment, and maybe Grounded are like the only good Microsoft games in literal years.
>Halo Infinite is still nothing close to Halos 1-Reach.
>Gears of War shot itself in the foot and then started doing random spinoffs.
>Redfall released months too early and in an absurdly buggy state, and even after all the patches it's still super buggy and a very repetitive and boring game.
>Hellblade II is a walking simulator and niche to begin with.
>Avowed straight up lied about what it was supposed to be and was so generic it gave people Kingdoms of Amalur vibes.
>Psychonauts 2 came and went without any noise.
Everything else they've pretty much canceled or still have in development.
Anonymous No.723428062 [Report]
>>723427061
>Those are all good points, but still there are tons of games Sony or Nintendo puts out that get bonus scores across everywhere. I've always been plugged into the gaming world and there was a really harsh turn after the Xbox One fiasco that still continues to this day.
Nintendo puts out games of the decade, Sony puts out movie shit but they have quality control compared to Xbox shit, Microsoft puts out rushed buggy garbage still trying to rely on 7th gen franchises to save them. When Microsoft gets something unique and actually fun with quality, they kill the studio and their IPs.
>They clearly couldn't churn out top games like they used to
They never could, only reason they beat Sony for a short time period was because Sony fucked up with pricing and not having games truly ready for the PS3, the Cell being hard to work with and Sony not being that helpful with it didn't really help. The moment Sony got their shit together, they beat the shit out of the Xbox 360 and then made a comeback the gen after. Microsoft has always sucked since the very beginning which is why RE4 skipped them for an entire generation. They're also worse at being market leaders over anyone voting to destroy the industry instead of making things more easy for developers and their consumers. Fuck them for going to paid shill route. No form of authenticity whatsoever.