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Thread 723432801

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Anonymous No.723432801 [Report] >>723432870 >>723433353 >>723433524 >>723433537 >>723434401 >>723434482 >>723434984 >>723438141 >>723438379 >>723438702 >>723440594 >>723441635 >>723442170 >>723442513 >>723443809 >>723444160 >>723444274 >>723448845 >>723450169 >>723450342
This was announced in June 2018.

7 years ago.
Anonymous No.723432870 [Report] >>723434049 >>723443705 >>723451059
>>723432801 (OP)
Todd really needs to save the sandbox RPG genre, or it's unironically over.
Anonymous No.723432927 [Report]
he's waiting for GTAVI to drop for $100 first
Anonymous No.723433142 [Report]
And it still won't be finished when they release it
>Bethesda
Never again. They think you are fucking idiots
Trails in the sky No.723433353 [Report] >>723440889
>>723432801 (OP)
Bethesda has been getting shat on pretty hard with Fallout 76, Fallout 4 and Starfield so they're probably closely re-evaluating what they want to put out this time around.
The industry has a dire lack of writers though and if you can't make your quests intriguing it's just a dull and uninspired slog. Bethesda fired half their writers ages ago and have since then become even more boring so I don't see how this could live up to its predecessors.
Anonymous No.723433460 [Report]
Meh. Life doesn't revolve around a single game. I can wait 30 years. 50 years.
Anonymous No.723433524 [Report] >>723446676
>>723432801 (OP)
2018 was 2 years ago thoughbeit
Anonymous No.723433537 [Report]
>>723432801 (OP)
They knew they had a turd in their hands with Fallout 76, this was preemptive damage control
Anonymous No.723434049 [Report] >>723444286
>>723432870
Considering Starfield is closest to space Daggerfall if we're going to compare it to a TES game and apparently nobody likes Daggerfall, "saving" the sandbox RPG genre would mean making Skyrim again but better graphics. Considering I didn't think Skyrim was all that great, the sandbox RPG genre will never return in the way I'd hope it would.
Anonymous No.723434285 [Report] >>723434496
just a reminder that tes 6 is going to be even more barebones, have worse writing and less mechanics than any previous release.
all you had to do was to not believe his lies
Anonymous No.723434401 [Report] >>723434573 >>723445665
>>723432801 (OP)
>trailer only announed as damage control for fallout 76's dreadful launch (which has since started printing money and they no longer talk about tes6)
fell for it again award
Anonymous No.723434482 [Report] >>723434573
>>723432801 (OP)
it didn't even start development until like 4 years after that trailer
bethesda are shortsighted retards, literally released it just bc Fallout 76 was getting bad press at the time
Anonymous No.723434496 [Report] >>723434761 >>723446883
>>723434285
I honestly doubt it will be more barebones because the RPG perks and things to do in starfield was one of the only things people liked about it and many weres complaining even that game is too linear and hand holdy.

keep in mind in the past 20 years skyrim is their game with the worst dialog options
Anonymous No.723434573 [Report]
>>723434482
>>723434401
they also "leaked" that they were working on a space game instead of es6 and people were getting pissy about it on the internet so this was a way to calm fans down before the official starfield announcement.
Anonymous No.723434761 [Report] >>723434860 >>723446883
>>723434496
>the RPG perks and things to do in starfield was one of the only things people liked about it
Not true. The RPG and perks system was never lauded as anything likeable for Starfield. It is by FANS of Starfield, but the majority of people just said "Starfield is bad lololololololol, rotten to the core, mild wide, inch deep" and shit over everything.
Anonymous No.723434860 [Report] >>723435001 >>723440943
>>723434761
>not true
>but yes very true
wtf? lmao.
Anonymous No.723434984 [Report] >>723438254
>>723432801 (OP)
the game will probably be given a release date of June 2028 and will only be on the next generation of yet unreleased consoles. Microsoft and Sony want a big flagship game that will sell their next overpriced box and this is the one.
Anonymous No.723435001 [Report] >>723435767 >>723436449
>>723434860
Anon. Do you know any fans of Starfield?
Anonymous No.723435767 [Report] >>723436195 >>723441018
>>723435001
I'm one.
Anonymous No.723436195 [Report] >>723441018
>>723435767
So I finally found the other Starfield fan on /v/. I'm the other one.
Anonymous No.723436449 [Report] >>723437194
>>723435001
i didnt like star field very much but i did like that part of it. it would be funny if bethesda went in the other direction because of starfields failure
Anonymous No.723436564 [Report] >>723437504
games seem to have moved on and away from that stuff. I don't really see it being super successful any longer.
Anonymous No.723437194 [Report] >>723437892
>>723436449
The biggest thing Starfield really "failed" to do was release on PS5. Starfield also came out at a time when disdain for Xbox was at a high point due to the Act/Blizz/King buyout too and fear Xbox would somehow monopolize the industry. Finally Creation Kit not launching with Starfield didn't do it any favors even if it didn't launch simultaneously with Skyrim either.
Anonymous No.723437407 [Report]
Already Kickstarted pic related. They only asked for like $40 too IIRC. Die, Todd, die!
Anonymous No.723437504 [Report]
>>723436564
What the fuck is "that stuff" fuck you talk retarded!
Anonymous No.723437892 [Report] >>723438750 >>723439089
>>723437194
thats a lot of cope. I have an open mind about tods vision of hard scifi exploring desert moons scanning rock samples for science lessons, I actually think its cool in a way and like the idea of a laid back game like that. but ... there were a lot of things that werent implemented well, and reception wasnt great overall.
Anonymous No.723438141 [Report]
>>723432801 (OP)
>Time between skyrim and fallout 4: 4 years
>Time between fallout 4 and starfield: 8 years
>Time elapsed between starfield and present: 2 years
Pull up a chair, son, we're gonna be a while.
Anonymous No.723438254 [Report]
>>723434984
There's not gonna be another xbox and microsoft isn't doing exclusives anymore.
Anonymous No.723438379 [Report]
>>723432801 (OP)
when this shit finally comes out some time in the 2030s we will be told that its taken over ten years to make, and it will be the most broken piece of shit ever made
Anonymous No.723438702 [Report]
>>723432801 (OP)
I can't wait to see how smaller they can make the cities. It's hard to be smaller than Skyrim's but I believe in Todd.
Anonymous No.723438750 [Report]
>>723437892
I wasn't trying to say the game has 0 flaws and was a perfect game. Personally I'd give launch day Starfield an 8/10. But the borderline "Starfield killed my family and my dogs and stole all my money" levels of negative reaction online was a bit much. It overshadowed all the actual shortcomings and critiques of the game, I feel.
Anonymous No.723439017 [Report]
Fun fact: Skyrim is as old as this announcement. Makes you think, doesn't it...
Anonymous No.723439089 [Report]
>>723437892
>thats a lot of cope
Some of it's legit. One of the reviewers gave it a 4/10 because he didn't like how Bethesda treated trannies or something and didn't want Microsoft to be a monopoly from buying Activision and Bethesda.
Anonymous No.723440594 [Report]
>>723432801 (OP)
The npcs will be AI powered tha as to Microsoft. It will always be online too

AI is the next logical step in gaming and with the back of Microsoft I think this will be the debut title
Anonymous No.723440889 [Report]
>>723433353
Fallout 4 was extremely successful so stop being a fucking retard about it just because you didn’t like it, but otherwise you’re right.
Anonymous No.723440943 [Report] >>723441457
>>723434860
Do you know how to read?
Anonymous No.723441018 [Report]
>>723435767
>>723436195
Its nice to formally meet all two of you
Anonymous No.723441457 [Report] >>723441734
>>723440943
Yes but my real problem is i know how to think so i find myself under psychic stress by reading anons posts here.
Anonymous No.723441534 [Report]
There is one thing Bethesda could do well with procgen. Cities in Bethesda games are small because all of the buildings you see are meant to be enterable. However, creating tons of unique interiors eats up a ton of devtime

What Bethesda could do is have the devs work on unique buildings, landmarks, and areas that the player will frequently see. They can use procgen for “generic” buildings (house of random unimportant NPCs). And they can do a hybrid - procgen with human touchups for areas that may not need a unique layout but may need some unique touchups (the house of an important NPC involved in some quests, layout may be similar to other houses but they may have unique furniture, knick knacks, etc)

This would mean if you play a thief or assassin you would always have places you can rob. This can synergize with their radiant quest system (if you run out of unique quests to do or don’t know what to do, you may receive a contract to assassinate a random NPC who lives there, you may find out where they live and break in, etc)

That seems to make the most sense to me and seems like a natural evolution of what they’re working on. It should not be like Starfield where literally everything is procgen, procgen can be used as a foundation for some content that may have broad similarities but should be a tool, not a crutch
Anonymous No.723441635 [Report]
>>723432801 (OP)
it takes about a decade to make a big game nowadays. They only just finished Starfield. you do the math
Anonymous No.723441734 [Report] >>723442205
>>723441457
You could just say you read it too fast. Nobody will think less of you on the anonymous imageboard.
Anonymous No.723442170 [Report]
>>723432801 (OP)
so when is bethesda gonna get sued for investor fraud? isn't it illegal to lie to your investors about something like YOUR NEXT BIG MONEYMAKER PROJECT COMING SOON when you have literally nothing but a shitty trailer?
Anonymous No.723442205 [Report] >>723443250
>>723441734
Cool lets go over this post i replied to word by word.
>Not true.
straight up denial, but oh joy there is more of an argument written here!
>The RPG and perks system was never lauded as anything likeable for Starfield.
Now you are establishing the thesis that no one cared about the depth of RPG choices involved in any of the perks in starfield.
> It is by FANS of Starfield
Immediately resorting to double think.
>ohhhh ohhhhhh ohhhhh no one cared about it except for the faaaaaannns
ok so people did care about it? great.
> but the majority of people just said "Starfield is bad lololololololol,
so the majority of people saying one thing means that.... what was even the point in saying this? does it negate that the perks and character building options was one of the things people liked about the game?
> mild wide, inch deep" and shit over everything.
Now pointing out how people did complain about the lack of depth, in reply to a post saying people appreciated some of the things that added some depth. Again why even go down this road and point this out it is not even relevant to your argument and further supports the post you were replying to.

Conclusion, the immediate flip flop from claming no one liked that feature to saying that fans do like the feature is a sever case of double think, you are at serious risk of being either institutionalized for retardation or else being vivisected by a communist dictator who is trying to learn how someone can so naturally be a perfect slave double thinking retard
Anonymous No.723442513 [Report]
>>723432801 (OP)
Todd was just trying to assert his authority. People inside and out clamoring for one project or the next being their focus and todd did this just to shut everyone up.
You see that mountain? You'll climb it when its ready.
Anonymous No.723443250 [Report] >>723443495
>>723442205
Ah, I see your problem. The implications in your original post claiming that the RPG perks were something "people liked" used in the context you did insinuated that it was an accepted and agreed upon thing that the majority of people, fan or not, believed to be a good thing. The reply to you rebutted the idea that this was an agreed upon idea by the majority of people rather than a relatively small subset of people. Your breakdown shows you must not have understood what you were saying when you first typed it out. That's OK, but at least we're on the same page now. Thank you for the breakdown of how your thought process works.
Anonymous No.723443495 [Report] >>723443960 >>723445085 >>723445614
>>723443250
no RETARD. you are the one jumping to conclusions
>if you say people liked thing that that means you think most people liked it
no RETARD if i wanted to say "most people liked a thing" i would say "most people liked a thing" and not "people liked this thing". And dismissing something that fans liked because it wasnt something most people liked is RETARDED.

hope that clears it up bro
Anonymous No.723443705 [Report]
>>723432870
>Todd is a savior!
Imagine being this fucking clueless. Todd is the sole reason bethesda sucks so hard. His arrogance and refusal to let someone else lead is why the company stagnated.
Anonymous No.723443809 [Report]
>>723432801 (OP)
This game is going to literally be Avowed.
>but they already made skyrim!
yeah, in the past
Anonymous No.723443960 [Report]
>>723443495
I think you're getting upset or embarrassed anon. No need to do the name calling thing. It's OK that you didn't understand what you meant at first. When the thread dies literally everyone who read this thread will forget it happened anyway. You don't need to double down on misunderstanding.
Anonymous No.723444160 [Report] >>723444328 >>723445241
>>723432801 (OP)
what are your predictions for skyrim 2?
* more bipoc inclusion
* more lgbt+ shit
* story so retarded it makes jeets look like von neuman
* 1 town with 3 houses: an inn, a shop, a quest hub. you must build the other towns yourself
* upon lvling up your stats are increased automatically depending on your class
* less races
* less skills
* more intrusive hud
* hud is a clusterfuck
* equipment slots consist of helm, armor, main hand, offhand and 1 accessory
* no dialogue choices and it's all voiced
* looks similar or worse than skyrim despite being almost 10 years apart
Anonymous No.723444274 [Report]
>>723432801 (OP)
reminder that this is Bethesda's last chance to deliver something playable. if they fail, they are done in the AAA market
Anonymous No.723444286 [Report] >>723444426 >>723445740 >>723447316
>>723434049
>Considering Starfield is closest to space Daggerfall if we're going to compare it to a TES game and apparently nobody likes Daggerfall
Eh, Oblivion's overworld is less interesting than your average Starfield planet yet the remake still got a better reception. I think most RPG fans just vibe more with the fantasy setting. I still maintain the biggest issue with Starfield is they tried too hard to satisfy that fantasy RPG audience instead of just making the survival space sim they so obviously wanted to go with originally.
Anonymous No.723444328 [Report] >>723445241
(cont'd)
>>723444160
* paid mods
* main quest is incomplete
* quests are buggy as fuck
* 1 combat spec that's decent and ok to play as, the rest are gimmicky underpowered and boring as hell
* a nightmare to mod
* 5 different voice actors, lines are reused as much as possible
* a million 'collectibles'
* retcons up the ass
Anonymous No.723444426 [Report] >>723445320
>>723444286
there is nothing to do in those planets, most of them they're empty
the ones that aren't emptive have the same assets copy pasted all over the place, it's ridiculous
Anonymous No.723445085 [Report]
>>723443495
Nta but no, saying people like a thing does not mean "most people "
Starfield sold well because normies thought about skyrim and fallout. The game itself was pretty mediocre
Anonymous No.723445241 [Report]
>>723444160
>>723444328
Don't forget the best part
>unreal on top
Just like oblivion! Making the only feature (modding) almost worthless
Anonymous No.723445320 [Report] >>723445740
>>723444426
Have you SEEN Oblivion's overworld? Starfield planets genuinely have more varied topography and way better wildlife.
Anonymous No.723445614 [Report]
>>723443495
Holy fuck are you stupid. Starfield fans really are a new breed of subhuman
Anonymous No.723445665 [Report]
>>723434401
Honestly 76 isn’t even that bad now I started it as a noob 2 months ago and it’s pretty fun I find it more fun than elder scrolls online
Anonymous No.723445740 [Report] >>723445973 >>723447101
>>723445320
I haven't played either oblivion or starfield so take this with a grain of salt.
Nobody is playing these games for the topography or the wildlife. Walking around and looking at shitty playstation 2 grass is not impressive or fun
>>723444286
the biggest issue with starfield is that its an ancient game trying to be modern. The game looks like dogshit, it is filled with loading screens and the quests are not particular deep or interesting
Anonymous No.723445973 [Report] >>723449462
>>723445740
>I haven't played either oblivion or starfield so take this with a grain of salt.
Then why the fuck would you comment?
Anonymous No.723446296 [Report]
11/11/26
trailer around may, starfield will release on ps5 around then as well
thats all i know
Anonymous No.723446676 [Report]
>>723433524
dude, i still remember covid like it was yesterday
Anonymous No.723446883 [Report] >>723449308
>>723434496
>>723434761
IMO it just kind of reveals how hollow all the criticism of Skyrim and FO4 "dumbing down" the RPG elements was. Starfield objectively added a bunch of stuff critics were asking for
>deeper character creator
>more skill checks
>distinguishing skill builds by locking access to core abilities behind upgrades
>quests oriented around characters/dialogue rather than dungeon crawling
>deeper speech gameplay
>Will Shen promoted to quest design lead
And it just didn't matter. It turns out that the dungeon crawling game loop was super underrated and way more essential than all the details critics thought were important. Unlike those other things, players immediately noticed when the dungeon crawling experience was diminished.
Anonymous No.723447101 [Report]
>>723445740
>Nobody is playing these games for the topography or the wildlife.
Not him but one of the most common things I've seen people say about Bethesda games, since Morrowind, is how much they just like to walk around and look at the world.
Anonymous No.723447316 [Report]
>>723444286
>. I think most RPG fans just vibe more with the fantasy setting.
I recall the devs behind Warframe talking about how it was near impossible to find a publisher for their game because "sicfi doesn't sell"(as in space scifi) according to most publishers.

Outside of Star wars, and Mass Effect, both of which have been noted to border on space fantasy, rather then real scifi, almost all other games about traveling across space are ultra niche titles.
Anonymous No.723448845 [Report]
>>723432801 (OP)
Ok? ...and?
Anonymous No.723449308 [Report] >>723449780 >>723449938
>>723446883
>>deeper character creator
>implying
>>more skill checks
There were more but they exist to facilitate bad writing and safe rpg tropes
>>distinguishing skill builds by locking access to core abilities behind upgrades
It's just as annoying as f4 locking weapon scavenging and power armor upgrades behind 6 int so grug doesn't get to have fun, but even worse since there's less shit to scavenge
Anonymous No.723449462 [Report]
>>723445973
cause I wanted to. Everyone knows I'm right anyway
Anonymous No.723449780 [Report]
>>723449308
>and safe rpg tropes
Not him but... what does this even mean?
Anonymous No.723449938 [Report]
>>723449308
Its a role play game, your retard character just isnt going to use thag stuff
Anonymous No.723450169 [Report]
>>723432801 (OP)
Regardless of how much we whine, i like to think we all expect this game to be as good or atleast as popular as previous Elder Scrolls. But considering the worst case scenario where its somehow bad, what will happen? Only Bethesda does these kind of games so if they fail we are fucked.
Anonymous No.723450342 [Report] >>723450760 >>723450942
>>723432801 (OP)
>7 years ago
Skyrim also released in 2011. 14 years ago. By the time ES6 even releases there will likely be people who've gone through their entire childhood without ever having seen a mainline elder scrolls release. A full 18 years.
Anonymous No.723450760 [Report]
>>723450342
A *new* mainline Elder Scrolls release to be specific. Oblivion got it's remaster this year, and Special Edition came out in 2016, although counting a rerelease is a stretch.
Anonymous No.723450942 [Report] >>723453420
>>723450342
Dont worry we'll get skyrim remake before TES6
Anonymous No.723451018 [Report]
I don't want it, Starfield was total shit. They should sell the IP.
Anonymous No.723451059 [Report]
>>723432870
>Todd really needs to save
Morrowind was amazing because it had a team of people that went beyond what the project leader wanted, people like Douglas directly confronted Todd, Rolston kept the team together and was the main engine behind the magic of Morrowind, Kirkbride was the creative lead but was tamed with the help of Rolston and Kurt.
All of those names I just listed are gone. Even Fallout no longer has Adam Adamowicz, F3 can be many things but the artistic aspect is genuinely brilliant and the man behind it is dead
There's no hope
Anonymous No.723453420 [Report]
>>723450942
>ue5 skyrim