>>723586494
>ini
Haven't had to open one in over a decade.
But I found the entries sightValue and modelDetail, but increasing them doesn't change anything from the inital problem. I see fucking far on the sides, but looking at something directly in the distance, covers it in fog. 
I tired disabling it by setting zFog to 1 but that just removes the fog while keeping the limited rendering.
What I want is when I look at the waterfall in the distance I don't see it, I look to the side of it and I see the entire mountain range. I just want to have the same view distance in all directions.
Unless it's really not possible, then I guess I'll have to do with what the game gives me.