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Anonymous No.723559728 [Report] >>723559834 >>723559896 >>723560097 >>723560345 >>723560772 >>723561012 >>723561214 >>723561356 >>723561364 >>723561641 >>723561792 >>723561857 >>723562003 >>723562008 >>723562309 >>723562472 >>723562620 >>723562761 >>723562787 >>723565642 >>723565839 >>723566512 >>723566832 >>723566991 >>723567258 >>723567259 >>723567508 >>723567760 >>723568153 >>723568262 >>723568769 >>723568803 >>723568838 >>723569183
God of War Ragnarok lead says AAA studios should make A and AA games
We must make smaller games.

https://archive.is/sFCFR
Anonymous No.723559834 [Report] >>723559929
>>723559728 (OP)
>we must spread like cancer and infest every aspect and price range of videogames
Anonymous No.723559876 [Report] >>723561354
>man says obvious thing about how the industry of 20 years ago was more sensible than industry of today
the PS5 and Sexbox went a whole generation without any big games on the device. That's hilarious. Like the Google Stadia (remember that piece of shit?) had more gaems.
Anonymous No.723559896 [Report]
>>723559728 (OP)
Or make more God of War 1 and 2 games
Anonymous No.723559929 [Report] >>723567146
He's absolutely right, albeit.

>>723559834
Indie games are already the domain of wokeGODS, so what are you afraid of?
Anonymous No.723560025 [Report]
>was fired and replaced by Jim "GaaS" Ryan for saying this years ago
Anonymous No.723560097 [Report]
>>723559728 (OP)
AAA studios are too incompetent to make video games with hundreds of millions of dollars, they aren't going to do shit with a hundred thousand.
Anonymous No.723560106 [Report]
it's always been the suits wanting the huge budgets
Anonymous No.723560116 [Report]
When you become desensitized the only thing left to do is sit back and watch someone else enjoy. It's how you become better.
Anonymous No.723560161 [Report] >>723560739 >>723560856 >>723561025 >>723561293 >>723562038 >>723562417 >>723562973 >>723567980 >>723569183 >>723569183
He is absolutely right. Back in the PS2 era we could have niche games with innovative ideas because the risk wasn't high. Nowadays every AAA game is the same because they can't risk alienating normies.

Any contrarian against this is a complete fucking gorilla nigger, and you should consider opening your shitphone and biting on its battery with all your might.
Anonymous No.723560325 [Report] >>723560423 >>723562012 >>723562356 >>723567680
What does a AAA budget usually even go on? I can count the amount of AAA games that I've felt justified their budget on one hand, games like Cyberpunk. Linear games like God of War or TLOU being these huge AAA blockbusters leave me wondering where the fuck all that budget goes?
Anonymous No.723560345 [Report] >>723560396
>>723559728 (OP)
what the hell does the A even stand for
asshole?
Anonymous No.723560396 [Report]
>>723560345
Probably a game with a budget of 10k-50k.
Anonymous No.723560423 [Report]
>>723560325
marketing
Anonymous No.723560434 [Report] >>723560552
>we alienated even the most braindead with our propaganda on AAA, quick, switch markets!
Anonymous No.723560552 [Report] >>723560612 >>723560818
>>723560434
>video games are a different market to video games
Anonymous No.723560612 [Report] >>723561686 >>723569242
>>723560552
>most intelligent golem
Anonymous No.723560739 [Report] >>723560953 >>723569183
>>723560161
is he okay?
Anonymous No.723560772 [Report] >>723560905 >>723561284 >>723561504
>>723559728 (OP)
he says indie as if a big name company can make indie games, its not a fashion style. this is like Taylor Swift saying "we should start making underground music"

They're literally saying they should be the big WalMart/Amazon AND the mom and pop shops
Anonymous No.723560818 [Report] >>723561686 >>723569242
>>723560552
retard
Anonymous No.723560856 [Report] >>723569183
>>723560161
Did he shit himself?
Anonymous No.723560905 [Report] >>723561210
>>723560772
it worked for Dave the Diver, a fake indie game
Anonymous No.723560953 [Report] >>723561293
>>723560739
>>>/vt/ranny
Anonymous No.723561012 [Report]
>>723559728 (OP)
>AAA studio
>indie
Anonymous No.723561025 [Report]
>>723560161
And also you have socioeconomic factors as main characters shoved down your throat because of compliance metrics.
Anonymous No.723561210 [Report]
>>723560905
>Nexon
Anonymous No.723561214 [Report]
>>723559728 (OP)
Classic "do as I say, not as I do" soapboxing.
Anonymous No.723561284 [Report]
>>723560772
They can. Like Game Freak making Tembo.
Anonymous No.723561293 [Report] >>723569183
>>723560161
>>723560953
Is he okay?
Anonymous No.723561354 [Report]
>>723559876
>while working for publisher that caused industry of today
Anonymous No.723561356 [Report] >>723561465 >>723567162
>>723559728 (OP)
AAA studios aren't capable of making lower budget games. Their current dire situation has been caused by all of their teams ballooning up over and over for every single project.
The idea that they'd be able to manage a budget by making it SMALLER is nonsensical.
Anonymous No.723561364 [Report]
>>723559728 (OP)
>And then perhaps indie
???

How do you make indie games when you have a publisher?
Anonymous No.723561367 [Report]
>AAA studios should do ... perhaps indie
lmfao
Anonymous No.723561465 [Report]
>>723561356
exactly, the entire indian economy depends on triple A bloat, both for videogames and CGI heavy hollywood movies.
Anonymous No.723561504 [Report] >>723562217
>>723560772
big name company can still create smaller studio and have them make smaller game with smaller budget
its like big record company signing some not that well known band playing 70tes style rock (i dunno if something like that happened recently, probably not)
Anonymous No.723561536 [Report] >>723564754
Indie's been compromised and isn't used to mean self-publlished any more. I blame devolver.
Anonymous No.723561641 [Report] >>723561721 >>723561751 >>723561863
>>723559728 (OP)
>Gamers are desensitized to... beautiful graphics and size and scale and scope
No they're desensitized to woke walk and talk movie game garbage
Anonymous No.723561686 [Report] >>723561950
>>723560612
>>723560818
>no argument
Anonymous No.723561721 [Report]
>>723561641
The execs are never ever going to publicly admit that they were wrong about wokeness being the new normal, even if they covertly course correct.
Anonymous No.723561751 [Report]
>>723561641
Easy with the antisemitic remarks.
Anonymous No.723561792 [Report]
>>723559728 (OP)
he is right
the question is if the suits will accept it
if they actual care about the longevity of their aaa companies then they need to start seeking out auteurs and entrusting them with chances on bonkers ideas
and let be clear im talking about the sane non activistic auteurs
thats another issue that needs to be resolved too
the activists need to get rooted out and kicked out ASAP
they are dragging them down
Anonymous No.723561857 [Report]
>>723559728 (OP)
He's right. Betting an entire studio on the success of a single AAA game - especially if it's GAAS - isn't healthy business development. It's just gambling.
Anonymous No.723561863 [Report] >>723562630
>>723561641
>woke walk and talk
Those still sell, and will sell
>movie game garbage
And this is a buzzword. For example, Ragnarok isn't a movie, it's a spreadsheet simulator and trash collecting experience.
Anonymous No.723561950 [Report]
>>723561686
the ocean is purple
Anonymous No.723562003 [Report]
>>723559728 (OP)
we must be better A's
Anonymous No.723562008 [Report]
>>723559728 (OP)
Great now I have to disagree with him.
Anonymous No.723562012 [Report]
>>723560325
your example tells you the answer. One game is developed not in california while the other ones are, one year of dev cost in cali is probably 3 times one year of dev cost in whatever country cd projekt red is, also western studios spend more time (so more money) on making the models look realistic for close camera angles so their snoy audience can feel like they are watching a movie, its easier to just be technically good at sculpting high details than designing an actual good and engaging game and trying to bugfix it all (hence cyberpunk at launch)
You can only imagine the gorillion amount of money GTA 6 must cost depending how much they reused from their other games that is but just by dev time it must be 500 million at least
Anonymous No.723562038 [Report]
>>723560161
i agree but you see the numbnuts in the aaaaaaaaa c suites like it that way even if their model is getting rocky and at risk at derailing big time
they want safe and tried shit
which is why they cling to remakes and remasters because have no actual creative minds of their own
all they can do is own IP shit and squeeze it tills dry without understanding the creative minds or spirit behind those creations
Anonymous No.723562217 [Report]
>>723561504
signing someone on is different. you can sign a record deal for someone but you can't regress and become underground, become indie. you can only recruit an indie studio

But even then, that's like a brand being sold to Pepsi.

We don't want to give money to Pepsi, we want to give it to mom and pop. The actual indie developers
Anonymous No.723562309 [Report]
>>723559728 (OP)
lol. Sony are legit crazy, dude. They can never make up their minds and them making smaller games would actually be dumb as hell. Wouldn't help them at all. If they made smaller games it wouldn't make them any better.
Anonymous No.723562356 [Report]
>>723560325
>Linear games
Those are the ones that need the budget. Empty world games usually just copy-paste "content" add """RPG mechanics""" and have basically no level design. And it got worse when the AA GTA clones got replaced by the "horse riding" games.
Anonymous No.723562417 [Report]
>>723560161
Nah he's wrong.
A) It wouldn't help sell Playstations
B) Nobody wanna pay Sony $70 for SMALLER games lol
Anonymous No.723562426 [Report]
Or, instead of smaller games, they could go back to making iterative sequels that don't spend years in pre-production. The studio knows what the game is supposed to be(no reinventing the wheel), the designers know the engine and the development cycles could be overlapping. Moving developers to the sequel when their work is no longer needed on post-release support is a huge advantage. And while you have 1 or 2 iterative sequels in the works you can start pre-production on the new big overhaul where your creative leads can spend years reinventing the wheel. So you don't have this insane decade long gap in a series where everybody is wondering if the whole franchise was just canned.
Anonymous No.723562472 [Report]
>>723559728 (OP)
This will never work for western devs as Cali rent costs and salaries are totally inflated. Meanwhile games like Astro Bot and SH2 Remake are made for under $20m
Anonymous No.723562620 [Report] >>723562932
>>723559728 (OP)
>AAA studios with millions of dollars should expand into indie territory
what the fuck is this retard on about?????
you literally cannot release a game under the guise of "indie" purely on the basis that they are literally corporate back, have a huge as fuck team and nearly infinite budget.
indies are strictly "INDEPENDENT" , meaning, only one man project or a team of few with a limited budget that doesn't go into triple digits.
Anonymous No.723562630 [Report] >>723562925
>>723561863
>a spreadsheet simulator
wut. I get that the stat shit is annoying but I just wore whatever gave me most str and was fine. I'm sure they balanced for such retards like me anyway.
Anonymous No.723562761 [Report]
>>723559728 (OP)
Nigga is like 10 years too late.
Thankfully Xbox has been doing it and never stopped despite falling shortly for the WE MUST HAVE BE BIGGER AAA BUDGETS lies but they are all fired and gone now.
Anonymous No.723562787 [Report]
>>723559728 (OP)
or just spend less money on shitty DEI crap and make games that people want to play
Anonymous No.723562925 [Report] >>723563086
>>723562630
>I get that the stat shit is annoying but I just wore whatever gave me most str and was fine
Then cut the pretense out. Alongside with the shitty animal riding "exploration" and the horrible auto climbing when we at it.
Anonymous No.723562932 [Report]
>>723562620
People and Nintendo have been calling games like Cuphead, Ori and Pentiment indie.
Anonymous No.723562973 [Report]
>>723560161
>because they can't risk alienating normies.
yeah dude "normies" definitely want ugly nigger tranny shit
they have been trying so hard to pander to normies by filling games with fat gay niggers
Anonymous No.723563030 [Report]
I want AAA devs to release more lower budget games with 10 hours of content but enough replayability and genuinely enjoyable gameplay to get way more out of it that doesn't have needlessly detailed graphics instead of 1 game "experience" every generation with 5 hours of content stretched out to 40+ with barely any replayability and okay gameplay that requires 5x the hardware power and disk space
Anonymous No.723563086 [Report]
>>723562925
oh I agree with that, whole inventory felt like they just had to copy witcher 3. I actually liked nugow combat but there's so much unnecessary clunk there, also probably due to the annoying open world shit, that it detracts from the basic fun combat should be. the hell realm was my favourite obviously.
Anonymous No.723564754 [Report]
>>723561536
The clique existed way before Devolver, look at Phil Fish.
Most cliquefags nowadays are nepobabies with parents in these big companies why they get showcases at SummerGamefest and The Game Awards.

Plenty of indies not part of that septic tank though.
Anonymous No.723565642 [Report]
>>723559728 (OP)
He works for Sony, the only way I can see them going AA is if they fire 99% of their studios' staff.
They spend too many billions and they have too much corporate bloat for that to ever be realistic.
For microsoft it's probably even worse.
Anonymous No.723565839 [Report]
>>723559728 (OP)
When he says AAA should diversify into indie he means they should hire more Indians.
Anonymous No.723566512 [Report]
>>723559728 (OP)
He's completely right and it's exactly how we fix the AAA industry
Anonymous No.723566832 [Report]
>>723559728 (OP)
He's right. They are way cheaper to make and can be a test bed of new gameplay. Sadly suits run the companies and they hold the purse strings. Sony didn't want Japan Studio to make AA games and they were killed they never wanted to make AAA games. Also their AA games all flopped so lower budget games is not a catch all solution.
Anonymous No.723566991 [Report]
>>723559728 (OP)
They realized that just now!?
Anonymous No.723567042 [Report]
No they should be making AAA games with reasonable budgets, reasonable scope and with competent people
AAA should not mean hundreds of millions spent and 1000+ people involved in every project.
The vast resources a AAA studio should have should already make their product superior to others. If it's not superior, then take a good long look into the company and why the fuck it's failing. Saying they should actually start doing AA/Indie level titles is like going to a factory with huge specially built machinery and then saying "oh well why don't we remove one of these and do arts and crafts in that space"?

utterly fucking RETARDED
Anonymous No.723567146 [Report]
>>723559929
>wokeGODS
>woke studio shuts down
Anonymous No.723567162 [Report]
>>723561356
The idea is to set aside 10 million and 10 devs to make a smaller game. They can do it if they going into the project knowing this and scope accordingly. Its just no one wants to try it. You can see an example of such workflow with Obsidian's Pentiment. That game was made for peanuts and was made alongside their other bigger games.
Anonymous No.723567258 [Report]
>>723559728 (OP)
he's right
broken clock something something
Anonymous No.723567259 [Report]
>>723559728 (OP)
>Atreus, we should be worse games
Anonymous No.723567263 [Report] >>723567374 >>723567405 >>723567445 >>723568761
>you now remember the board has been shitting their pants for days over the low pokemon budget
Stop lying you want big budget games
Anonymous No.723567374 [Report] >>723567490 >>723567619
>>723567263
what a retarded post
this site is so tiring to use as someone who isn't a low IQ shitskin
Anonymous No.723567405 [Report]
>>723567263
Pokemons budget was fuckhuge, Gamefreak just gives 0 shits about Pokemon.
It's just a churning slop job for them to stay afloat.

Go play Giga Wrecker
Anonymous No.723567445 [Report]
>>723567263
It would get hate sure but if the game isn't garbage it would sell on other merits. Megabonk looks like trash and its selling great.
Anonymous No.723567490 [Report]
>>723567374
4chan isn't the only imageboard around you know?
This place is nothing but shitskins these days, of the thirdie kind, not even the highly educated American type like yours truly.
Anonymous No.723567508 [Report]
>>723559728 (OP)
>but with a AAAAA++ budget
yes, accellerate
Anonymous No.723567567 [Report] >>723567676 >>723568280
He's absolutely 100% spot on. Both the game and film industry are dying cause they're just throwing money at things and hoping it makes a good product. Devs need to learn to manage budget and not always try making hundred million dollar games.
Anonymous No.723567619 [Report]
>>723567374
How is it retarded nigger? It's true.
Anonymous No.723567676 [Report] >>723567775
>>723567567
kinda but not really.
the real problem is the corporations themselves
a game should not be created with sales in mind, but with the game itself and its quality only in mind.
Anonymous No.723567680 [Report]
>>723560325
Literally thousands of developers, lots of outsourcing, lots of money spent on the graphics and marketing. That shit adds up. TLOU2 had 2000 developers or so, GTA6 has 6000 spread across 9 teams according to rumor.
Anonymous No.723567760 [Report]
>>723559728 (OP)
Last time I was impressed by scope and graphics was in the PS2 days. The following gen didn't hit as hard anymore. Another thing I dislike a lot are cinematic scripted set pieces. Those games that have you climb a wall while they throw random shit at you like debris, helicopters, zombies etc. it's all very easy and scripted and I know I am not going to die. Technically it looks spectacular but I only feel boredom.
Anonymous No.723567775 [Report] >>723568426
>>723567676
That's retarded. There's no such thing as "creating something with sales in mind". Everything is made with money in mind. It's just that the best way to get that money is to make something good that people want to buy. There's nothing wrong with a business being a business. The issue is they fucking suck at it and are out of touch with what people want.
Anonymous No.723567980 [Report]
>>723560161
That was a shocker!
Anonymous No.723568153 [Report] >>723568634 >>723568720
>>723559728 (OP)
Okay, how many AA and A games is he making?
Anonymous No.723568262 [Report]
>>723559728 (OP)
took you fags long enough to realize what Iwata and Shiggy warned you about over 20 years ago huh?
Anonymous No.723568280 [Report]
>>723567567
This, lot of indies have good ideas but the actual content is quite limited
If they have a big studio resources, even with a smaller budget we could have much better games
Anonymous No.723568426 [Report] >>723569385
>>723567775
>Everything is made with money in mind.
No, thats extremely jewish thinking.

>It's just that the best way to get that money is to make something good that people want to buy.
What the fuck is this, reddit r/libertarian. The best way to make money is to spend on marketing

>There's nothing wrong with a business being a business.
There is when it conflicts with higher goals and desires of a society. Such as all creative, moral, social and spiritual matters.
Anonymous No.723568634 [Report]
>>723568153
Not sure about him personally but there is a rumored God of War metroidvania in the works. That doesn't sound AAA.
Anonymous No.723568720 [Report]
>>723568153
He meant other people should do it
Anonymous No.723568761 [Report] >>723569376
>>723567263
Pokemon is a huge ass franchise that sold trillions of copies
Then i say people should expect sth better, the games look like shit compared to chink gacha
Anonymous No.723568769 [Report] >>723570606 >>723570861
>>723559728 (OP)
>AAA studios should make indie games
Anonymous No.723568803 [Report]
>>723559728 (OP)
Yes these big mega corps full of teams so big no one can properly manage should split into smaller teams to make games like the games that were made back when gaming was good because the teams were small and focused. This is objectively correct.
Anonymous No.723568838 [Report]
>>723559728 (OP)
>God of War Ragnarok lead says AAA studios should make A and AA games
That's what we've been saying for 10+ years. They should just make risky experimental AA games instead of making the same tired old safe AAA slop over and over again.
Anonymous No.723569183 [Report]
>>723559728 (OP)
Broken clock is right twice a day. He's right.
BUT
AAA devs shouldn't even touch AA and Indies, their tastes are fucking awful.

>>723560161
Of course he's right. But the problem is these modern devs would do a shit job because they are pampered with their nu->>723560161
Hollywood sensibilities and tastes. Give it instead to the smaller guys and let THEM grow, there's plenty of AA and Indie guys talented enough to mog the AAA scene.

>>723560739
>>723561293
The video is staged.

>>723560856
Yeah that's part of the gag.
Anonymous No.723569242 [Report]
>>723560612
>>723560818
>schizo samefag
Anonymous No.723569376 [Report]
>>723568761
>Retarded non-answer
Anonymous No.723569385 [Report]
>>723568426
Retard
Anonymous No.723569676 [Report]
if only every company wasn't trying to make the work of 10 persons with a single person and profit as much as posible . then maybe layoff wouldn't happen
anyway AAA games waste 99% of their budget in shit that doesn't matter
Anonymous No.723570606 [Report]
>>723568769
he probably just means low effort games so these companies have like 4 or 5 games in the pipeline instead of 1.

like how blizzard put out hearthstone on a shoestring budget despite making some other bigger games.
Anonymous No.723570861 [Report]
>>723568769
seemed to work really well for Nexon