>>723612085 (OP)
Here's the thing with advanced. You spend most time playing Master Duel actually not playing. You will get literally unplayable non-games where your skill level will objectively not matter (comparing hands i.e they had more negates than your starters/vice versa, or losing coin tosses and watching someone combo for 13 minutes) and the most common advice regarding that is to just "concedeand play the next game".
Not only has the whole playerbase accepted that the game is riddled with non-games (which is an awful thing to admit), but the most optimal way to play is to spam as many games as possible until you get wherever. Literally machinegunning until you luck out.
The game has a steep learning curve, and after you "get it", the only deciding factor between two skilled players is luck based.
Maybe around 10-20% of the time actual yugioh is being played and it's some of the most compelling engaging card game action ever. The rest of the time it's legitimately unplayable sacky highroll bullshit.
It's horribly balanced (it's not balanced at all), the release schedule has been a clown circus, the banlists are laughable in favor of economy not game health, and they've cranked up the whale squeeze lately.
This may honestly be the worst managed card game I've ever played and reminds me of the time where I quit MTG because it was an insane shitshow.