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Thread 723643270

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Anonymous No.723643270 [Report] >>723644021 >>723644427 >>723644490 >>723644496 >>723644561 >>723645321 >>723645350 >>723645509 >>723645712 >>723647852 >>723648274 >>723649327 >>723650741 >>723651502 >>723654148 >>723657956 >>723658652 >>723660968 >>723662560 >>723664203
It's too hard
>play this to honor Itagaki
>die 10+ times to the white ninjas
>now stuck on the first boss (the old guy with nunchucks)
Should I just throw in the towel here? I can't see it getting easi
Anonymous No.723643387 [Report]
It takes a while to get used to because it plays a little differently. Also hobo phase and all that.
Anonymous No.723644021 [Report] >>723644320 >>723651389 >>723656319
>>723643270 (OP)
You're trying to play it like a normal action game. Itagaki doesn't make those. Itagaki makes broken messes you have to exploit to beat.

Roll jump around like a spaz to avoid getting hit, spam the shit out of heavy attacks off of wall jumps, and when essence is on-screen start holding Y the moment you land to skip the charge startup and instantly suck up the essence for a big dumb invincible move

Murai (nunchucks) can't deal with wall jump heavy spam
Anonymous No.723644320 [Report] >>723644427 >>723645141 >>723645417
>>723644021
Wait so this game is actually dogshit? Why is it praised as some masterpiece?
Anonymous No.723644427 [Report] >>723644696 >>723644801 >>723645516
>>723643270 (OP)
>>723644320
Play it as a fighting game
Anonymous No.723644490 [Report]
>>723643270 (OP)
Don't go hollow, friend
Anonymous No.723644496 [Report] >>723644576
>>723643270 (OP)
>beat it as a kid
>some zooomzoom on /v/ can't do it
proof that humanity has only going to shit and that the skill crisis is real
Anonymous No.723644561 [Report]
>>723643270 (OP)
Have you tried blocking and dodging?
Anonymous No.723644576 [Report] >>723645235
>>723644496
You beat Ninja Dog, lmao retard. If you die 3 times in a row it asks you if you want to go down to Ninja Dog so it's very easy to hit it even accidentally which you almost certainly did.

Hell, even Normal (which is way harder than Ninja Dog) is only the third hardest difficulty. Master Ninja is where the truly insane difficulty is
Anonymous No.723644631 [Report] >>723644992
If you can beat Murai, then you can beat the rest of the game.
Anonymous No.723644696 [Report] >>723644801 >>723645516
>>723644427
this. the NG games are fighting games disguised as action games. the puzzles people praise in 1 are nothing burgers and there's really no level design in any of the other games. NGB is hard for the sake of being hard and it's kind of their mo. The end game of all KT / Team Ninja games is multiple boss fights with ads at the same time. They're fun but I think people like them because of their difficulty more than any other kind of artistry.
Anonymous No.723644729 [Report] >>723644861 >>723644879 >>723647263 >>723649648
any hopes or concerns about NG4?
Anonymous No.723644801 [Report] >>723644873 >>723644990 >>723645130 >>723645247 >>723645607 >>723646071 >>723646873 >>723647593 >>723661573 >>723661748
>>723644696
>>723644427
Wait I fucking hate fighting games though

I thought DMC combo shit was supposed to be like a fighting game and NG was more about mobility, reaction, and game knowledge rather than crazy combo bullshit?
Anonymous No.723644861 [Report]
>>723644729
I just hope the bosses are better. There's only a handful of actually good ones in the mainline games
Anonymous No.723644873 [Report]
>>723644801
enemies don't fight in dmc
Anonymous No.723644879 [Report]
>>723644729
>concerns
Not really, I know what the flaws are gonna be now, Ryu weapons, limited Ryu exclusive content etc.
Otherwise it looks great and I'm looking forward to play it, Yakumo looks very fun to play as even though I don't care about him right now. Hope the DLC adds more than one new weapon to Ryu.
Anonymous No.723644990 [Report]
>>723644801
DMC = Anime fighting game, focus on free-form cuhrayzee bullshit combos that keep your opponent helpless for a their entire health bar
NInja Gaiden = 3D fighter, focus on strings
Anonymous No.723644992 [Report]
>>723644631
Chapter 7 is literally impossible if your not some autist that loves dying and backtracking
Anonymous No.723645130 [Report] >>723646001 >>723646873
>>723644801
DMC is for styling on enemies while NG is for efficiency and precision, but otherwise they have the same basic foundation
Anonymous No.723645141 [Report] >>723645773
Get used to X+A and its options they are all very good. It's a targeted jump, in a game with no lock on it helps a lot and it has i-frames on it. Double tap X+A - guillotine throw that works against human enemies, big damage if they hit a wall, your easiest option for i-frames when you have explosives stuck into you. X+A Y is flying swallow, X+A A is jumping on enemies which opens them up for combos and also has i-frames. Block a lot, you will be holding block pretty much at all times, but also move around because blocking gets punished with grabs. It's an action game designed around aggressive ai, you will have to learn enemy patterns and the ways to open them up. Also the onland state which allows you to charge supers instantly provided there is essence on screen - essence won't be consumed as long as you're holding block or attacking.
>>723644320
Because it's one of the best action games ever made.
Anonymous No.723645235 [Report] >>723648562
>>723644576
>you beat it on this difficulty I need to explain to you how to unlock it
If this anon is a mind reader and knows what difficulty anon beat the game with why does he need to explain how to unlock it? What did he mean by this?
Anonymous No.723645247 [Report]
>>723644801
When anons compare ng to fighting games they mean that you have to block, punish and be aggressive in ng similar to the way you do it in fighting games because enemies are aggressive in ninja gaiden. It's not about combos.
Anonymous No.723645321 [Report]
>>723643270 (OP)
I beat that game when I was like 10? Yeah its a tad bit more difficult than most games but it isnt Soulslike bullshit
Anonymous No.723645350 [Report]
>>723643270 (OP)
Always be blocking between any other actions. during attack animations you can buffer the block so you immediately block at the end of the animation. Its hard to emphasise how helpful this is.
Anonymous No.723645392 [Report] >>723646227
why the fuck is the PC collection not compatible with a keyboard
Anonymous No.723645417 [Report]
>>723644320
Ninja Gaiden and NG Black are incredibly fun games once you get used to breaking them, they're accidentally amazing games.
Everything else Itagaki has ever made has been equally broken but not fun.
Anonymous No.723645509 [Report]
>>723643270 (OP)
Flying Swallow everything until you find enough scarabs to get Dabilahro. Then you can brainless button mash
Anonymous No.723645516 [Report] >>723645775 >>723645817
>>723644696
>>723644427
What the fuck are you even talking about? Ninja Gaiden has literally nothing in common with fighting games. Not a goddamned thing.
Anonymous No.723645607 [Report] >>723645856
>>723644801
It's nothing like a fighting game
The first real reply had it.
Anonymous No.723645712 [Report]
>>723643270 (OP)
look up combat guide, it really is like a fighting game rather than braindead combo simulators, very unique and very fun
Anonymous No.723645773 [Report]
>>723645141
This really does sound like a fighting game almost and when I mean fighting game. I dont mean what that retard earlier in the thread implied with DMC where he thinks fighting game = combos like a subhuman retard.

I mean closer to classic Street Fighter 2 and SF5, the only honest neutral footsies games with reduced emphasis on long looping combos.
Anonymous No.723645775 [Report]
>>723645516
dumbest person on /v/
Anonymous No.723645817 [Report] >>723647505
>>723645516
>have to learn (or at least have some idea) of what moves are safe at each instance
>block block block
And so on
Anonymous No.723645856 [Report] >>723646470 >>723646891
>>723645607
it has hitconfirms and legit enemies like in fighting games, you can block during recovery too, and some enemies do basic string/"stance" mixups
Anonymous No.723646001 [Report] >>723646873
>>723645130
they dont, they are different in everything you can think of
Anonymous No.723646071 [Report]
>>723644801
fighting games doesnt mean crazy combo bullshit mr dummy
Anonymous No.723646227 [Report] >>723646360
>>723645392
japanese dont know computers, had to bust out a dualshock emu to make it work on keyboard
Anonymous No.723646360 [Report] >>723646809
>>723646227
how much of a hassle is doing that?
Controls feel smooth?
Anonymous No.723646470 [Report] >>723646891 >>723647104
>>723645856
Anon...
"Hitconfirms" just means the game has strings. That's not a fighting game thing.
You CAN'T block during recovery in fighting games, that's kind of the point of recovery frames
Enemies can't do "mixups" because ninja gaiden is not back-to-block and has no highs or lows
This is very silly
Anonymous No.723646809 [Report]
>>723646360
https://www.nexusmods.com/ninjagaidenmastercollection/mods/13
the guide is in the descryption, its mostly just downloading and installing shit, check the comments btw, you need a newer config file from there
>Controls feel smooth?
Its okay, but sometimes you can feel the game was made with analogue controls in mind
Anonymous No.723646873 [Report] >>723647103
>>723646001
>>723645130
>>723644801
DMC is an action game that mainly revolves around finding and using your favorite tools in the giant toolkit they give you to kill enemies of varying difficulty with most of your time and effort spent on ways to do damage more efficiently than dodging (read: jump i-frames)

Ninja Gaiden is an action game where you have a few effective tools and most of your time is spent flipping around like you're on crack to avoid a million exploding kunai waiting for a chance to use one of those tools to end the fight

Which you prefer is obviously a matter of taste. Frankly I think DMC is a vastly better designed game and NG is basically fun by mistake. Also NG "fans" tend to love its worst elements.
Anonymous No.723646891 [Report] >>723647027 >>723647270
>>723645856
>>723646470
One of you is using Hitconfirms wrong. It wasnt even a thing until 5, and even thats misleading. It wasnt really a thing Until Punk revolutionized it. Anything you think was a "confirm" in past fighting games is not what hitconfirm means.
Anonymous No.723647007 [Report] >>723647131
The Ninja Gaiden games are perfect examples of games with amazing game design and ABSOLUTE DOG SHIT enemy design.

Your moveset is so much fun and the combat feels so smooth. But the enemies you fight are such fucking bullshit that you cant even have fun with it. Heres 45 random projectile bullshit enemies off screen. heres Motorcycle dudes with insane hitboxes that you can barely touch.

Ninja Gaiden would easily be one of the best games of all time if it wasnt for this absolute ATROCIOUS enemy design.
Anonymous No.723647027 [Report]
>>723646891
>"Hitconfirms" didn't exist until sfv
You have brain problems
Literally any time someone in a fighting game is able to see whether their attack was blocked and choose between an optimized combo or a string that's safe on block that's a hitconfirm.
Anonymous No.723647103 [Report] >>723647619
>>723646873
NG fans love Black and original 2 compared to the other ports / versions. They love black's literal barebones zelda puzzles and they love how broken original 2 is. Itegaki admitted that 2 is unfinished / unbalanced.
Anonymous No.723647104 [Report] >>723647295 >>723647406 >>723647648 >>723651481
>>723646470
>"Hitconfirms" just means the game has strings
no? thats not what that means? and I've seen hitconfirms mostly in fighting games so it might as well be a fg thing
>You CAN'T block during recovery in fighting games, that's kind of the point of recovery frames
have you ever played fighting games? You can be -30 in tekken, but still block a 10 framer, you should play the games before posting you know
>Enemies can't do "mixups" because ninja gaiden is not back-to-block and has no highs or lows
ninjas can literally strike/throw from their roll and sometimes add a 4th hit that guard breaks to their 3 hit string, security guys can tick throw you, etc. etc.
Anonymous No.723647131 [Report] >>723647207
>>723647007
>Ninja Gaiden 2 would easily be one of the best games of all time if it wasnt for this absolute ATROCIOUS enemy design.
Ftfy
Anonymous No.723647207 [Report] >>723647259 >>723654518
>>723647131
everything other than the human enemies in 2 fucking blow
Anonymous No.723647259 [Report]
>>723647207
Correct
Anonymosu No.723647263 [Report]
>>723644729
>A dark samurai...
Yasuke?
Anonymous No.723647270 [Report] >>723647505
>>723646891
I think you guys are just 2d scrubs that never played 3d games and miss the fg influence, you know like tekken or even doa (erm itagaki made that before ng btw)
Anonymous No.723647295 [Report] >>723647382
>>723647104
>You can too block while in recovery frames!
You're an idiot.
Anonymous No.723647382 [Report]
>>723647295
yeah bro, recovery frames, when you are negative and recover from something
Anonymous No.723647406 [Report] >>723647512
>>723647104
Anon it's not a fucking mixup if one defensive option beats all of them
Stop using words you don't understand
Anonymous No.723647505 [Report] >>723650861
>>723645817
wow so its like literally any action game with a block button.

>>723647270
I think you /v/ tards shouldnt be allowed to talk about fighting games.
Anonymous No.723647512 [Report]
>>723647406
technically true, but that was most of the tekken 7 so I get to call them mixups
Anonymous No.723647593 [Report] >>723647676
>>723644801
neither DMC nor NG are anything like fighting games.
Anonymous No.723647619 [Report] >>723647775 >>723647941 >>723657612
>>723647103
I love NG Black despite it being an obviously broken game still.
NG2 was DOG SHIT. The delimb/execute system completely ruined the flow of combat and completely took over the game with its long i-frames, especially considering the insane enemy count.
Anonymous No.723647648 [Report]
>>723647104
>You can be -30 in tekken, but still block a 10 framer
kill yourself
Anonymous No.723647676 [Report] >>723647723 >>723648207
>>723647593
I already listed why NG is a proto fighting game and none of 2d scrubs have been able to dismantle my position
Anonymous No.723647723 [Report] >>723647856
>>723647676
Anon you think you can block during recovery in fighting games
We're laughing at you
Anonymous No.723647748 [Report]
It’s the best ninja gaiden game once tou actually know how to play and get good.

Noob Strat for the first boss is to lure them towards a wall and do the wall attack.


Pro Strat is to evade their attacks when they’re in range, roll out of their attacks and punish them. you can face them head on like this but if you are dying to the white ninjas you don’t have much of a chance to this. Use hit and run tactics.
Anonymous No.723647769 [Report] >>723647943
The three things I remember about Ninja Gaiden are 1) spamming certain moves over and over because trying to dial-a-combo doesn't work in this game, 2) the shit camera, and 3) the faggot phantom fish.

I still think Itagaki is an OG nigga and I respect what he did but NG is held back by some obvious fundamental issues with its engine.
Anonymous No.723647775 [Report]
>>723647619
you are retarded if you think NGB is broken
>and completely took over the game with its long i-frames, especially considering the insane enemy count
your UT chains in ng1?
Anonymous No.723647852 [Report]
>>723643270 (OP)
I beat this and the original just fine when I was 14
Anonymous No.723647856 [Report]
>>723647723
I actually think you guys dont play your games very much
Anonymous No.723647885 [Report] >>723647985 >>723648015 >>723648167 >>723648247 >>723657612 >>723659804
I only played Ninja Gaiden Sigma (once) and apparently that's the worst version.
Anonymous No.723647941 [Report]
>>723647619
completely agree anon. nothing gayer than having to hope the auto target executes the one dude you delimbed in a crowd. hate execution mechanics. they kill the pacing entirely same in doom.
Anonymous No.723647943 [Report]
>>723647769
>1) spamming certain moves over and over because trying to dial-a-combo doesn't work in this game
It works. Like the XXY -> SC is Ryu's BNB with the DS. From there, you can link into any of his other strings and you can combo into a UT.
Anonymous No.723647985 [Report]
>>723647885
>Sigma
sigma balls lol
Anonymous No.723648015 [Report] >>723648234
>>723647885
Did you like it? Sigma 1 was fun.
Anonymous No.723648167 [Report] >>723648765
>>723647885
the worst one is sigma 2 because it ruins all of the reasons original 2 was fun and shows how fucking boring that game is when it's not broken. Which just goes to show how doubly bad 2 is.
Anonymous No.723648207 [Report] >>723648323
>>723647676
are you also the retard who believes that you can block a 10f startup move when you are -40?
Anonymous No.723648234 [Report]
>>723648015
The Rachel sections were ass. I didn't really like it but I didn't hate it either. Lots of parts that were frustrating seemingly for the sake of it. Always love it tho when you play a game and then hear you played the worst version.
Anonymous No.723648242 [Report] >>723648483 >>723648732 >>723651610 >>723651740 >>723651843
What's your favorite part of Ninja Gaiden, bros? Is it the jank-ass controls and fucked up twitchy movement, the cheese sandwich ult spam combat, or the abysmal dogshit bossfights?
Anonymous No.723648247 [Report]
>>723647885
sigma1 is OK.
Anonymous No.723648274 [Report]
>>723643270 (OP)
Just spam wall attack on nunchuck guy.
Start is hard becaus you have very little tools to use against your enemies. It gets better once you can upgrade weapons and unlock combos.
Normal has arguably harder boss fights than hard because hard or higher difficulty spawn couple weak minions that can drop health orbs you can than use to eather heal yourself or hold strong attack to activate your damage immune combo.
Anonymous No.723648323 [Report] >>723649063
>>723648207
dont make me install 200 gigs of tekken to make fun of you please
Anonymous No.723648392 [Report]
Astral chain is better than dmc and ng
Anonymous No.723648483 [Report]
>>723648242
mine is ngs1 ch1 mn part
Anonymous No.723648562 [Report] >>723649828
>>723645235
You are an illiterate turd world retard
Anonymous No.723648570 [Report] >>723648653 >>723648703
Is sigma 1 good or am i better off emulating
Anonymous No.723648653 [Report] >>723649853
>>723648570
sigma 1 is just black plus girl missions and bloom
Anonymous No.723648703 [Report] >>723649853
>>723648570
they are close, the worst sigma addition is forced rachel chapter, she plays worse than ryu, but they are pretty short, so play black if you dont want that
Anonymous No.723648732 [Report]
>>723648242
based. probably the most contrarian franchises out there
Anonymous No.723648753 [Report]
I Love Rachel
Anonymous No.723648765 [Report] >>723648964 >>723649000 >>723649012
>>723648167
i thought sigma 2 only removed blood and that was added back with mods
Anonymous No.723648964 [Report]
>>723648765
sigma 2 removed enemy account and gave enemies too much health. it completely ruins the pacing of the fights. I think the fact that rebalancing the game made it even worse just goes to show how bad of an overall game ng2 is
Anonymous No.723649000 [Report]
>>723648765
There's a few big differences that luckily are mostly fixed by mods. Enemy count, weapon tracking, blood
Anonymous No.723649012 [Report]
>>723648765
it also rebalanced the entire game and redid every combat encounter, you can mod that too, but its not super accurate, but its not bad or misses the point imo
Anonymous No.723649063 [Report] >>723649512
>>723648323
please do. set a dummy to all block and to answer on block with a d+1 and then use a kazuyas hellsweep against it.
then you can also try to explain why they put in a punish trainer when you can apparently block after any move no matter what.
Anonymous No.723649327 [Report]
>>723643270 (OP)
Beating this on master mode was probably my greatest vidya accomplishment.

I've never done anything close to as hard since then

Anyway, my recommendation is to at least see if you can cheese it by spamming that one easy jump+homing slice move; what is it? Flying Swallow? I think it was jump+Y or something.
Anonymous No.723649465 [Report]
>Play Sigma on hard
>Get instabodied by Alma
Also, locking weapons out by difficulty was a choice.
Anonymous No.723649512 [Report] >>723651020
>>723649063
blud played 10 hours of temu 7 and thinks hes a fg GOD..........................
you also dont seem to see the difference between recovery time and blocking during recovery, sad
it'll take some time, but I can wait
Anonymous No.723649648 [Report]
>>723644729
Only concern is I buy it now and it's gonna get a "Black" version.
Anonymous No.723649828 [Report]
>>723648562
Why are you so mean?
Anonymous No.723649853 [Report] >>723649962
>>723648653
>>723648703
Black also regulates your first fight with Doku to a cutscene.
Anonymous No.723649962 [Report]
>>723649853
yeah, and if you clear the fight you unlock the next difficulty, pretty cool
Anonymous No.723649991 [Report] >>723650124 >>723650283 >>723650286 >>723650672 >>723650858 >>723651476 >>723659160
>Ryu turns into a bird and flies off
Huh?
Anonymous No.723650124 [Report]
>>723649991
Yeah its awesome
Anonymous No.723650283 [Report]
>>723649991
>doesn't even let Rachel give him the 'ol flying swallow, just fucks off
Anonymous No.723650286 [Report] >>723650672 >>723650790 >>723650858 >>723662307
>>723649991
ryu was dead the whole game
Anonymous No.723650672 [Report]
>>723649991
Ninja magic.
>>723650286
He was dead, but that falcon res'd him.
Anonymous No.723650741 [Report]
>>723643270 (OP)
You didnt even make it to the ghost fish dumb nigger.
Anonymous No.723650790 [Report]
>>723650286
That's silent hill bro
Anonymous No.723650858 [Report]
>>723650286
>>723649991
Someone pointed out that the intent of the first game may have been that he was a revenant yeah. Explains why he just comes back to life for no fucking reason. That being said idk how a ghost has his demon blood get activated or whatever.

Its just cool so don't question it
Anonymous No.723650861 [Report] >>723650921 >>723651469
>>723647505
Neither DMC nor Bayo play like fighting games
Anonymous No.723650921 [Report] >>723651354
>>723650861
correct. and NG doesnt either.
Anonymous No.723651020 [Report] >>723651118
>>723649512
>Time
Frames.
Recovery frames.
Anonymous No.723651118 [Report] >>723651627
>>723651020
I meant who recovers faster and everything, thought time would make clear
Anonymous No.723651354 [Report] >>723651476
>>723650921
Its closer to fighting games than any other action game
Anonymous No.723651389 [Report]
>>723644021
so you should play it as a sneaky ninja? who would've thought....
Anonymous No.723651417 [Report] >>723651673
It was simple and a little dumb but I greatly enjoyed the big bone dragon fight in NGB. Alma is smashing my balls though, some attempts I feel like I get a good amount of openings and other times it feels impossible to hit her.
that grab damage is fucked up
Anonymous No.723651469 [Report]
>>723650861
DMC has some extremely execution heavy combos like anime and tag fighters with nutty combo tech.
Anonymous No.723651476 [Report] >>723651750 >>723653859
>>723651354
lol no

>>723649991
ninjas got animal magic.
why he hasnt used any of it in the game is anybodies guess.
Anonymous No.723651481 [Report] >>723651605 >>723651885
>>723647104
>have you ever played fighting games? You can be -30 in tekken, but still block a 10 framer, you should play the games before posting you know
i know this isnt the case in tekken because i played it enough to know that but considering the context of this thread, is that what doa does?
Anonymous No.723651502 [Report]
>>723643270 (OP)
I had a hard time until I started spamming jump attacks, which it seemed like nothing in the game had any answer for. It's possible that changes later, but I got bored and quit before reaching the end.
Anonymous No.723651605 [Report]
>>723651481
DoA just lets you cancel many things into the counter hold mechanic which is unique to that game.
I dont know if it lets you cancel the recovery of any move though I just know that it works while being in hitstun on grounded moves (which is why launchers are a big deal)
Anonymous No.723651610 [Report]
>>723648242
imagine dissing NGB controls and movement, can you even breathe without continuous effort?
Anonymous No.723651627 [Report]
>>723651118
Anon you very clearly don't know what recovery frames are
Anonymous No.723651673 [Report] >>723651994
>>723651417
Bone Dragon in NGB is a good fight.
Alma is pretty shitty. I thought I liked her when I fought her on Hard and Very Hard, but on Master Ninja Alma 1 might be the worst boss in the game for me because of the sliding shadow fiends that are added.
Use the charged heavy attack a lot when she lands (not fully charged to UT level). It tends to hit her more than most other things, knocking her down and allowing you to pull off a combo on her.
There's like a specific juggle you can do on her that deals a lot of damage where you use the inferno ninpo. I don't remember it but I think JayTB has showed it in a lot of his NGB videos.
Anonymous No.723651740 [Report]
>>723648242
>Is it the jank-ass controls and fucked up twitchy movement
I don't know what you're talking about, but it's not Ninja Gaiden.
Anonymous No.723651750 [Report] >>723652080
>>723651476
>lol no
Also urban reign
Anonymous No.723651843 [Report]
>>723648242
>Is it the jank-ass controls and fucked up twitchy movement,
Yes these. Twitchy movement with the turning circle of a cargo ship is actually pretty nice in ng.
Anonymous No.723651885 [Report] >>723652269 >>723652378
>>723651481
it is a thing in tekken, temu8 dialed down on this and made some whimsical +100 situations give real follow ups tho
anyway, when you block a heat engager in t8 you used to be -17 (they make you -9 now btw), but you could block all just fine bruh
you couldnt low parry sometimes tho, that required real frames tho
Anonymous No.723651994 [Report] >>723652218 >>723652338
>>723651673
I'm equally excited and scared to play the game on hard+. I didn't think about using the charge though that's a good idea.
The first attempt on her I got her down to half and got 2 nice hits in with the ice ninpo but I haven't been able to pull that off since.
Anonymous No.723652080 [Report] >>723652163
>>723651750
I gotta try that already I got the iso for it downloaded.
Anonymous No.723652163 [Report]
>>723652080
It's super smooth with some very cool ideas like limb based damage, limb based grappling. Outside of relatively generic visual designs I can't overstate how smooth and satisfying it is.
Anonymous No.723652218 [Report] >>723652351
>>723651994
The Ice Ninpo is not that good. It's not completely useless, but it's very situational.
For me, the biggest jump in difficulty was going from Hard to Very Hard, then Very Hard to Master Ninja was not a super huge jump, but a bit bigger than Normal to Hard.
Anonymous No.723652269 [Report] >>723652378 >>723652658
>>723651885
>Blocking left you -17
Anon
You don't have recovery frames on blocking
Frame disadvantage is not the same as being in recovery frames
Recovery frames are the frames a move goes through after the active frames. A kick has startup, active, and recovery frames. You cannot do ANYTHING while in recovery frames unless that button is a cancel.

Tl;dr disadvantage is not recovery, they are different things
Anonymous No.723652338 [Report] >>723653065
>>723651994
Combo with the fire ninpo I talked about is shown in this video https://www.youtube.com/watch?v=40e6YQ5me-Y
Anonymous No.723652351 [Report]
>>723652218
Nta but I beat sig1 on hard quite comfortably, immediately replayed and beat doku mission 2 to unlock master and then jumped from hard straight into master. Like a brick wall lmao
Anonymous No.723652378 [Report]
>>723652269
>>723651885
For reference, the term you were looking for is blockstun. You're not in recovery, you're in blockstun.
Anonymous No.723652658 [Report]
>>723652269
oops, I meant eating a HE
either way people use block recovery, whiff recovery, hit recovery as time where you wait till you recover from something, its all the same to me
Anonymous No.723653065 [Report]
>>723652338
I'll attempt that thanks
Anonymous No.723653859 [Report] >>723654607
>>723651476
there is no blocking in gay hand
stop comparing these crappy games to fighting games
man up and play a fighting game
you pieces of shit
Anonymous No.723653886 [Report]
Unrelated to OP's post but I've been thinking about how originally NG04 was a PS2 title and thought what if it did release on it and then Black came to the PS2 as well. Since the PS2 didn't have Xbox marketplace could this version of black have the intercept and if so how different would it have been received?
Anonymous No.723654125 [Report] >>723654752
this thread reminds of people who compare doom shiternal to quake duels
bunch of fucking morons
Anonymous No.723654148 [Report]
>>723643270 (OP)
youre supposed to find the enemy patterns and exploit them, its the intended design unironically just like in souls games
for nunchuck guy just do two hits, roll away, repeat
maybe add a walljump attack if you want to
Anonymous No.723654518 [Report]
>>723647207
Fighting ninja in 2 is the best action combat there is, I wish the whole game was just different variations of them. Dogs suck, vanghelfs fucking suck, the spiky things suck, the mech enemies suck
Lycan are okay though I like killing them
Anonymous No.723654607 [Report]
>>723653859
>there is no blocking in gay hand
same in alpha 3 when you pick v-ism cody.
what now, nerd?
Anonymous No.723654752 [Report] >>723654873
>>723654125
Don't disrespect GAWDternal bitch nigga
Anonymous No.723654873 [Report] >>723654947 >>723655048
>>723654752
fuck doom and fuck hugo martin
hopefully bethesda releases a new quake game with multiplayer and buries doom for ever
Anonymous No.723654947 [Report] >>723655120
>>723654873
eternal was the first good doom dou
Anonymous No.723655048 [Report] >>723655246
>>723654873
No no no, you do NOT want a new Quake game. Modern developers would ruin it, they don't understand what makes old games good.
Anonymous No.723655120 [Report] >>723655301 >>723657842
>>723654947
NuDoom sucks ass.
Anonymous No.723655246 [Report] >>723655373 >>723655398
>>723655048
>new Quake game
i want a new quake game
i want deathmatch and duel again
Anonymous No.723655301 [Report] >>723655464
>>723655120
2016 and old ones do
Anonymous No.723655373 [Report]
>>723655246
>Hugo Martin in director's chair
Be careful what you wish for.
Anonymous No.723655398 [Report]
>>723655246
You will get none of that.
Anonymous No.723655464 [Report] >>723655584 >>723657842
>>723655301
2016 sucks, yes, but the old games don't. The RPG games alone mog all of NuDoom.
Anonymous No.723655584 [Report] >>723655871
>>723655464
64 has tight aesthetics, but they all are bulletspammer and tothesidewalkers
Anonymous No.723655871 [Report] >>723657842 >>723658681
>>723655584
2016 is repetitive arena combat, Eternal is repetitive arena combat but spastic with a million cooldowns, Dark Ages is repetitive arena combat but dumbed down and all you do is parry shoot parry shoot.
Anonymous No.723656179 [Report] >>723656320 >>723657336 >>723660738
I think I'm going to play them on my Series X.
Anything I should know? I'd like to 100% them, eventually.
Anonymous No.723656259 [Report] >>723657678
I beat ninja gaiden sigma a long time ago on normal is it a good idea to try to play ngb with a downloaded save file to start on hard straight away? I just don't wanna do repeat playthroughs
Anonymous No.723656319 [Report]
>>723644021
This.
I still remember reading the PSM issue with a guide on Ninja Gaiden Black and even their advice on the final boss basically boiled down to "Bro just Megaman X jump to the highest corner of the room and cheap shot him."
Anonymous No.723656320 [Report]
>>723656179
Die slower than your enemies.
Anonymous No.723657336 [Report] >>723657717
>>723656179
eh, kinda hard to say in a single post, just know that movement (rolling, jumping, and roll jumping) and blocking (after you do something always hold block just in case) are very good in ng1, you can shuriken cancel your katana xxy string at any point which is pretty good since you can shuriken into an enemy that runs towards you to hit you, in general a single shuriken throw is good to force your enemy to block or dodge so you can approach (kinda) safely.
Knowing what your enemies can do is important, their moves can be unsafe on block so you can punish them with whatever you want, just experiment and try to find what works
x+a is a homing jump, and when you x+a in air you get to jump off an enemy, which stuns them and gives you a free hit (forward x usually works there btw)
Enemies spawn orbs that you can absorb by charging your heavy attack, if you start the charge after landing you'll asorb the orb faster.
If you are a dmc player know that using items in this game is fine, it wasnt designed around no item run
Anonymous No.723657612 [Report]
>>723647619
now tell us how you really feel about NGII
>>723647885
sigma 1 is an "OK" port of ngb, sigma 2 is a crime against humanity
Anonymous No.723657678 [Report]
>>723656259
nah play the first two levels on normal atleast, if you comeback and jump into hard you gon get slaughtered
Anonymous No.723657717 [Report] >>723660878
>>723657336
>If you are a dmc player know that using items in this game is fine, it wasnt designed around no item run
I'm heavily conditioned to think using items is icky now. I dunno I think it's because you can pause and use them instantly. I kinda liked ng3's healing system but clearly people didn't which is why items are back in ng4 again.
Anonymous No.723657842 [Report] >>723659012
>>723655120
>>723655464
>>723655871
Anonymous No.723657956 [Report] >>723658202 >>723658527
>>723643270 (OP)
hot take
>Ogres are absolutely DOGSHIT enemies
They are boring to fight; It's like a precursor to Dark Souls enemies: Roll and Punish. Although they're fine when accompanied by other enemies
>Captcha: RYNG4
Anonymous No.723658202 [Report]
>>723657956
at least you like red dinos... r-right....
Anonymous No.723658527 [Report]
>>723657956
I hate the design too. He looks like an idiot.
Anonymous No.723658652 [Report]
>>723643270 (OP)
I never did finish this game, I don't remember it being that hard, but I only did play it on the default difficulty so if you're the type to automatically put it on nightmare mode or whatever you're going to have a bad time no doubt.
Anonymous No.723658681 [Report]
>>723655871
I liked eternal. Harder than DMC4-5
Anonymous No.723659012 [Report]
>>723657842
Based Doom 3 chad.
Anonymous No.723659160 [Report]
>>723649991
when ryu hayabusa dies at the first doku encounter, a hayabusa bird looks at him.
next scene he's fucking alive putting on leather and goes on a 1 man mission to murder doku.
end of the game he turns into a bird which is symbolic or some shit.
https://www.youtube.com/watch?v=9wNvxsDrdRo
Anonymous No.723659337 [Report]
I hope eventually some autist figures out how to make enemies playable in some sort of debug.
ngs1 got some sort of enemy replacer recently.
Anonymous No.723659697 [Report] >>723660550 >>723661760
I can't beat Murai on Very Hard. The fucking ninjas are too much for me. I can't keep killing them while dodging Murai. The first chapter is always the most difficult... I'll never reach Master Ninja ;_;
Anonymous No.723659804 [Report] >>723660664 >>723661093
>>723647885
Sigmaballs is the worst version , correct. It's serviceable because it's built on top of Ninja Gaiden black but like.. just play the original dude, its simply better
Anonymous No.723660550 [Report]
>>723659697
I beat doku in the tutorial on hard to unlock very hard and now I cant even get past the funny tiny room in the ninja fortress.
Anonymous No.723660664 [Report]
>>723659804
nta but i don't agree
>also Blacked
Anonymous No.723660738 [Report]
>>723656179
>Anything I should know? I'd like to 100% them
Strap in. 100% these games, meaning doing mission mode and Master Ninja and Ultimate Ninja and the trials and all the shit in all the games takes an insane amount of time and you have to get insanely good and proficient at the games.
Study hard and practice. You will definitely have to spend time some times just practicing instead of thinking "I need to progress". Understand the enemies and their attacks and how each attack affects your guard. All the mechanics and weapons at your disposal means that for many encounters there is going to be some noticeably easier strategy to cheese your way through, but some times it's just pure bullshit
Anonymous No.723660878 [Report]
>>723657717
>but clearly people didn't which is why items are back in ng4 again.
I think 3RE was just so different from 1 and 2. Not in a bad way, but with 4 having a new protagonist with new mechanics they had to reign in some of the 3RE stuff because having that on top of the new protagonist and his mechanics would mean the game probably feeling too unlike Ninja Gaiden, there's like a give and take on how much you push stuff in a new and different direction, so 4 is pushing some things in a new direction and reigning things in from 3 that went in another to keep the core identity of what makes an NG feel like an NG.
I think most people who like 3RE enjoy the way the healing works in that game.
Anonymous No.723660968 [Report]
>>723643270 (OP)
Nah I had the same issues (playing Ligma thoughever) once you get going, you genuinely get better and the game also gives you absolutely broken ultimates and weapons
Anonymous No.723661093 [Report] >>723661567
>>723659804
I'm not buying a whole ass console for one game just so I can get extremely minor changes
Anonymous No.723661151 [Report]
>Day 7
HOLYYYY SHIIIIT YES YES SPLIT IT WIDE OPEN FUUUCK I'M JUMPING FROM SHIP TO SHIP TAKING DOWN AN ENTIRE FLEET AND CUTTING ALL THEIR CANNONS UP
Anonymous No.723661261 [Report]
I like NG2 because I can just mow down enemies and it's better for when I just wanna mindlessly play while watching anime or listening to music, the first is a bit more strategic in how you move.

RIP Itagaki ;_;7
Anonymous No.723661567 [Report] >>723661717
>>723661093
not relevant to the post
Anonymous No.723661573 [Report]
>>723644801
DMC is closer to anime/tag fighters where you're more concerned about doing a high combo string to be effective.
Ninja Gaiden is closer to a back-n-forth you'd find in something like Virtual Fighter, but with the BS found in peak Dead or Alive games where wacky shit can happen.
You always need to find ways to make it your turn in Ninja Gaiden due to enemy aggression, whereas DMC is about maximizing the turns your given due to low enemy aggression.
More simply put,
DMC is about score
Ninja Gaiden is about survival
Anonymous No.723661602 [Report]
I really like the little skydiving sections in 3. I hope the rail grinding, kite flying and grappling stuff is almost as fun to do between enemy encounters
Anonymous No.723661717 [Report]
>>723661567
>just play the original dude
sure when they drop it on Steam.
Anonymous No.723661748 [Report] >>723661924 >>723661925
>>723644801
Ninja Gaiden is designed with the same kind of fighting game mechanics and design as Dead or Alive and Tekken, which makes sense because Itagaki created Dead or Alive and spent most of career focused on that.
Anonymous No.723661760 [Report] >>723662319
>>723659697
murrai is pretty slow so you can run away, and ninjas dont have infinite respawns iirc
Anonymous No.723661774 [Report]
NG always starts to lose me once I get into the sewers, the middle of this game is boring
Anonymous No.723661924 [Report] >>723662000
>>723661748
>Ninja Gaiden is designed with the same kind of fighting game mechanics and design as Dead or Alive and Tekken,
FUCK YOU AND FUCK SHITAGAKI
Anonymous No.723661925 [Report]
>>723661748
Not at all lmao. The movement is incredibly different. The combos are dial a combo (not sure about DOA but most Tekken combos required some timing). The only concepts that carry over are stuff like frame data.
Anonymous No.723662000 [Report] >>723662160
>>723661924
abusing newbies is a core part of fighting games
Anonymous No.723662160 [Report]
>>723662000
trips of truth
Anonymous No.723662307 [Report]
>>723650286
Dragon sword makes him immortal also it can kill immortals even ghosts. Sekiro reference.
Anonymous No.723662319 [Report]
>>723661760
honestly the loading times killed my interest at continuing. I enjoyed normal and hard mode but having to spend another playthrough where I'm going to have to sit and watch the painfully long load time repeatedly was my breaking point. I was getting game overs too often already to make it worth pushing through very hard and possibly MN
the world needs a Ninja Gaiden REBlacked made for modern systems
Anonymous No.723662560 [Report]
>>723643270 (OP)
The nunchucks guy has a pattern, when he does the WRAHH part of "wuh-wuh-WRAHH" then you attack
Anonymous No.723664203 [Report] >>723664408
>>723643270 (OP)
believe it or not, murai is one of the hardest bosses from the game.
itakagi is testing if you have what it takes to beat the game.
Anonymous No.723664270 [Report] >>723664408 >>723666182
the first boss is ironically the hardest
the game gets progressively easier as you progress with the final boss being laughably easy
Anonymous No.723664408 [Report] >>723664694 >>723666248
>>723664203
>>723664270
Alma is the hardest boss and hardest part of the game. By far. But yes, that first boss is a skill check to see if you can hang with the rest of the game.
Anonymous No.723664694 [Report]
>>723664408
Alma is easily cheesed with that one move. Flying swallow I think?
Anonymous No.723666182 [Report] >>723666248
>>723664270
I remember I had to no hit her because I was low on hp and had no healing.. it had to have been over 50 tries
Anonymous No.723666248 [Report]
>>723666182
meant for
>>723664408