← Home ← Back to /v/

Thread 723650026

390 posts 146 images /v/
Anonymous No.723650026 [Report] >>723650138 >>723650215 >>723650485 >>723650856 >>723651119 >>723651235 >>723651624 >>723651723 >>723651826 >>723651932 >>723652693 >>723657854 >>723660961 >>723662965 >>723665374 >>723666451 >>723668360 >>723669235 >>723670610 >>723674191 >>723677818 >>723685974 >>723696779 >>723698791 >>723698791 >>723699296
What dungeons are you crawling fellow gamers?
Anonymous No.723650138 [Report]
>>723650026 (OP)
This image is fake. The boobs were bigger in game
Anonymous No.723650203 [Report] >>723650726 >>723651339 >>723652401 >>723652906 >>723682503 >>723696206
>Class gimmick is inflicting debuffs
>Debuffs have a very high chance to miss
>Many enemies are immune to debuffs
If you make a dungeon crawler don't do this or I will find you.
Anonymous No.723650215 [Report]
>>723650026 (OP)
>Level 10
God imagine when she reaches the level cap
Anonymous No.723650485 [Report] >>723661054 >>723661149 >>723663519
>>723650026 (OP)
Started EO2 recently and I'm not sure whether to keep my War Magus or replace her with a Medic
Anonymous No.723650726 [Report]
>>723650203
It's vexing as fuck because I have to cheat just to determine whether I am missing or what
Anonymous No.723650856 [Report] >>723651441
>>723650026 (OP)
This a mod?
Anonymous No.723650860 [Report] >>723653595 >>723660449 >>723683081 >>723684534 >>723688364 >>723693659
7th dragon. It's my first one after labyrinth of refrain.
How does it stack up to etrian because I think it's ok
Anonymous No.723651119 [Report] >>723663950 >>723668747
>>723650026 (OP)
I've gotten into Wizardry Daphne recently. Yeah, it's a gacha, but it seems like a really poorly designed gacha because the premium characters seem only marginally better than the free shit you can get, and it's still Wizardry so everyone is dying all the time anyways. Besides that, it's pretty decent, I like the first person battle view thing, it's a gimmick but it's a fun looking gimmick.
Anonymous No.723651235 [Report]
>>723650026 (OP)
I wonder if we're ever getting SQ Next.
Anonymous No.723651339 [Report]
>>723650203
Completely irrelevant to Etrian Odyssey though. Only superbosses tend to have blanket immunities to ailments.
Anonymous No.723651441 [Report]
>>723650856
What makes you think that?
Anonymous No.723651580 [Report] >>723678550
I'm doing refrain's post game right now. it's kinda shit. I kinda ruined the experience by playing galleria first. the class mechanics are so much worse in the first game.
Anonymous No.723651624 [Report]
>>723650026 (OP)
i want to crave her dungeon. Tell me her name.
I tried shining in the dark a very old game, didn't get far, but found the concept interesting.
For mystery dungeon i got some dragon quest game on PS1
I think persona 1 counts as dungeon crawler? At least the movement in dungeons are similar.
I know i get a few DS games in the same category downloaded.
A few steam games too.
Anonymous No.723651723 [Report]
>>723650026 (OP)
You're moms bedroom
Anonymous No.723651826 [Report]
>>723650026 (OP)
for me it is medic 5
Anonymous No.723651932 [Report] >>723682857
>>723650026 (OP)
I hate those new sprites with balloon boobs and troon coded stuff. Who the fuck hired this new artist.
That aside, I’ve been playing EO1, currently at floor 13. Is it just me or difficulty peaks at floor 9 or 10 then takes a nosedive? I’ve been autobattling almost every encounter since floor 11.
Yes I’m on expert dificulty, and my team is PLDAT, no medic.
Anonymous No.723651980 [Report] >>723652917 >>723653020 >>723663398 >>723689620 >>723692774
I tried monster menus demo and liked it mainly because you can make shortstack goblins
Anonymous No.723652301 [Report] >>723652786 >>723653338
>playing Etrian Odyssey 3 on my DS last night
>make a Gladiator, Hoplite, Prince, Monk, Zodiac team
Kills me how easy this turned out. I borderline can auto battle everything by BF3, shit is getting boring.
Anonymous No.723652401 [Report] >>723663905 >>723696835
>>723650203
None of these are applicable to EO.
Anonymous No.723652693 [Report]
>>723650026 (OP)
Ecstasy
Anonymous No.723652786 [Report]
>>723652301
You will be autobattling a lot of shit for the first three strata with the power of Prince's Royal Veil and Monarch March.
Anonymous No.723652906 [Report] >>723653120 >>723654221 >>723654779 >>723654838 >>723654843 >>723661217 >>723663213 >>723674698 >>723678650 >>723685836 >>723686449 >>723688496 >>723689641 >>723691294 >>723696878 >>723697158 >>723698702 >>723699529 >>723699660 >>723699817
>>723650203
As someone who wants to make a videogame with a debuffer class how would you make them useful but not overpowered?
Anonymous No.723652917 [Report]
>>723651980
>sexo design
>chibi
Fuck
Anonymous No.723652980 [Report] >>723653153 >>723653301 >>723653543
Untold or HD for 1 and 2?
Anonymous No.723653020 [Report]
>>723651980
>Disgaea dungeon meshi
Weird how I haven't heard of this before
Anonymous No.723653120 [Report]
>>723652906
Make bosses build up immunities to debuffs so you can't just lock em down
Anonymous No.723653153 [Report]
>>723652980
These are completely different games, for my money untolds are straight up superior to the originals. But you're fine playing either one.
Anonymous No.723653301 [Report]
>>723652980
Untolds are better. If you want any of the HD collection start with 3.
Anonymous No.723653317 [Report]
I played the demon gaze remaster, it's pretty fun, you hit that wall about a third into the game with the first assault on the inn and I forgot just how much of a fucking grind it is after that to keep up with the pace the story tries to keep you on, you have to burn through tons of gems just to hopefully kee up.
Anonymous No.723653338 [Report]
>>723652301
>Kills me how easy this turned out. I borderline can auto battle everything by BF3, shit is getting boring.
that's the avarage 3 experience
I beat the game with a party of buccaneers and my only offensive skill all the way up to the end of the 6th stratum was quick draw
just like (almost) every atlus game the difficulty falls off a cliff after 2 hours at most
Anonymous No.723653361 [Report] >>723659457 >>723661049 >>723663674 >>723668592 >>723672719 >>723686720
There's a furry girl and there are romance options but apparently it's in Early Access hell, and I don't wanna support that.
Shame.
Anonymous No.723653543 [Report]
>>723652980
Depends on what you want out of the games. They have a different flavor of fantasy, if that makes sense.
>1 HD
Simple, not a ton of options, you feel decently strong
>1 Untold
A bit more complex, but it feels like you're fighting an uphill battle since the enemies are stronger
>2
Greatly varying difficulty depending on class choices, more than any other game, half the stuff doesn't even function properly
>2 Untold
Anime power fantasy turned up to 11, you feel strong as fuck but the enemies somehow feel just as strong.
Anonymous No.723653595 [Report] >>723658406
I'm cleaning up Pandemonium in ADiA
was nice

>>723650860
7th Dragon was made by some of the same people and shares class design with Etrian, but Etrian has bigger parties and more polish
Anonymous No.723654221 [Report] >>723677458 >>723688940 >>723691164
>>723652906
Not a game designer but I've always had the idea of bosses having a stamina meter that needs to be depleted by attacks. Once it's broken all status attacks become guaranteed or highly more likely.
depending on how hard you make empty out the meter you can also add in that it would get beefier over time
Anonymous No.723654779 [Report]
>>723652906
I always liked the idea of combining attacks to make a reaction.
Like doing fire + fire attack for burn and if you do it again it upgrade, but if you do any sort of x + water it shortens the first debuff but applies the second one.
Anonymous No.723654838 [Report] >>723656528
>>723652906
EO attempts to balance binds and ailments by having something called accumulative resistance.
I think at least in untold games it means that the first time you hit an ailment the target gains 50% resistance to said ailment.
So let's say enemy has 25% resistance(0% means immune/100% means no resistance) towards sleep, you inflict them with sleep and their resistance is now below 0 which means they become completely immune to sleep. However this resistance fades over time, so after about 8 turns or so you can attempt to CC the target again. And this works both for you and the enemies so neither side can get perma locked into a CC chain.
Anonymous No.723654843 [Report] >>723660751
>>723652906
Monster hunter solved this by giving enemies status health bars that get bigger Everytime you inflict the debuff
Anonymous No.723656009 [Report] >>723657439 >>723657706 >>723663710 >>723669282 >>723674696
You guys are always talking about combat mechanics but what about the actual dungeons?

Which crawler have you played that has the some great or unique aesthetic designs?
Anonymous No.723656528 [Report]
>>723654838
>neither side can get perma locked into a CC chain.
say that to my Arcanist and the Fallen One
Anonymous No.723657439 [Report] >>723657672 >>723658138 >>723661154 >>723668674 >>723669138 >>723678892 >>723698819
>>723656009
Boss baby vibes but I really liked the dungeon in labyrinth of refrain where we just terrories a bunch of gnomes
Anonymous No.723657672 [Report] >>723658523
>>723657439
Thuse cunts deserved it
Anonymous No.723657706 [Report]
>>723656009
It's a bit played out at this point but getting to the bottom layer of EO1 was a really special moment for me, the vibes and OST were immaculate too.
Anonymous No.723657854 [Report] >>723667762 >>723668001 >>723699616
>>723650026 (OP)
For me it's the stick
Anonymous No.723657926 [Report]
https://www.youtube.com/watch?v=yMTglswt5dg
Anonymous No.723658138 [Report] >>723658246 >>723671351
>>723657439
Honestly when it comes to art and aesthetics I haven't seen a game that beast it yet.
Shane about that gameplay
Anonymous No.723658246 [Report]
>>723658138
that describes the entire NIS catalogue
Anonymous No.723658406 [Report]
>>723653595
>but Etrian has more polish
Mostly on account of the games having no graphics, just OG Doom tunnels and pictures for enemies.
Anonymous No.723658523 [Report]
>>723657672
>Felt bad at first but by the time I reached the end I wish I'd done more damage
More games for this feel?
Anonymous No.723659457 [Report]
>>723653361
I want to play this so badly
WHEN IS IT COMING OUT OF EARLY ACCESS?!
Anonymous No.723659981 [Report]
I've been playing Demon Gaze. It's really fun. How is 2 compared to it?
Anonymous No.723660096 [Report] >>723660841 >>723664650 >>723691730 >>723691864
any dungeon crawlers that arent pedophile coded ?
Anonymous No.723660449 [Report]
>>723650860
>How does it stack up to etrian because I think it's ok
It's basically Etrian Lite which still has it sitting comfortably above most of the genre.
Anonymous No.723660732 [Report] >>723660821 >>723675348 >>723685249 >>723688781 >>723695109 >>723701021
>played every EO game under the sun since I got into the series 15 years ago
I'm borderline tired of this series but it is the only decent dungeon crawler produced. All the others? Mary Skelter, Demon Gaze, Labyrinth of Refrain, etc.. all boring slog auto battlers. Etrian Odyssey can be easy, but the depth of mechanics, team builds, options.. you don't get that in the others. Hell I Platinum'd Demon Gaze and the only thing semi-engaging was the end game grind. Labyrinth is straight up shit and don't see why people like that one other than purely sexual reasons.
Anonymous No.723660751 [Report]
>>723654843
I wouldn't say "solved." The problem with the way Monster Hunter works is you always see the effect trigger once or twice early and then never again. It's only notable for the top and bottom ends of the bell curve because you're either a minmax rotation autist who can squeeze in enough damage that you know precisely how to chain stuns/staggers/etc to finish a hunt while the monster barely has enough time to fight back or you're a complete retard shitter who takes so long to kill the monster that you end up seeing the status effect applied numerous times. For a vast majority it's a frontloaded effect and you almost never see it again in the second half of the fight.
Anonymous No.723660821 [Report] >>723660919
>>723660732
>I'm borderline tired of this series but it is the only decent dungeon crawler produced
Good thing the IP is dead then! Now you can rest your weary eyes at the Etrian Inn (for a smile but exponential price)
Anonymous No.723660841 [Report]
>>723660096
None. It's a pedoCHAD genre.
Anonymous No.723660919 [Report]
>>723660821
>for a smile but exponential price
I thankfully own every EO game except for 1 physically
Anonymous No.723660961 [Report]
>>723650026 (OP)
So I got this new anime plot
Anonymous No.723661049 [Report]
>>723653361
I'm still waiting for it to leave EA before trying it, I don't know what they're doing. They said they were going to add more classes so I hope they do that. Add some more loli portraits and I'm sold.
Anonymous No.723661054 [Report]
>>723650485
War Magus is fine, I finished the entire game with one.
Anonymous No.723661149 [Report]
>>723650485
If war magus starts to feel like it falls off invest in that skill that transfers TP to other more useful class and use them purely as a mana battery, that worked for me.
Anonymous No.723661154 [Report]
>>723657439
Wish we could exterminate the gnomes entirely honestly
Anonymous No.723661217 [Report] >>723661367 >>723663478
>>723652906
I would just make them overpowered, because it's not been done before. Name one JRPG or dungeon crawler where debuffers were overpowered.
Anonymous No.723661367 [Report] >>723661670 >>723661974 >>723666674
>>723661217
Hexer is an insanely busted class in every game they appeared in except EO1, and even in EO1 they can be conditionally OP if you use rng manipulation.
EO1? Suicide with rng manip
EO2? Revenge
EO1U? Evil Eye/Muting Word
EO2U? Creeping curse/stigmata
Overpowered as hell.
Anonymous No.723661670 [Report] >>723661768 >>723662638 >>723663868
>>723661367
Since this is just now a EO thread
What has been the most busted/overpowered class they've ever had in one of these games? Besides Hero from X
Anonymous No.723661768 [Report]
>>723661670
EO2's hexer probably
Ronin there can also solo bosses in three turns too
Anonymous No.723661974 [Report]
>>723661367
Hexer series, Hexer board.
Anonymous No.723662638 [Report] >>723662812
>>723661670
Maybe unexpected answer but Alchemist in EO1U is insanely busted, I don't think people realize how strong the firelight subtree is. Alchemist is capable of soloing many postgame bosses and golden postgame FOEs with on demand god mode skills from physical or elemental attacks.
Even in a standard party their damage output is so high you can hit the damage cap, any party that can bind head will halve target's TEC which just skyrockets alchemist damage.
If that wasn't enough alchemist highest TEC score means you have very high infliction chance for ailments with skills like flood, you could even give a whip to an alchemist for level 10 viper. Or you can give them level 1 delayed heal which will replace a medic.
Truly a class that does everything except taking a hit but when you must take a hit put up a light formula/tincture and become invulnerable for a turn.
Anonymous No.723662812 [Report] >>723663341
>>723662638
I never used Alchemist in Untold 1 because I just can't bring myself to stray from my 1 party, and I think I somehow dodged all the good classes because I always felt weak. I was running Land/Protector/Ronin/Medic/Survivalist, it's sort of sad to essentially run two healers because of the extreme Survivalist nerfs.
Anonymous No.723662965 [Report] >>723691814
>>723650026 (OP)
Ive been playing nothing but Wizardry Variants Daphne for the past two days.
I told myself i would start a real game yesterday.
Anonymous No.723663213 [Report] >>723663560
>>723652906
What's wrong with being overpowered?
Anonymous No.723663283 [Report] >>723664435 >>723667758 >>723671398 >>723679571 >>723700924
>really like dungeon crawler gameplay
>really hate just using faceless generic units
>barely any dungeon crawlers actually use just set characters
Anonymous No.723663341 [Report] >>723663464
>>723662812
There's no real reason to run both medic and survivalist in the same party. Survivalist isn't a damage dealer class, it's a better medic that sometimes deals damage if they have nothing better to do. Efficiency alone obsoletes medic and then it stacks with itself, a "level 20" efficiency will heal 640hp partywide with somaprime and unlike medic it is guaranteed to go first since survivalist is so fast.
Medic simply got the short end of the stick, it's the worst class in the game. This speaks up about balance of the game because medic is not worthless by any means, CPR and delayed heal are good but yeah other classes simply do their job better by either alchemist having much higher TEC score or survivalist being faster so people get healed in time.
Anonymous No.723663398 [Report]
>>723651980
>not on PC
why do they do this?
Anonymous No.723663464 [Report] >>723663536
>>723663341
I realized that as I got later into the game, but like I said I'm basically married to my 1 party. It's something I ended up running because of a certain narrative rather than team synergy, although it sucks because the party feels a lot better to use in 1.
Anonymous No.723663478 [Report] >>723673390
>>723661217
SMT, EO, lot of non-FF or DQ stuff. Western stuff like later Wizardry also made debuffing borderline necessary.
Anonymous No.723663519 [Report]
>>723650485
War might is a 50% attack buff to a single character. That alone is more than enough to make them worth it over medic.
Transfer is a meme don't actually bother with it.
Anonymous No.723663536 [Report] >>723664140
>>723663464
You actually use Ronin in 1? How does that end up working out?
Anonymous No.723663560 [Report]
>>723663213
games that are too easy are boring
Anonymous No.723663658 [Report] >>723663721 >>723663903
Is diablo 2 a dungeon crawler?
Anonymous No.723663674 [Report]
>>723653361
The game is fully playable from start to floor 30 super boss despite the early access tag. That said I don't think the game is really worth playing and it feels like a bad eo1 knock off.
Anonymous No.723663710 [Report] >>723695109
>>723656009
I have not played it but everything I see about undernauts looks rad as shit also Kowloon high school
Anonymous No.723663721 [Report] >>723663960
>>723663658
No you're quite fast, there's no crawling.
Anonymous No.723663868 [Report]
>>723661670
Yggdroid if you can survive long enough to summon 5 bots, restore your TP and use Shoot (impossible)
Anonymous No.723663903 [Report]
>>723663658
No it's ARPG or hack and slash whatever you prefer.
Anonymous No.723663905 [Report]
>>723652401
Anonymous No.723663950 [Report] >>723691037
>>723651119
Some items on the P2W store make sense like giving you better XP or getting rid of the level cap for a character, and they cost as much as the other games in this thread lol.
Anonymous No.723663960 [Report] >>723672324
>>723663721
why can't Diablo crawl
Anonymous No.723664040 [Report] >>723672558
None right now. I guess you could count FFIX

Anything like Labyrinth of Galleria coming out soon?
Anonymous No.723664140 [Report]
>>723663536
Surprisingly okay. The class actually does a lot of damage and Landsknecht takes care of a lot of encounters anyways. The problem is there's no real reason to take it when Survivalist is so broken as a damage dealer and it's trival to get the ultimate bow.
Anonymous No.723664435 [Report]
>>723663283
>>barely any dungeon crawlers actually use just set characters
I think the only game ive seen do this is Savior of Sapphire Wings.
Anonymous No.723664650 [Report]
>>723660096
Kings Field
Shadow Tower
Space Griffon VF-9
Anonymous No.723665279 [Report] >>723665583 >>723666210 >>723666918 >>723672387 >>723682894 >>723700967
What are some good gooner crawlers?
Anonymous No.723665374 [Report] >>723666154
>>723650026 (OP)
You meant to say what dungeons are you blobbing
Anonymous No.723665583 [Report]
>>723665279
Rance 03
Anonymous No.723666154 [Report]
>>723665374
Do we know created the world Blobber? The idea of seeng your party as an amorphous blob instead of as a group of adventurers seems really weird to me.
Anonymous No.723666210 [Report]
>>723665279
Lightning Warrior Raidy 1&2
Anonymous No.723666451 [Report] >>723666670 >>723668806
>>723650026 (OP)
is this a porn game or just a horny game? If the former, name please?
Anonymous No.723666479 [Report] >>723666607 >>723667276 >>723667645 >>723670101
No EO 6 ever?
Anonymous No.723666607 [Report]
>>723666479
No such thing
Anonymous No.723666670 [Report]
>>723666451
It's just a game where a good chunk of the party member portraits are hot.
Anonymous No.723666674 [Report]
>>723661367
>EOMD? Poison the whole goddamn floor
Hexer on EOMD is so busted and fun.
Anonymous No.723666918 [Report] >>723672869
>>723665279
MaoMao and the Labyrinth was surprising good for a single character game. While there's plenty of customization you're still a bit limited by the nature of only having a single character party.
Demon Master Chris was pretty mediocre and fairly short.
Raidy 1 was okay, but mostly held back by making you grind every time you get to a new floor because the new random encounters will absolutely destroy you every time. I never got around to trying Raidy 2 but I hear Raidy 3 is pretty bad.
Lilipalace is okay. Again a pretty low party size and by the end of the game you get a triforce attack that has a chance to full heal the party so it kind of feels luck based at that point. Lilitales has an even smaller party size but feels higher quality overall. It just occurred to me that I never got around to playing the post game dungeons in either one.
I never got around to playing Evening Starter but I've heard good things about it.
There's at least one more dungeon crawler with porn but you play as a guy with a harem of girls so I didn't bother with it at all.
Anonymous No.723667276 [Report]
>>723666479
xD
Anonymous No.723667483 [Report] >>723667953 >>723668418 >>723672148
Which if these is the best on Switch?
Are they good Etrian Odyssey-likes if I don't care fir the 1-3 ports?
Anonymous No.723667645 [Report]
>>723666479
There's theoretically nothing holding them back now that they've put 1-3 on PC and switch, and switch 2 has a mouse to make it easier to draw maps. Atlus only seems capable of shitting out one game a year now though, and a niche series like this doesn't seem high on their priorities
Anonymous No.723667758 [Report]
>>723663283
There's Persona Q1/2 or Mary Skelter at least.
Anonymous No.723667762 [Report] >>723668253
>>723657854
Holy shit, bitch. Eat some food and get some fucking sleep, jesus christ.
Anonymous No.723667953 [Report] >>723668016
>>723667483
I can't speak for all the games but I bought 2 since it got released on steam recently and I've got it set aside for now because it feels like it devolved into yet another auto battle dungeon crawler pretty early on. It's also terribly imbalanced in the sense that it feels like magic is garbage but I'm willing to put a few more hours into it to see if things pick up.
Anonymous No.723668001 [Report] >>723668253
>>723657854
Holy shit, bitch. Go on a fucking diet and work more you lazy cow, jesus christ.
Anonymous No.723668016 [Report]
>>723667953
>2
Whoops it's 3 that's on steam now.
Anonymous No.723668253 [Report]
>>723667762
>>723668001
Rude
Anonymous No.723668360 [Report] >>723668414 >>723668523
>>723650026 (OP)
In EOU Postgame
Send Help
Anonymous No.723668414 [Report]
>>723668360
Hope you like the game over screen, you'll be seeing that a lot.
Anonymous No.723668418 [Report]
>>723667483
1 is pretty much just a Wizardry clone with random, but also boring dungeon design, because a lot of rooms are reused. Physical classes do one thing, magic classes have all the tools. 2 has actual dungeon design, not good but at least you don't run into repeat dungeons. 3 gives you more class variety and has some slightly interesting aspects with its subclassing, but physical classes are still generally boring and somehow the dungeon design regressed from 2 in the sense that there's a lot of tools you don't really need. Levitate becomes a lot less desirable for example, there's barely any reason to bother with it. I actually finished 3 so there's a decent amount I can say about it but that's just the basic stuff.
Anonymous No.723668523 [Report]
>>723668360
stop playing, enjoy life.
Anonymous No.723668592 [Report]
>>723653361
I've put a few hours and its fine. The relationship quirk needs fixing, its badly implanted and a hindrance.
Anonymous No.723668674 [Report] >>723669282
>>723657439
>2nd games abandons unique dungeons for sewers and generated ones
I hate it.
Anonymous No.723668747 [Report]
>>723651119
I got tired by the 3rd dungeon shit was filtered me with the gear grinding requirements to not do shit damage
Anonymous No.723668806 [Report] >>723669431 >>723671439 >>723672309 >>723685014
>>723666451
Just Himukai Yuuji flexing on everyone.
Anonymous No.723669138 [Report]
>>723657439
is it weird for these games to have open air dungeons because that shit was so cool when I reached the forest after all those classic cave labyrinths
Anonymous No.723669235 [Report]
>>723650026 (OP)
This is what etrian odyssey players wanted?
Anonymous No.723669282 [Report]
>>723656009
Seconding Labyrinth of Refrain. Good stratum variety and they each have their own separate substories. Combat blows, but it's the most engaged I've been in the genre with exploration.

>>723668674
Galleria went through both dev and budget hell. It was supposed to have Refrian-esque strata in addition to everything else, but the game's scale had to be cut back, so you just get some literally who NPCs popping in for a line or two where those would've been.
Anonymous No.723669365 [Report]
Oh shit, a teaser for EO Next just dropped
Anonymous No.723669431 [Report] >>723671117
>>723668806
Pretty sure the monster girls like Alraune or Shin aren't Himukai, the monster designer is Shin Nagasawa.
Anonymous No.723670101 [Report]
>>723666479
Metaphor
Anonymous No.723670223 [Report] >>723670413
Why the fuck is there no translation patch for the PS1 wizardry collection? It's already half in English.
Anonymous No.723670413 [Report] >>723671360
>>723670223
Turbo niche games and they are not that good anon, c'mon, we must enjoy better crawlers
Anonymous No.723670610 [Report]
>>723650026 (OP)
Strange Journey, Soul Hackers, and Revelations: Persona are the only ones I've played, sorry
Anonymous No.723671117 [Report] >>723689376
>>723669431
Okay. The point of the image was all the big tits throughout the series. I didn't have an image saved with just Himukai's work.
Anonymous No.723671351 [Report] >>723672042
>>723658138
>Super Shane about that gameplay
Seriously?
Anonymous No.723671360 [Report] >>723688158
>>723670413
My interest is more the historical angle and for that I suppose I should be booting up an Apple 2 emulator or something anyway.
Anonymous No.723671398 [Report]
>>723663283
That one with vocaloid music did, but it was so mid I don't even remember the name.
Anonymous No.723671439 [Report] >>723671808 >>723672001
>>723668806
Itty bitty tiddy committee
Anonymous No.723671808 [Report]
>>723671439
Those are all titty monsters by Etrian standards.
Anonymous No.723672001 [Report]
>>723671439
You've been brainrotted.
Anonymous No.723672042 [Report] >>723672374 >>723700002
>>723671351
He's right, Refrain's one of my favorite games but I'd never recommend it for combat. Arguably the appeal of it's in party building, but combat itself is mostly mashing attack (or the coven's best donum) and gauging when the amount of part breaks is bad enough to dip.
Anonymous No.723672071 [Report]
flatress was my main tank
Anonymous No.723672148 [Report] >>723678732
>>723667483
1 & 2 are more like traditional Wizardry and that means it is far more punishing and has perma-death for characters in it, traps can and will destroy your party, you will have to min-max to win.

3 is extremely easy as it's like Etrian Odyssey-lite, you can steam roll the game with just basic attacks due to the game allowing you to make easy, high power weapons early on (120+ atk spear vs 11 atk), but some classes are just completely useless (Tsundere) and magic classes got nerfed to hell so physical is king.
Anonymous No.723672309 [Report] >>723672391 >>723672869 >>723674781
>>723668806
I love this artist's curvy bodies and use of hard full shadows. It'd make for a banger manga/anime.

I know they did some work for Fire Emblem, once anyway. Have they done other stuff?
Anonymous No.723672324 [Report]
>>723663960
Diablo 1 crawled so Diablo 2 could run
Anonymous No.723672374 [Report]
>>723672042
That anon was making a joke about the misspelling
Anonymous No.723672387 [Report]
>>723665279
Violated Hero 1-4 (good character designs end there)
Anonymous No.723672391 [Report] >>723675693
>>723672309
Pretty sure they did a recent Experience Inc. RPG, I forget the name but the character art has a distinct EO feel to it
Anonymous No.723672558 [Report]
>>723664040
>FFIX
>get to the part where there are actual literal dungeons
>it's a cutscene and one boss battle
Y-You too...
Anonymous No.723672719 [Report]
>>723653361
I'm too boomer for these jap games and all their fucking pointless clicking.
Anonymous No.723672869 [Report]
>>723666918
>There's at least one more dungeon crawler with porn but you play as a guy with a harem of girls so I didn't bother with it at all.
Based gaychad >>723672309
>It'd make for a banger manga/anime.
Viewtiful Joe anime is pretty meh but it uses cel shading a decent amount
Anonymous No.723672907 [Report] >>723689564
These are your evil alien tentacle god slayers for the night.
Anonymous No.723673390 [Report]
>>723663478
>non-FF or DQ stuff

Debuffs are very strong in DQ. They're a necessity if you want to play without grinding like a retard.
Anonymous No.723673485 [Report] >>723673970
Even in Final Fantasy casting slow pretty much trivialities any enemy not immune to it.
Anonymous No.723673970 [Report] >>723674009
>>723673485
>casting Slow instead of Haste
NGMI
Anonymous No.723674009 [Report]
>>723673970
Anonymous No.723674191 [Report] >>723674605
>>723650026 (OP)
>want to buy eo3 on steam
>don't want to support bad localizers
>hate wizardry anyways
Anonymous No.723674336 [Report] >>723674605
I just finished replaying EO3. I used a Ninja, which I didn't use the first time and that's a really fun class once they get going.
Anonymous No.723674605 [Report]
>>723674191
>>723674336
>anon gives in and beats the game within minutes
Anonymous No.723674696 [Report] >>723677005
>>723656009
I'm more interested in what people think of good dungeon designs mechanically. I feel like, although there have been plenty of dungeons I've seen in dungeon crawlers that I have enjoyed, the nature of the genre makes it feel like what you can actually do with them to make them stand out being fairly limited. There are gimmicks like special tiles, teleporter mazes and so on that you often see, FOEs in EO are a good puzzle element, but I feel like I can't think of a time a dungeon in a first person dungeon crawler has really surprised me with its mechanical design.

It's also hard to articulate what makes a more straightforward dungeon design with no gimmicks work. It feels like the kind of thing where I know it when I see it, but it would be hard to break down the components of why one dungeon felt drawn out and boring while another felt right when the only real difference is their layout.
Anonymous No.723674698 [Report]
>>723652906
just copy wizardry
Anonymous No.723674781 [Report]
>>723672309
People don't give him enough credit for his shading, the hard shadows are awesome.
Anonymous No.723675348 [Report]
>>723660732
Some guy is making a cool looking one called GloamSnarl. Retro 3D graphics, free roam dungeons with jumping, climbing, swimming. Some town management and a neat combat system with morale. Dont have pics, but they post in AGDG sometimes.
Anonymous No.723675460 [Report]
It do be like that
Anonymous No.723675693 [Report] >>723679427 >>723681020 >>723684979
>>723672391
Monkarufanta, it's more DQ3 than a dungeon crawler though.
Anonymous No.723676530 [Report] >>723676619
what exactly is a dungeon crawler?
Anonymous No.723676619 [Report] >>723676824
>>723676530
Its a dungeon that crawls
Anonymous No.723676824 [Report]
>>723676619
Spoopy
Anonymous No.723677005 [Report]
>>723674696
A big part of it comes down to a contrast between the maze-like structures and how frequently the player is interrupted for combat. Additionally, I would add how easy it is to mentally navigate. Some games are visually unclear and thus it all blurs together, while others you could basically do the simple floors blindfolded.
Anonymous No.723677030 [Report] >>723677194 >>723677295 >>723677424 >>723679134 >>723688505
>loved Legend of Grimrock and Wizardry remake
>couldn't get into EO, SMT: SJ and the Dark Spire
What should I try next? What I liked the most about Grimrock and Wizardry was the sense of exploration and dwindling resources. Bonus points for dark atmosphere, high difficulty and an in-depth combat system. Also an UI that doesn't feel like low quality mobile shit.
Anonymous No.723677194 [Report]
>>723677030
>What should I try next
The very best advice I can give you is to move on to other things. 99.9% of this genre is complete crap.
Anonymous No.723677295 [Report] >>723677654
>>723677030
If you didn't like EO you're not going to like a vast majority of the genre. An overwhelming number of titles are effectively dogshit auto battlers.
Anonymous No.723677405 [Report]
Is it recommended to play Untold after playing 1-3?
Anonymous No.723677424 [Report] >>723678042
>>723677030
play Evening Starter.
This whole genre is grindy shit as a whole though
Anonymous No.723677458 [Report]
>>723654221
So FFXIII.
Anonymous No.723677654 [Report] >>723678057 >>723678226 >>723688505
>>723677295
My main complaint with EO was the UI (it was clearly made for a 3DS and I was emulating it) and the more cartoony artstyle. I want to actually feel like I'm exploring a dark and dangerous dungeon, where every expedition is risky and you're really feeling attrition. Kind of like Darkest Dungeon, but with hand-crafted levels.
Anonymous No.723677818 [Report]
>>723650026 (OP)
Oppai loli are the best
Anonymous No.723678042 [Report]
>>723677424
Is the gameplay actually fun like in Kamidori and Black Souls 2, or is it just your typical nukige and it's a joke rec?
Anonymous No.723678057 [Report] >>723678337 >>723678596 >>723679527
>>723677654
So something more like this?
Anonymous No.723678226 [Report] >>723678715
>>723677654
>where every expedition is risky and you're really feeling attrition
You're just describing EO.
Anonymous No.723678337 [Report] >>723678715
>>723678057
There's also this by the same guys, image is 4 MBs too big.
https://images.rpgsite.net/image/da49c9a1/97461/original/Saviors-of-Sapphire-Wings-Review_03.png
Anonymous No.723678550 [Report]
>>723651580
Sure as fuck would be in your shoes if I played Galleria first, but I cleared out Refrain prior.
Though, Galleria's really got me soured by the final boss for story/EN VA/Dungeon variety reasons, specifically when compared to what was in Refrain. I don't think I'm going to get back to finishing it any time soon.
Anonymous No.723678596 [Report] >>723678715 >>723678771
>>723678057
I think Stranger of Sword City is a better pick, Undernauts is an easy ride until the post-game while SoSC just fucks you over all the time with no warning.
Anonymous No.723678650 [Report]
>>723652906
You let them be overpowered you stupid fuck.
Anonymous No.723678715 [Report] >>723679201 >>723679312
>>723678226
Again, my main gripe with it was the UI and the cartoony artstyle, not the gameplay. It's the same reason SMT V doesn't hit as hard as SMT III does. It's hard to feel tension and get immersed when everything is so bright and colourful.
These >>723678337 >>723678596 look a bit more promising though, will look into them.
Anonymous No.723678732 [Report]
>>723672148
I wouldn't say 3 is really like Etrian, but it's less like Wizardry in comparison. One major thing is also that rather than classes being useless, it's races, and it's purely because of HP scaling. Dwarves are fucking retardedly good just because they have shit tons of HP, while Khulaz and other small races are useless because they have about 20-30% of the HP. Running them is a liability because even with buffs and debuffs, bosses just kill them in one hit. They're okay in dungeons because the game has an atrocious difficulty curve but it's worth mentioning.
Anonymous No.723678771 [Report]
>>723678596
Lol i posted Stranger right after but i couldn't find a jpg that didn't look blurry as shit.
Anonymous No.723678892 [Report]
>>723657439
Anonymous No.723679134 [Report]
>>723677030
Maybe give the 1st Class of Heroes a shot. The people who made it made a PS2 Wizardry game before and the 1st CoH is similar to Wizardry in a few ways. The sequels change things up though.
Anonymous No.723679201 [Report] >>723679372
>>723678715
Small tip, Stranger Of Sword City comes bundled with Savior Of Sapphire Wings, which is an anime as fuck sorta-JRPG and i'm pretty sure also technically a prequel to Stranger.
Anonymous No.723679312 [Report] >>723679890
>>723678715
I'm gonna be real, I think I've seen the trope of "cute actually being sick and fucked up" that I don't see any disconnect or loose immersion. When the colorful monster just eats some kid, I can't feel surprised or like there's a disconnect; it just flows for me.
Anonymous No.723679372 [Report] >>723679479
>>723679201
>i'm pretty sure also technically a prequel to Stranger.
Most dungeon crawlers from Experience are set in the same world.
Anonymous No.723679427 [Report] >>723679990
>>723675693
Himukai art....is declining...it might actually be fucking over
Anonymous No.723679451 [Report] >>723680049 >>723680276 >>723680391
How are medics in EO1 HD? They seem pretty bad
Anonymous No.723679479 [Report] >>723695140
>>723679372
Iirc the timeline was something like
>Savior-Demon Gaze-Stranger-Undernauts
With the GenerationXth games/New Tokyo Legacy remakes being their own separate setting, no?
Anonymous No.723679527 [Report] >>723679949
>>723678057
>samurai
>kunoichi
>jk
>train station officer
>dracula
>happy to be here.jpg

kinda whack
Anonymous No.723679571 [Report] >>723680732 >>723688265
>>723663283
Dungeon Travelers series has pre set characters you can use. There are also sub events to hunt so its not gonna get boring when your dungeon diving.
Anonymous No.723679890 [Report]
>>723679312
>cute actually being sick and fucked up
I could never get into those, there was always just too much of a tonal clash. I couldn't get into Made in Abyss, despite containing seemingly everything that I like in its setting, because of the off-putting character designs. They just take me out of the experience.
I think the two exceptions that I managed to power through are Black Souls (the scratchy artstyle means that the shift to horror isn't as jarring) and Lobotomy Corporation (the cognition filter malfunction did wonders for immersion).
Anonymous No.723679949 [Report]
>>723679527
>Samurai
Mining site foreman
>kunoichi
Ex-soapland woman iirc
>JK
Teenage rich girl slumming it by going dungeon crawling
>Dracula
Ex-teacher who got hit by fake #MeToo accusations

Undernauts is a modern setting, you're not adventurers, you're a dungeon mining company with horrible life expectancy.
Anonymous No.723679990 [Report] >>723682740
>>723679427
That artwork is just ultra-chibified to match the in-game models.
Anonymous No.723680049 [Report]
>>723679451
Immunize was not changed so they're one of the best classes in the game.
Anonymous No.723680276 [Report]
>>723679451
Oh anon, how wrong you are...
Anonymous No.723680391 [Report]
>>723679451
Medic was never allowed to be good past EO1, that's how overpowered it is.
Anonymous No.723680732 [Report] >>723681047 >>723687427 >>723688265
>>723679571
I want more games with sub events like it.
Like there was one for the little redhead and "how is Taunt working when coming from her?" another for giving her a 2H weapon "I love swinging this thing!"
Tsurara getting pissed at MC and trying to explain her usefulness as a ninja since those tend to have shitty damage no aoe and just speed going for them.
The girls trying to cheer eachother up, rather than the usual 'joins party and now the new member is another statstick and kinda hanging around I guess'
Anonymous No.723680952 [Report] >>723682250 >>723682531 >>723688745
It's not a blobber but Our Adventurer's Guild
Horrific art
great gameplay
I really don't know why there's not more 'run or be an adventurer's guild' type games with how popular isekai shit is right now.
I might do Nocturne next, or emulate EO Untold.
Anonymous No.723681020 [Report] >>723684975
>>723675693
JP only, huh? Any shot this is getting localized faster than I can learn Japanese from nothing?
Anonymous No.723681047 [Report] >>723688265
>>723680732
You rarely gonna DRPGs with focus on events as they're pretty gameplay heavy.
My bet is because Dungeon Travelers is made by a studio thats primary focus is making VNs thats why it has alot of character events.
Collecting Sub Events can be hard though.
Anonymous No.723681709 [Report] >>723682049
Do you prefer a 4 character party or a 6 character party?
Anonymous No.723682049 [Report]
>>723681709
6
4 is way too little for the usual difficulty of these games.
Anonymous No.723682250 [Report] >>723682531 >>723682541
>>723680952
>Horrific art
Yeah you weren't lying...
Anonymous No.723682503 [Report]
>>723650203
More RPGs should use the Dark Souls system of status effects. Everything has a threshold at which they get the status effect, and status effect inflicting attacks aren't chance based but do "damage" that builds towards the threshold.
Far more consistent and fun to strategize and build around.
Anonymous No.723682531 [Report] >>723682574
>>723680952
>>723682250
Its called soul
Anonymous No.723682541 [Report]
>>723682250
back in Newground's day we used to call it SOVL
Anonymous No.723682574 [Report]
>>723682531
eh, looks like shit to me but the game is fun as fuck and I played it for 6 hours straight this morning, so no complaints from me
Anonymous No.723682593 [Report]
at least it's not ai
Anonymous No.723682740 [Report] >>723682994
>>723679990
God I want to fuck that clown
Anonymous No.723682857 [Report]
>>723651932
>new artist
Anon, I...
Yes EO1's difficulty is completely frontloaded, more interesting encounter design came later in the series.
Anonymous No.723682894 [Report] >>723683012
>>723665279
Dungeon and Bride is really fun. Open ended and has solid dungeons. Cryptic progression which makes me feel like I'm playing a game from 30 years ago, but with hand drawn armor and weapons that fit all the different races.
Only issue is that there isn't a whole lot of actual sex scenes and the ones that are there are mostly NTR. The NTR mechanics are simple enough to strategize around which is fun, but I would've liked some more rewards for doing so rather than just hardly seeing any porn at all.
Anonymous No.723682994 [Report] >>723687527
>>723682740
A-anon, that's a boy...
Anonymous No.723683012 [Report]
>>723682894
Anonymous No.723683081 [Report] >>723683429
>>723650860
To be honest I like all the 7th Dragon games better than Etrian in a lot of ways
Anonymous No.723683429 [Report] >>723683954
>>723683081
>VFD
I'll give you the 2020s and NDS, but really???
Anonymous No.723683954 [Report]
>>723683429
Maybe not VFD now that I think about it a bit more. I really fucking hate how that game handles dispatching to areas and the fact that it mandates you build at least three teams to do stupid memes with, plus you unlock the good shit way too late in the game. VFD is basically only good as a fanservice epilogue to the series and even then I kind of hate it for that very reason.
Anonymous No.723684534 [Report] >>723684730
>>723650860
7th Dragon class design is Etrian Odyssey 1
5, most classes are either directly copied or a mix of two
EO fights are generally harder, arguably this is expected since 7th Dragon has the Bloom everywhere cutting your HP but even then I think 7D bosses tend to be underwhelming
Shares a lot of DNA with EO1 overall, I probably like 7D's setting and premise more.
Anonymous No.723684730 [Report]
>>723684534
>Etrian Odyssey 1
>5
1.5
Anonymous No.723684975 [Report] >>723685619
>>723681020
They've localized everything else they made but I've heard next to nothing about this one and I think Monyu was a flop overseas so I have low expectations
Anonymous No.723684979 [Report]
>>723675693
Oh, it's already out? Is it good?
Anonymous No.723685014 [Report] >>723685150 >>723685295 >>723687975
>>723668806
so is this guy homeless now that etrian's dead or what
Anonymous No.723685150 [Report]
>>723685014
He is working in a couple games, plus he does guest art for gachas and stuff like that.
Anonymous No.723685249 [Report] >>723685669
>>723660732
God I hate etroon odysissies
Anonymous No.723685295 [Report]
>>723685014
he gets around
Anonymous No.723685327 [Report] >>723685736 >>723686504
is the Wizardry remake good?
Anonymous No.723685619 [Report] >>723685702
>>723684975
they wanted 60 bucks for a game with no content though, just amazingly retarded. That wasn't a case of an overlooked jewel like Cladun 3 but just a case of a real turd
Anonymous No.723685669 [Report] >>723686365
>>723685249
>etroon odysissies
>brown people think this is peak comedy
Anonymous No.723685702 [Report] >>723685858
>>723685619
>he didn't buy it for 100 yen
Anonymous No.723685736 [Report]
>>723685327
Not particularly no.
Though i might be wrong, ir actually ran worse than Daphne does so i couldn't play much before getting sick of it.
Anonymous No.723685836 [Report]
>>723652906
Make it so that when debuffed the enemy has a different move set, a weaker move set. That way you don't stop the enemy from being a threat but you can mitigate them.
Anonymous No.723685858 [Report] >>723685946
>>723685702
I wasn't really interested in it; just pointing out one reason why it flopped. They squirt out games like that with no fanfare or announcements and vastly overpriced 90% of the time, and I'm not really a
>muh too expensive game
type person
Anonymous No.723685946 [Report]
>>723685858
>They squirt out games like that with no fanfare or announcements
I don't think they have money to advertise their games.
Anonymous No.723685974 [Report]
>>723650026 (OP)
The Legend of Oyashiro-sama: Guardian of Hinamizawa
its ok
Anonymous No.723686036 [Report]
Anonymous No.723686276 [Report] >>723686342 >>723686692 >>723686872 >>723688246
Is it better for player characters to have personality and dialog, or to be completely blank slates for the player to fill in as desired?
Anonymous No.723686342 [Report] >>723686432
>>723686276
Both
Anonymous No.723686365 [Report] >>723686802
>>723685669
awww
twiggewed, faggot?
Anonymous No.723686432 [Report] >>723686486
>>723686342
How do you mean, anon?
Anonymous No.723686449 [Report]
>>723652906
Big Brain Solution that no other game does. You make the art for random monsters reflect vulnerabilities. Something as simple as having Red Tips of Ears = resistance to sound wave like spells or red shadows over eyes = resistance to blinds, letting debufs work 100% of the time but at different effectiveness.
Etrian still has the best break down of Head, Arms & Legs as the weak points.
Criticals = exposed weakness and more abilities should be set ups for a next critical hit by doing things like Heavy Hit = staggered, next attack = critical. Even magic should create secondary effects if you do things like Water magic then Lightning Magic = stun.
For your own units being poisoned = toxicity in Pokemon, gets worst the longer untreated it goes. Iced = slow aspd, Burn = miss phys attack + weak attack.
After effects should always be a thing until end of battle too.
Anonymous No.723686486 [Report]
>>723686432
Mostly blank state characters with some interactions amongst them
Anonymous No.723686504 [Report]
>>723685327
It's the same game under the hood, you can even display the original game screen on top of whatever is going on. Though it's kind of buggy and the art design is meh at best. I like the ability to use custom portraits.
Anonymous No.723686586 [Report] >>723687712
The Japanese Saturn release of Wiz VI got the English DOS script put into it recently. I've played stuff like Eliminage Gothic but It's my first Wizardry and after 10 hours I can say I like it a lot and I also find it very obtuse. The art is very nice.
Anonymous No.723686692 [Report] >>723686812
>>723686276
I like the personalities you can give characters in Wizardry 8.
https://youtu.be/i5t9BK5VUGM
Anonymous No.723686720 [Report] >>723686936
>>723653361
They want HOW many Silksongs for this??
Anonymous No.723686802 [Report]
>>723686365
lmao ESL
Anonymous No.723686812 [Report] >>723687448
>>723686692
I did not know that was a thing. That's interesting! Are there any other games that do something like this?
Anonymous No.723686872 [Report]
>>723686276
Having personality and dialog is better if they aren't generics and the devs can write them convincingly
Blank slates with some interactions are ideal if you're making the characters yourself
Anonymous No.723686878 [Report] >>723687223
you guys seem like you would know, is Stranger of Sword City and its predecessor (forget the name) two pack worth it? I love stories in my dungeon crawlers and a good story (like Stranger Journey) is appreciated
Anonymous No.723686936 [Report]
>>723686720
Wait till you find out about Wizardry Five Ordeals (+DLC)
Anonymous No.723687223 [Report] >>723688314
>>723686878
Both games have some pretty basic story but it's serviceable for me.
I'm pretty sure the Experience dungeon crawlers (except the Operation Abyss/Babel ones) share the same universe though. If you can notice the details you might enjoy them.
Anonymous No.723687427 [Report] >>723687516
>>723680732
Anyone know if the version on Johren is good? Or are you guys emulating
Anonymous No.723687448 [Report]
>>723686812
Not really. Wizardry 8 is pretty unique in how much fully-voiced dialogue it has for generic characters.
Anonymous No.723687516 [Report]
>>723687427
johren has cancerous drm. just pirate it. or at least crack the game after buying it.
Anonymous No.723687527 [Report]
>>723682994
Did he stutter?
Anonymous No.723687712 [Report] >>723687765
>>723686586
Doesn't the Saturn port mostly just use the Wizardry VII PC art for the most part? The SNES version has more unique graphics. Though the SNES version also handholds you through various conversations and actions - don't know if the Saturn version is the same, or if you're expected to figure things out on your own like in the PC version.
Anonymous No.723687765 [Report]
>>723687712
Gameplay is nearly 1 for 1 to the DOS version
Anonymous No.723687790 [Report]
Anonymous No.723687975 [Report]
>>723685014
he worked with soejima on designing the archetypes for metaphor.
Anonymous No.723688030 [Report] >>723701225
Working on a crawler of sorts, how does this sound like
>party has a 3x2 formation
>front row and back row
>melee enemy can only target front row unless front row is down
>ranged can target anything
>enemy specials can target front, back, row, column etc
Pretty standard stuff but I plan to have the character frames at the bottom of the screen displaying the formation.
Anonymous No.723688061 [Report] >>723688151 >>723688220
Are the later Wiz entries like Labyrinth of Lost Souls any good
Anonymous No.723688151 [Report] >>723688469
>>723688061
not really
the best modern wizardry is five ordeals
Anonymous No.723688158 [Report] >>723690785
>>723671360
How about the snes version for 1-3?
Anonymous No.723688220 [Report]
>>723688061
Played the two that are translated to english
>Labyrinth of Lost Souls
Good game but VERY generic it does nothing special to stand out, but still fun
>Tales of the Forsaken Land
Really fucking good but with a very weird Magic Crafting system that i really did not like.
Anonymous No.723688246 [Report]
>>723686276
I don't mind generic and no personality MC's but the world itself needs to have so memorable characters running around in the dungeons
Anonymous No.723688265 [Report] >>723689272 >>723692650
>>723679571
>>723680732
>>723681047
Should I play 1 or just skip to 2
Anonymous No.723688314 [Report]
>>723687223
you know, I'll check them out. I know Experience's name from Spirit Hunter which I fucking love.
Anonymous No.723688364 [Report] >>723688442
>>723650860
This series always had great music, even the vocaloid tracks. Miku really got passed around in the psp era
Anonymous No.723688442 [Report]
>>723688364
>Miku really got passed around in the psp era
SEGA publishes 7th Dragon and they own the rights to Miku appearing in video games.
Anonymous No.723688469 [Report] >>723688684 >>723688769 >>723693365
>>723688151
What makes Five Ordeals special, and why the fuck do they charge so much for DLC?
Anonymous No.723688496 [Report]
>>723652906
you don't make them % based so they are problem against enemies with bigger numbers
you make them flat values or based on stats.
can even make them directly adversarial against certain enemy stats and give bosses bigger numbers, and this does not mean chance to apply, it should be solely about efficacy.
Anonymous No.723688505 [Report]
>>723677030
>>723677654
Wizardry Labyrinth of Lost Souls maybe
Anonymous No.723688684 [Report] >>723688815
>>723688469
It's "Five Ordeals", literally five games in one.
Anonymous No.723688745 [Report]
>>723680952
>I really don't know why there's not more 'run or be an adventurer's guild' type games with how popular isekai shit is right now.
there's some indies who have tried to play into it but what I've seen weren't very good
Anonymous No.723688769 [Report]
>>723688469
it's the best implementation of wizardry 1-5 rules
comes with a scenario editor, so it's basically wizardry construction kit, some of the jap scenarios are translated to english
DLCs are remakes of ps2 games on the five ordeals engine. Prisoners of Battle is the best one
Anonymous No.723688781 [Report]
>>723660732
potato flowers in full bloom made every other dungeon crawler unplayable for me
Anonymous No.723688815 [Report] >>723689028
>>723688684
there is also the user made dungeons but i havent even tried any of them
Anonymous No.723688940 [Report]
>>723654221
Thats how it worked in divinity original sin 2 and status effects went from good to unusable dog shit. The enemies already almost dead, theres no point in poisoning it or burning it or any of those sorts of over time conditions.
Anonymous No.723689028 [Report]
>>723688815
but it's the best part of the whole thing! most of them play around with magic and class abilities, so they can be pretty different from the classic wizardry. you can try Classified Fighting Tournament, Coin Con-Quest, Muscle Hustles Apostles
Anonymous No.723689272 [Report]
>>723688265
Skip to 2.
DT1 is a spinoff of a VN, DT2 and 2-2 are original entries.
DT1 is more of a purist DRPG though because of absence of blacksmithing.
Anonymous No.723689376 [Report]
>>723671117
Wasn't berating you or anything, it's just worth remembering that there's other artists doing great work involved in EO besides Himukai.
Anonymous No.723689547 [Report]
>want to start new playthrough
>spend a week thinking of names
Every time
Anonymous No.723689564 [Report]
>>723672907
Anon, it says repost is permitted right there! You villain!
Anonymous No.723689620 [Report] >>723689740 >>723692774
>>723651980
I love dunme I should-
>spoiler
I NEED IT NOW
Show an example I beg
Anonymous No.723689641 [Report]
>>723652906

Can debuff, can buff party, is a weak little bitch and cannot attack, party gets a debuff when they are downed. simple
Anonymous No.723689740 [Report]
>>723689620
I'm pretty sure the demo's been out for ages unless that was a Switch only thing.
Anonymous No.723689941 [Report] >>723690062 >>723690173 >>723690841
Is Etrian Odyssey Mystery Dungeon any good?
Anonymous No.723690062 [Report] >>723690805
>>723689941
No. I gaslighted myself to like it because I spent money on it via eshop preorder but it was so horrible that I deleted the game from my SD card after forcing myself to beat the main story.
Anonymous No.723690173 [Report] >>723690805
>>723689941
no
Anonymous No.723690785 [Report] >>723691301
>>723688158
They are a thing indeed.
Anonymous No.723690805 [Report] >>723691224
>>723690062
>>723690173
What's wrong with it? Is it just because it's not EO or does it suck as a Mystery Dungeon game as well?
Anonymous No.723690841 [Report]
>>723689941
A third no. It's bad even by Mystery Dungeon standards. Aside from the clunkiness of controlling and equipping 4 characters at once in a genre originally designed for 1, and the horrible DOE system that forces you to leave the dungeon and reset your progress whenever the game feels like it, the whole game also just feels devoid of any passion or effort. It's as if everyone on the dev team was halfassing it and didn't actually want to make this game.
Anonymous No.723691037 [Report]
>>723663950
What are you talking about? You increase the level cap by doing a graduation at the guild, paying for it is if you're too lazy to do a 5 minute dungeon. No one pays for it.
Anonymous No.723691164 [Report]
>>723654221
Compile Heart RPGs have that.
Anonymous No.723691224 [Report]
>>723690805
Both.
MDs are usually designed to excel as solo or 2-party runs. A full party drags on battles and worse, when they're teleported away you have to trek all around the floor to find each individual again.
Being confused makes them unequip their equipment and toss them ANYWHERE, and some maps have no walls and are entirely surrounded by pits/cliffs. So say good-bye to your rare items if that happens.
FOE equivalents, DOE, have to either be walled by a defense team (people usually stick them at the stairs and the team gets wiped as the DOE goes away, so you have to set it up again) or beaten up (they have to be stacked with ailments before you can even damage them). If they arrive at town, a building gets damaged and you have to spend your hard-earned funds to repair.
Severely imbalanced classes: protector the best, etc.
RNG drops are aids especially during endgame.
Remixes are overall ass.
You have to craft Ariadne Threads at the store by gathering specific earlygame materials every time you want to buy some.
A whole slew of other problems.
Anonymous No.723691292 [Report] >>723691434
Enough with the dungeon crawlers, time for the plain joggers
Anonymous No.723691294 [Report]
>>723652906
Make them OP, but also give boss/elite monsters reactions to certain debuffs you expect/tested and found players like to spam to jumpscare them.
>Hmm, I gave the players Poison in the big forest as a reward for killing the spider side elite
>Let's make the Orc Shaman boss cast a powerful move where she poisons the entire party and cleanses herself when poisoned
>Stun via thunderstrike?
>Stormdragon becomes empowered after shaking off the Stun, gaining a turn of immunity while casting an AoE retaliation
>Stun via a big fucking hammer?
>Smough from Dark Souls is only dazed, doing a normal turn at half power while Stunned
Etc.
Anonymous No.723691301 [Report]
>>723690785
Much preferable to wireframes.
Anonymous No.723691434 [Report] >>723691463
>>723691292
what's a jogger
Anonymous No.723691461 [Report] >>723691491 >>723692145 >>723693442
>nearly finished floor 7
>external harddrive died
>have to farm murphy's ghosts again
I'm gonna play the original version this time, I am sick of my wizards dying of old age and never getting to use any of the advanced classes in the gay ass DOS version. Even if it is the most aesthetic.
Anonymous No.723691463 [Report]
>>723691434
sandbox
Anonymous No.723691491 [Report] >>723691715
>>723691461
Just roll a Bishop and Identify slot 9, anon.
Anonymous No.723691715 [Report] >>723692672
>>723691491
...I did not know that was a thing.
Still, I'd like to beat the game legit the first time.
Anonymous No.723691730 [Report]
>>723660096
>any dungeon crawlers that arent pedophile coded ?
All the western ones, like the Wizardry series or the Grimrocks.
Unfortunately since it's an autistic incel genre, the Japanese ones are often pedocoded.
Anonymous No.723691814 [Report] >>723691898 >>723692070
>>723662965
Daphne is a real game with a gacha layer on top (optional) to get the investors on board.
It's not a game built around a gacha system.
Anonymous No.723691864 [Report]
>>723660096
any posters on 4chan that aren't Resetera coded?
Anonymous No.723691898 [Report] >>723692453
>>723691814
Not really. The Guarda doll will fuck you up unless you grind, hard.
Anonymous No.723692070 [Report] >>723692398
>>723691814
mobileshit is mobileshit don't try to claim that it isn't
Anonymous No.723692145 [Report] >>723692409 >>723692760
>>723691461
take the PC-98 pill
Anonymous No.723692398 [Report]
>>723692070
I play it on Steam, it's a fun game.
I don't understand why you're so angry.
Anonymous No.723692409 [Report] >>723692650 >>723692760
>>723692145
is there like a visual comparison of all the different versions of wizardry somewhere
Anonymous No.723692419 [Report] >>723692505
i dont like jap flavored dungeon crawlers so i just go back to wizardry and might and magic.
been waiting for the new swords and sorcery game but that dev probably died
Anonymous No.723692453 [Report]
>>723691898
Not really, if you have trouble finding a working strategy just follow one of the guides on the wiki and stuff. There are good ways to beat her.
Anonymous No.723692505 [Report] >>723692742
>>723692419
>been waiting for the new swords and sorcery game but that dev probably died
what game is that?
Anonymous No.723692650 [Report]
>>723692409
hardcore 101 has a few

>>723688265
I found 1 wsa the best game
Anonymous No.723692672 [Report]
>>723691715
Yeah, apparently the devs botched a statement while converting the game from BASIC to Pascal. It's probably the most famous cheat in Wizardry, and most of the older versions of the game have it. But you do you, anon.
Anonymous No.723692732 [Report]
Can Falcom please stop remaking Trails games and start remaking more Brandish games
Anonymous No.723692742 [Report]
>>723692505
sword and sorcery sovereign
the first game was sword and sorcery underworld

no clue whether the dev had a meltdown and killed himself or what. last anyone heard from him was 2023
Anonymous No.723692760 [Report]
>>723692145
Looks nice, I just might do that, anon.

>>723692409
I think Lylgamyn saga is the best looking one if you want actual graphics. Personally, I like the old wireframe look. I think Lylgamyn saga also re-orders some of the levels? Or maybe that's the NES version, I don't remember.
Anonymous No.723692774 [Report] >>723692913
>>723651980
>>723689620
don't bother, nobody talks about it because there's literally no content, it feels like an unfinished alpha version
Anonymous No.723692913 [Report] >>723693096
>>723692774
No, YOU are an unfinished alpha version you braindead botched creation
Anonymous No.723693096 [Report]
>>723692913
fuck off nisa-kun, it's a waste of an excellent idea and you know it.
Anonymous No.723693365 [Report]
>>723688469
>What makes it so special
Custom dungeon creator
>Why DLC so expensive
Because each DLC is a full, originally JP only wizardry game backported to the 5O engine.
Anonymous No.723693442 [Report]
>>723691461
Don't you know the ancient art? Sleep in stables only, use healing magic for HP instead of using the inn and aging.
Anonymous No.723693659 [Report] >>723696508 >>723700721
>>723650860
I'm level 55 in my playthrough, I think i'm in the endgame now cause the next goal is just to go around the world killing the big dragons. The game's pretty tedious IMO. There hasn't been a single encounter in the game so far that has made me think about my strategy beyond my opening skill rotation. Really kinda disappointing how shallow the combat is even compared to early EO. Getting good skill rotations and hitting big numbers on dragons is fun but there hasn't been any battles long enough to try and long term strategies.
I do like how the game give you a lot of freedom once you unlock the boat though. The most memorable part of the game for me was heading as far east as possible as soon as I unlocked it and fighting a bunch of encounters I was super underleveled for that actually demanded a bit of preparation. The general tedium of playing it is alleviated by how quickly everything moves, thankfully. It makes the game fairly cozy to play while watching streams or whatever. And of course the game is very charming with the quest dialogues and general aesthetics. I love the character sprites & animations and the general palette of the game. I'd give it like a 6/10 so far.
Anonymous No.723693905 [Report] >>723694175 >>723694180 >>723694225
I don't really care for blobbers personally but it warms my heart to see video game discussion on this shithole.
True posters of class
Anonymous No.723694175 [Report] >>723694267 >>723694437
>>723693905
>blobber
Here's that fake word again. It won't become a thing.
Anonymous No.723694180 [Report]
>>723693905
the genre has always been really niche, but they attract a certain type of person/autism that's hard to emulate
Anonymous No.723694225 [Report] >>723694305 >>723694725
>>723693905
Well the average age in this thread is probably 33 or something. You don't see us post fake outrage about nintendo or assassin's Creed, we just don't care anymore.
Anonymous No.723694267 [Report] >>723694458 >>723694503
>>723694175
not really a fake word if you understood exactly what was meant by it, now is it :^)
Anonymous No.723694305 [Report] >>723694672
>>723694225
I like EO and SJ well enough, but I've never really got into any of the other staples. I tried Labyrinth of Refrain and washed out on the second stratum I believe (the mini people)
Anonymous No.723694437 [Report] >>723694779
>>723694175
It's been a thing for a while, but people use it incorrectly, just like "roguelike". Blobbers are "real time" games like Legend of Grimrock where every party member is actually on the same square battling enemies like a blob with multiple limbs. In games where you actually get transported to a turn based battle screen you should just call it DRPG or dungeon crawler as it was always called.
Anonymous No.723694458 [Report]
>>723694267
Please don't eat bait.you have that argument every thread.
Anonymous No.723694503 [Report]
>>723694267
NTA but it's because people keep forcing it forcing for some reason.
There really was no need to try and somehow subdivide dungeon crawlers when the term DRPG already exists and was far less stupid.
Anonymous No.723694672 [Report] >>723694725
>>723694305
Par for the course considering how mediocre games have been for the past few decades, other than the occasional RPGs shining through the piles of shit.
Anonymous No.723694725 [Report]
>>723694225
>>723694672
Anonymous No.723694779 [Report]
>>723694437
So Might & Magic 9 would be a Blobber, while Wizardry 8 would be a 3D DRPG?
Anonymous No.723695109 [Report] >>723695859
>>723660732
Infinite Adventures is pretty good on the party building/mechanical depth side of things and the dungeons are fine. Art is crap though.

>>723663710
Undernauts is a pretty standard Experience Inc game. They aren't bad but they are all pretty similar so just pick the one with the looks you want and dive in.
Anonymous No.723695140 [Report]
>>723679479
Demon Gaze comes last or at least before Yomi, you can actually find Fran's egg before she was born as an accessory in Stranger of Sword City.
Anonymous No.723695465 [Report]
I'm currently playing House of Necrosis. It's basically Shire the Wanderer with a Resident Evil skin, and it's not hyperbole or anything.
It's been pretty decent though simple so far. They changed some mechanics from the demo and I've just reached a point in the game where everything's doing a shitload of damage and healing items are starting to get scarce and it doesn't help the fact I was using and unidentified armor that once I ID'd it was making me take increased damage.
Anonymous No.723695816 [Report] >>723696003 >>723698740 >>723701376
Any good game I can play/emulate on my phone?
I already finished Wizardry Daphne.

I need games to play while watching my kids in the park.
Anonymous No.723695859 [Report]
>>723695109
I won't lie, I liked Undernauts the most of the Experience games I played, but maybe it's because it was slightly tuned to be more of what I was used to. No fiddling around with stat rerolls and the classes, while basic, did feel like they had slight amounts of things making them different aside from whether they use magic or not.
Anonymous No.723696003 [Report]
>>723695816
Maybe the shin Megami tensei games being emulated
Anonymous No.723696114 [Report] >>723696349
What's a good RPG where status ailments are good like they are in EO? I don't need it to be a blobber or anything, I just want fun statuses.
Anonymous No.723696206 [Report] >>723696326 >>723696340 >>723696697
>>723650203
does EO have some retarded system for debuff skills where they don't tell you what the % likelyhood of the debuff skill working is, but leveling up the skill will change the % by an extremely large and seemingly random amount? Like a skill will go from like 25% to 30% chance to work in one level then to like 70% chance to work in the next level or some shit
Anonymous No.723696326 [Report]
>>723696206
Possibly
Anonymous No.723696340 [Report]
>>723696206
Early EO games can have pretty wack scaling with skills but they get pretty good about it in later entries. You never see the full breakdown of skills but they tell you when a boost in damage or success rates will be larger or smaller. Bigger boosts usually coincide with stuff like an increase in MP costs.
Anonymous No.723696349 [Report] >>723696508
>>723696114
7th Dragon games. 2020 is where Tricksters shine because poison is ridiculously overtuned and their Exhaust skill unloads all ailments at the target along with huge damage.
Unicorn Overlord, actually.
I had some fun with Potato Flowers too but that's more reliant on team synergy and exploiting ailment bonuses to skills.
Stella Glow.
Various Daylife - not an actually good game though - is entirely reliant on that for you to deal actual good damage since its "RE-" system requires proccing an ailment and chaining that with other ailments without stacking the same one immediately after before nuking it with a weakness finisher.
Anonymous No.723696508 [Report]
>>723696349
I'm playing 7th dragon right now, i'm this guy >>723693659 and yeah statuses are pretty decent so far. I have a bow rogue and it's pretty satisfying to hit the EX boosted sleep arrow and have my axe fighter combo off it for like 1k damage.
Anonymous No.723696697 [Report] >>723696832 >>723697542 >>723698560
>>723696206
Naah.
Anonymous No.723696779 [Report] >>723698923
>>723650026 (OP)
I like to map and puzzles.
What game lets me map.
Anonymous No.723696832 [Report] >>723696914 >>723696992 >>723698005
>>723696697
>lvl4 to lvl5
...who designed this
Anonymous No.723696835 [Report]
>>723652401
>breaks free of head bind right before you kill him
have fun doing it all again and still not getting the drop.
Anonymous No.723696878 [Report]
>>723652906
Make bosses hit fucking HARD so you have to debuff them to survive their turns.
Anonymous No.723696914 [Report]
>>723696832
EO is chock full of stuff like that
Anonymous No.723696992 [Report]
>>723696832
that's not even one of the bad ones. you should see the skills that get worse at higher ranks from earlier games.
Anonymous No.723697158 [Report]
>>723652906
Just make them mandatory and balance around them, tons of games already do this. Experience Inc is a great example where their entire thing is basically a buff/debuff arms race battle system, but other games like Digimon Story and Megaten games also make them the barrier for entry that you need to maintain. Mary Skelter is another example with it's classes that are objectively weaker overall, but provide really good support and interact with mechanics that others can't really like the Jail Roulette (wheel of chance that either hurts or helps).
Anonymous No.723697542 [Report]
>>723696697
This is the one thing I hate about eo.
Anonymous No.723698005 [Report] >>723698278
>>723696832
fear not the man who has practiced 10000 kicks once but fear the one who has practiced one kick 10000 times
Anonymous No.723698278 [Report]
>>723698005
>fear not (1%) the man who has levelled 5 skills once but fear (75%) the one who has levelled 1 skill 5 times
One fucking job
Anonymous No.723698560 [Report] >>723698802
>>723696697
But seriously, what is the defense for this? This is like broken unplayable game levels of bad design. Unless maybe LUC has a significant boost to all the levels or something a player will just rightfully assume that skill is completely useless and possibly others like it, then never use them again.
Anonymous No.723698702 [Report]
>>723652906
>scan
>see what they are immune to
please
anything else is a contrived mess that either makes debuffs smt strong or FF useless
Anonymous No.723698740 [Report] >>723699185
>>723695816
Is that Grimrock 2? For some reason I can't place it.
Anonymous No.723698791 [Report]
>>723650026 (OP)
>>723650026 (OP)
What order should I play etrian odyssey, dark spire, and strange journey?
Anonymous No.723698802 [Report]
>>723698560
I don't think anyone would willingly defend EO2's design. Just look at how they designed a skill that gets stronger when your HP is lower. And this is in the same game where another move exists with a similar function but is infinitely better.
Anonymous No.723698819 [Report]
>>723657439
Behead those who insult the witch
Anonymous No.723698923 [Report] >>723699794
>>723696779
Bard's Tale and the Grimrock games
Anonymous No.723699185 [Report] >>723699586
>>723698740
Dawn of the Ashen Queen, I have no clue if it's good.
Anonymous No.723699296 [Report]
>>723650026 (OP)
I've been working thru Bard's Tale most recently.
Anonymous No.723699449 [Report]
I beat brandish on psp and loved it. Anything similar?
Anonymous No.723699529 [Report]
>>723652906
your homework is to do a full playthrough of all guild wars campaigns, preferably as either a mesmer or necromancer
then just figure out how to adapt the strengths of that system into a turn-based game
Anonymous No.723699586 [Report]
>>723699185
Ooh, I'll check it out!
Anonymous No.723699616 [Report]
>>723657854
>ex was built like this
>somehow became obese years later
We broke up when she got into drugs, instead of staying 80lbs thin, she bloated to a whale, she look like Dr.Eggman now.
What’s a waste
Anonymous No.723699660 [Report]
>>723652906
Games where the boss can remove debuffs (or remove buffs/debuffs from everyone) but uses up valuable attacking turns seems to work best. You'll occasionally run into a boss or general monster that's immune to a status effect when it makes sense - all those lava monsters are immune to the burnt condition - but in general, it works when status effects will or can apply to the boss but the boss can purge those effects in exchange for giving up one of its attacks in a turn.
Anonymous No.723699794 [Report]
>>723698923
thanks broski.
Anonymous No.723699817 [Report]
>>723652906
Darkest Dungeon did it fine. You can see resists and boss gets a debuff immunity for a while after it expires.
Anonymous No.723700002 [Report] >>723701390
>>723672042
>but combat itself is mostly mashing attack
because most of the strategy goes into managing passives. and the tank coven should always (not always) defend. also you manage reinforce power ups and item uses according to enemy tells. theres a lot going on but but it's simple because it's "autobattle mash attack"
Anonymous No.723700721 [Report]
>>723693659
A ronin with the skill that removes low level random encounters is pretty much mandatory if you want to finish the game
Anonymous No.723700924 [Report] >>723701312
>>723663283
>>>barely any dungeon crawlers actually use just set characters
And thats a good thing!
Anonymous No.723700967 [Report] >>723701197
>>723665279
Bunny Black
Evening Starter
Anonymous No.723701021 [Report]
>>723660732
Time to get into older stuff or test things not using the grid system. Wizardry and Might and Magic for party based dungeon crawling. Ultima Underwold for pure 3D dugeon crawling without grid based system.

Ir just Dark Spire if you haven't which was made by Atlus too. Or Shin Megami strange journey which are pretty close to the EO maze structure but with the Megaten system.
Anonymous No.723701197 [Report] >>723701335
>>723700967
>bunny black
When will the scatfags jump off a bridge
Anonymous No.723701225 [Report]
>>723688030
Make sure to work on your damage formulas to make back row damage reduction matter
I've played so many shitty DRPGs where both front row and back row characters take the same damage and the enemy aggro formula is either completely random or weighted in such a way that a back row character will get hit 90% of the time
Anonymous No.723701312 [Report]
>>723700924
I cannot think of even one single thing that would make generics a better alternative to having characters assuming the level of customisation is the same.
Anonymous No.723701335 [Report]
>>723701197
You’re thinking of starless
Anonymous No.723701376 [Report]
>>723695816
The Quest
Anonymous No.723701390 [Report]
>>723700002
Even on nightmare difficulty, even when accidentally stumbling into an extremely high level area early, I never needed a strategy beyond having my dozen mages use donum while the tank party passively absorbs any enemy attacks should they miraculously survive