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Thread 723786265

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Anonymous No.723786265 [Report] >>723787889 >>723788041 >>723788059 >>723788797 >>723789489 >>723789892
Now that the dust has settled
was World of Wacraft always a god awful piece of garbage catering to the lowest form of intelligences in society?
Anonymous No.723786309 [Report] >>723789434
what do I need to buy so a guild will take me to naxxramas?
Anonymous No.723786419 [Report]
Short answer: Yes.
Long answer: YEEEEEEEEEEEEEEEEEEEEEES.

YWNPlay vanilla WoW leveling up at the crossroads with college aged white males. Enjoy your third world MMO experience in silence, zoom-filth.
Anonymous No.723787889 [Report]
>>723786265 (OP)
>was World of Wacraft always a god awful piece of garbage catering to the lowest form of intelligences in society?
Yes.
t. I was there, back in 2005. Tried the 2-week free trial, dropped it a few hours in.

Absolutely disappointing, static grindan slop, coming from the original Warcraft trilogy.
Anonymous No.723788041 [Report]
>>723786265 (OP)
It was a game made in 2004.
Good for thar rime but shit past 2010.
Anonymous No.723788059 [Report]
>>723786265 (OP)

I remember playing "new" classic. Me and my roomates played so much we became completely pale. I remember going to bed and the sound of the nearby river literally turned into audio from the game. I kid you not, it was all the motif and feedback audio in the game going off all the time in the brain, instead of hearing the river running. Technically a hallucination?

It was actual brainrot.
Anonymous No.723788741 [Report]
whenever i see gameplay of this shit i have no clue whats going on, hits dont feel like they have an impact and do they really need everything thats in the HUD? geez
Anonymous No.723788797 [Report]
>>723786265 (OP)
yes but it had soul
Anonymous No.723789434 [Report]
>>723786309
Buy gold and ask guild leader.
Anonymous No.723789489 [Report]
>>723786265 (OP)
Didn't some wowfag made it to Wall Street ? or is it some urban legend ?
Anonymous No.723789892 [Report]
>>723786265 (OP)
Yes.
Good
>it was warcraft game after WC3
>internet was a novelty
>being able to play with dozens of other people was a novelty
>big seamless world with almost no loading screens
>character control and interactions were smooth and responsive compared to most multiplayer games back then
>cool as fuck visual style and designs
Bad
>static world without any reactivity
>nonexistent RPG elements outside of levels and gearing
>despite having big world everything boiled down to instanced content
>strictly vertical progression created a base for stats inflation and streamlining