>>724029126
training mode is a tool for finding solutions to problems
if you haven't encountered a problem yet, what exactly are you trying to solve? you need to play games, find some shit you are struggling with, and not just a once-of but actually finding problems, be they holes in your gameplan, specific situations, certain moves, or even nebulous scenarios, and THEN you go into training mode to find a solution to them problems.
even then, most of your should still be playing against people, its a great to go into training mode for 10min and figure out a few things that might work, but you need to go into a game and actually try out if they do work.
there only exception to this is if you are playing some giga combo heavy vortex character, where after playing them beyond the beginner level you just need to be able to execute a couple of setplay scenarios for them to be a functional/viable character and you need to spend time drilling them in training mode, often times the giga combo focused characters have a gorillion different scenarios you can drill and your capabilities with them is determined by how much time you spend in training mode, but just like.... don't play them characters? hardly anyone does for that exact reason, even characters with some setplay core to their functionality is only like.... a few minutes in training mode to learn it and then u can go right back into matches, its just the giga autist characters that require grinding training mode.
just play people, you can completely avoid training mode if you want. its like in a moba where yeah you can try to figure out some scenarios in custom lobbies, you can watch your replays and try to get better, but most people don't and they are perfectly fine never doing that, fighting games are exactly the same