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Anonymous No.724179745 [Report] >>724180089 >>724181018 >>724181218 >>724181390 >>724182309 >>724184629 >>724185319 >>724185425 >>724190071 >>724192735 >>724194203 >>724196470 >>724199061 >>724201334 >>724202947 >>724203504 >>724204193 >>724205769 >>724210896 >>724211543 >>724212781 >>724213181 >>724213239 >>724214332 >>724219212 >>724219419
Vtmb2 is a fucking trainwreck. It plays like a really shitty version of dying light with walking sim sequences thrown in. Why is it so goddamn hard for devs to make rpgs? Seriously, if us tards can explain why shit is good, why can’t these fucks make it?
Anonymous No.724180089 [Report]
>>724179745 (OP)
Corpos think this is what the lowest common denominator wants
Anonymous No.724181018 [Report] >>724181218
>>724179745 (OP)
>dying light
That’s actually a decent comparison, it feels like a bad dying light
Anonymous No.724181218 [Report] >>724196619
>>724181018
>>724179745 (OP)
Dying light was straight ass
Anonymous No.724181390 [Report] >>724181448
>>724179745 (OP)
>buys a game from TCR
>literally a walking sim developer
>complains
'tard
Anonymous No.724181448 [Report]
>>724181390
I pirated it thankfully, also you’re not wrong, did say I was a tard
Anonymous No.724182309 [Report]
>>724179745 (OP)
They rely on focus groups
Anonymous No.724184462 [Report] >>724184561 >>724198964
I’ve always wondered why /v/ doesn’t do more fangames
Anonymous No.724184561 [Report] >>724215806
>>724184462
Most of these people are brown, posting from a favella, and don't even play games. Listen to these faggot retards talk about "optimization" some time and realize that most of them couldn't write code if you gave them Commander Data to do it for them.
Anonymous No.724184629 [Report] >>724184898
>>724179745 (OP)
Why didn't Drumpf kick out the woke crowd of devs yet
Anonymous No.724184898 [Report]
>>724184629
Because these devs are euronals
Anonymous No.724185319 [Report] >>724185385 >>724204262
>>724179745 (OP)
>Why is it so goddamn hard for devs to make rpgs?
What makes you think The Chinese Room were interested in making a conventional RPG? They've always had a particular way of doing things.
>It plays like a really shitty version of dying light
Mechanically, it's more similar to Dead Island 2 with its numen powers.
https://deadisland.fandom.com/wiki/Numen
Anonymous No.724185385 [Report]
>>724185319
That’s fine but then why not be upfront and honest saying, hey this will NOT be much like the first game
Anonymous No.724185425 [Report] >>724185590
>>724179745 (OP)
>Vtmb2 is a fucking trainwreck.
just like the IP overall then
Anonymous No.724185590 [Report] >>724219165
>>724185425
Because of paradox
Anonymous No.724187297 [Report] >>724188417 >>724191039
Nobody on 4chan could ever make a competent game and shitty VNs do not count
Anonymous No.724188417 [Report] >>724189726 >>724190092
>>724187297
The game flopped, cry and act like a passive aggressive faggot elsewhere.
Anonymous No.724189726 [Report] >>724190785
>>724188417
No shit sherlock, but then why don’t anons make better games?
Anonymous No.724190071 [Report]
>>724179745 (OP)
>~12 hour game
>~6 hours as Phyre
>~6 hours as Fabien
>DLC with ~3 hours as Benny
>DLC with ~3 hours as Ysabella
>Playing as your protagonist unironically has less content than playing as other characters
What did they mean by this?
Anonymous No.724190092 [Report] >>724190708 >>724199742
>>724188417
It has likely sold about 500 thousand copies so far. It will only flop if the upcoming patches fail to keep momentum going.
Anonymous No.724190708 [Report] >>724190912
>>724190092
>It has likely sold about 500 thousand copies
And with refunds that's not even breaking even, fuck off and stop coping.
Anonymous No.724190785 [Report] >>724191381
>>724189726
Why don't you slit your wrists and stop trying to do damage control for this trash.
Anonymous No.724190912 [Report] >>724191386
>>724190708
Who said anything about breaking even? Paradox's MO is to keep sales going with free updates and then paid DLC.
Anonymous No.724191039 [Report]
>>724187297
Uhmm AKHTUALLY, Notch made it
Anonymous No.724191138 [Report] >>724211368
It's weird that anyone had any hope of this being even decent with all the delay and disappointing (to say the least) updates when they did provide info
Anonymous No.724191381 [Report] >>724191559
>>724190785
Fuck off nigger, i’m asking why anons don’t bother to make our own indie shit and stop relying on tards to make shit we like
Anonymous No.724191386 [Report] >>724193104
>>724190912
Yeah this isn't going to turn anything close to a profit for them and they have already said they are done with it.
Anonymous No.724191559 [Report] >>724191652
>>724191381
No you are crying to cope with the fact that the game you were paid to suck off flopped and now you have to cry that people are shitting on it for being garbage. Fuck off to r/VtMB while you still have your job.
Anonymous No.724191652 [Report] >>724191950
>>724191559
I didn’t like it at all, it’s not even an rpg and half the game is a shit walking sim. Nigger
Anonymous No.724191950 [Report]
>>724191652
I never said you liked it, just that you were paid to suck it off. But keep pretending to be illiterate and getting mad, faggot
Anonymous No.724192735 [Report]
>>724179745 (OP)
Dying light also sucks
Anonymous No.724193104 [Report] >>724193213 >>724193287
>>724191386
But they're not done. They have two story DLCs coming in 2026 and are preparing "post release plans" currently. So yea, expect a roadmap in a week or two.
Anonymous No.724193213 [Report]
>>724193104
>They have two story DLCs coming in 2026
Where again, you don't even play as the fucking protagonist. Unbelievable. They're so fucking retarded.
Anonymous No.724193287 [Report] >>724199429
>>724193104
They are, no one wants to play more of this trash.
Anonymous No.724194082 [Report] >>724194360
Why do people get so mad when you take a game and make a sequel that goes in a bold new direction with none of the things you liked about the first game?
Anonymous No.724194203 [Report]
>>724179745 (OP)
>Why can't these fucks make it
>Paradox boomer execs have 0 idea what makes a good RPG
>TCR has never made a good game on it's own merits
>Paradox just wanted something cheap and fast to push past their financial and cultural obligations as opposed to cancelling entirely and then getting memed on
It could be like Ubisoft instead where they say they're "making" Beyond Good and Evil 2 but in actuality it's in the same development hell as Bloodlines 2
Anonymous No.724194360 [Report]
>>724194082
that bold new direction being the toilet
Anonymous No.724196367 [Report] >>724196586 >>724206368 >>724213637
This kills the shill
Anonymous No.724196470 [Report] >>724196687 >>724204615
>>724179745 (OP)
>VTMB2
Should've been called Swansong 2. Because that's what it is - it's a VN, with some dogshit combat thrown in every now and again.
That being said though, it does get the vibe of VTM right, it's just isn't an RPG, despite being marketed as such.
Also, ngl I chuckled that the main driving force of the plot was a cute nerdy witch cucking (you) with a literal ugly bastard.
Anonymous No.724196571 [Report]
I love the soundtrack so much.
https://music.youtube.com/watch?v=G4sTBmdjDn8&si=lxej7CbZHBfnu5bW&feature=xapp_share
https://music.youtube.com/watch?v=_Gk7t7ap7k8&si=lLdGpkrAgIe53Vx1&feature=xapp_share
https://music.youtube.com/watch?v=xMTKJpkSGKE&si=MCUqJF58avxa2BbQ&feature=xapp_share
Anonymous No.724196586 [Report] >>724196826
>>724196367
>they were ants the whole time
Anonymous No.724196619 [Report]
>>724181218
Then this shit is gay ass
Anonymous No.724196687 [Report] >>724197113
>>724196470
It's the opposite. They made an action game and then shoehorned in walking sim detective sections very late in development.
Anonymous No.724196826 [Report] >>724196997 >>724197163 >>724206513
>>724196586
Anonymous No.724196997 [Report] >>724197265 >>724198629
>>724196826
Seems fine to me. That's more than enough copies sold for Paradox to justify further development, beyond the contractually obligated DLCs. You guys are all talking like it's a mega-bomb like the first game.
Anonymous No.724197113 [Report] >>724197498 >>724197801
>>724196687
>It's the opposite.
Bullshit. The action is so barebones and boring I refuse to believe it was anything but an afterthought. Nobody creates an "action game" by just having rooms with wave after wave of enemies running at you.
The story sections, on the other hand, are much more fleshed out and actually decently interesting.
Anonymous No.724197163 [Report]
>>724196826
I'm interested in the downward curve. The closest contemporary is RoboCop: Rogue City.
Anonymous No.724197265 [Report] >>724197801
>>724196997
good joke
Anonymous No.724197498 [Report] >>724197958 >>724198578 >>724198676 >>724198813 >>724198982 >>724204615
>>724197113
>The action is so barebones and boring I refuse to believe it was anything but an afterthought.
It was a huge focus of development, with Jeremy Hicks (Crysis Warhead, Crysis 2, Alien Isolation) being bought in to oversee the core game design. It has a very in depth combat system with 30 clan abilities, punching, kicking, parrying, all that stuff. Probably the most complex first person melee combat system of its kind.
>Nobody creates an "action game" by just having rooms with wave after wave of enemies running at you.
They do, though. It has that Doom 2016-style locked door combat where you're placed in a space and have to run around, crowd control, do vampire glory kills, etc. And of course you have TK so you can throw objects, fire guns, etc. That was very much the game's original vision. Now of course they always took story seriously, but the focus of the game was very much on the gameplay.

There is a slight failure in that the game neglects to mention that it has mechanics like parrying, directional kicking, drop kicking, that sort of thing. You're presumably expected to just figure it out by reading the codex. But this leads some people to assume that the combat system is just punch, and stronger punch.
Anonymous No.724197801 [Report] >>724197983 >>724198629
>>724197113
>>724197265
The original Bloodlines sold 72,000 copies in the first few months of release. It was a catastrophic failure, which is a major reason why Activision were not interested in funding more patches for it.
Anonymous No.724197958 [Report]
>>724197498
>>Nobody creates an "action game" by just having rooms with wave after wave of enemies running at you.
How are games like Devil May Cry designed, then? What's their core design idea, if not waves of enemies running at you?
Anonymous No.724197983 [Report] >>724198320
>>724197801
that's nice but this is a sequel to bloodlines which became a beloved series after the launch.
Anonymous No.724198320 [Report] >>724198601
>>724197983
Which is why it has sold a lot better than Bloodlines.
Anonymous No.724198516 [Report]
I liked it, but barely. 6/10. I feel like I could have made a better game with the same resources.
Anonymous No.724198578 [Report] >>724199114
>>724197498
>in-depth
What fucking depth lmao? 90% of the time you just get swarmed by enemies mindlessly charging at you. The only thing changes if you increase the difficulty is the damage and amount of HP they have.
The other 10% are the "stealth" sections.
> It has a very in depth combat system with 30 clan abilities, punching, kicking, parrying, all that stuff
Pretty sure you cannot unlock every ability even if you grind out every "sidequest", not to mention you can only use 4 at a time.
Also, since all abilities are one-time use and need a lot of blood to recharge afterwards, that means 90% of the time you are limited to punch, strong punch and TK.
Anonymous No.724198601 [Report]
>>724198320
you've got a bright future in stand-up
Anonymous No.724198629 [Report]
>>724196997
>>724197801
Its not, stop coping
>The original Bloodlines sold 72,000 copies
In 2004, the market is not the same, fuck off and stop coping. It flopped.
Anonymous No.724198676 [Report] >>724199172
>>724197498
I found the combat really gay, especially against swarms of unborn. The parry hardly works on anything, everyone just does too much stun locks and that kind of garbage so when you get three or four at once it's bullshit. You basically need the time slow ability just to have a chance in the sewers.
Anonymous No.724198813 [Report]
>>724197498
Why did I think the shilling campaign would stop on release? You're so fucking transparent. Name-dropping a literal who and then meekly admitting a failure point isn't covering your ass. Your game fucking sucks. You failed.
Anonymous No.724198964 [Report] >>724215293
>>724184462
It's an entire fuck load of work to make something good, and at any point in time the suits that hold the IP for whatever fan game you're making can lawfare you to death even if you aren't taking any money for the project. The absolute last thing a AAAAAAA slop producer needs is it's billion dollar budget game with a 35000 dev team getting BTFO'd by a fangame made for free by 3 people in their spare time. Daily reminder that the best jojo's bizarre adventure game ever was made by a Japanese housewife in her spare time
Anonymous No.724198982 [Report] >>724199318
>>724197498
>But this leads some people to assume that the combat system is just punch, and stronger punch.
That's all it is. You can't block, most things can't be parried, and all those kicks are is a visual variant on 'stronger punch'. There are fifty rooftop shootouts between here and the Glacier and you're expected to fully empty your blood to finish each other.
Anonymous No.724199061 [Report] >>724214115
>>724179745 (OP)
The quest design in particular is depressing.
Theres nothing more sad than arriving at a quest location and seeing the same 3 types of enemies surrounding the building, knowing you will have to brawl for the 14769th time, just to talk with the most soulless NPC ever written, and then repeat the same loop at the following quest.

Did any of the fuckers played VTMB1? Did anyone knew how awesome and interesting their quest were?
> trying to get a bomb from a drug dealer on the beach
> an spooky quest in an old hotel (just because a hot vampire chick told you to)
> getting in the basement of a serial killer
> getting a snuff film for a pervert
> killing waves of zombies on a cemetery
And so much more...most of them with multiple ways to solve them
Anonymous No.724199114 [Report] >>724199260 >>724199262 >>724199884 >>724204835
>>724198578
>Also, since all abilities are one-time use and need a lot of blood to recharge afterwards, that means 90% of the time you are limited to punch, strong punch and TK.
Again, the game has several different types of kick, and a parrying mechanic. As well as the ability to steal enemy weapons.
Anonymous No.724199172 [Report] >>724199338
>>724198676
>The parry hardly works on anything
They need to make kick a dedicated button and make it so that parrying doesn't require pressing forward because it just feels needlessly complex.
Anonymous No.724199260 [Report]
>>724199114
Again.
>since all abilities are one-time use and need a lot of blood to recharge afterwards, that means 90% of the time you are limited to punch, strong punch and TK.
Anonymous No.724199262 [Report]
>>724199114
>As well as the ability to steal enemy weapons
Out of their hands, or only after they're dead, and only as a temporary one-room power up that is itself only useful against a single other opponent?
Anonymous No.724199318 [Report] >>724199458
>>724198982
>and all those kicks are is a visual variant on 'stronger punch'.
They're super effective for crowd control. People who don't know how to kick get swarmed by groups of enemies. A few sweep kicks will knock them back.
>most things can't be parried
A lot can be, though. Including boss attacks.
Anonymous No.724199326 [Report]
rik schaffers music was instantly recognisable and i got a little tingly when i heard it
Anonymous No.724199338 [Report] >>724199531
>>724199172
why would they do that when they can just pay some shitskins 5 cents an hour to screech everything is ok you are bloody basterd stop complain
Anonymous No.724199429 [Report]
>>724193287
Seething
Anonymous No.724199458 [Report] >>724199679 >>724199767
>>724199318
You can't kick when swarmed because you're stun locked in a corner. And the parry basically doesn't work, it's another game infected by fromfag souls disease where they think the object is to make things as pointlessly gay as possible, you have a 0.25 second window to dodge into somebody instead of hitting a block button, and you're still getting hit while that happens.

You know how I knew this game was fucked? M doesn't open the map, you have to hit escape.
Anonymous No.724199473 [Report] >>724199597
i have found 2 positive things about the game: the city looks nice, trying to figure out the story is fun.
Anonymous No.724199531 [Report] >>724199672
>>724199338
Because they care about their game and want their fans to be happy. They're working on addressing feedback as quickly as they reasonably can. (I think that frankly they should have been making these changes six months ago, though, because some of these limitations were noted a long time ago. The Glass Door for the studio claims the studio is run by "Arrogant, egotistical men in leadership roles", which probably explains some of the tone-deaf design choices.
Anonymous No.724199597 [Report]
>>724199473
The city does look nice, I wish nvidia would add path tracing for them, the chinatown area in particular would look great.
Anonymous No.724199672 [Report]
>>724199531
lmao thanks for the reply chatgpt
Anonymous No.724199679 [Report]
>>724199458
>M doesn't open the map,
Unforgivable.
Anonymous No.724199742 [Report] >>724199880
>>724190092
>It has likely sold about 500 thousand copies so far.
Anonymous No.724199767 [Report] >>724199905 >>724199957 >>724204701
>>724199458
>You can't kick when swarmed because you're stun locked in a corner.
You literally press dodge and attack at the same time. You use the kick to avoid getting stun locked to begin with. (However, I do agree that they should mitigate stun locking a bit.)
>And the parry basically doesn't work, it's another game infected by fromfag souls disease where they think the object is to make things as pointlessly gay as possible, you have a 0.25 second window to dodge into somebody instead of hitting a block button, and you're still getting hit while that happens.
I think it's inspired by Metal Gear Rising. But yea, they should strip out the pointless extra steps. Add a block button and reward you for hitting it with the right timing. Make it so that some clans like Brujah are inherently better at blocking.

The controls need a revamp. Hopefully they get one.
Anonymous No.724199880 [Report]
>>724199742
500 thousand is a pretty likely figure given PC and consoles.
Anonymous No.724199884 [Report] >>724200136
>>724199114
>Again, the game has several different types of kick, and a parrying mechanic
That you never have any time to use because you get bumrushed by ghouls running at the speed of sound.
>As well as the ability to steal enemy weapons.
You mean "pick their weapons up from the floor when they're dead". Which is ok, I guess, except all of them are one time use and using weapons means you can never get any blood to use your skills.
Anonymous No.724199905 [Report]
>>724199767
Your salary is too high.
Anonymous No.724199957 [Report]
>>724199767
The controls do need some work.
Anonymous No.724200136 [Report] >>724200374 >>724205025
>>724199884
>You mean "pick their weapons up from the floor when they're dead".
No, Brujah taunt will make them drop them. Use taunt, slow down time, snatch it out of the air.

Also, you can slow down time by pressing right mouse button. I'm a bit confused about how people get so frantically rushed by enemies when everyone is moving in slow motion.
Anonymous No.724200374 [Report] >>724200736
>>724200136
>brujah taunt
What if I want to play a non-dogshit clan and don't feel like doing a billion fetch quests to unlock non-clan abilities or don't want to replace my clan skill because its more useful?
>how people get so frantically rushed by enemies when everyone is moving in slow motion.
Because so does your character, retard. This isn't Max Payne (unless you take the time slow ability, but even that lasts for a grand total of 3 seconds).
Anonymous No.724200736 [Report] >>724200962 >>724201117
>>724200374
Well, another thing they should do is let you assign any skill to each of the four slots to give you more build flexibility.
Anonymous No.724200962 [Report] >>724201117
>>724200736
What they should do (or, rather, should have done from the beginning), is have a unified blood bar like in the first game and give all abilities varying costs, so you can actually use them more than once per 2 fights without spamming potions. Also, increase active ability slots to like 8.
Anonymous No.724201117 [Report]
>>724200736
>>724200962
The slots don't even make sense, with Ventrue getting 'Possession' as their movement skill. If you combine this with the Toreador capstone you have basically limitless possessions in every fight where you can hide for a few seconds, which trivializes everything. The Tremere tier 4 is also clearly better than anything else.
Anonymous No.724201334 [Report] >>724201406
>>724179745 (OP)
It's more Paradox's fault than TCR's. If they had hired a real dev studio and given them a decent budget the game would have been fine and probably would have come out a year ago. But they cheaped out and this is the result.
Anonymous No.724201406 [Report] >>724202341 >>724202769 >>724203097 >>724203307
>>724201334
Paradox isn't blameless, but people act like TCR made the game in three months, when it was actually three years. They had the time to just start over, and this is what they ended up with. It isn't like they tried to make an RPG and failed because that isn't their thing, they didn't even try.
Anonymous No.724202341 [Report] >>724202769 >>724203640
>>724201406
I don't think TCR could have done better if they wanted to. They just weren't the right studio for a project like this. They deserve some blame for taking on a project they weren't competent to handle, but it was ultimately Paradox's responsibility to select a competent developer. Which they didn't do because they didn't want to pay for one.
Anonymous No.724202769 [Report]
>>724201406
>>724202341
Definitely both sides at fault, Sumo, Paradox, and TCR all knew that TCR has never made a real RPG, but also Paradox had a specific vision that TCR followed through with rather reliably apparently. So not only did Paradox have shit taste, but TCR was never actually competent, and Paradox should have put more effort vetting for someone to milk Bloodlines 2 rather than jumping on a PC port company like HSL
Anonymous No.724202947 [Report] >>724203024
>>724179745 (OP)
>https://music.youtube.com/watch?v=G4sTBmdjDn8&si=lxej7CbZHBfnu5bW&feature=xapp_share
IS OUR WORK NOT SUBLIME?
Anonymous No.724203024 [Report] >>724203206
>>724202947
>&si
you just doxxed yourself
Anonymous No.724203097 [Report]
>>724201406
>when it was actually three years.
Closer to 5, actually. They delayed it by a year to add the Fabien sequences.
Anonymous No.724203206 [Report] >>724203290
>>724203024
Nah, SI just tells youtube when a link was shared.
Anonymous No.724203290 [Report]
>>724203206
SI = Second Inquisition, lick
Anonymous No.724203307 [Report]
>>724201406
Look at the kind of games TCR makes.
What we got is about what could have been expected. The game isn't a good successor to VTMB nor an RPG but it's not a low-effort game for TCR.
Anonymous No.724203338 [Report] >>724203421 >>724203476 >>724204741 >>724205537
Why is every single inanimate object in this game a fucking fag? Every last one of them is like "Oh detective, your questions make me blush. Come rough me up when you have the time. I'm a table." with the gayest voice ever. Everything with the same reddit millennial writing style and retarded quips as the rest of the game too.
Anonymous No.724203421 [Report]
>>724203338
Part of it because they're all being voiced by the same guy and same mind, part of it because you've spent too much time here and have become a gay retard.
Anonymous No.724203476 [Report]
>>724203338
Fabien is maybe possibly gay for Gideon. So all his imaginary friends reflect that.
Anonymous No.724203504 [Report] >>724203575 >>724203658 >>724218124
>>724179745 (OP)
>why isnt this 55 people team make a game like Rockstar
you fucking retard
its a good game for a AA
Anonymous No.724203567 [Report]
I skimmed through the credits and holy shit a lot of Sumo Digital people worked on this.
Anonymous No.724203575 [Report]
>>724203504
bix nood mahfacka saar
Anonymous No.724203640 [Report] >>724204621
>>724202341
Only a studio like CDPR could have done a Bloodlines 2 justice. And it's not like such studios are not busy with their own projects.

It was a dumb idea to make a Bloodlines 2 in the first place. If I am in charge at Paradox I would have told Harebrained Schemes to make an isometric VTM game and that would have been easy money.
Anonymous No.724203658 [Report] >>724208967
>>724203504
Why couldn't the team of 55 people make a game as good as the 21 year old game they piggy backed off the popularity that was only made by a crew half that size on an incomplete beta build of a game engine?
Anonymous No.724204193 [Report]
>>724179745 (OP)
>really shitty version of dying light
Im the anon who has been comparing the two before, mentioned the contrast of The Beast vs VTMB2, i beat the game today and i have managed to only land TWO dropkicks in the entire game
Im not touching this game ever again holy fuck, this has no replayability whatsoever
Anonymous No.724204262 [Report] >>724205532
>>724185319
Nah, Dead Island 2 has a focus on limb targeting, this game is literally just
>punch punch dodge use powers feed (WHO THOUGHT IT WAS A GOOD IDEA TO LET ENEMIES ATTACK YOU WHILE FEEDING?)
Anonymous No.724204615 [Report] >>724206104
>>724196470
>gets the vibe of VTM right
No, it gets V5 VTM right
But just like V5, it has no edge

>>724197498
The shilling is extremely obvious
>very indepth combat, probably the best of its kind
You have to be doing this for free because youre REALLY bad at your job
Dying Light The Beast released a couple of weeks ago and it blows VTMB2 out of the water
Anonymous No.724204621 [Report]
>>724203640
I think Paradox's strategy was for Bloodlines 2 to be the vanguard of the WoD brand, and once it revived interest in the IP among the general public they would then follow up with a bunch of low-to-medium budget WoD games in various genres. From there they could play it by ear and decide where to take things, figure out which projects deserved bigger budgets, etc. Bloodlines 2 being such a trainwreck, both before and after release, derailed that plan though.
Anonymous No.724204681 [Report] >>724204995
Realistically what would it would cost to license WoD from Paradox? How do you even go about it?
Anonymous No.724204701 [Report]
>>724199767
>inspired by metal gear rising
I want to kill you
Anonymous No.724204741 [Report] >>724204864 >>724208808
>>724203338
Fabian is a homo and so was the writer
Anonymous No.724204835 [Report]
>>724199114
>several different types of kick
Theres only one
>but the knee
Thats not a kick, its a knee strike
Eat shit, shills dont even play their own games
Anonymous No.724204864 [Report] >>724205126 >>724205423
>>724204741
There's a worse possibility. He could be written by some fujoshi.
Anonymous No.724204995 [Report]
>>724204681
No idea, but if they're smart they will just shelve WoD for a decade
Anonymous No.724205025 [Report] >>724205207
>>724200136
>everyone
Bullshit, it costs two pips and unless you use a potion youre gonna get bumrushed again by the time you feed twice
The only effective usage of celerity is to run away when hurt to feed or damage a heavy until theyre half health and using it to feed on them and get two blood pips at once, allowing you to get a free refresh of your celerity
What you just said was a needless waste of blood economy and leaves you fucked in any non open world fight
Anonymous No.724205126 [Report] >>724206068
>>724204864
why cant anime fags speak english
Anonymous No.724205207 [Report] >>724206175
>>724205025
nta but some of these problems are alleviated by clan choice which is why people are having different experiences I think, Toreador get free recharges on their celerity and tremere get free blood pips on every feed
Anonymous No.724205423 [Report]
>>724204864
After seeing the dev team this is very likely what happened
Anonymous No.724205532 [Report] >>724205658
>>724204262
You'd be too OP if you were invincible during feeding.
Anonymous No.724205537 [Report]
>>724203338
Because its Fabien doing a silly female voice for all the objects he flirts with
Theres only two times where it isnt voiced by Fabien and its Gideon's grave and Nomad's coffin
Anonymous No.724205658 [Report] >>724205834 >>724220614
>>724205532
Stygian Shroud and the tier 4 Toreador power allow you to do that
But most people dont play LaSombra and im not going to bother grinding resonance to get the damn capstone perk
Anonymous No.724205769 [Report]
>>724179745 (OP)
Wow just like anyone with a brain said it was going to be

The entire industry has been taken over by soulless greedy fucks and talentless woke retards

There is no real creativity
No real talent
No real skill
No real vision

Its gone, all gone
Anonymous No.724205821 [Report] >>724205979 >>724206782 >>724206881 >>724206940
Why is the voice acting so bad?
Anonymous No.724205834 [Report]
>>724205658
>Stygian Shroud
only works on mortals, and far as I can tell virtually nobody is, ghouls have been able to attack me no problem
Anonymous No.724205979 [Report]
>>724205821
seemed fine to me
Anonymous No.724206068 [Report]
>>724205126
Fag hag doesn't convey the degree of fetishization and obsession exhibited by fujos. The vocabulary hasn't yet caught up with the forms of female insanity that only rose to prominence in the last few decades.
Anonymous No.724206104 [Report] >>724218992
>>724204615
>No, it gets V5 VTM right
I have not played or read anything on V5 VTM, but I do think VTMB2 does make a good effort of updating the feel of the setting for 2020s - can't be stuck in the 90s and 00s nights forever.
inb4
>but muh faggots
It's a setting where the most basic act you do as a player - feeding - has massive sexual undertones. Wtf did you expect.
Anonymous No.724206175 [Report]
>>724205207
I finished the game as Tremere and that perk doesn't do much at all, unless celerity is the only ability you use, the the second recharge is random.
Anonymous No.724206368 [Report]
>>724196367
No.... no... still can't see it....
Anonymous No.724206513 [Report]
>>724196826
>data by steamdb
lmao
Anonymous No.724206683 [Report] >>724206813 >>724207350
> The Nomad, a 300+ yo elder (who, by definition of being a Vampire in WoD, has used, harmed, tortured and killed hundreds, if not thousands, of mortals) encourages a blood doll to quit her addiction (and no, of course I have no option of doing exactly what her previous master was doing to her and hundreds of others)
...I don't even know what to say man
It's like the game is doing anything on its power to make me feel as bored and disengaged as possible.

I'm at the Underground right now, and what started as an interesting museum intro (at least they finally put SOME work in one of their main quests) that appeared to be a monster hunt...ends up as yet another "dungeon" where I just brawl with a bunch of bold heads.
I just want the game to fucking end already...
Anonymous No.724206782 [Report]
>>724205821
Male MC in particular is a war crime. I hope the female one at least tries to do something beyond "sound barely european and as bored as you can"
Anonymous No.724206813 [Report]
>>724206683
>encourages a blood doll to quit her addiction
That was your choice. I fed her to Lou.
Anonymous No.724206881 [Report]
>>724205821
The voice acting seems excellent across the board to me.
Anonymous No.724206940 [Report] >>724207138 >>724208873
>>724205821
Too many fake accents, monotone voices, and echos
Anonymous No.724207138 [Report] >>724208489 >>724208746
>>724206940
>Too many fake accents
I mean, didn't literally every character in 1 have a fake accent? Here, the cast is British but, you know, ethnic.
Anonymous No.724207350 [Report]
>>724206683
I haven't played Bloodlines 2, but one thing I liked about Bloodlines 1 is that you could be a bastard but also go out of your way to be nice to people you liked for whatever reason without it feeling too out of character. Like I always spare Chunk in the final dungeon by scaring him off unless I'm doing a really low humanity run. I have no idea if Bloodlines 2 handles it well, probably not, but I don't see why vampire elders can't operate in a similar fashion and randomly help people they take a shine to.
Anonymous No.724208276 [Report]
Blood... for the blood god?
Anonymous No.724208458 [Report]
at least replace the fade to black sex scenes with the lasombra girl spitting in my mouth
Anonymous No.724208489 [Report] >>724209513
>>724207138
1 had renowned voice actors with tons of experience. The difference is fucking enormous. It helps that the characters in the original game were actually fun, had an immediate hook that was funny or interesting.
Anonymous No.724208571 [Report] >>724212450
i just dont understand how people keep putting such boring UI elements, like this is almost a direct lift from fucking dragon age inquisition
Anonymous No.724208738 [Report] >>724209130 >>724209513
>no sex or hot chicks who crave my vampire dick in vampire game
Anonymous No.724208746 [Report]
>>724207138
>British but, you know, ethnic
That's a good description of male Phyre. Sounds like an assimilated pajeet. I looked it up, actor's name is Tommy Sim'aan. Iraqi, which is very close to paki.
Anonymous No.724208808 [Report]
>>724204741
the Fabien sections are so fucking bad
the guy talking and writing this was definitely a faggot

I CANT STAND IT
Anonymous No.724208873 [Report]
>>724206940
I doubt a woke studio like this would ever fake accents
Anonymous No.724208967 [Report] >>724209289
>>724203658
The game is clearly more advanced than vtmb1
take off your nostalgia glasses
Anonymous No.724209130 [Report] >>724209162
>>724208738
>sex
Vampires (and their victims) canonically get way more pleasure from feeding than sex.
That being said though, there are a few characters you can some kind of sexual interactions with dickless sissies on this board will probably love the lasombra dommy mommy.
Anonymous No.724209162 [Report] >>724209289 >>724209532 >>724209756
>>724209130
I fucked the Tremere granny
Anonymous No.724209289 [Report] >>724209992
>>724208967
>more advanced
In what way, besides graphics? There are way less character building options, no real side quests, only 1 map, no ability to use weapons, only 4 skills per class etc

>>724209162
A man of exquisite taste, I see.
Anonymous No.724209513 [Report] >>724209862
>>724208489
>1 had renowned voice actors with tons of experience.
1 had a bunch of American cartoon/game actors. 2 has a bunch of British theatre/TV/radio play actors.
>>724208738
But there is sex.
Anonymous No.724209532 [Report] >>724209748
>>724209162
Tremere Granny genuinely seems the most likeable out of all the romance choices. The Toreador getting pissed off because I asked if she'd like to see the world was baffling.
Anonymous No.724209637 [Report] >>724209948
I genuinely like Fabien. It was an interesting choice to make him a bit of a coward, prone to reckless decisions and poor at handling the other eccentric personalities around him. He's a spaghetti dropper extraordinaire.
Anonymous No.724209643 [Report] >>724213319
Same voice actor as Fabien.
Anonymous No.724209742 [Report]
Fabien is the most Reddit character I have seen in a long time. It broke the game for me. Utter mental torture
Anonymous No.724209748 [Report]
>>724209532
>The Toreador getting pissed off because I asked if she'd like to see the world was baffling.
She's just a generic art hoe. You need to keep telling her how special and "creative" she is (just like IRL).
Anonymous No.724209756 [Report]
>>724209162
https://www.nexusmods.com/vtmbloodlines2/mods/50
Anonymous No.724209862 [Report] >>724210184
>>724209513
>1 had a bunch of American cartoon/game actors
Yes, people who knew how to bring characters to life, and actually sound like characters.
Nix in VtMB2 in particular sounds fucking obnoxious as fuck, annoying and unfunny. No one in 2 is actually fun.
Anonymous No.724209871 [Report] >>724213083
I wasn't convinced there were actual shills for this game (people just love to cause chaos and shitpost/troll) until I saw someone say "the combat is like dark messiah of might and magic but slightly worse" and I think I visibly frothed at the mouth.
Anonymous No.724209948 [Report]
>>724209637
I didn't like the way he was written at first, but I kinda grew to appreciate him more by the time he figured out he's been solving the same case over and over for a century and then again when he sacrificed himself for the MC.
Anonymous No.724209992 [Report] >>724210629
>>724209289
NTA but traversal is a lot better, combat feels like far less of a slog even with more limited options, the boss fights actually feel like boss fights. There's far more character customization than in VTMB1 (Hair-styles, more than four outfits, eye-colour, make-up). The city is considerably larger than VTMB1's though I'll give you that it feels a lot less soulful than the districts VTMB1 had. I like VTMB1 more but in terms of things like combat I'd much rather go with this game. The Kuei Jin base at the end of 1 was a miserable experience. That being said I feel like their Blood Hunt battle royale game had better modern VTM gameplay than VTMB2 does.
Anonymous No.724210045 [Report] >>724210198 >>724210629 >>724212053 >>724216532
The way I see it, Bloodlines 2 has very good writing, but the game feels oddly thin. There are so many characters in the game where you kinda just wish you could explore a dialogue tree with them. Every single conversation in the game is pretty much hyperfixated on what you are doing right now. It's written like a movie. Wheras I would very much like to be able to go into the Weaver Tower and chat to Safia's research assistants. I would like to be able to go and visit Ryong and simply talk to her.

I feel like the devs overcompensated with their "vampires don't have friends" attitude and it resulted in the interpersonal dynamics being a bit underdeveloped. It is frustrating that you cannot visit Atrium before the big shitshow. Why can't I simply stroll up to the club (I was invited after all) and talk to Ysabella? Talk to the patrons? The game is trimmed down to the bone. Imagine how abrupt Ysabella's content must have been originally. Because the only time you get to have an actual conversation with Safia is when you're Fabien and investigating the murder in the past.

It also bothers me that characters like Dale are dead in the modern day. I do think he was originally meant to be alive. I think that originally he sold you potions that gave you abilities like TK. It's actually very weird that there's no potion vendor in the game. There's no way to restock except by finding them around.
Anonymous No.724210184 [Report]
>>724209862
Nix is that Japanese chick from Torchwood. (The game has so many Doctor Who actors in it.)
https://www.imdb.com/name/nm0605283/
Anonymous No.724210198 [Report]
>>724210045
Agree with everything.
Anonymous No.724210629 [Report] >>724211498
>>724209992
>NTA but traversal is a lot better
I actually agree on that part. It's too bad that the map isn't really conducive to actually using those abilities - because there are so many random enemies scattered on the roofs, you're actually much better off just running on the streets when going somewhere.
>combat feels like far less of a slog even with more limited options, the boss fights actually feel like boss fights
Regular combat encounters still feel like a slog because of how tanky the enemies are on anything above easy and while the boss fights are better, there are like 3 in the whole game.
> The city is considerably larger than VTMB1
I didn't measure it, but I'd say it's smaller than all VTMB1 maps put together, which is valid comparison, since downtown Seattle is the only place you'll ever be in 2
>but in terms of things like combat I'd much rather go with this game.
Honestly, I think I prefer 1. The combat was janky af, sure, but at least leveling up made you noticeably stronger and you could actually use disciplines more than once every 5 minutes and weapons were an option, including ranged. 2 has the foundation of better combat, but it needs like 2 more years of work and expansion.

>>724210045
The game is basically a VN, with superflous combat. The lack of role-playing options compared to 1 is just glaring.
Anonymous No.724210896 [Report] >>724211182
>>724179745 (OP)
Vtmb2 as you know is a recovery project. They had a more ambitious version in the making but Paradox literally didn't know how to manage production at that scale(their in-house games have very small teams making them). Then so many deadlines were being missed and so many elements of what was there being underwhelming and they've decided to downscale the scope, change the studio and make bare minimum serviceable product. It's hard to tell if they'll ever come back to the franchise as the whole saga also coincides with the changes in the structure of the company. Before the development of VTMB started, the CEO and founder, I believe his name was Johan, stepped down and picked up some design role on their strategy games, they've replaced him with some professional managerial woman in a pantsuit, she first started the development and then cut back on the scale. Then the old CEO came back to being executive and I don't think he understands too well that pdx revenue comes from serving the niches in the industry, not making AAA games and failing at it so it's unlikely any other VTMB game will get greenlit.
Anonymous No.724211174 [Report] >>724211280
It sucks our only hope for another good game that isn’t a CYOA is heartless symphony which is also in dev hell
Anonymous No.724211182 [Report]
>>724210896
>not making AAA games and failing at it
They should try not failing.
Anonymous No.724211280 [Report] >>724211404 >>724211646 >>724212889 >>724213721
>>724211174
>cyoa
Somehow this is the closest to an actual sequel to vtmb. Why is this ip so fucked up?
Anonymous No.724211353 [Report] >>724211403
One of the most offensively poorly written games I've played in recent memory. The one thing they had to do at least somewhat well and they couldn't even do that
Anonymous No.724211368 [Report]
>>724191138
I wanted it to be mid I would have bought the game if it had been a genuine, mid attempt

Not something utterly mediocre
Anonymous No.724211403 [Report] >>724211545
>>724211353
you're overdoing it
Anonymous No.724211404 [Report] >>724211473 >>724211504
>>724211280
>668 KB
pretty blurry man
Anonymous No.724211473 [Report]
>>724211404
so are you
Anonymous No.724211498 [Report]
>>724210629
>The game is basically a VN, with superflous combat.
They were to a degree trying to bolt an action game an a walking sim together, to make something that would have a mixture of pacing and hopefully attract both audiences.
Anonymous No.724211504 [Report] >>724211881
>>724211404
Sorry dude, here’s a steam link, but really there’s no images at all. It’s fucking white. Ugh all it needs is some music and some background images

https://store.steampowered.com/app/1290270/Vampire_The_Masquerade__Night_Road/
Anonymous No.724211543 [Report] >>724211662 >>724211716
>>724179745 (OP)
I wish it played a little better. Engine and optimization are not good and being unable to remove motion blur is egregious.
Writing so far is fine, but I'm only 4 hours in.
Anonymous No.724211545 [Report] >>724211626 >>724211706 >>724211890 >>724211963 >>724212080
>>724211403
I'm not. I'd say the character writing is even worse than Obsidian's last few games (Avowed, Outer Worlds, etc) and the main plot is atrocious. I hate resorting to using the word "woke" but it is a game so obviously and clearly designed by 20 year old twitter users that it borders on satirical it's so lacking in subtlety
Anonymous No.724211626 [Report] >>724211712
>>724211545
You can tell how much time you spend here
Anonymous No.724211646 [Report]
>>724211280
I preferred Parliament of Knives personally, both were good though.
Anonymous No.724211662 [Report]
>>724211543
>optimization
Post your cpu-z, gpu-z, etc.
Anonymous No.724211706 [Report] >>724211838
>>724211545
>outer worlds
You know, i agree that outer worlds has some iffy writing but if this game had it’s gameplay i wouldn’t even complain. I haven’t touched 2 yet but i’ve heard from some anons it’s almost like an im sim. Not making vtmb2 an rpg and like a very poor version of dishonored is why it really blows
Anonymous No.724211712 [Report] >>724211827 >>724211858
>>724211626
>criticize game
>"well clearly you're on here 24/7"
What a pedantic faggot
Anonymous No.724211716 [Report] >>724211838
>>724211543
There's an alright mod available that reduces stutter, but it definitely came out the door a bit under-cooked.
Anonymous No.724211827 [Report]
>>724211712
Shallow and pedantic
Anonymous No.724211838 [Report]
>>724211706
I can't say I remember OW1's gameplay that well outside of being a really forgettable fallout-like but I definitely agree that if this had its gameplay maybe I could tolerate it. If VTMB2 had better stealth or any semblance of RPG in it I'm sure I could finish it no problem but the gameplay doesn't even try to be good.

>>724211716
>here's an alright mod available that reduces stutter
Are you talking about that "ultimate engine fix ini tweaks optimization" shit? Those are all placebo mods shit out by the same guys for every UE game. They change a bunch of cvars that do literally nothing.
Anonymous No.724211858 [Report] >>724211965
>>724211712
That isn't what pedantic means. What you're doing isn't honest criticism, it's this weird meme purity spiral that post-2020 anons do now. Just this constant rush to have the most extremely gay take and always needing to overdo it and outdo the last guy. Nothing can be 5/10 here, it's 20/10 or 0/10.
Anonymous No.724211881 [Report]
>>724211504
>Ugh all it needs is some music and some background images
I disagree about images. Some of the newer games have character portraits and EVERYONE looks lamer, gayer, and more brown than I imagined.
Anonymous No.724211890 [Report] >>724212038
>>724211545
>woke
Aside from the estrogen bottle, what exactly about it was "woke"?
Anonymous No.724211963 [Report] >>724212346
>>724211545
Hard disagree on it being worse than Avowed. I actually like some characters in VTMB2. Lou, Granny Tremere and Fabien are all quite charming. William also had one of the best Nos backstories I've seen from this franchise, very sympathetic to have a every-day father torn from his family by the hideous thing he can't avoid becoming. That being said? Prince Ryong is a bit of a living stereotype and Max was perhaps the worst attempt at 'le vulnerable vamp' I've ever seen. Still, a few bad apples haven't soured the writing for me on the broader scale. But that is all subjective.
Anonymous No.724211965 [Report] >>724212164
>>724211858
> What you're doing isn't honest criticism
Yes it is you just don't like or agree with my criticism faggot. I've listed multiple explicit things I think are bad, to what degree I think they're bad, etc
>Nothing can be 5/10 here, it's 20/10 or 0/10.
Oh cry me a river. I never even scored the game or said what my overall opinion on it is, I just commented on the writing. You're doing exactly what you're accusing me of; being a reactionary, overreacting drama queen. I'm having genuine discussion with other people about the game and you just want to cry because I have a strong opinion about it.
Anonymous No.724212038 [Report]
>>724211890
One of the characters is black, and killing them can possibly trigger an ending I don't like. The game also portrays Seattle as some kind of haven of leftist thought.
Anonymous No.724212053 [Report] >>724216532
>>724210045
Yeah, agreed. I think Bloodlines 2's writing is a masterpiece the like we have rarely seen in any video game. It is kinda a bummer that the devs, probably out of genuine desire to help the player and to follow VTM lore, focused more on the external actions of vampires - though there were a lot of internal diegetic scenes too! Honestly, the devs should have relaxed their own high standard for writing. While it makes a masterpiece of a story, sometimes getting the deep themes permeating their works can be difficult.

But that's also a good reason to replay the game!

I'm having a blast. I think with some more patches (and mods) it will become a cult classic.
Anonymous No.724212080 [Report]
>>724211545
>it's so lacking in subtlety
I would never character World of Darkness as subtle.
Anonymous No.724212164 [Report]
>>724211965
>I've listed multiple explicit things
Where? It's just a collection of vague nothings that I've seen, but maybe I've overlooked your detailed and earnest post where you definitely weren't doing /v/'s two minutes hate for the week.
Anonymous No.724212257 [Report]
blast
Anonymous No.724212267 [Report] >>724212312
Can we turn this into a comfy bloodlines1/vtm/owod thread instead of the usual bloodlines 2 hysterics?
Anonymous No.724212312 [Report]
>>724212267
You can try, but comfy can't really exist on /v/, it's an online favela
Anonymous No.724212342 [Report]
I won't get the Ysabella dlc but I might pick up Benny's. It's hilarious how much of an edgy prick he was. Bro literally showed up growling in your face in his first scene.
Anonymous No.724212346 [Report] >>724212501 >>724212571 >>724212924 >>724213246
I enjoyed the game, and I really felt engrossed by the story and the plot narratives, but I'll admit, I enjoyed it because I'm such a faggot for VTM and the WoD setting. It's actually a good interpretation of VTM, and I think Fabien perfectly encapsulates Malkavians and why they are as powerful as they are and how they can conceive and envisage the world around them in a POV. It's great that he isn't just entirely "LE LOLSORANDOM LOONEY BIN!!" like VTMB1 tried to do with Malkavians and it's a sorting of the bullshit with his disciplines, why they talk to themselves, because they can portent concepts with their meshing of all the knowledge they get and deduce.

>>724211963
I actually liked Ryong only because she plays the Ventrue who desperately wants to look badass, but you can clearly smell how much she is out of her element and cannot fill in Campbell's/Lou's shoes.
Anonymous No.724212450 [Report] >>724212510
>>724208571
Modern game UI is a curse. The devs actually believe they are doing good work when they but this garbage out there.
Anonymous No.724212501 [Report]
>>724212346
>I actually liked Ryong only because she plays the Ventrue who desperately wants to look badass, but you can clearly smell how much she is out of her element and cannot fill in Campbell's/Lou's shoes.

That's a fair read. I just didn't find much 'unique' about her, she felt very standard ventrue and I guess I'd have appreciated a little more to define what makes Ryong an individual. Maybe it was just meeting Lou first that unfairly biased me against her.
Anonymous No.724212510 [Report]
>>724212450
What's wrong with it?
Anonymous No.724212540 [Report] >>724212635 >>724212649 >>724212927
inb4 this is actually a good game and /v/ was just being contrarian
Anonymous No.724212571 [Report]
>>724212346
I wish there was an option to keep Ryong alive and let her be prince instead of the old hag.
Anonymous No.724212635 [Report] >>724212783
>>724212540
It's a poorly optimized but enjoyable narrative-led vampire game. If you compare it to VTMB1 (which is fair given that it's a sequel) then it does fall short in delivering the same level of sincere charm in it's world and characterization, but as it's own thing? I've had a lot of fun with it. If they just called it 'Vampire: The Nomad' I don't think anyone would have an issue.
Anonymous No.724212649 [Report] >>724212897
>>724212540
It's definitely not good, but it's overhated here.
Anonymous No.724212781 [Report] >>724212980 >>724213019 >>724213020 >>724213201 >>724213267
>>724179745 (OP)
Makes the quest design more complex when there are branching paths instead of just flavor text. Did this game have any fail states or alternate outcomes for any quests?
Anonymous No.724212783 [Report] >>724213770
>>724212635
>Vampire: The Nomad
It's VTM: Swansong 2
Anonymous No.724212852 [Report] >>724217336
This is all it needed to actually be pretty good
>more alive open world with like cars moving around and stuff
>different skill trees for each clan and some skill checks in dialogue
>not have shit side quests
>not have the lengthy flashback walking

That’s literally it
Anonymous No.724212889 [Report]
>>724211280
great book game but adrian or whoever the fuck that muzzie twink faggot was and his entire storyline was woke shit and so was the world of trumpian facism. stupid lefties lost their fucking minds back in the day
Anonymous No.724212897 [Report] >>724212965
>>724212649
It's hated because it's called Bloodlines 2. That said, a 4/10 game is a 4/10 game. It would have sold jack shit if it wasn't called Bloodlines 2, because it's a shit game.

So you've got two issues here. The fact they called it Bloodlines despite having no RPG mechanics, inventory, good characters, or even half way decent gameplay. And the fact it's a shit game. That's two different issues.
Anonymous No.724212924 [Report] >>724213247
>>724212346
>I actually liked Ryong only because she plays the Ventrue who desperately wants to look badass, but you can clearly smell how much she is out of her element and cannot fill in Campbell's/Lou's shoes.
really? I got the opposite impression. She has a good head on her shoulders. Campbell was a terrible prince as evidenced by the fact that everything is beyond fucked. Absolutely FUBAR. Half his court is Sabbat. The streets are teeming with feral anarchs and thinbloods. It's hilarious how fucked up things are and everyone is kinda just muddling along. So Ryong is out of her element because no one who isn't ridiculously strong can just clean up the mountain of shit she inherited. As for Lou... I assumed Lou was too preoccupied with her visions to notice how bad things were but would set things right... but apparently she is also retarded. When it came time to deal with the hunters I actually thought Lou was playing 3D chess by intentionally provoking the hunters and allowing them to clean up the rabble for us but no she just stays in her fancy hotel and gets smoked out like it's nothing. Shamefur display.
Anonymous No.724212927 [Report]
>>724212540
it's a solid 6/10 if you look past every single flaw and love vampires. it won't have the staying power of the original and has very little potential for modding/patching because ue5
Anonymous No.724212965 [Report] >>724216715
>>724212897
It has the best gameplay of any VTM game, and the best writing/characters.
Anonymous No.724212980 [Report]
>>724212781
>Did this game have any fail states
if you choose the wrong dialogue option there is a fade to black and a reload of your save to begin the conversation again

is that a fail state?
Anonymous No.724213019 [Report]
>>724212781
>Did this game have any fail states or alternate outcomes for any quests?
Kinda, but they're more "this character lives or this character dies" kinda outcomes.
Anonymous No.724213020 [Report]
>>724212781
There are options in the game that will piss off people and their view of you, that make shown with conversations with them, and those options make travel easy with fewer baddies around. That's basically it.
Dawg No.724213083 [Report] >>724213235
>>724209871
I can see why they would make the comparison, except it's MUCH worse in every single way by far.
Anonymous No.724213153 [Report] >>724213274
It sucks the skeleton of a decent game is there and that we’ll probably never get a vtmb3 by a dev that can make an rpg
Anonymous No.724213181 [Report]
>>724179745 (OP)
Why do you think you can explain why shit is good?
Anonymous No.724213185 [Report] >>724213318
>mfw another fabien flashback
Anonymous No.724213201 [Report]
>>724212781
Not in the /v/ sense where things only matter if you get a new anime cutscene at the ending, you'll always end up on that tower and you'll always end up fighting her. There's a lot of subtle reactivity especially around clothing that I think is kind of neat, different NPCs talk to you differently (not just the hookers) based on what you're wearing, and it isn't a pure upgrade. Wearing the priest outfit changes how people talk to you, wearing the biker clothes changes it, there's some kind of invisible shabby/expensive rating that is separate from tier, etc. A lot of subtle differences in how characters take and treat you based on all the 'Lou will remember that' type messages. But you never leave the rails.
Anonymous No.724213235 [Report]
>>724213083
Having replayed Dark Messiah a few months back, I'm not so sure. Dark Messiah was really too jank for its own good, and outside the sexy demon wife the story isn't that interesting.
Anonymous No.724213239 [Report]
>>724179745 (OP)
if it was a quarter the price i would but it
Anonymous No.724213246 [Report] >>724213421
>>724212346
>It's great that he isn't just entirely "LE LOLSORANDOM LOONEY BIN!!" like VTMB1 tried to do with Malkavians
You mean the player character, and how you're not really forced to use those responses? Are Grout and Jeanette/Therese LOLSORANDOM LOONEY BIN!!?
Anonymous No.724213247 [Report] >>724213421 >>724213587
>>724212924
>but apparently she is also retarded
The game tells you this quite explicitly. In the 1920s segments, a few NPCs tell you that her "sister" is the brains of their princedom.
Anonymous No.724213267 [Report] >>724213468
>>724212781
You can lock yourself into a really shitty ending with one dialogue choice 75% into the game. The endings in general kind of get unexpectedly decided by random dialogue choices. There's a particularly annoying one where you have Phyre say she can't side with the court and she takes it further of her own volition and goes "heh I'm an ebin Anarch now". God I hate anarch's.
Anonymous No.724213274 [Report] >>724213379
>>724213153
You're probably right. My hope is that the Paradox business model of releasing DLC for ten years will also facilitate continued development of the game as they add more stuff, and we'll eventually get a VTMB2.5 kind of thing. Or they may just drop it after expansion 2 hits next year.
Anonymous No.724213290 [Report] >>724213474 >>724213483
/v/ will still bitch about it but Outer Worlds 2 shows us what an actually decent action rpg looks like, not this tripe
Anonymous No.724213318 [Report]
>>724213185
Get Fab'd on.
Anonymous No.724213319 [Report]
>>724209643
Man, is there any player character on dead island 2 that is not an insufferable fuck?
Anonymous No.724213321 [Report]
>playing the ocean house hotel part in 1
>in the dark
>see something in the corner of my eye walking towards me
>head spasms and I look at what's walking towards me
>make a frog croak sound a full second later unintentionally while i'm in shock
>it's my dad walking to the bathroom to piss
jesus christ i wouldn't last a second against any supernatural creep
Anonymous No.724213342 [Report]
I'm surprised nobody has compared the PS5 disc version against the current version because the disc version has to be a few months old. Are there differences? Cut content? That sorta thing?
Anonymous No.724213379 [Report] >>724213540
>>724213274
Our only hope is that this sells decently despite mediocre reviews and mediocre word of mouth. I doubt it becomes like how cyberpunk was mostly fixed but who knows. The difference is this is what was intended and not a mess like cyberpunk. At least the budget on this is so low it may have already made up a decent portion
Anonymous No.724213419 [Report] >>724213563
easy to make
>nice visuals
>fun gameplay

difficult to make
>interesting story and characters
>deep rpg elements

b2 was just shipped as soon as it was somewhat coherent
fun how they knew it was underwhelming and still tried to pull the locked clan dlc bullshit
Anonymous No.724213421 [Report] >>724213632 >>724213659 >>724213914
>>724213246
>Are Grout and Jeanette/Therese LOLSORANDOM LOONEY BIN!!?
Jeanette absolutely is.
>>724213247
Lou is a frustrating fuckwit who murdered everyone competent around her because she's a power hungry shitter. I wish we'd been able to spend more time back in the 20s.
Anonymous No.724213468 [Report]
>>724213267
I got Anarch end by playing both sides. I don't even think they mentioned what happened to Lou. I guess she died offscreen.
Anonymous No.724213474 [Report] >>724213556
>>724213290
Outer World shills? In my VTM thread? Get out.
Anonymous No.724213483 [Report] >>724213556
>>724213290
Outer Worlds is really focused more on player agency in the New Vegas-lite tradition. Bloodlines 2 is more focused on dialogue reactivity than quest reactivity.
Anonymous No.724213531 [Report]
Bloodlines 2 isn't the worst game I've ever played but it has literally nothing I enjoyed about the first game so that's that I guess.
Anonymous No.724213540 [Report] >>724213612 >>724213667
>>724213379
>At least the budget on this is so low
Is it? They had to develop it twice, Hardsuit for several years and then TCR 3-4 years after that. That probably adds up.
Anonymous No.724213556 [Report]
>>724213474
The plot may still be rotten but it does the emergent gameplay pretty damn well with actual stats

>>724213483
That’s what’s missing is the player agency
Anonymous No.724213563 [Report]
>>724213419
>b2 was just shipped as soon as it was somewhat coherent
No, they literally delayed it 12 months to add Fabien. They could have shipped it a year ago with a much thinner story.
>and still tried to pull the locked clan dlc bullshit
The clan locked DLC was because they took the Malkavian DLC they had in the works and used pieces of it to make Fabien's storyline.
Anonymous No.724213587 [Report]
>>724213247
It's not interesting to take things at face value like that in a story and a setting that thrives on intrigue. And frankly I also assumed that someone retarded wouldn't have been able to last 100 years as a prince (and that's what she is even if she doesn't have the title) but I suppose if your court is even more stupid, and your enemies are either too busy coming up with elaborate, arcane plots and/or are just too busy ghouling/siring all day every day apparently you can.

It's a shame. I liked her despite everything.
Anonymous No.724213612 [Report] >>724213769
>>724213540
I’ve heard rumors of 60 million. That’s only around a million copies or so. Not terribly hard in today’s market and rubes like me bought it
Anonymous No.724213632 [Report] >>724213914
>>724213421
>Jeanette absolutely is.
No she isn't.
Anonymous No.724213634 [Report] >>724213854 >>724213920 >>724214014 >>724214101
The thing I don't understand is why Anarchs are such simp faggots for fucking caitiffs and thin-bloods, and protecting them.

Thin-bloods and caitiffs are everything anathema to what it means to be a vampire and to vampire society, they have barely any times with the clans and barely even know their identity, they can't cast disciplines as shown in the game, and with the way they act (like high school kids, where they are running around embracing everyone around them and their friends like they stumbled upon some cool and some cool clique), you would think they would keep these people from doing the things they do instead of enforcing it causing an even more masquerade violation as they run Seattle like an open fiesta. Anarchs are just protecting them because they are such faggot libshit equivalents in a similar way to how libs behave with browns and foreigners.
Anonymous No.724213637 [Report] >>724213839
>>724196367
>27k
oh no
Anonymous No.724213659 [Report] >>724213715 >>724213876
>>724213421
What's wrong with Jeanette? It's a pretty classic Doctor Jekyll and Mr. Hyde. One side an in-control and professional woman who thinks well of her family and focuses on ambition. One side a wild and untamed beacon of ego-based decisions and reactionary motivations. In terms of gothic fantasy, having an alter-ego who exhibits traits you could never perceive giving into yourself is a pretty classic trope. I don't think it's bad for Malkavians to play into that now and then.
Anonymous No.724213667 [Report] >>724213835
>>724213540
True, but sometimes publishers choose to write off the half a decade of scrapped dev time. The thing is, arguably VTMB2 is more valuable to Paradox as a polished product than an abandoned one. If they play their cards right, the game will keep selling over years, even decades. They just have to fix it.
Anonymous No.724213715 [Report]
>>724213659
it's just another "um actually vtmb1 was bad" shitposter
Anonymous No.724213721 [Report] >>724214034
>>724211280
>Why is this ip so fucked up?
By the looks of it no reputable developer wants to work on it.
Anonymous No.724213769 [Report] >>724213938
>>724213612
To actually turn a profit with a 60 million dollar budget you need more than 1 million copies. However, they just need the game to be making revenue each quarter. A post-release roadmap with free updates and story DLC and stuff are ways to keep the game selling. All Paradox games are like this. Which is kinda of shitty on their part, selling unfinished games like this.

Paradox obviously cut a lot of budget corners here, though. The fact the game is only in English is such a penny pinching move.
Anonymous No.724213770 [Report]
>>724212783
>Swansong
YABAI
Anonymous No.724213835 [Report]
>>724213667
Honestly if it just added some basic rpg elements like fully unique stuff for each clan and made the world lively with real sidequests i’d mostly forgive it.
Anonymous No.724213839 [Report] >>724213886 >>724214156
>>724213637
Just like the Veilguards was 54k too many, that's 26k too many.

Who are the dumbasses who bought an obviously bad game, why are they like this, why does this work, and if you really want studio to stop raping IP you should really stop. If you buy the slop, why would studios stop slopping?
Anonymous No.724213848 [Report]
>the waifus are worse than the first game
20 years of technological progress for nothing..
Anonymous No.724213854 [Report] >>724213920
>>724213634
They need the muscle. Anarchs are using thins the same way Sabbat used to use shovelheads. There are some true believers who aren't old enough to leave the protect-the-downtrodden stuff behind yet, but that's mostly it.
Anonymous No.724213876 [Report] >>724213940
>>724213659
The poster said that Jeanette wasn't lolsorandom. But she absolutely is that.
Anonymous No.724213886 [Report]
>>724213839
You have to wonder how many are just old pre-orders.
Anonymous No.724213914 [Report]
>>724213421
Right

>>724213632
Wrong
Anonymous No.724213920 [Report]
>>724213634
>he thing I don't understand is why Anarchs are such simp faggots for fucking caitiffs and thin-bloods, and protecting them
Mostly because they're the vampire equivalent of bleeding heart commie liberals and always have been. But there are some, more politically minded ones, who think like >>724213854
Anonymous No.724213938 [Report] >>724214007
>>724213769
>To actually turn a profit with a 60 million dollar budget you need more than 1 million copies.
I wonder how much Microsoft paid Paradox to release that flop days before Outer Worlds 2, to funnel disappointed players to another adventure RPG.
Anonymous No.724213940 [Report]
>>724213876
when you make an argument you're supposed to provide some kind of evidence and not just continually repeat the claim
Anonymous No.724214007 [Report]
>>724213938
It’s even more damning since players can see what an at least competent one looks like
Anonymous No.724214014 [Report]
>>724213634
Essentially because in V5 Camarilla revoked its "all Kindred are our members, whether they consider themselves as such or not" approach they had from before. Now Camarilla is a more exclusive club, which left all the riff-raff to get picked up by Anarchs.
Anonymous No.724214034 [Report] >>724214113
>>724213721
I imagine it's a case of too many restrictions. Not only do you have to play by VTM's ridiculously broad lore for every little thing, but you aren't allowed to do anything provocative because White Wolf are afraid of offending people. No one wants to take the reins of a project where the owners of the property will breath down your neck, let alone a property that's not even popular. And beyond that, everyone will compare what you make to VTMB1.
Anonymous No.724214075 [Report] >>724214156 >>724214237 >>724214238 >>724214312 >>724214337 >>724214726
>Phyre was once lead a vampire pirate crew
sorry but how the fuck does operating a boat as a vampire work? do you just hope no bad weather hits during the day or something?
Anonymous No.724214101 [Report]
>>724213634
Anarchs are stupid. That's their whole thing. Even old Brujah hate modern Brujah and their Anarch bs.
Anonymous No.724214113 [Report]
>>724214034
Not unlike modern star wars or licensed stuff in general where you’re dealing with much of the same shit. Apparently IO had to beg and show off lots of stuff to get the 007 license at all
Anonymous No.724214115 [Report] >>724214261 >>724215946
>>724199061
>Did any of the fuckers played VTMB1? Did anyone knew how awesome and interesting their quest were?

why do anti-VTMB2 shills always post like the most retarded favela monkey ESL apes?
Anonymous No.724214156 [Report] >>724214229 >>724214231
>>724213839
>Who are the dumbasses who bought an obviously bad game, why are they like this, why does this work, and if you really want studio to stop raping IP you should really stop. If you buy the slop, why would studios stop slopping?
I'll try to explain: I bought it because I wanted to play it, am gainfully employed so don't need to fret over the cost, and because so many of the games that /v/ has had a faggy panic about these last many years have ended up being really enjoyable to me, so I just don't pay that much attention to it. Ultimately the game was okay, a disappointment but not horrible. You just have to engage with the real world and not fall into meme hysterics.

>>724214075
That must change by clan, I never got the option, I had to tell her I was either a noble, or some sort of advisor, or a charlatan.
Anonymous No.724214229 [Report] >>724214309 >>724214636
>>724214156
>and because so many of the games that /v/ has had a faggy panic about these last many years have ended up being really enjoyable to me
I'll need a list of game that proved /v/ wrong, anon.
Anonymous No.724214231 [Report]
>>724214156
>That must change by clan
I just chose whatever the crown option is. idk none of this game has any personality, hard to keep any differences in check
Anonymous No.724214237 [Report] >>724214417
>>724214075
Technically Dracula achieved this in the novel during the voyage from his homeland to England, but Dracula was capable of day-walking and probably did some nefarious devil magic to keep The Demeter moving once he devoured it's crew. Not really sure how VTM vamps would achieve the same.
Anonymous No.724214238 [Report]
>>724214075
It would be difficult for a boat to sustain even one vampire's need for blood, especially if you consider how malnourished and sickly sailors used to be.
Anonymous No.724214261 [Report] >>724215293
>>724214115
I think that's just the average /v/ anon now. You'll say something plainly true that nobody smart would even consider a point of contention, and they'll get confused about it and bark at you for an hour over it.
Anonymous No.724214274 [Report]
Anonymous No.724214309 [Report] >>724214395 >>724214636
>>724214229
NTA but i’m not sure if /v/ has any overarching opinions these days at all. It’s mostly broccoli headed trolls and favela monkeys trying to rile people up. Other than a few general classics like Deus Ex or MGS3, i don’t think there’s any general consensuses on this board anymore
Anonymous No.724214312 [Report]
>>724214075
Considering he/she is originally from Turkey, I imagine it'd be something like raiding ships and villages along black sea and mediterranean coasts and not actual high-seas black flag pirating. That way a group of vampires could do attacks at night and just stay anchored somewhere safe during the day.
Then again, I might just making excuses for retarded writers, who have not thought that sentence through in any way beyond it sounding cool.
Anonymous No.724214332 [Report] >>724214514
>>724179745 (OP)
>mfw I replayed BL1 with every single clan while tehre is absolutely zero point to replaying BL2 because there's no reactivity and you can learn ALL Disciplines from other clans
Why? Why are these developers allergic to me replaying the game and getting something out of it? This "everything has to be doable with a single character" is cancer.
Anonymous No.724214337 [Report] >>724214446
>>724214075
Presumably the vast majority of the crew will be mortal. The senior staff will consist of ghouls. Maybe you take 1 or 2 more vampires along. Kindred and water seem to mix well since vampires don't need to breathe. Honestly if I was a vampire I would live on a cruise ship. I can always stay indoors. There is a constant stream of mortals going in and out. You can have mortal retainers who are in charge of the day-to-day operations of the ship and rotate most of the other crew so that they don't start noticing things. Likewise none of the passengers will notice anything since most of them don't know each other and there's no sense of community. The booze, the blood, and the money just keeps flowing.
Anonymous No.724214382 [Report] >>724214421 >>724214425
So poor Bet gets murdered by a crazy stalker that thinks she's a vampire. (Which she may or may not be.) You find evidence about this in the IAO segment.
Anonymous No.724214395 [Report]
>>724214309
Shitting on xbox is probably the closest to a general consensus these days. Fucking saturn has more defenders than any of the xboxes.
Anonymous No.724214401 [Report] >>724214429 >>724214482 >>724214845
Do I have to deal with 45+ minutes of Fabian flashbacks every single night I sleep? Be honest with me because if I do I'm done, this character is agonizing
Anonymous No.724214417 [Report] >>724214645
>>724214237
Dracula shipped himself to England in a coffin filled with transylvanian dirt for most of the trip and then ate everyone when they landed.
Anonymous No.724214421 [Report]
>>724214382
I haven't listened to a single segment. As far as I can tell it only plays in the lobby of the haven which is a very odd choice. There were radios all over the place in Bloodlines.
Anonymous No.724214425 [Report]
>>724214382
Huh? I never actually caught on to that.
Anonymous No.724214429 [Report]
>>724214401
Fabien bits are half the game so you're fucked.
Anonymous No.724214446 [Report]
>>724214337
vampires dont breathe air so they'd sink like a stone. even if they didnt theres no guarantee youre getting saved as the boat is moving 5-20 knots away from you in what I assume is bad weather to have fallen over in the first place
Anonymous No.724214482 [Report]
>>724214401
I haven't timed it but most of the time yeah
Anonymous No.724214514 [Report]
>>724214332
have you seen what the ability """tree""" looks like without other clan's disciplines? It's a straight TWIG.
Anonymous No.724214636 [Report] >>724214684 >>724214848 >>724215045 >>724216134
>>724214229
Cyberpunk is the biggest one for me, and yes even before the patches, and the anime which I don't even like. I can't speak to consoles, but on PC I played it end-to-end without any issue beyond small time visual glitches that are common in any game. I've played The Old Republic off and on for years. I was supposed to hate Baldur's Gate 3 for "degeneracy" or some other tradcuck shit, loved it. Even when games aren't that great, like Starfield, I find /v/ just exaggerates things way out of proportion, nothing can be okay or bad-but-I-liked-this, it has to be worst shit ever shat. It just becomes a meme totally detached from the reality of the game at a certain point, people are constantly trying to amp it up and go further, until eventually you get fags literally complaining about a map icon or something.

>>724214309
They hate Deus Ex too now, or pretend to. Nothing can be good, it's a purity spiral, and purity is measured by how much you hate games.
Anonymous No.724214645 [Report] >>724214785
>>724214417
That's not true though. The Captain's log during the voyage denotes people vanishing day by day till he was the last man alive. By the time the boat reached England, it was a ghost vessel. Pic related is the excerpt from the novel itself.
Anonymous No.724214684 [Report] >>724214753 >>724216134
>>724214636
You sound like the first reasonable anon i’ve seen on /v/ in a long time. Guessing you’re an oldfag? Or at least pre 2016 fag?
Anonymous No.724214710 [Report] >>724214810 >>724214892 >>724215115
This game was obviously gonna be a trainwreck and obviously not in the way of VTMB.
VTMB was a trainwreck because of crunch, lack of funds and no time, under all that it's one of the best games ever made because Troika was a genuinely incredible developer dealt a really shitty hand.


VTMB2 was a trainwreck at conception because there was no passion, no thought, no effort beyond a "oh hey let's do a sequel to this popular thing".
That paved the way for a trainwreck during development and ultimately a dogshit game trying to ride the popularity of the good previous game.
Anonymous No.724214726 [Report]
>>724214075
I thought the pirate thing was before Phyre was embraced.
Anonymous No.724214753 [Report] >>724216134
>>724214684
Been here so long I can remember posting $599 US DOLLARS
Anonymous No.724214785 [Report]
>>724214645
Well he was still cargo rather than captain
Anonymous No.724214810 [Report] >>724215497
>>724214710
>VTMB2 was a trainwreck at conception because there was no passion, no thought, no effort beyond a "oh hey let's do a sequel to this popular thing".
I would argue BL2 was originally fucked over by inept modern devs. Mitsoda carried the torch hard, in both getting the project started and doing PR, but he was ultimately just one guy who got pushed out.
Anonymous No.724214845 [Report]
>>724214401
It doesn't have to take 45 minutes, but yeah they're unskippable and at the end of every night/chapter/whatever.
Anonymous No.724214848 [Report] >>724215132
>>724214636
>Cyberpunk is the biggest one for me, and yes even before the patches,
I hate this too. There's this narrative that they "fixed it" and that it's "good now". Aside from the technical state which I suppose was an objective improvement, the game is the game. Most of the 2.0 changes were positive and made the game more fun but it was fun to begin with. It's a fun single player FPS. The atmosphere is fun, the story is neat for what it is, the combat is good. I liked it before 2.0 and after. I have about 170 hours I think. So at least 2 full playthrough and probably playing through the DLC on its own when it came out and some unfinished stuff.
Anonymous No.724214892 [Report]
>>724214710
>VTMB was a trainwreck because of crunch, lack of funds and no time
No, it was a trainwreck because Troika were a stunningly mismanaged studio that literally never made a properly functioning game with good gameplay in their entire history as a company.
Anonymous No.724214896 [Report]
The main quests aren’t bad and the setpieces like the part with willem are good. Honestly it should’ve just been a linear action game
Anonymous No.724215045 [Report] >>724215808 >>724216880
>>724214636
I played C2077 on a very low-end PC day one and the worst glitch I encountered was item pickup preview windows lingering, requiring me to quicksave and load quickly to remove them. Tortanic shitposters spammed tons of base ps4 webms that to this day get reposted by impressionable zoomies and other shitposters trying to work people up or collect (You)s. It's generally impossible to sincerely discuss any game that's topical because most posts just aren't going to be sincere
Anonymous No.724215115 [Report]
>>724214710
>VTMB2 was a trainwreck at conception because there was no passion, no thought, no effort beyond a "oh hey let's do a sequel to this popular thing".
Exactly. Nothing about it feels like they even cared about the the original game, just soulless references that felt like they were jammed in there as an afterthought.
Anonymous No.724215132 [Report]
>>724214848
Yep. What really happened is the patches and anime gave people an off-ramp, they have this mental compartmentalization excuse now where the game was dogshit, the worst thing ever, SHAZAM, and then suddenly good because health items are on a charger now.
Anonymous No.724215174 [Report] >>724217135
Anonymous No.724215293 [Report]
>>724214261
the only intelligent thing said in this thread is OP's post and >>724198964
Anonymous No.724215497 [Report]
>>724214810
Hardsuit Labs made precisely jack SHIT on their own that wasn't in support role.
Anonymous No.724215703 [Report]
Unfortunate that the map isn't larger but it's admirable that you can blood curse an enemy, teleport to the other side of the map, come back, and that enemy is still cursed.
Anonymous No.724215806 [Report]
>>724184561
then why didn't you do it?
Anonymous No.724215808 [Report] >>724215837 >>724215953 >>724216182 >>724216286
>>724215045
A lot of people had a visceral reaction to 2077 for MANY reasons beyond tortanic horseshit.
It was a game I was looking forward for over a decade, CDPR kept saying it was gonna be this super deep RPG, a perfect marriage of Deus Ex and VTMB in a modern game with top notch attention to detail.

Then the E3 closed doors exhibition happened and everyone kept saying it was the second coming of jesus.


But then the truth slowly came out, the development was a fucking mess, the E3 exhibition was a vertical slice, they literally sacrificed precious dev time on a broken mess of a project to make an artificial non existing part of the game solely for the exhibition and then forced it into the game.
They scrapped a shitton of previous ideas and concepts, fired lead designers and writers, shoehorned chungus keanu 100% and made it all about him, all the LITERALLY PROMISED rpg aspects became secondary as the game became more of a GTA'ed rpg.
The city is fucking dead, the NPCs are dead, the city is not as vertical as it should be, the pen n paper like setting is a joke, etc.
Even the devs knew this because the first thing they said after 2077 was that the next game was gonna "do it right" on an entirely different engine so they don't have to deal with their old messy RED engine.
Anonymous No.724215837 [Report]
>>724215808
2077 main story parts are pretty good

but the ubishit is pretty bad
Anonymous No.724215946 [Report]
>>724214115
>anti-VTMB2 shills
They're being paid to shit on a game?
Anonymous No.724215953 [Report]
>>724215808
What really happened with CP77 was Witcher 3 money came in and CDPR wanted to be the Rockstar of RPGs. This meant a lot of RPG stuff getting axed in the process to make the game more mainstream appealing.
Anonymous No.724216134 [Report]
>>724214636
>>724214684
>>724214753
God, what a faggy interaction
Anonymous No.724216182 [Report] >>724216390
>>724215808
>CDPR kept saying
A lot of this is made up though. It's stuff that people here said, or journos said or misrepresented, and after enough repetition and telephone games it becomes something else. I've already seen it here multiple times with people saying their Witcher 4 demo wasn't real like it's some kind of lie, despite having "technical demo, not gameplay" on the screen the entire time. Or some guy over there gives an interview and says something that doesn't actually mean anything, "it'll be an immersive experience" and for ten years people let their imagination run away from them as to what that means until they're disappointed the game doesn't have interactive masturbation QTEs. They'll repeat things with nothing behind them solely because they've heard it on /v/ so many times they think it's 'everybody knows' now, like how they rewrote the game for Keanu and shit like that.

There's a lot of people on /v/ who probably shouldn't be online at all, their minds aren't built for it, they're the wrong combo of naive and retarded and all it's ever going to do is make them angry and disappointed.
Anonymous No.724216286 [Report] >>724216850
>>724215808
I admittedly didn't read your whole post, and everything you said could very well be true, but C2077 is still a very good game and quite above average for the AAA space, let alone AAA "RPG". You're free to have your grievances with the game and what it is compared to your expectations but you really should know better than to word-for-word believe slideshow presentations of promises a AAA dev makes about a game years before it even actually exists in a playable state. This isn't even a defense of C2007 or CDPR or anything, I just think it's extremely foolish to buy into hype for anything of that scope and then forever judge the game by some weird metrics you decided on years before it even came out. You're just setting yourself up for failure and disappointment.
Anonymous No.724216390 [Report] >>724216550 >>724216880
>>724216182
>A lot of this is made up though.
Marcin literally came on stage on the fucking 2012 conference to talk about every single one of those points, that image is one of the slides, they LITERALLY used "Our promise" several times.
It even fucking says the source on the original image.
Anonymous No.724216532 [Report]
>>724210045
>>724212053
lmao
Anonymous No.724216550 [Report]
>>724216390
I don't think he's saying that image is made up, but that a lot of people's complaints of "well CDPR promised this!" were/are completely made up. I wouldn't say that's the case so much anymore but it definitely was on launch. As for the slideshow image... every single bullet point is so vague that any two completely reasonable people could argue basically all day whether they exist in the game or not. It would be another thing entirely if they promised specific features and details but then completely opted out -- which they may have done, but I've never seen someone post any examples.
Anonymous No.724216715 [Report]
>>724212965
LOL
Anonymous No.724216850 [Report] >>724216969 >>724217293
>>724216286
>and quite above average for the AAA space,
This is not a high bar at all.

If any other company makes promises and boasts about their product and then it doesn't deliver they'd be rightfully shat on.
But since it's a videogame and you guys get your dopamine release from it of course it's a ok when it's "good enough"?
It's not like they're promising the universe here, literally just making a good RPG with a living world would've fulfilled most of those.


Either get some fucking standards or don't be surprised and shocked when people rightfully call them out on their bullshit.


>every single bullet point is so vague that any two completely reasonable people could argue basically all day whether they exist in the game or not. It would be another thing entirely if they promised specific features and details but then completely opted out -- which they may have done, but I've never seen someone post any examples.

Literally 5 seconds in google or you know, just following the game before release would've given you the answer.

https://gamerant.com/cyberpunk-2077-wanted-system-corrupt-police/
https://www.youtube.com/watch?v=SVAryZ0GLwE
https://www.youtube.com/watch?v=vjF9GgrY9c0&t=2531s
https://www.youtube.com/watch?app=desktop&v=YlyDJVYqfpA


Just grabbed a handful out of dozens of example, many of these were being discussed as selling points months before release.
They explicitly sold the game as a living, breathing, extremely deep RPG with an insane amount of options, near perfect pen n paper recreation, NPCs would have deep systems with time based different schedules and actions that would always react to your actions, your path decided a ton of the game, the style you used made everything and everyone react to it, etc.
Obviously a ton of that is gonna be bullshit, but when EVERYTHING was bullshit then nah fuck off.

At this point I'm starting to believe this thread is being overrun by shills or people that don't really give a shit about videogames.
Anonymous No.724216880 [Report] >>724217068 >>724217795
>>724216390
You're missing the point, which is that most of these words don't really mean anything. When a guy trying to sell a game gets on stage and says "it's the most immersive game ever!" that doesn't mean the game was measured at 11.3 immersion points, and the previous record holder had 9.4 immersion points so holy cow it's the most immersive game of all time. It's an immeasurable, meaningless statement, you say it to a million people and you get a million versions of it. The problem is you get people on /v/ who have the right mixture of naive and dumb and so they take these vague nothing statements seriously, and they start filling in the blanks themselves. "The most immersive game ever? I bet you can do this, and this, and that!", and then ten years later that stuff isn't there, and they convince themselves that somebody lied to them.

And I don't think most of /v/ is or was in that boat at the time either, it just became a meme to shit on it, so the sort of person for whom memes are a real hobby started repeating the memes. People here shit on games they haven't played all the time, just repeating each other and taking at face value anything they read in green, so it makes it impossible for any thinking person to take /v/'s various outrages seriously. You think every TORtanic, SAARfield poster played them, hated it, and started posting their earnest opinion? No, they're just saying what they think they're supposed to say, which is all discussion is here anymore. It's why >>724215045 is ultimately correct, there's too many people just saying the words to ever have any sort of sincere discussion, it immediately gets overtaken with meme jeets now.
Anonymous No.724216969 [Report] >>724217305
>>724216850
>I'm starting to believe this thread is being overrun by shills or people that don't really give a shit about videogames
You're right, just not in the way you want to be.
Anonymous No.724217068 [Report] >>724217387
>>724216880
The real issue is a lot of people take this shit too seriously. That ironic layer of shitposting simply eroded over time and genuine lunatics starting running the asylum.
Anonymous No.724217135 [Report] >>724218884
>>724215174
Playing the game for the first time and I'm loving Christof. It took me a while to build up my party, but Christoff just rips and tears through everything now.
Anonymous No.724217293 [Report] >>724221320
>>724216850
>If any other company makes promises and boasts about their product and then it doesn't deliver they'd be rightfully shat on.
You're completely missing the point. I'm not defending CDPR and saying they're free of guilt from overpromising or overhyping their game. I'm saying it is both pointless and often reductive to allow yourself to be hyped up, intimately following every pre-release statement about every game possible. You're sitting here bitching about consumers and standards when YOU are the proto-consumer, glued to your screen and hyperfixated on the media machine, clearly to your own detriment.

You keep talking about promises and promises yet you then give me this
>https://gamerant.com/cyberpunk-2077-wanted-system-corrupt-police/
Literally all this does is say that a dev says there will be a wanted system.. which there is? Am I supposed to read past that and presume you're arguing in good faith? Because it doesn't particularly seem like you are. I've already written too much and don't want to waste more time with someone I can predict the responses of at this point
Anonymous No.724217305 [Report]
>>724216969
t. shill

gookmoot needs to bring back IP count and add IDs to this faggot board
Anonymous No.724217336 [Report]
>>724212852
What about having more than two enemy types or having more than clunky fist fighting for weaponry
Anonymous No.724217387 [Report]
>>724217068
think about the type of person that would want to become a janitor and try to apply that to an oldfag
Anonymous No.724217795 [Report] >>724217951
>>724216880
See this? This is my starfield playtime. It's a truly despicable game but I really did try to give it the benefit of the doubt.
Anonymous No.724217951 [Report]
>>724217795
See attached for my total playtime hours on Elden Ring 3: TND. It's overrated.

If you did play Starfield and hated it, that's cool. I played it too and liked it at first and liked it less the more I saw. But the point remains that most people here just repeat whatever they see, I doubt the average poster I'm describing is playing it for 100+ hours. The original point was "who buys this", and that's what I was answering and why /v/ outrages don't move me anymore, I end up enjoying a lot of what they hate and I don't think they have any knowledge or experience of the thing they're hating to begin with most of the time.
Anonymous No.724217971 [Report]
i pirated it
and uninstalled after 10ish minutes

the fov being at like 40 fucks with me
Anonymous No.724218124 [Report]
>>724203504
fucking kill yourself
Anonymous No.724218187 [Report] >>724219273
https://youtu.be/6xRCZePzzqM

interesting to see what they kept
Anonymous No.724218391 [Report] >>724218435
So when do i unlock the second map?
Anonymous No.724218435 [Report]
>>724218391
Q2 2026
Anonymous No.724218609 [Report] >>724219037
>click map marker - fabien is talking
>walking - fabien is talking
>open a door - fabien is talking
>talking to another character - fabien is talking
>kill an enemy - fabien is talking
>go to sleep - fabien is talking
>fabien is not talking - fabien is talking
Anonymous No.724218884 [Report]
>>724217135
Good for you, anon. You will never know how it felt to play this for the first time in 2001. The game was magical. The atmosphere, the music, the plot. And all of that on top of grinding it through levels. Nothing competes with that.
Anonymous No.724218992 [Report]
>>724206104
retard
Anonymous No.724219037 [Report] >>724219082
>>724218609
i had enough of him just from watching the trailers. i also assume he's going to cause people to not replay the game as much and some posters here have said they feel that's the case after playing the game too. the game not being replayable is going to cause it to be short lived.
Anonymous No.724219082 [Report]
>>724219037
I liked him as a character, but his dream sections are a drag.
Anonymous No.724219165 [Report] >>724219194
>>724185590
Paradox doesnt own the IP just rights to make computer games.
Anonymous No.724219194 [Report]
>>724219165
No, they own it outright, they bought White Wolf.
Anonymous No.724219212 [Report] >>724219307 >>724219314
>>724179745 (OP)
>rpg
Lmao
People won't buy rpgs.
t. vidya corpo
Anonymous No.724219273 [Report]
>>724218187
I miss Elif so much.
Anonymous No.724219307 [Report]
>>724219212
Baldurs Gay 3
Anonymous No.724219314 [Report]
>>724219212
Anonymous No.724219419 [Report] >>724219509 >>724219712 >>724220374 >>724220615
>>724179745 (OP)
Is there a possibility this could get the cyberpunk treatment? I don't know what the devs are like compared to CDPR but I know that Paradox are shit and tight with their money so I can't see them doing much on their end.
Anonymous No.724219509 [Report]
>>724219419
>Is there a possibility this could get the cyberpunk treatment?
None whatsoever.
Anonymous No.724219712 [Report]
>>724219419
Probably not. I think it'll improve with time, but a lot of what the game needs to be a real sequel would amount to just remaking it entirely, which they probably won't do.
Anonymous No.724219774 [Report] >>724220006
One thing that I do find cool is how every clan has its own unique fighting animation.

https://www.youtube.com/watch?v=W9Q2IVt0Z5U
Anonymous No.724220006 [Report]
>>724219774
>this is what the melee looks like for tremere
>i thought this looked weird because i don't feel like a brawler, i'm just finger jabbing people in the ribcage
Anonymous No.724220374 [Report]
>>724219419
>cyberpunk treatment
And what would that be? CP is still shit.
Anonymous No.724220518 [Report]
>do some Sheriff shit for Ryong
>she says I will be compensated
>game has no money, no weapons and armors so what the fuck am I getting
>get nothing, not even a new outfit

This fucking game lmao
Anonymous No.724220614 [Report]
>>724205658
>But most people dont play LaSombr
b-but its my favorite clan
Anonymous No.724220615 [Report] >>724220742
>>724219419
The thing is, CDPR lied about their development and duped a shitload of people to make a shitload of money to fix their mistakes later down the line. Not to mention the animu shit bringing in a lot of faggots to buy the game. VTMB2 is making meh returns.
Anonymous No.724220742 [Report]
>>724220615
>The thing is, CDPR lied about their development and duped a shitload of people to make a shitload of money to fix their mistakes later down the line.
That was certainly a trip. I very much doubt TCR cares as much and this was just a mercenary job for them.
Anonymous No.724220818 [Report] >>724220827 >>724220863
does seattle really have so many homeless people like in this game?
Anonymous No.724220827 [Report] >>724220910
>>724220818
more
Anonymous No.724220863 [Report] >>724220910
>>724220818
I'm surprised we didn't see more tents, fent faggots, stabbings, and crimes happening.

This game made Seattle look too nice in comparison to REAL Seattle.
Anonymous No.724220910 [Report] >>724221132
>>724220827
>>724220863
it just feels gross drinking their fent stained blood since like 90% of the npcs are homeless
Anonymous No.724221132 [Report]
>>724220910
as opposed to normal blood
Anonymous No.724221264 [Report]
>No game centered around the Independent clans like Hecata/Giovanni or Ravnos with your gypsy nomad coterie dealing in the black market/frauding affairs.
>No RPG game centered around Mages or a true RPG game centered around Werewolf: The Apocalypse.
>No modern-day Hunter game where you are a human pulled into the nightmare realm of the supernatural nature of WoD.
>No game that goes back into the Dark Ages like Redemption, incorporating all of WoD with the Inquisition/Hunters, Mages, Werewolves, and Vampires, and when the power level was insane, where vampires felt like stuff of myths and legends.
Fuck lads, I hate when a corporation clutches onto their IP like a fucking greedy goblin. There is so much potential to be had with WoD.
Anonymous No.724221320 [Report]
>>724217293
Of course you'd choose that one you disingenious moron.