>>724793690
>We need less artists, we need more tradesmen and craftsmen.
Retarded hylic ideology.
That is how you get soulless retards like Silicon Valley, or modern China or India.
Art is necessary for a society to have an actual value system backbone or sense of propriety.
It teaches you how to be a human and what it means to be a human.
All going to school to learn to weld does, is teach you how to weld. All going to become a programmer does, is teach you to program.
If you don't have an actual education and some experience with art and instead have a bugman life dedicated to becoming a good worker bee, then you're never going to be a full human that understands himself or others.
When Richard Garriot (Lord British) was working on the Ultima series, he had an issue: people called video games vulgar slop without any artistic value. That for all the work that went in, they were just obscene junk full of violence and immorality. This was the mid 80s, and this was a pretty mainstream view.
He disagreed with this, he'd dedicated his life to pioneering the Western RPG format and was offended at their claims and also wanted to prove that a game could be genuinely artistic and avoid obscenity and still be interesting.
His issue was that he realized that he didn't know anything about art or philosophy or much more than basic fantasy tropes he pilfered from D&D and Tolkien and Star Trek. He'd spent his life learning programming and computer engineering, and nothing more.
So he spent almost a full year just teaching himself as much as he could about world religion and philosophy in order to write a game that focused on really immersing the player in understanding virtues and ethics and why they mattered, and he sought out a way to encompass the meaning of most of the worlds' major religions in one system.
The end product of this was Ultima 4 and its sequels, which are the real foundation for Western RPGs.
Fallout 1 and 2 might as well be Ultima spinoffs.