← Home ← Back to /v/

Thread 725024354

524 posts 142 images /v/
Anonymous No.725024354 [Report] >>725024475 >>725026346 >>725026446 >>725027453 >>725033323 >>725035961 >>725038802 >>725041032 >>725043079 >>725045262 >>725045441 >>725045490 >>725045804 >>725049732 >>725064346
Ninja Gaiden 4
>potentially decent soundtrack
>half the tracks ruined by cringe vocals
What a waste

https://m.youtube.com/watch?v=-gBH6kGtWk0&list=RD-gBH6kGtWk0&start_radio=1&pp=ygUeTmluamEgZ2FpZGVuIDQgZnVsbCBzb3VuZHRyYWNroAcB
Anonymous No.725024475 [Report] >>725027453
>>725024354 (OP)
The game must be bad if you are talking about anything but the combat.
Anonymous No.725026346 [Report]
>>725024354 (OP)
The vocals are awesome. Fits Yakumo to perfection.
Anonymous No.725026446 [Report]
>>725024354 (OP)
the Kagachi track was mid, but otherwise the rest was solid
Anonymous No.725027453 [Report] >>725027805
>>725024354 (OP)
Fits Yakumo, even the non-vocal tracks like the challenge quests from chapters 1-3 sound good.
>>725024475
Games like Undertale have a pass tho
Anonymous No.725027805 [Report] >>725028689
>>725027453
>Undertale
No they don't. Undertale is a worthless "game"
Anonymous No.725027904 [Report] >>725028026 >>725029079 >>725029392 >>725029945 >>725038410 >>725045164 >>725054828 >>725062493
Kino?
Anonymous No.725028026 [Report]
>>725027904
kino.
Anonymous No.725028689 [Report]
>>725027805
Despite that, /v/ loves UT/DT and defends Toby Fox every time someone criticizes his games
Anonymous No.725029079 [Report]
>>725027904
kinoa.
Anonymous No.725029392 [Report] >>725029945
>>725027904
Anonymous No.725029694 [Report] >>725029813 >>725030345 >>725030401 >>725030987 >>725031104 >>725043561 >>725060441
Reminder that the worst Ninja Gaiden game performed worse than the worst Atelier game.
Anonymous No.725029813 [Report] >>725029905 >>725034079
>>725029694
The worst Ninja Gaiden game isn't even available on steam dumb chartfag
Anonymous No.725029905 [Report] >>725032445
>>725029813
Yes it is, it's called Ninja Gaiden 4
Anonymous No.725029945 [Report]
>>725027904
>>725029392
Are we kino posting?
Anonymous No.725030262 [Report] >>725030423
>the on landing UT timing is fucked
L game. Deserved to flop
Anonymous No.725030345 [Report] >>725031159
>>725029694
Obviously. Real men are an endangered species and Ninja Gaiden is made for men while Atelier (kek) Girl Name (kek) is made for faggots, the literal subhuman.
Anonymous No.725030401 [Report]
>>725029694
>Atelier is a bigger, more profitable series than Ninja Gaiden
Holy fucking shit lmao. Itagaki was lucky he didn't have to witness this.
Anonymous No.725030423 [Report] >>725030587
>>725030262
eh, just do it a little later, the jump is bigger in this game
Anonymous No.725030587 [Report] >>725030987
>>725030423
You have to do it super late. That and holding Y not being buffered and completely eaten after certain animations is just crap.
Anonymous No.725030987 [Report] >>725031992 >>725061326
>>725030587
I also find the inability to buffer UTs kind of irritating

>>725029694
>worst Ninja Gaiden game
Best by far. Even with the level design being 40% auto-runner minigame and yellow paint on every wall run location it’s still one of the best action games ever made. Actually having cool and interesting boss fights already makes it miles better than any other NG title to date.
Anonymous No.725031104 [Report]
>>725029694
This is just a sign of how shitty the state of the world is.
Anonymous No.725031159 [Report] >>725034165
>>725030345
>Ninja Gaiden is made for men
Then why do you play as a twink in NG4?
Anonymous No.725031320 [Report] >>725032604
just beat it. nice game, but hard got kinda boring towards the end.
Anonymous No.725031992 [Report]
>>725030987
Don't mind him, he's in every NG thread with an endless hateboner against NG4, no matter how good the game is, he will find any reason to shit on it.
Anonymous No.725032445 [Report] >>725032830 >>725038863
>>725029905
Oh oh are we reaching the "DMC 5 is the worst game in the series" levels of contrarianism in the NG community? Yes yes, Yaiba was a misunderstood masterpiece actually because >checks what my favorite TikTok content creator says
NG4 has attack magnetism
Anonymous No.725032604 [Report] >>725034679
>>725031320
Boring how?
Anonymous No.725032782 [Report] >>725036829
>>725027776
https://www.youtube.com/watch?v=yo2E2cNGigY
Anonymous No.725032830 [Report] >>725033296 >>725033532 >>725034984 >>725035856
>>725032445
Okay but tons of people actually liked DMC5. The only people interested enough to play this were disappointed
Anonymous No.725033296 [Report] >>725033756 >>725033759
>>725032830
>The only people interested enough to play this were disappointed
I think it's really good, as do many other NG fans.
Anonymous No.725033323 [Report]
>>725024354 (OP)
Yeah it doesn't fit NG at all
I wish Victor Borba would just fuck off
Anonymous No.725033532 [Report]
>>725032830
>the only people interested enough to pl-ACK
Anonymous No.725033756 [Report]
>>725033296
I think it's mediocre, as do many other NG fans
Anonymous No.725033759 [Report] >>725033893
>>725033296
What makes it good?
Anonymous No.725033893 [Report] >>725033929
>>725033759
It's fun to play
Anonymous No.725033929 [Report] >>725034115 >>725034336
>>725033893
>baby games are fun for babies
Anonymous No.725034027 [Report] >>725036293
Are the FMV cutscenes in Black always fucked up on Xemu or is there some build out there that doesn't have them stutter and desync. I've used both the most recent version and one from earlier this year that doesn't have the muffled sfx issue.
Anonymous No.725034079 [Report] >>725038886
>>725029813
Yaiba Z is on steam...
Anonymous No.725034115 [Report]
>>725033929
actually the game is the hardest NG game to date if you tie one hand behind your back
Anonymous No.725034165 [Report]
>>725031159
You see what you are.
Anonymous No.725034336 [Report] >>725034851
>>725033929
What is your point? Isn't that the purpose of video games? To be fun?
Anonymous No.725034679 [Report]
>>725032604
enemies (and enemy encounters especially) aren't tough enough so it's kinda not that engaging, even tho it's not a total pushover and you need some level of skill to play adequately
started Master Ninja just now tho, and it's insane, the enemies and enemy compositions are from a different game, as if I am playing a sequel to NG4
Anonymous No.725034851 [Report] >>725035189 >>725036652
>>725034336
That no adult/self-respecting gamer would have fun. Game is boring as shit.
Anonymous No.725034984 [Report]
>>725032830
The couple people I saw play it liked it. I did too.
Anonymous No.725035029 [Report] >>725035393
Anonymous No.725035189 [Report]
>>725034851
That's a very subjective matter, gamer-kun, I can see you're bitter and jaded.
Anonymous No.725035393 [Report]
>>725035029
ryu is he indian tiktokker
Anonymous No.725035856 [Report]
>>725032830
>The only people interested enough to play this were disappointed
>Source: “Dude, trust me!”
Anonymous No.725035961 [Report] >>725036125 >>725036127 >>725036137 >>725061545
>>725024354 (OP)
Did i miss something or none of these weapons are available ingame
Anonymous No.725036125 [Report]
>>725035961
It's the promotional image for the dlc.
Anonymous No.725036127 [Report]
>>725035961
DLC
Anonymous No.725036137 [Report]
>>725035961
these are the dlc ones
Anonymous No.725036293 [Report]
>>725034027
It's just like that. Tbh I barely found it noticeable
Anonymous No.725036401 [Report] >>725036945
it lacks core of Ninja Gaiden
Anonymous No.725036652 [Report]
>>725034851
My man didn't even play it
Anonymous No.725036829 [Report]
>>725032782
5 is nowhere near as fun as 4 or even 4R
Anonymous No.725036945 [Report] >>725037183
>>725036401
>Tactical offense as your primary form of defense
>relying on target selection, management of space, crowd control, smart weapon selection and intimate knowledge of your move list to play effectively
>Extremely difficult as a baseline and getting exponentially more difficult as you ramp it up
>Enemies die quickly and appear in large numbers, without having the decency to wait their turn or take any steps to make themselves manageable on your behalf

Yeah, none of the core NG experience here. As we all know, the core NG experience is janky adventure game puzzles, shit boss fights, endless UT spam, and unreactable grabs and incendiary shuriken spam to balance out your unlimited OP block, and NG4 got rid of all that shit.
Anonymous No.725037183 [Report] >>725038136 >>725038901 >>725039452
>>725036945
nah morkler raped ng4 and expertly laid out how the game sucks because it's not doa4 with swords like all the other titles in the series.
Anonymous No.725038136 [Report] >>725038640
>>725037183
>Well e-celeb said this
How about you tell us something from your own experience? Form your own opinion, you can do it.
Anonymous No.725038138 [Report] >>725039024 >>725039041 >>725039449 >>725042706
So NG3RE is best combat potential?
Jewtuber said so.
https://youtube.com/watch?v=Kkpt6jZWkOo
Anonymous No.725038394 [Report]
Ninja fuarkin' Gaiden
Anonymous No.725038410 [Report] >>725038639
>>725027904
everything about the final mission was kino
unlocking the dark dragon blade,going through the bloodstained ryu stage, the climb, killing the dragon solo and then fighting yourself
Anonymous No.725038639 [Report] >>725063212
>>725038410
Say what you want about Platinum but they know how to do a goddamn set piece
Anonymous No.725038640 [Report] >>725039951 >>725040380
>>725038136
I said the same thing when the game released. he just made a video of it. the game is decent and I enjoyed it for what it is: stale platinum slop.
Anonymous No.725038802 [Report] >>725038920 >>725045425
>>725024354 (OP)
I really hate how miserable and rabid this fandom is
Ng4 is not as good as 1and2 but still a very good action game yet only ngfag act like this
Anonymous No.725038863 [Report]
>>725032445
and dogshit defensive options that aren't fun to engage with and feel clunky
Anonymous No.725038886 [Report] >>725039261
>>725034079
ENTER.
Anonymous No.725038901 [Report]
>>725037183
>it's not doa4 with swords
combat is counter-attack into juggle and every woman looks like jav actress. it's the most "doa4 with swords" in the series
Anonymous No.725038920 [Report]
>>725038802
Infighting is normal and old as time. Happened since the days of street fighter 2 super.
Anonymous No.725039024 [Report]
>>725038138
wtf does potential mean
it has cool weapons and difficult enemies. cicada surge and SoB are a little too good.
black > 4 > RE > 2
Anonymous No.725039041 [Report] >>725039410 >>725045341
>>725038138
Ng3re is still the worst
Most dogshit bosses, terrorist enemies are so ugly, filled with qte after qte and ryu moveset is easily the worst in the series
I love the difficulty in ng games but in 3re its just artificially hard
Anonymous No.725039103 [Report] >>725039894 >>725040265
>heh...yeah ninja gaidens always been all about spacing and footsies, you know, like a fighting game
>what....what are you doing? No don't look up NG2 MN footage, I have clips of Black level 1 on normal right here!
Anonymous No.725039176 [Report] >>725039857 >>725044375 >>725044858
I was expecting NG4 discussion to be way more fun on /v/ because its probably the most beloved franchise here besides DMC but its so bad that I don't even visit these threads anymore. It's just:
>salesfags
>nostalgiafags
>dmc and other fanbases dunking on it
Why is no one talking about the actual gameplay?
Anonymous No.725039261 [Report]
>>725038886
This game is way better than Yaiba and 4. It plays fine (considering it's on the DS it plays incredibly well), has simple but engaging levels, probably the best NG story because it actually has characters that talk and appear often, and the music is pretty nice. It also introduced Momiji who is a very liked character and went on to appear in like a dozen future games, which is more than anything Yaiba and NG4 achieved.
Anonymous No.725039357 [Report] >>725039430 >>725039479 >>725039901 >>725040358
I did the first Ayane level in 3RE on hard last night. The boss is a trio of sword casters. I died a lot; all attempts at strategy and careful play failed. When I gave up any attempt at skilful play and started spamming XXYY they melted.
Anonymous No.725039410 [Report]
>>725039041
>terrorist enemies are so ugly
they are call of duty kino dou
>I love the difficulty in ng games but in 3re its just artificially hard
just use hold Y and setup sobs with delimbs
Anonymous No.725039430 [Report] >>725039539
>>725039357
Same, I was having trouble but then I looked up a video and he was just doing UTs. I dropped the game after 2 more chapters
Anonymous No.725039449 [Report] >>725040139 >>725040391
>>725038138
I'm not really sure what 'best combat potential' means but I'd say four has better combat.
Anonymous No.725039452 [Report] >>725041684 >>725046035
>>725037183
Mork told me that NG4 bosses are just Dark Souls and that the game let's you abuse healing items without punishment to cheese. The series is known for expertly crafted bosses and not allowing healing items so while I was on the fence with NG4 I won't be getting it now.
Anonymous No.725039479 [Report]
>>725039357
The more you think of yourself as a broken blender machine and less of a ninja girl, the more powerful Ayane becomes.
Anonymous No.725039539 [Report] >>725039638
>>725039430
>3RE
>he was just doing UTs
anon...
Anonymous No.725039638 [Report]
>>725039539
https://www.youtube.com/watch?v=8ScTX8_-l4E
what?
Anonymous No.725039857 [Report]
>>725039176
eh, I just cleared hard and there isn't much to discuss imo, the game doesn't push it's limits over there to discuss anything beyond the obvious sloptalk people spam here like "omg, it has STT!!!" (thanks for that talking point btw, oh my days you niggas just love to repeat the same thing over and over again)
Master Ninja is fucking crazy tho, haven't gotten far, but it's much more intense to play and buffed CC tools (like GT redirect) are much, much more fun to use and it's actually important to know what's going on on the field
Anonymous No.725039894 [Report] >>725040131 >>725040189 >>725040380
>>725039103
just because it's happening faster doesn't mean it's not happening
Anonymous No.725039901 [Report]
>>725039357
the game is alot more fun with the blue girl
Anonymous No.725039951 [Report]
>>725038640
What a coincidence, now form your own opinion and post your thoughts about the game.
Anonymous No.725040113 [Report] >>725044365 >>725050083
fuck these ninjas man
Anonymous No.725040115 [Report]
>woah...enemies have an attack range...so you have to be aware of when you're in their range...
>UOOOOOOH SASUGA ITAGAKI-SAMA
Anonymous No.725040131 [Report] >>725040730
>>725039894
This is true for NG4 as well
Anonymous No.725040139 [Report]
>>725039449
>That wall run to evade the AOE
Pure kino.
Anonymous No.725040189 [Report]
>>725039894
>just because i'm fully invincible and the game has automatic movement towards the nearest enemy doesn't mean i'm not playing footsies
Anonymous No.725040265 [Report]
>>725039103
>I have clips of Black level 1 on normal right here!
Spacing fags can't even be bothered to do this much.
Anonymous No.725040358 [Report]
>>725039357
the correct strategy against alchemists is to use a string with heavy attacks. you just figured out how to play the game. holding the Y input is slightly better because it's more damage, but otherwise that's the way to go. it's not that different to bosses in 1 and 2 where you could just find a string or loop that breaks their AI.
in other situations, you'll use different moves or strings. against gorilla arms, i use light attack strings to bait their grab for an easy delimb.
Anonymous No.725040380 [Report]
>>725038640
I mostly played Bayo1 and Vanquish from their catalogue, but NG4 is nothing like either
>>725039894
NG2 is auto spacing the game, NG4 is just neutral skip the game
Also, even when you whiff in NG you just shuriken cancel the button and stay safe...
Anonymous No.725040391 [Report] >>725040592 >>725040636
>>725039449
>shit im out of super ninja bar okay end webm *berserk kills everyone*
ladies and gents: ninja gaiden 4
Anonymous No.725040404 [Report] >>725040815 >>725040823 >>725040972 >>725044795 >>725045725 >>725058484 >>725064497
I say it every thread, but I'm going to say it again for posterity because I don't feel like enough of you are actually thinking deeply about action game design.

Bloodraven Interrupt is the smartest mechanic in the game. I love it so much. It's among the most elegant solutions I've ever seen to the problem of balancing "let the player cancel into defensive actions so the game feels responsive and fast" with "bosses are only interesting if you have to learn their attacks and the correct responses", and SIMULTANEOUSLY the problem of "the game's combat is designed around the player stunlocking enemies with long combos rather than using single pokes" with "bosses are only interesting if the player can't shut their AI down with an endless stunlock onslaught".

I can't think of a game that's done it better. And I can't think of a game that wouldn't benefit tremendously from a system inspired by Bloodraven Interrupt.
Anonymous No.725040465 [Report] >>725041124 >>725041254
Spacing and footsies are about staying out of your opponents range without backing yourself into a corner and trying to get them to whiff attacks so you can punish.

What the fuck do any of those things have to do with ninja gaiden?
Anonymous No.725040582 [Report]
>Yakumo is one head smaller than Ryu
>Get the bigger weapons.
Kek.
Anonymous No.725040592 [Report]
>>725040391
There was a delimb, that means we aren't out of 'super ninja bar'.
Anonymous No.725040636 [Report]
>>725040391
>shit I'm out of essen-wait a minute this is NG2 *continues UT spam*
Anonymous No.725040730 [Report]
>>725040131
sure, 4 just also happens to have a slew of other problems that makes this less impactful unless you full-send into exploiting AI and the level design
Anonymous No.725040815 [Report] >>725040934 >>725048117
>>725040404
>UT boss
>boss drops orb
>UT boss
>boss drops orb
>...
Anonymous No.725040823 [Report] >>725040934
>>725040404
you can exploit AI even worse in 4.
Anonymous No.725040934 [Report] >>725041094
>>725040815
That isn't cool. Bloodraven Interrupt is cool.

>>725040823
Not as easily as "just never stop pressing the attack input".
Anonymous No.725040972 [Report] >>725041376
>>725040404
I wouldn't go that far, to say every game should have the mechanic. But it is a brilliant and surprisingly well balanced. It fits the aggressive nature of the combat and gives the player a lot of opportunity to define their own playstyle, since the variation between the Bloodraven weapons is so strong.
Anonymous No.725040973 [Report] >>725045904
The DLC Scythe is Tyran's weapon. Pls LET ME FIGHT THE OLD BIRD.
Anonymous No.725041032 [Report]
>>725024354 (OP)
if you faggots actually believed this was a bad game you wouldnt be spamming threads for it.
game is great, GOTY even.
Anonymous No.725041094 [Report]
>>725040934
>Not as easily as "just never stop pressing the attack input".
you literally don't even have to attack for a good number of encounters
Anonymous No.725041124 [Report]
>>725040465
on the surface it seems smart to dunk on the game for these things because they are easily perceivable by *everyone*, but I don't know, when you play the games it's never the problem you think on how to solve, you are thinking on how to deal with the enemy crowds, what enemies should be prioritized, and how to not get hit
even in dark souls (lol) whiffing can be a bigger issue than in any NG since you don't have any cancel options
Anonymous No.725041254 [Report]
>>725040465
It's a recent NG2 autist parroting thing. Most every action game requires some form of spacing for handling groups of enemies or setting up combos.
Anonymous No.725041376 [Report] >>725041874 >>725042080 >>725043874
>>725040972
>I wouldn't go that far, to say every game should have the mechanic
Not 1:1, but something in the same vein.

The essence of Bloodraven Interrupt is
>To make the enemy dangerous, give it hyper armor
>To let the player rushdown a hyper armor enemy, give the player the ability to cancel attacks into dodges/blocks quickly on reflex
>To encourage the player to learn enemy patterns, let the player break hyper armor and gain stunlock by timing an ATTACK, rather than defensive maneuver. That way they have to contend with their own attack's windup frames, forcing them to be predictive rather than rely on a panic input

That's solid. Fuck the meter, fuck the form changes. Hell, you can get rid of the whole Perilous Attack State thing if you want. All that matters is
>there will be a specific window when the enemy becomes vulnerable
>if you hit it with a specific type of hitbox during this window, you break its otherwise-permanent hyper armor.

DMC would be better if bosses worked this way. Bayonetta would be better if bosses worked this way. Most action games would be better with a system like this, that permitted hyper-reflexiveness as long as you remained under pressure, but rewarded observation and predictive power with a temporary momentum switch in your favor.
Anonymous No.725041684 [Report] >>725041854 >>725041970
>>725039452
>NG4 bosses are just Dark Souls and that the game let's you abuse healing items without punishment to cheese.
That's true for NGB & 2 tf? Does he really not play these games because holy shit.
Anonymous No.725041854 [Report]
>>725041684
yeah, this point is pretty retarded, some had adds and retarded punish windows, but they were wait and punish affair mostly
2 especially leaned into that territory
Anonymous No.725041874 [Report]
>>725041376
I should add that it probably needs to be some specific kind of attack you wouldn’t always be doing, or rely on specific timing of that attack, something that makes it unlikely/impossible for you to do it without being deliberate. In NG4’s specific context this is why it’s metered (so you don’t constantly use it) but there are other ways.
Anonymous No.725041970 [Report] >>725042693
>>725041684
Technically he doesn't play them. He cant beat MN or Hard and had to use other people's gameplay footage. Mork the Dork is just a grifter but watching him salivate over Devils Turd is a guilty pleasure for me.
Anonymous No.725042080 [Report] >>725042349
>>725041376
I see, I think when broken down, vaguely like that, I might agree. I do like pretty much everything surrounding the mechanic, the balance, the management, the feedback. It's also worth noting that bloodraven can actually see use as a general, safe defensive option, you can block power attacks with it if you aren't confident a hit will land in time. But it's just an option that you have, one that I think most will go through the game ignoring since staying on the offense is a reward in and of itself.
Anonymous No.725042349 [Report]
>>725042080
One thing that makes me extra special happy is that a Bloodraven Interrupt gives you the largest stagger time by far. Unblockables often appear at the end of enemy strings; if you are relying on parry/perfect guard as your defensive maneuver, you will constantly interrupt these strings and reset the AI pattern. So you get a greater reward for blocking and staying in block through the string, then setting up the Bloodraven when you already KNOW the unblockable windup is about to start. It actively rewards you for studying patterns instead of playing it like a rhythm game.
Anonymous No.725042596 [Report]
What are some other titles in the pinnacle of skill expression, the StrikeBlockCounterGrab (SBCG) genre? I'm so tired of action sloppas like NG4 and DMC5
Anonymous No.725042693 [Report] >>725042815 >>725043421
>>725041970
Do you think he'll right the wrong and show a clip of his now unlocked MNM?
Anonymous No.725042706 [Report]
>>725038138
RE has my favourite movesets. Especially for DS. Fast, flashy and violent. I hope Platinum bring them back for 4. Current DS feels very gimped. Give me back forward hold Y Y piledriver.
Anonymous No.725042815 [Report] >>725043473
>>725042693
>his
Anyone can download a save for xenia
Anonymous No.725043079 [Report]
>>725024354 (OP)
>the tracks ruined by cringe vocals
just like MGR then
another Shatinum disASSterpiece
Anonymous No.725043172 [Report]
Gleaming my Dragon Sword to Ayane right now...
Anonymous No.725043421 [Report] >>725043829
>>725042693
No because he doesn't even have the finger tech or dexterity to even gleam cancel in NG4. He theory fights - he doesn't have the skill to play mechanically intense games at high level so he armchair critiques them. Sure some of what his complaints are can be valid but if you cannot play the game properly it makes your point moot. Again he'd fun to watch as an lolcow that spins shitty games as good vise versa.
Anonymous No.725043473 [Report]
>>725042815
He also said he sending it out for someone else to beat it for him. He fucked.
Anonymous No.725043561 [Report] >>725043816 >>725050954
>>725029694
>Yumia played more then Ryza
Anonymous No.725043816 [Report]
>>725043561
Funnily enough I pirated that shit the other month and am enjoying the base building aspect. Shame the alchemy is so easy to break and you have to play the game on the hardest difficulty to avoid 2 second fights.
Anonymous No.725043829 [Report] >>725044557
>>725043421
I'm inclined to believe this is the case. His ng4 video focused so hard on blocking and countering in ng2 it sounds like he just plays by standing around countering on lower difficulties.
Anonymous No.725043874 [Report] >>725049032
>>725041376
it's like a fatal counter in a fighting game
i don't know if every boss ever should work like this, but it's definitely better than what ninja gaiden usually does, and better than most of dmc
honestly the better bosses in dmc have something similar, you're just attacking into agni and rudra like you attack into ng4 bosses
Anonymous No.725044365 [Report]
>>725040113
Ok, if I have to...
Anonymous No.725044375 [Report]
>>725039176
you had like 5 years of NGfags being exclusively whiny losers who barely actually talk about the actual content of their own games
Anonymous No.725044557 [Report] >>725044717 >>725044782 >>725049032
>>725043829
that piece of footage was demonstrating how theres no meter preventing from blocking and countering endlessly and that enemy grabs balance it out instead. did people seriously think the footage was his best of reel or something?
Anonymous No.725044717 [Report]
>>725044557
Have you seen him play during all his Ninja Gaiden videos or his streams? He's ass. No wonder he didn't show himself playing this time.
Anonymous No.725044782 [Report]
>>725044557
the video was ghost-written by boghog who wrote a gay manifesto about the shitty ng2 counter-attack so yes i think that is how he plays normally
Anonymous No.725044795 [Report]
>>725040404
It is a much better alternative to superarmor grabs
Anonymous No.725044858 [Report]
>>725039176
>Why is no one talking about the actual gameplay?
The ones who are doing that are disingenuous as fuck.
Anonymous No.725045049 [Report] >>725045412
Mark has killed any chances for this game to be good. Ninja Gaiden is going back into the vault and probably will never come back out as a 3D game. I'm sure Ragebound 2 is in the work though
Anonymous No.725045164 [Report] >>725051602
>>725027904
This is extremely pathetic. We should of gotten Ryu to kill it epically
Anonymous No.725045261 [Report]
Razor's Edge won.
Bigly.
Anonymous No.725045262 [Report] >>725045415
>>725024354 (OP)
I wonder how Ryu's weapons will play.
Some people speculated it will be like falcon talons, but he has nothing on his feet.
Yakumo's box weapon also takes some of the traits from falcon talons already, like the flying swallow into izuna.
Anonymous No.725045341 [Report]
>>725039041
>Most dogshit bosses
That's 2.
Anonymous No.725045412 [Report]
>>725045049
>I'm sure Ragebound 2 is in the work
Maybe without the i-frame dash this time
Anonymous No.725045415 [Report] >>725054985
>>725045262
I heard someone speculate the blades may shoot off, attached to chains. I think that'd be a sick idea.
Anonymous No.725045425 [Report] >>725045519
>>725038802
I think it's better than 2 desu. 2 has way higher peaks though.
Still not finished with my Master Ninja run yet however.
Anonymous No.725045441 [Report] >>725045496 >>725045523
>>725024354 (OP)
Is it like Revengeance where the vocals are gameplay reactive
Anonymous No.725045490 [Report] >>725046426 >>725047453
>>725024354 (OP)
That D.D.O. boss has the gayest metalcore I have ever heard, I don't really know what they were tying to do with it, because it sounds like parody, I don't hate some of the tracks though, some I can't complain about.
>NG2 miniboss theme
Kino.... though, I would expect this kind of thing from the return of a franchise, that's kind of the least they could offer. Still a cool track.
Anonymous No.725045496 [Report] >>725045582
>>725045441
It's not insanely reactive it's just phase 2 bosses play vocals
Anonymous No.725045505 [Report] >>725045594 >>725046340 >>725060172 >>725060441
I have a feeling that all these game design ecelebs are just pseudo science niggers and they are just guys trying to convince you that the thing they specifically like is the objectively right thing to like and everything else is bad
Anonymous No.725045519 [Report] >>725046220
>>725045425
>2 has way higher peaks though.
No
Anonymous No.725045523 [Report] >>725045582
>>725045441
it's exactly like revengeance
Anonymous No.725045582 [Report]
>>725045496
>>725045523
yeah I figured, the effect in revengeance was pretty damn amazing but I can see how it would seem lame on a youtube OST
Anonymous No.725045594 [Report]
>>725045505
your feeling is 100% correct.
Anonymous No.725045646 [Report] >>725045989 >>725046563
You faggots are really going out of your way to bend over backwards and defend this game's shit suck to target and tracking compounded by terrible animations.
Anonymous No.725045664 [Report] >>725045785 >>725045953
has anyone beaten combat trial 18 as yakumo yet
Anonymous No.725045725 [Report]
>>725040404
Bloodraven and gleam in general is probably one of the best meter mechanics in this entire genre.
If you play well and don't just mindlessly empty your entire meter for a single enemy then you will pretty much always have enough of it to use some for every combo you do against the enemies in an encounter.
It's a new take on the crowd control mechanics of NG
Anonymous No.725045785 [Report] >>725046018
>>725045664
I've beaten all the trials as Yakumo
Anonymous No.725045804 [Report]
>>725024354 (OP)
Periphery and its vocalist have been a disaster for metalheads the world over
Anonymous No.725045904 [Report] >>725047628
>>725040973
>Achilles turns the final ritual weapon into a scythe and then jobs as soon as he reveals himself
>Yakumo doesn't get the weapon though
>Art director says Tyran's role is the one who changed most throughout the game's development
>concept art has Tyran with a scythe
>DLC key art has Yakumo with a scythe
I'm thinking Tyran was gonna be in Achilles place somehow, but the story changed and then they had to make up Achilles pretty quickly.
It's also A LOT of effort to put into this intricate character design with a full model and he only appears as a guy who sells upgrades, give tutorials and training mode, but no cutscenes.
Anonymous No.725045953 [Report]
>>725045664
I've beaten none of the trails as Yakumo.
Anonymous No.725045989 [Report]
>>725045646
nah it's true that it looks bad, but the game's system works alright for what it is, everything was built together so it's not like they forced it into an NGB style game with super small arenas or anything
Anonymous No.725046018 [Report] >>725046085 >>725046534
>>725045785
do you have any tips
Anonymous No.725046035 [Report]
>>725039452
>and that the game let's you abuse healing items without punishment to cheese.
THAT IS LITERALLY ALL THE BOSSES IN 1 AND 2 BOIL DOWN TO WTF DID THIS NIGGA MORK EVEN PLAY THESE GAMES?!?!? WHY DO YOU FAGS SUCK THIS FRAUD OFF SO MUCH?
Anonymous No.725046085 [Report] >>725046278
>>725046018
yes
Anonymous No.725046220 [Report] >>725046748
>>725045519
Well I do think Ryu and Dark Dragon Phantom are the best fights in the series, so from a boss perspective 4 has higher peaks.
However, from normal gameplay I don't think 4 manages to reach Sky City Tokyo and A Tempered Gravestone.
Anonymous No.725046278 [Report]
>>725046085
thank you
Anonymous No.725046302 [Report]
How big was Fiend Genshin's dick?
Anonymous No.725046340 [Report] >>725046427 >>725048173
>>725045505
almost anyone talking that degree of shit about gameplay and saying words like "gameplay design" is being a pretentious retard at worst, a total shallow minded sub-midwit at best, or someone that outrageously overestimates the depth and complexity of something for whatever stupid reason
unironically theres a reason why people who actually make videogames rarely ever talk in places like that, specially openly. i love being autistic about vidya but for some reason people in most fanbases are just way too retarded. i used to get mad at devs refusing to talk and sticking to their private groups for it but these days i cant blame them. almost every discussion about these action games ends up so black-and-white, or people being so incapable of nuance, or whatever.
Not to mention some people being absolutely clueless about actually making games for some reason, not out of "having no experience with games" but rather just sucking at imagination and applying rational thought, its annoying as fuck and it goes both ways. People often mention retards that think things are easy and that it isnt an absolute PITA to shoehorn features the game wasnt remotely built around, but you also constantly have people vastly overestimating how much effort things take and parroting shit like "but the devs' budget! but their effort! etc" to try to shut down almost any argument even when its completely retarded and they are talking about something comically easy to implement, or far below the scope/complexity of other existing features

least you can do is make my own stuff and surround myself with people that also actually make games, either that or just seek out a friend group for it. then hopefuly one day you find yourself surrounded by people where you can actually have nuanced conversations about videogame autism with
Anonymous No.725046354 [Report]
I wish all the boss fights had vocals that kicked in on the 2nd phase.
Anonymous No.725046426 [Report] >>725046735
>>725045490
>That D.D.O. boss has the gayest metalcore I have ever heard, I don't really know what they were tying to do with it,
It's actually Yakumo's theme, which is why some random unnamed DDO commander has a vocal theme for his boss fight. TN uploaded the track with the title 'Raven' on their youtube.
I think this kind of zoomer gay metalcore clean vocals sound fits the Yak to perfection
we're calling him the Yak from now on btw
Anonymous No.725046427 [Report]
>>725046340
>is make my own stuff
make your own stuff**
Anonymous No.725046534 [Report] >>725047205
>>725046018
My strategy was very simple, lock on to the phantom and keep attacking, ignore all of the minions, they only become more troublesome the more you kill them. Some of them will die as collateral, you can use the essence for a free UT on the boss. Always have bloodraven to stuff his power attacks, izuna drop absolutely chunks damage on him. The first wave of enemies have trouble contesting you in the air so try to make the most out of that. Yatousen is good for chasing him down but sniping him out of power attacks with it is awkward, so Takeminakata or DDB is probably the best all around solution. He's really quick so as long as you keep up with him, you probably won't get surrounded, probably.
Anonymous No.725046563 [Report] >>725046807
>>725045646
In actual gameplay you will in reasonable intervals miss attacks even close to the enemy.
There is no nuGoW move assist suck to target. I wouldn't blame you for not knowing this if you haven't played the game though.
Anonymous No.725046735 [Report]
>>725046426
Yak be liek https://www.youtube.com/watch?v=0SLOzYC_WA4
Anonymous No.725046748 [Report]
>>725046220
>I don't think 4 manages to reach Sky City Tokyo and A Tempered Gravestone.
Neither does its own game. It's ahit most times.
Anonymous No.725046785 [Report]
REWRITE YOUR FAAATE
WHILE WE PIERCE THE SKYYYYY
Anonymous No.725046797 [Report] >>725046862
Anonymous No.725046807 [Report] >>725047006 >>725047284 >>725047430 >>725047950 >>725048308 >>725050693 >>725055231
>>725046563
The problem with NG4's suck to target isn't that you always just magically hit your target from whenever, it's that the game completely automates every single hit you do. Once you press X, you have no influence on where Yakumo goes from there, he will track the enemy thoughout the duration of the attack. This leads to retarded shit like this webm. The problem with this automation is that it takes all moment to moment agency away from the player. This is not how it was in previous games.
Anonymous No.725046862 [Report]
>>725046797
Ryu needs to take it easy on chest day...
Anonymous No.725047006 [Report] >>725047071 >>725047430
>>725046807
I wish the rapier had no tracking beyond facing the enemy on input.
Anonymous No.725047071 [Report]
>>725047006
That's how it would've worked if it was in any of the prevopus ng games
Anonymous No.725047205 [Report] >>725047624
>>725046534
Well I guess I already figured out most of what you said so it probably comes down to awareness and not getting surrounded. The stupid asshole dogs grab me all the time though, the zombies too and they spit shit at me sometimes when I'm trying to combo in the air, this trial is some bullshit I tell you.
Anonymous No.725047284 [Report] >>725050898
>>725046807
You say the duration of the attack like the entire process of the thrust isn't a fraction of a second long. By the time you reassess your situation you're already back in control.
Anonymous No.725047334 [Report]
Yakino.....
Anonymous No.725047379 [Report]
Yakow
Anonymous No.725047396 [Report]
Yabadabadooo....
Anonymous No.725047430 [Report]
>>725047006
nah, infinite reach is the rapiers unique gimmick, other weapons do move you forward ofc, but the rapier is actually the never whiff button
>>725046807
>This leads to retarded shit like this webm.
That's called tracking (was a thing in older games on some moves btw) and it has nothing to do with STT
Anonymous No.725047453 [Report]
>>725045490
>I don't really know what they were tying to do with it,
They saw how much berried delight blew up and wanted some of that.
Anonymous No.725047624 [Report]
>>725047205
Yeah it's not a hard trial to figure out, it's just demanding in execution. Dogs are bastards for sure but it'll click, know when you get a delimb, if an essence dropped, if a dog is going to pounce on you. As long as they aren't on all sides of you you can reposition quickly enough.
Anonymous No.725047628 [Report] >>725047729 >>725047735 >>725048127
>>725045904
I mean, Ayane is also pretty good looking with a very detailed design, but she doesn't even show up as an NPC.
Anonymous No.725047643 [Report] >>725047830 >>725048029 >>725048252
>....
Anonymous No.725047694 [Report] >>725048952
question to the OLDFAGS and NG ENTHUSIASTS, do you ever unlock on land jumps in this game? I thought Ryu would have it, but I didn't find it in his chapters
Anonymous No.725047729 [Report]
>>725047628
We should get her in the DLC to come I'd imagine. Not sure if they planned on doing more than 1; we also have her design in 2Black now.
Anonymous No.725047735 [Report]
>>725047628
That right arm bothers me too much.
Anonymous No.725047830 [Report] >>725047890 >>725047976
>>725047643
Wow
Very personality
Much ninja
Wow
Anonymous No.725047890 [Report]
>>725047830
Worst post in all the NG threads so far
Anonymous No.725047950 [Report] >>725048329 >>725051565 >>725059747
>>725046807
2B is better confirmed.
Anonymous No.725047976 [Report]
>>725047830
The second wow wasn't needed. It disrupts the flow of your post.
Anonymous No.725048029 [Report]
>>725047643
fake soul
give me ryu casually strolling on the streets of venice
Anonymous No.725048117 [Report] >>725048264
>>725040815
UT does so little damage against bosses and the parry timing is quite harder to get compared to other games that actually fighting the boss this way sounds boring and painful.
Anonymous No.725048127 [Report]
>>725047628
>but she doesn't even show up as an NPC.
She has her obligatory Ayane appearance like every game.
Anonymous No.725048173 [Report] >>725048529
>>725046340
>unironically theres a reason why people who actually make videogames rarely ever talk in places like that
>I don't see it therefore it doesn't exist
you have to be trolling
Anonymous No.725048251 [Report] >>725052863
So Inferno is the most powerful Ninpo if you all three orbs to hit the boss while it's doing a red attack since hitting with ninpo on red attack does like 50% more damage?
Anonymous No.725048252 [Report]
>>725047643
M-my legs...they're kneeling on their own...
Anonymous No.725048264 [Report] >>725048418
>>725048117
you only need one parry to get the ball rolling
then it doesn't matter if UT's do a single point of damage, you just loop them over and over
if they jump out them you start again
Anonymous No.725048308 [Report] >>725051565
>>725046807
https://youtube.com/watch?v=vtPUUCQsEos
>WHY AREN'T MY MOVES TRACKING AAAAIIIIEEEE
>WHY ARE MY MOVES TRACKING AAAAAIIIIIEEEE
Anonymous No.725048329 [Report]
>>725047950
AIIIIIIEEEEE DELETE THIS!!!
Anonymous No.725048331 [Report] >>725048402
God damn this game is fun. Master Ninja is crazy dangerous.
Anonymous No.725048402 [Report]
>>725048331
Stop having fun.
Anonymous No.725048410 [Report] >>725048746 >>725049067
I think this is the best Ninja Gaiden character story wise, made me cared about the character this time unlike before
Anonymous No.725048418 [Report] >>725048516
>>725048264
But bosses don't drop orbs on taking damage unless they hit the half point? is there some accessory I'm missing?
Half the time they completely ignore the UT anyway and make you waste it
Anonymous No.725048439 [Report] >>725048613 >>725048795
No, Yakumo should not be able to throw one shuriken at a time like Ryu.
Keep them more distinct from each other.
Anonymous No.725048516 [Report] >>725048661 >>725048759
>>725048418
theres an upgrade that makes them drop an essence on parry
Anonymous No.725048529 [Report] >>725048775 >>725048796 >>725049224
>>725048173
I think some of his post has to do with players theory crafting and thinking if they just slap mechanics in a game it will fix the issues when infact if you look at some KH PC modders and MHW IB modders their gameplay mods completely fucked the game up because people dont think about how all enemies and systems interact. The ICE mod for MHW IB completely fucked up weapon dances with monster movesets and made their kits extremely fucking OP destroying the nuance and methodical aspects of combat. There's plenty of action games where player mods ruin the combat and only SSSaiyans for DMC3 and DMC5 really improve things without affecting the core game in a bad way.
Anonymous No.725048542 [Report] >>725048685 >>725059467
People not knowing the difference between suck-to-target and tracking is really funny
It makes any kind of game design discourse funny because it's like trying to talk about college-level math with a middle school student
Anonymous No.725048613 [Report]
>>725048439
this guy knows computer games
Anonymous No.725048661 [Report]
>>725048516
If you’re good enough at a boss to reliably parry > counter > UT, you’d still be doing better if you just used the BRI like intended.
Anonymous No.725048685 [Report] >>725048837
>>725048542
NG4 has both
Anonymous No.725048693 [Report]
Suck to Target was mine 9/11.
Anonymous No.725048746 [Report]
>>725048410
I... agree!
I still think 1 has the best writing and such, but I actually did genuinely care about Seori by the time she died, and Yakumo has a lot more cracks and insecurities showing than Ryu. When the sky clears and sun rises in the ending I was actually proud of him.
I ended up really liking Yakumo and I think he's a pretty good foil to Ryu, even though they didn't have enough scenes together.
Both are these stoic, quiet and short spoken ninja, but Yakumo felt like he had it a lot less together than Ryu did at this age. Ryu was just stone cold impenetrable steel, but with the Yak you can feel his young age showing through, his immaturity and how he is covering up his insecurities with the exterior he is projecting.
With some better writing and stronger script I think it could've had an amazing story.
Anonymous No.725048759 [Report]
>>725048516
Doesn't change the fact that this way of killing a boss takes forever and is boring. Like one lance BR attack does the same damage as a UT
Anonymous No.725048775 [Report] >>725049003
>>725048529
>I think some of his post has to do with players theory crafting and thinking if they just slap mechanics in a game it will fix the issues
Maybe? but is that not exactly what they did with NG4?
Anonymous No.725048795 [Report]
>>725048439
True.
Anonymous No.725048796 [Report] >>725049098 >>725049204
>>725048529
Even SSSiyan’s lets you break DMC5 bad if you choose too (with cancel everything, reduced charge time, hell a strong case could be made that breaker switching is bad for game balance).
Anonymous No.725048837 [Report] >>725048919 >>725050821
>>725048685
wrong, it has the same tracking as ng2
Anonymous No.725048919 [Report] >>725049087
>>725048837
>ng4 has tracking
>wrong, ng4 has tracking
okay?
Anonymous No.725048952 [Report] >>725049184
>>725047694
Wtf is an on land jump? Spamming x+a works fine out of the box
Anonymous No.725049003 [Report] >>725049175
>>725048775
no, ng4 makes the player and enemies both strong. whenever you download shitty COMBAT PERFECTED mods, they usually make the player OP beyond belief and the enemies melt with zero effort
at least fiend busa is funny enough to make the enemies OP
Anonymous No.725049032 [Report] >>725049182 >>725049638
>>725043874
>>725044557
>did people seriously think the footage was his best of reel or something?
Nobody who plays on mentor or above waits around long enough in block state to use counter attack. So if this is something hes focusing on then yes this is his 'best of'
Anonymous No.725049067 [Report]
>>725048410
I'd say so, easily even. They story is clearly there to service the characters instead of the other way around, which was the right call.
Anonymous No.725049087 [Report]
>>725048919
do you know what "both" means
Anonymous No.725049098 [Report]
>>725048796
His mod let's you enable and disable things at your preference and doesn't force all the mechanics at once. I'd also make the argument for DMC3, 4 and 5s case being a fighting game training mode simulator that only becomes an exchange with the enemy for some boss fights. I feel like with DMC5 the devs intention was creative freedom with enemies being an afterthought so his mods dont break it in the same vein as MH or NG.
Anonymous No.725049175 [Report] >>725049383 >>725049453
>>725049003
I see, maybe I'm not into the action game sphere enough to consider community mods. that just seems like an incredibly niche thing for someone to base part of their point on
Anonymous No.725049182 [Report] >>725049284 >>725049494 >>725049852
>>725049032
This. Anyone who played above Warrior (which he hasn't) knows that counters are fucking useless in two.
Anonymous No.725049184 [Report]
>>725048952
imagine x+a spam but with regular jumps
also, x+a tracks towards enemies and I want to spam it away from them
Anonymous No.725049204 [Report]
>>725048796
I don't think breaker switching is very interesting desu. It's something they can an should play around with in a sequel as they give Nero another new mechanic and fold in some of the breaker moves into his kit, but I find 5 more interesting with this limitation.
But maybe I'm just weird, I also find 3 more interesting without style switching and full arsenal weapon switching. I know everyone is playing that DMC3 Crimson mod nowadays, but I'd rather just play DMC4 instead. given the choice between the two.
Anonymous No.725049224 [Report] >>725049582
>>725048529
Sekiro Resurrection improves the game mechanically while simultaneously making it harder. It literally upgrades it from Bop-It (with deflect, jump, mikiri) to Bop-It Extreme (with deflect, jump, mikiri, power counter, projectile reflect)
Anonymous No.725049284 [Report] >>725049446 >>725049494
>>725049182
Counters are not as strong as in 1, but they're still good and will delimb and such.
The game is just a lot faster and with the grab happy enemies countering is way more risky in 2 so you really need to have a lot of knowledge and reaction to make it feel worthwhile to go for counters.
Anonymous No.725049383 [Report] >>725049582 >>725049795
>>725049175
it's the same thing as stupid youtube videos or message board posts going "NG NEEDS LOCK ON, DMC3 NEEDS STYLE SWITCHING" where the guy is just spitting his preferences without any thought to how the game works.
with a mod, though, you can see how bad the idea really is in practice.
Anonymous No.725049446 [Report]
>>725049284
There are much better options in most cases than fishing for a delimb while rooted to the ground.
Anonymous No.725049453 [Report] >>725049795
>>725049175
NTA but I think what he’s saying is that it’s the same mindset that drives these mods, namely the inability to think through the balance consequences of changing some part of the combat functionality
>but I want it to work like X!
As evaluated on button-to-character-action, without asking how that concept fits into the balance of the game and the flow it attempts to produce.
Anonymous No.725049494 [Report]
>>725049182
>>725049284
the thing with counters is that you never fish for them, you are only doing them if you are caught in a long ass string and want to get out faster
Anonymous No.725049582 [Report] >>725049898 >>725049996
>>725049224
I know absolutely nothing about Sekiro or its mods so I'll take your word for it.
>>725049383
The devs included style switching and coop themselves in DMC3 DE which is interesting in itself.
Anonymous No.725049638 [Report] >>725049923 >>725050262
>>725049032
he was showing how lenient the counter window is and that it can reliably be performed on demand because it isnt a mechanical timing challenge but rather a tool for player to utilize and its sort of a microcosm of platinum vs tn design principle.
Anonymous No.725049732 [Report] >>725050128 >>725054630
>>725024354 (OP)
I fucking HATE the canned executions in this game, is it just me?? I've only just started playing I'm in the tengu forest, but the executions are absolutely killing the flow of combat for me. Is there a way to turn them off? Did I miss something??

I did a blood sweep attack on like 6 shield demons, which dismembered all of them, and then just spent the next 30 seconds watching animations of executions while all the other demons stood around politely. God it sucks.
Anonymous No.725049795 [Report] >>725049892
>>725049383
>>725049453
that makes sense, I can see that being a valid point.
average players and mod makers aren't industry devs so they don't have the same mindset as the ones actually developing the game

but for anon to say that devs rarely ever talk about intention behind their game design like we're the ones assigning meaning where there's none when there's storied history of game dev conferences where designers from every department do literally that
or why companies even hire psychologists if there's no deeper intent behind the design and implementation of mechanics
Anonymous No.725049852 [Report]
>>725049182
>counters are fucking useless in two
They're not. They're only useless in 3.
Anonymous No.725049892 [Report]
>>725049795
>but for anon to say. . .
. . .is just absurd.
forgot that last part
Anonymous No.725049898 [Report]
>>725049582
having even lv3 swordmaster and gunslinger moves available makes the game significantly easier since those moves were balanced against the trade-off of not having every style at once.
dante's moveset is also very redundant when you have 5 devil arms at once. you're loaded up with moves you'd never use because another weapon has better versions of the same thing
also it's very hacked together. swordmaster moves don't have royal guard cancel points because you aren't supposed to use them together. the same move in 4 and 5 can be royal guard cancelled, so it's noticeably hacky in 3
Anonymous No.725049923 [Report] >>725050068
>>725049638
>it can reliably be performed on demand
So can the counter in NG4. And the parry in NG2 still requires timing, what is this logic? It's too hard in NG4 but just the right about of hard in NG2 where it's also a far weaker option?
Anonymous No.725049996 [Report] >>725050208
>>725049582
>I know absolutely nothing about Sekiro or its mods so I'll take your word for it
At its core, Sekiro is a game about using the correct response to an enemy behavior for a bonus punish. If the enemy is in neutral, you attack and hit their block. If the enemy does a normal attack, you deflect. If the enemy does an unblockable sweep, you jump on them. If the enemy does an unblockable thrust, you dodge into them (stomp on their weapon). If the enemy does a grab, you sidestep and stab them

Playing well means knowing what an enemy is about to do and responding in kind with 100% accuracy.

The mod adds more contexts where there’s a unique “best response” and adds attacks to bosses to exploit them. So NOW an enemy can do an attack which heavy stuns you, and if you deflect it you can press attack for a power counter. NOW an enemy can shoot a projectile and if you jump and deflect it, you bounce it back at them and get a grapple follow-up.

It just creates more buttons on the Simon board to press correctly.
Anonymous No.725050068 [Report] >>725050095 >>725050369 >>725050492
>>725049923
>So can the counter in NG4
but there is no counter, parry is not the same
Anonymous No.725050083 [Report] >>725050235 >>725051372 >>725051528
>>725040113
How to you play this on xemu?
I tried it and game is running at slow mo
Also is any way to invert camera controls?
Anonymous No.725050095 [Report] >>725050150 >>725050205
>>725050068
it is in every way but input
Anonymous No.725050128 [Report]
>>725049732
they are for I-frames and blood/gleam recharge, if you're looking at a bunch of legless shitty shield daemons just XY guillotine flying sparrow and start mulching them
Anonymous No.725050150 [Report]
>>725050095
it absolutely isn't.
Anonymous No.725050205 [Report] >>725054463
>>725050095
That input distinction matters enormously because it can’t be done from block, meaning you have to risk taking damage to attempt it.
Anonymous No.725050208 [Report] >>725050640
>>725049996
Ah, yeah I've heard about the game being a Simon says or rhythm game. Giving more options for you and the enemy sounds pretty good.
Anonymous No.725050235 [Report]
>>725050083
>Also is any way to invert camera controls?
camera controls are ass in ng1, use the camera reset bind instead
also, not sure on the setting itself, Sigma has them, but I can't remember for Black
Anonymous No.725050262 [Report]
>>725049638
If in most cases (like mentor and above) this tool is so situational to the point of being less useful than any other option (like guillotine is in RE), what's even the point of bringing it up as a 'foundation of ng'
Anonymous No.725050336 [Report] >>725050467 >>725050587 >>725050692
Damn I want to like the staff but the executions are long as shit and the weapon moves kinda suck in comparison to the dual blades...
Anonymous No.725050369 [Report] >>725050674
>>725050068
If they are totally different, why compare them at all? I mean, clearly they aren't. they both serve the same purpose in your arsenal.
Anonymous No.725050440 [Report]
3re feels like a modded ng
Enemies just keeps on coming over and over and fucking over
And every fucking enemy has some sort of heavy armor
AHHHHHHH I'M GOING INSANE
Anonymous No.725050467 [Report]
>>725050336
you mostly hammer everything. the staff itself isn't significantly different to the dual swords outside of a bit wider hitboxes
Anonymous No.725050492 [Report] >>725050674
>>725050068
>but there is no counter
There is. After you successfully parry you have to press the attack button to follow-up with the counter attack (Fatal Flash)
Anonymous No.725050587 [Report] >>725050681
>>725050336
I liked the staff a lot, the hitboxes are huge and hit multiple enemies quite often, and the hammer mode rapes big bodies if you time the release right
Anonymous No.725050640 [Report] >>725050842
>>725050208
If you’re here, it’s a crime you haven’t tried Sekiro. Take it from an obsessed action game nerd that hated every Dark Souls game: you need to play Sekiro.
https://www.youtube.com/watch?v=RoVTLIHC0co
Anonymous No.725050674 [Report]
>>725050369
>why compare them at all?
conflating != comparing
anon is conflating parry with counter
>>725050492
you are fundamentally misunderstanding the whole point of the two different moves
having to land a parry and having the OPTION to follow up is not the same as actively staying defensive by blocking and retaliating with generous timing
you might have a point if NG4 didn't have a block button, but it does
Anonymous No.725050681 [Report] >>725050859
>>725050587
Staff UT is good, tends to hit more enemies than the other weapons in my experience.
Anonymous No.725050692 [Report]
>>725050336
I like the 360 moves, aoe launcher is fun and the other is great at covering your ass. But yeah the back forward moves don't seem as useful to me yet.
Anonymous No.725050693 [Report]
>>725046807
the suck is this...mysterious variable
Anonymous No.725050821 [Report] >>725051565
>>725048837
>wrong, it has the same tracking as ng2
you are a literally retarded lying cretin
Anonymous No.725050842 [Report] >>725051129
>>725050640
Yeah I dont like souls slop and only enjoy their AC games. I'll put Sekiro on my list to play and should get to it before next year.
Anonymous No.725050859 [Report]
>>725050681
Yeah, that's true too
Anonymous No.725050898 [Report] >>725051109
>>725047284
in a genre where the situation can drastically change in a fraction of a second, that matters
Anonymous No.725050954 [Report]
>>725043561
ryza raised the popularity of the series. people were genuinely interested on yumia
Anonymous No.725051109 [Report] >>725051608
>>725050898
Yeah you can react by the time you can move again, what is this baby shit? You press the attack button and the guy on screen does the attack, if you jump do you want to be able to change your mind halfway through and cancel out of it to teleport back to the ground?
Anonymous No.725051129 [Report] >>725059290
>>725050842
Just remember: in most action games, you defend until you have an opportunity to attack the enemy such that they don’t block you. In Sekiro, defending correctly is an attack by itself, and hitting an enemy that blocks you is still hitting them. The posture system means you can literally block an enemy to death. Hitting them for HP damage is a subsystem for making it easier to block them to death. The game is about blocking them to death. Embrace “defending correctly” as the core to offense and never try to hit the NG point where you swap momentum to be in your favor and draw a lot of blood while melting their HP.

I hated the game until that concept clicked for me and then it became one my favorite action games of all time.
Anonymous No.725051372 [Report]
>>725050083
There's a patch for the camera on the internet archive.
Anonymous No.725051528 [Report]
>>725050083
running fine on xemu for me, i didn't even tinker with the settings so I don't know
and the camera, you mean the first person camera? I never use that
Anonymous No.725051565 [Report] >>725051703
>>725050821
you have any response to
>>725047950
>>725048308
?
Anonymous No.725051602 [Report]
>>725045164
We should’ve gotten to kill Ryu honestly. He got to kill us. Doesn’t seem very fair.
Anonymous No.725051608 [Report] >>725051961 >>725052101
>>725051109
think of it like this

imagine a situation where you charge up that thrust attack, let it go, the enemy dodges but there's no STT
you at least knew where you were going to land because you consciously aimed the attack where you intended to go
you likely know what's around there, what enemies you're getting slightly away from, what enemies you might be moving towards, etc.
you remain in control of the situation

with STT, the enemy dodges in a random direction and you ice skate around with them.
now you have no idea where you'll land, what enemies might be already starting an attack from there, maybe a rocket was fired from close enough and now you're stuck in those recovery frames because your thrust potentially gave you no space from the rocket
there's a lot that can go wrong with a mechanic like this
Anonymous No.725051609 [Report] >>725052301 >>725054217 >>725062127
Trve Yakvmo Enthvsiasts will win in the end.
Anonymous No.725051703 [Report]
>>725051565
Do you people actually think that's the same thing as Yacuckmo lunging 10 feet forward after a single light attack in neutral
Anonymous No.725051789 [Report] >>725051995 >>725052025 >>725052036 >>725052107 >>725062045
It’s kinda impressive how much the mood around NG4 changed after the Mork video. He really is the most influential gaming critic.
Anonymous No.725051961 [Report] >>725052659
>>725051608
the situation you're describing happens all the time in ng. wind run moves you toward an enemy. flying swallow, half the forward+X attacks, UT all move you towards enemies. OT and GT snap you to the enemy, and OT overrides your heavy attack.
you input a move. ryu moves to a position based on where the enemy is rather than caring where he's facing or which direction the player input. the player has to figure out where he is/will end up.
Anonymous No.725051967 [Report] >>725052385 >>725052815 >>725052969
Don't worry ninjabros, Nioh 3 is just around the corner
Anonymous No.725051995 [Report] >>725052545
>>725051789
My perception seems to be
>doomers OH NO NOd about sales numbers
>players laughed and had fun with an awesome game
>now doomers OH NO NOd about some regurgitated balance argument they don’t understand
>players laughed and had fun with an awesome game

NG4 is not perfect, but it will be remembered as one of the great action games of all time. If it flops and is loathed by the autists at the outset, it’s in the good company of Transformers Devastation, another of the genre’s absolute highest peaks, also a commercial failure that was dismissed out of hand by the action game community upon release.

Retards gonna retard. People with taste will always know, and we’re eating so good right now.
Anonymous No.725052025 [Report]
>>725051789
it's only gonna get worse once he puts out his itagaki ass sucking magnum opus in few weeks.
Anonymous No.725052036 [Report] >>725052703
>>725051789
Half his comment section is people stating verbatim "I was waiting to see what you thought about NG4 before I played it". The game is fucking free via piracy and gamesASS. To wait for someone who sucks at fighters and action games to tell them whether they are allowed to like or play a game is pure lunacy.
Anonymous No.725052101 [Report] >>725052659
>>725051608
When you say 'STT' you mean soft lock on. It isn't a new thing for the series, rapier just aggressively hunts enemies down, but not so much so that you'll end up on the other side of the room from a single button press.
Anonymous No.725052107 [Report]
>>725051789
>It’s kinda impressive how much the mood around NG4 changed after the Mork video
Huh? It's literally the exact same.
Anonymous No.725052301 [Report] >>725054217
>>725051609
We have already won.
Anonymous No.725052385 [Report] >>725052815 >>725053156
>>725051967
Kinoh 3 in a few months... I can't wait.
Anonymous No.725052545 [Report] >>725052713 >>725052796 >>725052981
>>725051995
I think it's really sad this is likely the last NG game we'll ever get due to its sales, and instead of trying to help the community just finds reasons to make the situation even worse.

These people really don't understand games like these are just not going to be made anymore.

They've embellished the past inside their own minds that they'd rather the future not happen that it be different than they'd like.
Anonymous No.725052659 [Report] >>725052962 >>725053209
>>725051961
all of those moves are linear and don't have as aggressive tracking or even as many active frames as that thrust attack
>ryu moves to a position based on where the enemy is rather than caring where he's facing or which direction the player input
not entirely true, the player input affects which enemy ryu targets
>>725052101
right but the fact that it works this way creates unnecessary randomness if the enemy decides to dodge and I think that's an important thing to consider
Anonymous No.725052703 [Report]
>>725052036
Grim.
Anonymous No.725052713 [Report] >>725052750 >>725053540
>>725052545
There's a chance MS will fund another NG in the future. At least in the next decade so stay living.
Anonymous No.725052750 [Report] >>725053093 >>725053154
>>725052713
What if they will make it woke?
Anonymous No.725052796 [Report] >>725052881 >>725053540
>>725052545
Yes, I really wanted more games that completely killed the identity of the previous games in the series with cheap cashgrabs with no actual talent or creativity behind them.
Really go fuck yourself, you mindless consumer. I hope we get another 20 years of nothing but shitty soulslikes just out of spite. I can just play older games instead of buying trash made by untalented people with the name of a series I like slapped on it.
Anonymous No.725052815 [Report]
>>725052385
>>725051967
except having to wait for the DLC that will take a year to release
Anonymous No.725052863 [Report]
>>725048251
I just spammed the vortex since it recharged the quickest. Ryu gameplay was ass. It boiled down to Ninpo and Berserk spam.
Anonymous No.725052881 [Report]
>>725052796
Sweet opinion bro which youtuber gave it to you?
Anonymous No.725052962 [Report]
>>725052659
>all of those moves are linear and don't have as aggressive tracking or even as many active frames as that thrust attack
ng2 flail jump kicks have him spin 180 to track an enemy
i was mostly talking about the moment you input the move. he'll turn towards the nearest enemy regardless of initial facing.
>not entirely true, the player input affects which enemy ryu targets
if you're holding a direction, yes, just as it does in ng4
Anonymous No.725052969 [Report]
>>725051967
I will still be playing NG4. But I will also play Nioh 3. The year of the ninja will continue.
Anonymous No.725052981 [Report] >>725053067
>>725052545
>They've embellished the past inside their own minds
you can play NGB right now
Anonymous No.725053067 [Report] >>725057756
>>725052981
yes and sit through swimming levels, bow sections and stand still countering 100 berserkers
Anonymous No.725053093 [Report]
>>725052750
Blader would like it then.
Anonymous No.725053154 [Report]
>>725052750
I dont think the series is big enough for them to bother. For whatever reason they left NG4 alone and let TN decide what to do with the budget.
Anonymous No.725053156 [Report] >>725053193 >>725053321 >>725054261 >>725062248
>>725052385
Imagine if after kinoh 3 we get a square enix TN collab announcement. Two words: Jack's Back.
Anonymous No.725053193 [Report] >>725053259
>>725053156
would be based so I know it's not happening
Anonymous No.725053209 [Report]
>>725052659
I agree it is important to consider, it's one of the things that distinguishes the weapon from the others. Rapier is incredibly reliable and powerful in 1v1 scenarios or if you make use of hard lock on, but those same strengths are a weakness when dealing with messier scenarios. I think that's all a good thing.
Anonymous No.725053227 [Report] >>725053508 >>725059095
Twin blades > staff > lance >>>>>>>>>>>>>>>>>>>>>> tool box
Anonymous No.725053259 [Report]
>>725053193
Perhaps...
Anonymous No.725053321 [Report]
>>725053156
Anonymous No.725053508 [Report]
>>725053227
Filtered by Chadbox and Chadarms.
Anonymous No.725053540 [Report] >>725053724
>>725052713
Xbox is practically dead as a brand and Nioh makes TN way more money. This time it's really over.

>>725052796
>Yes, I really wanted more games that completely killed the identity of the previous games in the series with cheap cashgrabs with no actual talent or creativity behind them.
Case in point.

>I hope we get another 20 years of nothing but shitty soulslikes just out of spite.
This is already happening. God of War changed itself completely to be more like Souls. The new Silent Hill has Soulslike combat. The new Onimusha has a stagger bar (instead of a full stamina bar, thank God). Even Ragebound was made by devs who worked on souls-like metroidvania.

You get nothing out of being spiteful towards NG4. It has already failed at changing the gaming landscape. Souls is already a new paradigm.
Anonymous No.725053724 [Report]
>>725053540
>You get nothing out of being spiteful towards NG4.
He identifies with the Ninja Gaiden brand and having an earnest failure as the ending would hurt his butt if he didn't get out in front of denouncing it
Anonymous No.725054025 [Report] >>725056494
Team Ninja should absorb Platinum.
Anonymous No.725054217 [Report]
>>725051609
>>725052301
I certainly feel like a winner.
Anonymous No.725054261 [Report]
>>725053156
GOTTA GET BACK
BACK TO THE PAST
Anonymous No.725054390 [Report]
https://www.youtube.com/watch?v=ZAuYNq-vNdQ
Anonymous No.725054463 [Report]
>>725050205
You can do Bloodraven Perfect Guard from block, but you need meter. It doesn't actually cost meter if you hit it, but if you have none you can't do it, because it technically refunds the meter if you don't miss instead of never taking any.
Anonymous No.725054532 [Report] >>725054587 >>725054654 >>725054712 >>725056578
Holy shit o crashed the game. I went into berserk mode and did Yakima’s big slice in Braden mode and cut like 10 of those zombies down in trials and it just instantly crashed my ps5
Anonymous No.725054587 [Report]
>>725054532
itagakicore
Anonymous No.725054630 [Report]
>>725049732
You don't have to do it if you don't think you'll gain anything from it, just attack them again and they'll die. Do some AOE move to take them all out, or flying swallow for an insta decapitation.
Anonymous No.725054654 [Report]
>>725054532
Yakvmo is so strong he crashes the piss5 holy fuark....
Anonymous No.725054712 [Report]
>>725054532
>Korosu.
>WHIIIIIIIIIIR
Absolute cinema
Anonymous No.725054828 [Report] >>725054929
>>725027904
Really wish they went balls deep with multiple phases for some bosses. Especially for the dark dragon. His second phase is a really fun fight and wish he had a third phase.
Anonymous No.725054929 [Report]
>>725054828
>third phase Murai comes back from hell and takes the DDS from you
Anonymous No.725054958 [Report] >>725055026 >>725055123 >>725055650 >>725056042
Do we think Platinum will patch the game to help the balance or will they just do DLC?
Anonymous No.725054985 [Report]
>>725045415
FUCK YES HOLY SHIT
And instead of it having a kusarigama moveset, use that shit as Rock Lee bandages, give me a fucking lotus izuna drop.
GIVE ME RYU DRUNKEN FIST STYLE
Anonymous No.725055026 [Report]
>>725054958
They will do some patches but will they be good patches is the question.
Anonymous No.725055123 [Report]
>>725054958
along with the dlc they'll update the base game
mgr got free vr missions and bayo 3 got some weird changes
Anonymous No.725055231 [Report]
>>725046807
I honestly have no clue why you are chimping out over a soft lock when you can move the analog stick while button mashing so that Yakumo/Ryu attacks whoever has the soft lock on. This is the same with the range attack. You can attack multiple enemies with one press of the shuriken attack.
Anonymous No.725055320 [Report] >>725055547
There's a mod that ports ng4 battle tracks to 3RE. Going back to that made me realize how shitty the new combat trials in 4 are. I wish they'd just throw 90+ regular trials full of varying waves like they did in RE without all the modifiers.
Anonymous No.725055547 [Report] >>725056152 >>725062482
>>725055320
Trails were one of the few things 3RE did the best in the entire series.
Anonymous No.725055650 [Report] >>725055794
>>725054958
I think they should make the difficulties add more enemy variety and bosses having more health or be more tanky.
Anonymous No.725055794 [Report]
>>725055650
It would be a lot of effort, but if they did a large update that significantly lowered magnetism, and added a new difficulty with lower damage but more aggressive enemies then NG4 would be improved significantly.
Anonymous No.725056042 [Report]
>>725054958
They'll definitely have some balance changes along with the DLC but I don't think they're doing much other than bug fixing until then.
Anonymous No.725056152 [Report]
>>725055547
Theres like 90 of the fucking things and they all have chaotic combinations of enemies. I'm a bit burned out on ng4 after beating all the trials but coming back to this where there's no 30 seconds to kill waves or decreasing health bullshit but just "here's 10 alchemists and 20 riot shield guys, go crazy" with ng4 music mod is just fun.
Anonymous No.725056160 [Report] >>725056229 >>725056267
Mission accomplished...
Anonymous No.725056229 [Report] >>725056267
>>725056160
KINO
Anonymous No.725056267 [Report]
>>725056160
I say this
>>725056229
I do this
Anonymous No.725056494 [Report]
>>725054025
They really should
Anonymous No.725056524 [Report] >>725056729 >>725057676
She mon on my dai until I nai.
Anonymous No.725056578 [Report]
>>725054532
CAN'T CRACK THE YAK BABY
Anonymous No.725056729 [Report]
>>725056524
Her twin sister will appear in the dlc, screencap this.
Anonymous No.725056779 [Report]
Anonymous No.725057165 [Report] >>725057515 >>725057924 >>725062926
I think NG4 on Master Ninja actually needs this level of damage. I don't understand why people dislike it so much. Your defensive mechanics and offensive mechanics both are very very powerful in 4, so the enemies also have to be very powerful.
If damage was lower the difference between Hard and Master Ninja would not be very big imo. Maybe there is a middle point, but I think this life or death on the knife's edge level of fighting on Master Ninja is justified.
Anonymous No.725057370 [Report] >>725058785
Ninja Gaiden 5 should be a Princess Bride ripoff. Yakumo goes to the underworld to bring back Seori, Ryu is Inigo Montoya and Tyran is Fezzik. Their paths eventually cross and you can choose which of the two to play each chapter from then on as they continue together as best friends until the end.
Don't need to credit me, Team Ninja, feel free to use this masterpiece of an idea.
Anonymous No.725057435 [Report] >>725059332
If they add a version of yakumo that has unlimited bloodraven form… I don’t care if it will negatively impact scores just give me this so I can hammer hoes all day long
Anonymous No.725057515 [Report] >>725057924
>>725057165
I don't mind it because I don't see Master Ninja as being necessarily the comfort tier difficulty. If I'm just messing around and having fun I'll play 2 on Mentor over MN, what 4 is missing is its Mentor difficulty. Wish I could have Hard numbers but with MN's encounters as an option.
Difficulty sliders could help me achieve that and would be in line with all of the customization the game already has.
Anonymous No.725057612 [Report] >>725057668 >>725057872 >>725058595 >>725063002 >>725063278 >>725063981
What modern CAG has the best enemy design? DMC5, Bayo 3, NG4, or Hifi Rush?
Anonymous No.725057668 [Report]
>>725057612
Didn't play Bayonetta 3, but among the rest easily NG4.
Anonymous No.725057676 [Report]
>>725056524
Sauce
Anonymous No.725057756 [Report]
>>725053067
>countering 100 berserkers
Tourist spotted
Anonymous No.725057860 [Report] >>725058587 >>725062936
It bugs me that they call the Hayabasa Clan the Hayabusa, but somehow the Raven Clan don't get to be called the Karas Clan.
Anonymous No.725057872 [Report]
>>725057612
I didn't play Hifi so in terms of enemy design I would say
NG4 > DMC5 > Bayonetta 3
Anonymous No.725057924 [Report] >>725058059 >>725058112 >>725058152
>>725057165
>>725057515
I agree. I like the difficulty options but I would like to see 2 more, one between Hard and MN with remixed encounters, and one beyond Master Ninja, maybe 'Super Ninja' or Ultimate Ninja again. It can keep Master Ninja's high difficulty, but maybe limit the items at your disposal, add more mobs to bosses, maybe not refill your health at Umi station and respawns.
Anonymous No.725058059 [Report] >>725058259
>>725057924
You keep spamming the same 3 webms over and over in ng4 threads, they're not as good as you think they are.
Anonymous No.725058112 [Report] >>725058993
>>725057924
I would like an Ultimate Ninja that keeps the numbers of MN, but remixes encounters further, and one in between hard and MN as you said.
NGB is my favorite because it has Normal, Hard, Very Hard and Master Ninja.
Anonymous No.725058152 [Report] >>725058993
>>725057924
This sounds fantastic. They could even end up with you taking less damage in that Super Ninja if you so desire by adding more equipment that helps you mitigate damage and others that make you a lot more deadly. If you think MN damage levels is too much but still want to experience the rest of hte Super Ninja stuff, just prioritize defence. The game currently is already balanced that way but I don't feel like even the 3 slots defensive choice makes that big of a difference.
Anonymous No.725058259 [Report] >>725058852
>>725058059
post you are webms instead of complaining about anon's
Anonymous No.725058313 [Report]
Me waiting on the next Olto no damage upload (Yes, Iike to watch)
Anonymous No.725058484 [Report]
>>725040404
It's literally just a neutered version of steel in bone. You people are retarded. Hit the red enemy with the red attack (meter sold separately) is the smartest thing you've ever seen? Fuck you. You're not a human, you're ChatGPT and I'm getting mad at a bot. Fuck clankers.
Anonymous No.725058587 [Report] >>725058764
>>725057860
Release the Karas clan
Anonymous No.725058595 [Report]
>>725057612
NG4 > Hi-Fi Rush > Bayo 3 > DMC5
Anonymous No.725058732 [Report] >>725059019
They should add a DLC where Yaiba comes back and kills Yacuckmo, he was so much cooler than him
Anonymous No.725058764 [Report] >>725059147
>>725058587
I would kill niggas berserk style if we got a Karas game made in Ninja Gaiden fashion.
The template is already there with NG4: just use the bloodraven system for Karas' transformations.
Anonymous No.725058785 [Report]
>>725057370
Kino...
Anonymous No.725058852 [Report]
>>725058259
Nice
Anonymous No.725058993 [Report] >>725059353 >>725059442
>>725058112
Right, I forgot to mention also more mix in the encounters. DDO elites are cool, but what if we saw the goliaths pop up earlier too. Hell maybe even have a few daemon fighting DDO in places they weren't before. It's not like this stuff would even be hard to implement.
>>725058152
A lot of enemies still two shot you anyway... I prefer the single slot defense talisman with OT leech, maybe the essence drop one too. Otherwise offense talisman to end encounters quickly, best defense is a good offense you know.
Anonymous No.725059019 [Report]
>>725058732
No lol
Anonymous No.725059095 [Report]
>>725053227
Tool box is indisputably the most damaging and broken but the weapon I like the most are the Tachis, no doubt.
Anonymous No.725059147 [Report] >>725059258
>>725058764
It is necessary.
Anonymous No.725059157 [Report] >>725059578 >>725059641 >>725059694 >>725062560
So yakumo will be a lock for the next doa right? And will be banging kasumi?
Anonymous No.725059258 [Report] >>725059301
>>725059147
This is 100% Yakumo's inspiration. You only need the cute girl spirit with huge twintails.
Anonymous No.725059290 [Report] >>725059987
>>725051129
>I got mind broken into rethinking guitar hero as an epic duel
Okay, cool I guess
Anonymous No.725059301 [Report]
>>725059258
Karas also has a tard wrangler.
Anonymous No.725059332 [Report]
>>725057435
Doesn't hammer refund its bloodraven cost if you hit the just release?
Anonymous No.725059353 [Report] >>725060130
>>725058993
>That webm
Dude has access to instant kill AoE, but somehow force himself to use the DDB?
Anonymous No.725059442 [Report] >>725060130 >>725060149
>>725058993
>Chapter 12 laser room encounter
>Each time you turn off the lasers, 6 lanterns spawn
>If you choose to just deal with them, each time you get hit by the lasers you lose 45% health
Anonymous No.725059467 [Report]
>>725048542
Explain the difference, professor
Anonymous No.725059479 [Report] >>725059553
Am I the only that wants games to give scores again?
Anonymous No.725059553 [Report] >>725059706
>>725059479
so karma?
Anonymous No.725059578 [Report]
>>725059157
Hot, but unlikely. Yakumo will probably show up though.
Anonymous No.725059641 [Report]
>>725059157
Venus Vacation? Yeah, the first trap DLC.
Anonymous No.725059694 [Report]
>>725059157
>And will be banging kasumi?
Umi won't let any hussies near the Karas Ninja.
Anonymous No.725059706 [Report] >>725060034
>>725059553
Yeah but I mean all games. Even shit like nuGoW and Dark Slows.
Anonymous No.725059747 [Report]
>>725047950
>You whiff moves against a single target is le good actually
>Ryu not missing s guy right in front of him is the same thing as teleporting a target a mile away into your GT
Anonymous No.725059974 [Report] >>725060221 >>725060601
What weapons Yakoomer would need anyway? His four weapons already covers most based. Like, you could maybe give him a even more ranged weapon than box, but aside from that I don't see him getting anything substantial.
Anonymous No.725059987 [Report] >>725060226
>>725059290
Yes. Factual. Correct. I cannot imagine describing a game as "guitar hero as an epic duel" and thinking that sounds bad.
Anonymous No.725060034 [Report] >>725060715
>>725059706
nu gow would've benefited but the game is kind of bad no matter what you do
i want it in kingdom hearts. every time you press X, your rank drops by 1
Anonymous No.725060103 [Report]
>decent soundtrack
no
its shit
Anonymous No.725060130 [Report] >>725061157
>>725059353
It's a trial, infinite berserk but no bloodbath slaughter. It's also hard as hell.
>>725059442
Yeah, stuff like that would be perfect.
Anonymous No.725060149 [Report] >>725060332
>>725059442
That laser room was my favorite part of the game so far, that was so much fucking fun. The lasers are a way clearer and more forgiving form of area denial than the stupid Mario Sunshine splatter in the forest temple chapters, and you don't have to deal with constant gank pressure like you do later on with the missile turrets.

It's just you and the enemies and watching where the fuck your feet are going. It was honestly sick. I didn't even try to turn the lasers off, I assumed it would be possible but I thought it was more fun to fight with them active.
Anonymous No.725060172 [Report]
>>725045505
It's people that spent way, way too much time inside their own head and think they're a genius when it comes to game design without actually knowing anything about games, their market, and how complicated making anything work actually gets.
They put more effort in formulating thoughts that sound nuanced than enjoying the game they are playing.
Anonymous No.725060221 [Report] >>725060285
>>725059974
He needs kicks, give him rollerblades. Also give the scythe round trip moves that cost meter but don't actually use the physical weapon, only blood, so you can throw a blood scythe and continue attacking with any weapon you choose.
Anonymous No.725060226 [Report] >>725060314
>>725059987
You are the faggot gamers that killed this genre. Mihoyo missed an opportunity by not making ZZZ a rhythm game, then all the QTE loving niggers would write video essays praising its game design.
Anonymous No.725060285 [Report] >>725060408
>>725060221
>He needs kicks, give him rollerblades
This is not a ninja weapon!
Anonymous No.725060314 [Report] >>725060504 >>725060593
>>725060226
zzz triggers a character swap qte after every attack
Anonymous No.725060332 [Report]
>>725060149
You can turn them off by hitting them but it's only temporary. It's just really great level design. Just wish the lasers did a bit more damage because they're not THAT hard to avoid, and I think making them harder to avoid would probably break the pace of the fight too much, so I'd rather take bigger chunks of punishment for getting hit.
Anonymous No.725060408 [Report]
>>725060285
Bitch his grandpa is a dragon, he makes the rules.
Anonymous No.725060441 [Report] >>725060490
>>725045505
Mork raped you and your kusoge so hard that the only recourse you have is to say he's pretentious?
Mork won
Farnham won
Jeetbox lost, Plastic games lost, Team Nigger lost
>>725029694
KT will never make one of these again and it's for the best if this turd was the best that modern studios could shit out.
Anonymous No.725060490 [Report]
>>725060441
Meds. Now.
Anonymous No.725060498 [Report] >>725060776 >>725060780 >>725060862 >>725061412
the saddest part about action game discussion for me, is that the public to some degree clearly wants and likes these kinds of games
but they kind of live and die based off their presentation and memes, people seem to forget this, character action games need *character*

also too many people in these discussions have a weird persecution complex around souls when i'd say something like zzz is a bigger threat
Anonymous No.725060504 [Report] >>725060703
>>725060314
Actually that's not true. Its only true for abilities that trigger a "quick assist", and not all characters can do this. But there is a QTE in the form of Defensive/Evasive assist, which is you calling a character to defend a big ass attack. Don't tell the other anons I am playing a gacha.
Anonymous No.725060591 [Report] >>725061061
also why the fuck does everyone talk up SPACING and POSITIONING so much when talking about their action game, basically all of these games have a universal block/dodge, and even then i don't necessarily find *walking* out of the way of attacks to be that cool
Anonymous No.725060593 [Report]
>>725060314
Oh my god, I'm missing out on peak gameplay then. It rotates between my waifus. I kneel, mihomo. Chinks truly are saving gaming
Anonymous No.725060601 [Report]
>>725059974
three kunai on each foot arranged like raven claws. bloodbind mode forms a chain and he can pull bitches in like Scorpion
Anonymous No.725060703 [Report]
>>725060504
i played 1 chapter and the game hit me with the freeze frame SWITCH NOW so many times i uninstalled
and i liked honkai impact
Anonymous No.725060715 [Report] >>725061662 >>725061956
>>725060034
Either score or GodHand's level system. I still think it's the best difficulty system in the entirety of the gaming hobby and nothing even comes close.
Anonymous No.725060776 [Report] >>725061536
>>725060498
>character action games
You're the problem.
Anonymous No.725060780 [Report] >>725061536 >>725061956
>>725060498
It's true to some degree for sure but even inside each company's own niche it seems to be a smaller niche. DMC sells a ton but not as much as RE or MonHun. NG can sell sort of alright but gets mogged by Nioh and its clones. Bayonetta can do well enough to get two sequels but Nier Automata dwarfs it.
The only companies with enough money to produce these games could make a lot more money making other games, that's the big issue we're dealing with.
Probably also why something like Sekiro that was critically acclaimed and sold millions never got a sequel. What did it sell, 5, 6 million? That's nothing for Activision.
Bandai Namco trusted the process and kept investing on From after the humble start of publishing Demon's Souls in Europe and they won bigly in the long term with DS3 and Elden Ring.
Anonymous No.725060862 [Report] >>725061536
>>725060498
Its J-Action, meaning Japanese Action. You don't call Italian Food SGF, aka Super Good Food?
Anonymous No.725061061 [Report] >>725061252 >>725061462 >>725061536
>>725060591
Because games like NG2 and DMC3 are all about natural spacing and positioning and not pressing the dodge button at the right time like in Bayonetta or NG4. And you should play some fighting games if you want to learn how interesting just walking out of attack ranges can be.
Anonymous No.725061157 [Report]
>>725060130
I remember that trial. I beat my head against it like 20+ times before I got it perfect only to look online and see fags spamming that bullet ninpo to ace it. I was beside myself. I want more trials but 3RE trials where they just throw bullshit waves at you instead of these gay modifiers
Anonymous No.725061252 [Report] >>725061825
>>725061061
>NG2
>Spacing
lol
lmao
Spacing my ut is peak gameplay morksisters.
Anonymous No.725061326 [Report]
>>725030987
Atleast half the bosses are some form of wait for parry to do any solid damage. And the statue boss just hovers around firing lasers for most of the fight.
Anonymous No.725061412 [Report] >>725061629
>>725060498
Souls was just on the evolutionary path to ZZZ.
You're right about presentation. We all shit our pants over movie games here but the truth is the general public wants a VN with the occasional minigame to trigger reward centres in their brain. Gacha wraps this all together. It shows you a hot character, lets you gamble, lets you play a mini game where you witness the positive results of your gamble, and then starts the cycle over. This is the end of gaming, it all stops with this design.
Anonymous No.725061462 [Report] >>725061834
>>725061061
Those elements are still in Ninja Gaiden 4, if you get surrounded by enemies, aka you hold a bad position, you'll still got blown out even after a perfect dodge or parry, or at least won't be able to capitalize. Hell, perfect blocks and parries aren't strangers to fighting games either, they don't destroy the neutral game.
Anonymous No.725061536 [Report] >>725062317
>>725060776
>>725060862
someone came up with the name japanese action violence aka JAVs, i'm calling them JAVs
>>725060780
it's a shame, there are some action game series i really want to continue like zone of the enders 3
and i wouldn't be super up in arms if they removed 1 bit of niche tech or the game was ever so slightly simpler
>>725061061
idk man, DMC3 has royal guard and NG2 has UT's, guillotine throw, you're not really considering whether your/the enemies attacks will whiff most of the time
Anonymous No.725061545 [Report] >>725062049
>>725035961
DLC that was announced before the game was even out.
Anonymous No.725061581 [Report]
Ninja Gaiden 4
Anonymous No.725061629 [Report]
>>725061412
gacha and slop like r*blox are the endpoint of gaming and an existential threat to pretty much all normal game devs
Anonymous No.725061662 [Report]
>>725060715
I won't pretend to be a God Hand expert by any means but as a rule I think adaptive difficulty is obnoxious and stupid. It's made less obnoxious and stupid by making it explicit and by scaling rewards with it, but if I'm overwhelmed, I want the game to give me permission to be overwhelmed. Let me die a lot and learn from being overwhelmed to get better. Don't respond to me taking damage by making all the enemies back off.
Anonymous No.725061825 [Report] >>725061994 >>725062015
>>725061252
The range in your UT much more limited in NG2, you have to get kind of close with he exception of the directional scythe UT and the ranged weapon UTs that are not as devastating as something like Lunar 360UT. Speaking of which, all 4 of the weapons in 4 basically have the same UT.
Anonymous No.725061834 [Report] >>725062068 >>725062439
>>725061462
Yeah I regularly use wind path just to fuck off from a bad spot, or to position myself on an enemy's back since that gets around guard without spending bloodraven. Positioning is still important.
It's perfectly fair to dislike how much you move with some weapons in this game, but nobody is sitting there hitting X nonstop to move around the arena. This will get you killed every time.
Anonymous No.725061956 [Report] >>725062132
>>725060715
>nothing even comes close
RE4 has the exact same system. It just doesn't show it with a meter. Both are not good regardless, except on their highest difficulty levels where the dynamic nonsense is disabled so the challenge is always consistent no matter how much you die.
>>725060780
>can do well enough to get two sequels
Well enough? Bayonetta 2 almost didn't happen because no one wanted to fund it. They got lucky with Nintendo deciding to give them a chance, which is the reason why 2 and 3 are still exclusives.
Anonymous No.725061994 [Report]
>>725061825
They're not as varied as in 2 for sure but I don't think they're the same, I specifically switch weapons depending on who I'm UTing all the time. You're missing out if you're not switching to staff just for UTs against big crowds.
Anonymous No.725062015 [Report] >>725062340
>>725061825
>The range in your UT much more limited in NG2,
Good thing arenas are tiny
Anonymous No.725062045 [Report] >>725062756
>>725051789
Mork has a very rabid bag licking fanbase they can’t form an opinion about anything on their own.
Anonymous No.725062049 [Report] >>725062731
>>725061545
Koei Tecmo's plan or Platinum's?
Anonymous No.725062068 [Report] >>725062230
>>725061834
You can actually do it with BR cancels and other tech. We haven't really fully seen how broken the game is. Give the speed trannies a year in the lab to cook up what this game will actually look like.
Anonymous No.725062127 [Report] >>725062357
>>725051609
Nuh uh. Yakumo will almost certainly never appear again. Ryu will at least likely appear as a guest character in some musou or some gacha. But this is it for Ninja Gaiden.
Anonymous No.725062132 [Report]
>>725061956
Sure, but Nintendo didn't do it because they felt sorry for Platinum. They did it because they thought there was a chance to carve a niche for themselves with it. If Bayonetta lost money and was a massive flop they wouldn't have. It falls in line with what I'm saying, it's not an example of the opposite. They make some money but not all of the money, and the people who can fund these games either want to diversify their platform's portfolio or are in it to make all the money.
Anonymous No.725062230 [Report]
>>725062068
I feel like speedruns will likely focus more on optimizing Berserk than anything, since you can carry your full berserk between encounters if you're fast enough. Like optimizing exactly how many enemies to kill in optional encounters to make sure you can cash in on Berserk immediately on mandatory fights.
Anonymous No.725062248 [Report] >>725062485
>>725053156
That would require Square Enix to make a good decision so it's not happening. Stranger of Paradise feels like a total accident on their end.
Anonymous No.725062317 [Report] >>725062469
>>725061536
>UT's, guillotine throw, you're not really considering whether your/the enemies attacks will whiff most of the time
All of those can easily whiff without proper spacing. What do you people mean when saying things like this? 2's UTs aren't like 3's where Ryu will teleport to the other side of the arena after the intial hit. You have to hit the first one, and make sure the other hits actually connect with others enemies to make the most out of a UT. It's the basic shit you learn after playing Mission Mode.
Anonymous No.725062340 [Report] >>725062703 >>725064120
>>725062015
You still have to place that on landing UT just right or you get gaped or you're too far away and whiff. The closest thing to the feeling of NG4 UTs in 2 is using tonfa since that shit sends you flying pretty far. I guess the trade off is that UT timing in 4 is more finicky
Anonymous No.725062357 [Report] >>725062898
>>725062127
>pic
Saying that and "..." would have the same effect. This nigga should just STFU. Still chad.
Anonymous No.725062439 [Report] >>725062583
>>725061834
I like the rapier's 360Y for this, it's a little niche since it requires them to be tightly bunched around you, but it's so quick you can go from being surrounded to having them all lined up in front of you for huge Kage Hirko cleave damage.
Anonymous No.725062469 [Report]
>>725062317
>and make sure the other hits actually connect with others enemies to make the most out of a UT.
That's how it SHOULD be but sadly neither 2 nor 4 thought about making enemies killed by UTs not drop essence so a non optimal UT will still feed another UT. I don't understand why they never even tried to change this. Not even in Ligma 2 where you don't need the essence for weapon upgrades anymore.
Anonymous No.725062479 [Report] >>725062630 >>725062769 >>725062771
WHY ARE FODDER BLOCKING MY UT? FUCK YOU
NOT EVEN BOSSES SHOULD BE ABLE TO BLOCK IT
Anonymous No.725062482 [Report] >>725062575
>>725055547
The ultimate ninja trials in 3RE are by far the most difficult thing in the franchise, way harder than OG NG2 Master Ninja even. Even the Master trials are harder I would say.
Anonymous No.725062485 [Report]
>>725062248
SoP is definitely an accident that they'll never recreate. Shame. It's such a gem.
Anonymous No.725062493 [Report]
>>725027904
It’s literally just revengeance, old news, are you faggots teens? Dear christ
Anonymous No.725062560 [Report] >>725062782
>>725059157
Kasumi would beat his ass easily. I doubt Team Ninja will even go near Platinum's OC donut steel thoughbeit.
Anonymous No.725062575 [Report]
>>725062482
Weren't they originally part of a coop component? Never played it on 360 but they do feel like bullshit in mc.
Anonymous No.725062583 [Report]
>>725062439
360Y with the swords is pretty good too, not sure if it's hard coded into the move or if it just does a ton of damage but I get instant delimbs with it much more often than not.
Anonymous No.725062630 [Report]
>>725062479
Aluminum Games and Team Netorare hate you and don't want you to have fun
Anonymous No.725062674 [Report] >>725062757
>Mork eternally living rent free on opinions alone

Holy shit it’s beautiful, NG4 fans are so confident and secure with their $70 purchase lol
Anonymous No.725062703 [Report]
>>725062340
Tonfa UTs are so busted, why are the level 1 UTs with that weapon so absurdly strong? It's already such a strong weapon anyway. Flying Swallow spam is practically fully invincible by cancelling the landing into that dodge thing and the dodge thing into another swallow.
(Wouldn't have it any other way)
Anonymous No.725062731 [Report]
>>725062049
Every Nioh, SoP and Wo Long got their dlcs announced ahead of release so it's clearly a KT thing.
Anonymous No.725062756 [Report] >>725063591
>>725062045
Ah yes the old “MUST LOVE NEW THING OR ENEMY” schtick
Anonymous No.725062757 [Report] >>725062834
>>725062674
Strong and stable
Guard counters out, meters in
Anonymous No.725062769 [Report]
>>725062479
Wind path before using it, at least non-boss enemies won't block you if you hit from the back.
Anonymous No.725062771 [Report]
>>725062479
Perhaps you should consider acquiring proficiency.
Anonymous No.725062775 [Report] >>725063198 >>725063270
Surely the new Itsuno, Kamiya, and Mikami studios will save action games right?
Anonymous No.725062782 [Report] >>725062851 >>725063021
>>725062560
>Kasumi would beat his ass easily
Nuh uh
Anonymous No.725062834 [Report]
>>725062757
Hopefully next time they’ll add bonfires with yellow messages leading to them
Anonymous No.725062851 [Report]
>>725062782
I look like this and I say "hmpf"
Anonymous No.725062896 [Report] >>725063105
I'm trying to get a feel for how viable the 2 slot charm that takes away berserk but gives a chance to bloodbath on br moves is on master ninja. What is everybody's experience? This charm is tons of fun but combining it with ot and bloodbath heal charms I think it's still weak for mn.
Anonymous No.725062898 [Report]
>>725062357
Ryu understands his place as a master ninja is to guide and mentor the ninja around him. Remember he is like the only person who Kasumi still meets who doesn't want to kill her (Before DOA 5), he cares for her and takes every opportunity to impart wisdom to her.
Anonymous No.725062926 [Report] >>725064486
>>725057165
No. It’s shit. One touch deaths only work if the enemy can also be killed in one hit. A fun difficulty would have the enemies be better at dodging/blocking your attacks, while being more aggressive, while giving you less items.
Anonymous No.725062936 [Report]
>>725057860
Isn't Ryu's clan the Dragon clan?
Anonymous No.725062939 [Report]
Why did they make Yakumo like 60lbs? This limpdick lil nigga doesn’t sell me on super ninja, they couldn’t at least make him look like he does basic push-ups or something?
Anonymous No.725063002 [Report] >>725063114 >>725063124
>>725057612
Definitely not punching bags my cry 5
Anonymous No.725063021 [Report] >>725063471
>>725062782
Ayane could beat fiend bosses like Obaba and armies of fiends when she was 15, and Kasumi is insurmountably more powerful than her. NG4 takes place in the future where they would be way more experienced than Yacuckmo as well
Anonymous No.725063105 [Report]
>>725062896
I feel like for any encounter you'd actually want bloodbath you can get during the fight, and for boss fights it's probably just a straight nerf. I loved the idea behind it but ended up giving up on it. Maybe if the heal on bloodbath charm healed you more I'd use it for that alone.
Anonymous No.725063114 [Report] >>725063237
>>725063002
Play on DMD
Anonymous No.725063124 [Report]
>>725063002
Or yellow paint super armor health bloat gayden 4
Anonymous No.725063198 [Report]
>>725062775
>Mikami
>action games
He hasn't directed anything since The Evil Within.
Anonymous No.725063205 [Report] >>725063430
Personally I like to zone enemies out with shurikens and whiff punish their normals with low forward.
Anonymous No.725063212 [Report]
>>725038639
Almost worried it's the only thing they know how to do now, every game has has pretty immaculate set pieces but sometimes the gameplay would leave something to be desired compared to older games. Like Bayo 3
Anonymous No.725063237 [Report]
>>725063114
>it gets harder after 2 playthroughs
Okay man
Anonymous No.725063270 [Report]
>>725062775
They're making their own Devil's Third
Anonymous No.725063278 [Report] >>725065437
>>725057612
>Bayo 3 even considered
It has three-four good bosses and possibly the worst enemy design in the series unfortunately
Anonymous No.725063430 [Report] >>725063530
>>725063205
For me, it's the drive rush swallow into guillotine throw loop
Anonymous No.725063462 [Report]
DDO > Ceramic fiends > Zombie fiends > NG2 fiends
Anonymous No.725063471 [Report] >>725064337
>>725063021
Yeah but Yakumo can beat Ryu (holding back) Kasumi isn't at that level. Probably if they fight with no weapons she could win in a close match (Embarrassing!)
Anonymous No.725063530 [Report]
>>725063430
I love to bait throws in NG2 then Counter Hit punish them with UT. Shame NG4 removed spacing.
Anonymous No.725063591 [Report] >>725063802
>>725062756
Ah yes the old “MUST HATE NEW THING OR ENEMY” schtick
Anonymous No.725063620 [Report] >>725063886
>bayonetta has enemies
Huh? Every playthrough I see on YouTube is just cutscenes and boss fights and the games are like 6 hours long.
Anonymous No.725063730 [Report] >>725063954 >>725064165
This game could have easily worked without Yakuma. Just make it about another dragon fiend corpse and have the priestess and her friends be the ones testing Ryu.
Anonymous No.725063802 [Report] >>725063895
>>725063591
>Posts the Warrior player (who is still right)
>Doesn't post the guy who does no hit runs and speed runs on Master Ninja on stream who hates the game x100 more
Anonymous No.725063837 [Report]
Team Ninja needs to release Seori lewd ASMR drama CDs to recoup lost money.
Anonymous No.725063886 [Report] >>725064574
>>725063620
Bayo 1 has immaculate enemy design meant to be go along with the focus on dodge offset. 2's enemy design is varied and cool but they're pretty shit to fight against because Witch time is the only way to interact with enemies. 3 is more along 2's speed but everyone is a green blob with somewhat generic attacks, so the game really boils down to
>dodge offset combo into demon summon
>collect Platinum
Anonymous No.725063895 [Report] >>725064368
>>725063802
I don't post any streamerfaggot, I just play the goddamn game. I'm sorry you need to slurp your opinions from e-dicks, you should try getting better at video games.
Anonymous No.725063954 [Report] >>725064227
>>725063730
Ryu wouldn't be able to permanently kill the Dark Dragon without rewriting the story. I think the Yakoomer plot is a bit silly, the Raven clan OC's being a branch family of the Hayabusa but being direct descendants of the Dark Dragon is quite a lot
Anonymous No.725063981 [Report] >>725064364 >>725064504
>>725057612
magenta horizon
Anonymous No.725064120 [Report] >>725064408 >>725064432
>>725062340
>place that on landing ut just right
Mate everyone is abusing x+a to hop off an enemy's head and get massive iframes straight into an on landing ut
Anonymous No.725064165 [Report]
>>725063730
I think what people don't understand here is that this game was made like a Hollywood movie adaptation of a video game. There was already a script sitting around that Mr. Noseberg wrote up a while before the studio knew they were making bing bing wahoo: the film. Platinum was already making their own action game and they pasted in some NG elements with TN as a collaborator. Ryu was put in the game at the last second on top of this. This was not planned and built from hr ground up as a new NG game.
Anonymous No.725064227 [Report]
>>725063954
The Dark Dragon was a shitter, he's a big bad but just because we play from the perspective of humans. The fact that we can beat him is proof that he's a shitter.
Like I'm not even joking, it's part of the lore that he was the shitter dragon and in his jealousy of the better dragons he started doing evil shit.
>However, it was at this time that the youngest
and lowest in position of the Dragons, the Dark Dragon, summoned the Hatred with its feelings of inferiority.
>The Dark Dragon, now full of evil intent, joined
with Vigoor and his spawn of Evil Deities to
further his advance into the territory of Gurdu. This conflict continued throughout the eons of history, and during this struggle the first spark of human life appeared in the form of the Ancient tribes.
https://ninjagaiden.fandom.com/wiki/The_Vigoor_Mythology
Anonymous No.725064337 [Report] >>725064931
>>725063471
>Yakumo can beat Ryu
That was while Ryu was afflicted with the Humiliation Ritual debuff that is the entire NG4 story
Anonymous No.725064346 [Report] >>725064456
>>725024354 (OP)
I really hate weapon 2 and 3. Is weapon 4 that big scythe? Looks cool.
Anonymous No.725064364 [Report]
>>725063981
kek, I like that the trailer for this on Steam makes sure to specify that it has fun movement options (AVAILABLE FROM THE START!!!!!)
makes sense to do it, I would assume otherwise just by seeing a 2D action platformer, but still funny
Anonymous No.725064368 [Report]
>>725063895
Nigger you posted the image. I didn't post anybody I just played this mid game and then went back to playing good ones. I don't need to build my opinion in opposition to some /v/tuber boogyman
Anonymous No.725064408 [Report] >>725064616
>>725064120
Yeah and it's almost as if hopping off an enemy's head requires spacing to begin with.
Anonymous No.725064432 [Report]
>>725064120
Beat the game on mentor before posting again
Anonymous No.725064456 [Report] >>725064505
>>725064346
no, that's weapon 5 that's DLC
Anonymous No.725064486 [Report]
>>725062926
But they aren't one touch deaths, unless you deliberately go for a challenge run with death wish on.
Anonymous No.725064497 [Report]
>>725040404
The interrupt only works on enemies that can be hit while in attack start-up. The Jelly creature jumps around and can't be anticipated when he'll jump. Unless I'm missing something and it's a lesson that is taught to make the player value the Ninja Tools weapon. Or the Bloodraven Shuriken but I didn't notice it working.
Anonymous No.725064504 [Report]
>>725063981
That game is so ugly. I really want to like it
Anonymous No.725064505 [Report] >>725064735
>>725064456
Curious how they're gonna handle the input on that considering it's actually weapon 6
Anonymous No.725064574 [Report] >>725065048
>>725063886
Bayo 3 also has way too much mini game shit going on.
Like NG4 rail sections but on crack cranked to 11.
Anonymous No.725064616 [Report] >>725065161
>>725064408
>being within jumping range of literally any enemy (not particularly hard in a tiny arena and becomes even easier with the quantity of enemies) and auto targeting them with wind path is spacing
I don't know if you're trying to fool yourself specifically but you are not a god gamer for thinking this is the case
Anonymous No.725064728 [Report]
>Ryu just rubs on water instead of surfing
>He also just spreads his arms out instead of using gliders and runs on the rails
Heh
Anonymous No.725064735 [Report]
>>725064505
Weapon 5 is gone, storywise, so maybe you just choose which weapon goes to the Dark Slayer Style input if you have the boss trial version of DDB unlocked and if you didn't unlock it then it just naturally takes Dark Slayer position.
Anonymous No.725064931 [Report] >>725065342
>>725064337
NG4 script is a pure glaze for Ryu. All anyone talks about is what a cool guy he is.
Anonymous No.725065048 [Report]
>>725064574
>having to do a space harrier segment every single act boss
Don't remind me, I've had enough Gamorrah RPS for a lifetime
Anonymous No.725065161 [Report]
>>725064616
Yeah? How is it not spacing?
Anonymous No.725065180 [Report]
Anonymous No.725065342 [Report]
>>725064931
All while Yakumo dismantles Ryu's security measures with ease and then beats him in a fight making all of Ryu's work throughout the story a waste of time
Anonymous No.725065371 [Report] >>725065420
Seroi is ugky and annoying. And she has old grandma tits. If I was Yakuma I would’ve killed her without hesitation.
Anonymous No.725065420 [Report]
>>725065371
Take that back.
Anonymous No.725065437 [Report] >>725065875 >>725066157 >>725066687
>>725063278
Seriously what happened with Bayo 3? Or the Bayonetta franchise as a whole?

Like yeah, DMC and NG have had their duds but it was obviously due to bad circumstances. Bayonetta has problems just because.
Anonymous No.725065875 [Report] >>725066221
>>725065437
Kamiya created the scenario for the game and was also the supervising director, so my guess either his supervisions were extremely bad or he didn't supervise the team enough. It's hard to say because I like the last game he directed an I think pretty much every game that he has directed is at minimum good but most of them are great. TW101 was a long time ago now and I have this feeling in my gut that says he lost his touch.
I suppose we will see when Okami 2 comes out.
Anonymous No.725066157 [Report]
>>725065437
>Bayo 1
Perfect, but living in the shadow of being not-dmc
>Bayo 2
Nintendo exclusive means that they sort of had to balance the game around bad input methods so they ended up being overtly reliant on witch time but the game was well received enough that Platinum didn't need to consider what the game did poorly.
Then 3 happened, probably because of rewrites, Kamiya leaving, and announcing the game too early. They wanted to incorporate mechanics from Astral Chain and their other games, so Bayo 3 ends up being simultaneously the best and worst of Platinum
>Good and cool setpieces
>Environment design is well made
>Boss fights are very improved and the sound track is nice
>Weapon variety is 11/10
>Enemy design is same-y and only barely balanced because everything has an anime eye glow when they attack
>overpowered defensive and offensive options dominate your playstyle
>way too much reliant on setpieces and gimmicks to carry the game
Platinum bought into their own Kool-Aid too much essentially. A shame too, furry Lukah is actually kind of cool and Viola wasn't a terrible alt-character. Game should have been about the faerie shit they were teasing instead of some mad scientist
Anonymous No.725066221 [Report]
>>725065875
Kamiya was also on his way out of Platinum after the game, so he probably wasn't entirely focused on the project. Safe to say I think he may have been losing his touch for a while
Anonymous No.725066687 [Report]
>>725065437
As a whole? 2 had the issue of almost not existing and Kamiya was too busy with directing TW101.
With 3 idk honestly. I remember seeing something about it originally being open world which is why the areas are so huge. Guess it had development issues as a result which is why it went for the multiverse trend way after people were already tired of it. Also don't know what was up with one of the worst attempts at introducing a successor either. That whole character was a fucking mess.
Anonymous No.725066961 [Report] >>725067158
What the fuck does purifying the dark dragon mean? All I saw was Yakuma kill a bunch of demons and pick up a few weapons.
Anonymous No.725067158 [Report]
>>725066961
Asspull. The Raven clan are descendants of the Dark Dragon, whatever the fuck that means, so they are the only ones who can purify it.