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Thread 725178896

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Anonymous No.725178896 [Report] >>725179118 >>725179385 >>725180014 >>725182257 >>725182282 >>725182768 >>725182829 >>725183317 >>725184953
Why have no other games been able to surpass it?
Anonymous No.725178937 [Report]
because its a dead genre
Anonymous No.725179118 [Report]
>>725178896 (OP)
Because it's the rorschach test of games
Anonymous No.725179385 [Report]
>>725178896 (OP)
The strange thing is that nobody else has actually both fully committed to and successfully followed through with making the attempt at doing what skyrim does. Many games took some lessons from it but melded them with what they were already doing (Witcher 3, Zelda BoTW, plenty others), and there's an argument to be made that doing so resulted in some better games in their own rights, but not games that compete to do the same thing as Skyrim. Other efforts set out to do the same thing, but couldn't follow through (Avowed is clearest example), which probably goes to show that Bethesda was very well structured for that kind of project while other studios aren't.
Then of course there's Bethesda themselves, who have made the attempt and followed through with every release since, yet have failed to live up to Skyrim every time. This is because Bethesda peaked at Morrowind and have been getting more retarded with every release since, Skyrim just happened to fall within the peak confluence of still good enough to retain core appeal and retarded enough to appeal to the lowest common denominator. Every game since has gotten more retarded and so lacks ever more core appeal while getting diminishing returns on appealing to idiots.
Anonymous No.725180014 [Report] >>725180209 >>725182132
>>725178896 (OP)
It will be surpassed. Not yet, not now, not here, not tomorrow, but the day will come. We just need to make sure we live up to that day.
Anonymous No.725180209 [Report] >>725183765
>>725180014
how? i dont see it? the only other "skyrim likes" would be shit like cyberpunk and kingdom com which all failed at the fundamental building block of builiding the actual world.
Anonymous No.725180307 [Report] >>725180454 >>725180739
Skyrim was only successful because it was a dumbed down version of oblivion
Anonymous No.725180454 [Report] >>725183105
>>725180307
Dumbed down how ?
Anonymous No.725180739 [Report]
>>725180307
>Morrowind was only successful because it was a dumbed down version of Daggerfall
>Oblivion was only successful because it was a dumbed down version of Morrowind
>Skyrim was only successful because it was a dumbed down version of oblivion
Anonymous No.725182132 [Report]
>>725180014
If ESVI won't do it no one will
Anonymous No.725182257 [Report]
>>725178896 (OP)
TW3 beat it at everything except build variety.
Build variety isn’t actually that valuable.
Anonymous No.725182282 [Report]
>>725178896 (OP)
It's just really well made.
Anonymous No.725182768 [Report]
>>725178896 (OP)
>Zoom zoom never played Ultima
Skyshit isn't even close to the simulative elements of Ultima 7
Get better taste, normogroid
Anonymous No.725182829 [Report]
>>725178896 (OP)
Ahem. Starfield.

/thread
Anonymous No.725183105 [Report]
>>725180454
They restricted that magic system that was very easy to break and made all other skills irrelevant
Anonymous No.725183317 [Report]
>>725178896 (OP)
>Extensive, well documented modding tools
>Constant marketing push from Bethesda who can barely make passable games
>One of the last games out the door before the most recent videogame crash in 2012, so it benefitted from being out before the absolute shitshow of 2012-2014
Anonymous No.725183765 [Report]
>>725180209
KCD mogs the shit out of every single bethesda slop combined despite being kickstarted indie chudslop made by """central""" europeans (hitlerites)
Anonymous No.725184953 [Report]
>>725178896 (OP)
It's not that good.