← Home ← Back to /v/

Thread 725392151

109 posts 26 images /v/
Anonymous No.725392151 [Report] >>725392370 >>725392407 >>725392735 >>725392857 >>725393681 >>725395586 >>725397995 >>725402797 >>725403050 >>725405640 >>725405640 >>725406785 >>725407578 >>725408378 >>725409035
I'm not sure it holds up. It doesn't have analog camera, it runs at 240p resolution and average 20fps, there's hitching when you pause the game, saving quitting and resuming doesn't retain your position in the game, most puzzles involve block pushing or just shooting a switch, there's unskippable cutscenes every 30 seconds, the lock on bounces to enemies you dont intend it to, there's knee high fences you cannot vault over, there's inclines the horse refuses to move beyond, you have to play several songs and run back to the temple of time to transform between child and adult forms, rupees are completely worthless and seemingly the only reward you get for exploration, the dialogue options are redundant just forcing you to pick Yes, there's tons of things the game just doesn't explain, there's tons of things the game over explains, the map is useless, a lot of the only sidequests in the game are fetch quests, nonexistent swimming controls, arbitrary limitations between child and adult link items, the teleports between areas leave a lot to be desired, no faster movement mechanic for young link, the challenge is virtually nonexistent, there's a lot of backtracking for 100% completion, Navi gets stuck repeating the same info routinely, many items are just palette swaps or replacements with the same functionality, and there's no world building or character development.

For its time like 30 years ago it must have been really impressive, however these days I can probably give it a 7/10. I would rather play basically any other game, at all, or in this franchise even.
Anonymous No.725392370 [Report]
>>725392151 (OP)
You made a zelda fan out of me!
Anonymous No.725392407 [Report] >>725392493
>>725392151 (OP)
Most of what you said isn't even true and some things you said don't really add up
Anonymous No.725392493 [Report] >>725393164 >>725393194 >>725405698
>>725392407
Literally everything I said is true if you're playing the original on N64, which is what is rated on metacritic. If it's sitting at 99 score, it's sitting there while everything in the OP is true.
Anonymous No.725392705 [Report]
Holds up better than other gen 5 games
Anonymous No.725392735 [Report] >>725404210
>>725392151 (OP)
Just play the PC port or Majora and shut up, though the former won't improve or fix the mediocre puzzles.
Anonymous No.725392857 [Report] >>725393080
>>725392151 (OP)
>A game is a product of its' time just like every other game ever made, and will ever be conceived.

your point being? In other news, water is wet.
Anonymous No.725393080 [Report] >>725393164 >>725393359 >>725393553 >>725393717 >>725394190
>>725392857
It's time to revisit this game and be fucking honest. We've played better games.
Anonymous No.725393161 [Report]
You posted two objectively true technical things, which are the resolution and frame rate. Which aren't actually that big of a deal.

Everything else on there is a skill issue. You're bad at a game I mastered at a child, and you're saying it's the game's fault. Try getting good.
Anonymous No.725393164 [Report]
>>725392493
Dunno about the knee high fence thing, transformation is a non-issue because you get the teleport as soon as you unlock the time travel
No idea what the fuck you mean by "the teleport between areas leave a lot to be desired" or that you have to play several songs. You play the song, time travel and then go somewhere else.
Things like no faster movement mechanic or item restrictions are there to show the difference between young and adult Link.
World building is also wrong just like the unskippable cutscenes every 30 seconds.

>100% requires backtracking in a game where you unlock more option the further you progress
woooow
> Navi gets stuck repeating the same info routinely
Then don't talk to her?
>many items are just palette swaps or replacements with the same functionality
Like what? I might let the bow and slingshot slide but the bow is more like an upgraded version of that

>>725393080
Name them
If it's a 7/10 even by your standards then it is better than most modern games
Anonymous No.725393194 [Report]
>>725392493
>Literally everything I said is trans
Indeed, sista!
Anonymous No.725393359 [Report]
>>725393080
can you even read?
Anonymous No.725393553 [Report] >>725393923 >>725407283
>>725393080
Games, like all things, exist in the context which they are made.

Does OoT remain some kind of technical marvel? No. But it has some timeless art direction, even if the n64 isn't a graphical powerhouse. And the gameplay is still pretty good, even if later things have surpassed it. However most of those things that surpassed it have the benefit of literally being able to use OoT as a template of how to make this style of game.

Fuck's sake, the entire Soulslike genre basically uses the mechanics pioneered in OoT as its spine. It's literally just grimdark zelda.
Anonymous No.725393681 [Report]
>>725392151 (OP)
>if it's not 4k@120 it's a bad game
I'm glad you hold that opinion.
Anonymous No.725393717 [Report]
>>725393080
Such as?
Anonymous No.725393841 [Report] >>725400395
>Ocarina of Time superfans are just handwaving away the game's issues and pretending nothing better has come out in three decades
Jesus Christ
Anonymous No.725393923 [Report] >>725398103
>>725393553
>it has some timeless art direction
No it fucking doesn't, it has bad lighting and low polygon count, that is not a fucking artstyle get a grip.
Anonymous No.725394190 [Report] >>725396670
>>725393080
OoT doesn't live up to its own hype. It's been praised far beyond any other game could live up to and it's retarded to judge it based on those impossibly high standards. But it's a solid game nonetheless.
Anonymous No.725395586 [Report]
>>725392151 (OP)
I don't mind any of this. I made rather bad writing in this game. Like why the fuck those "wise" sages did not have the doors close behind hero from prophecy just in case the villain was right behind them? Why?
Anonymous No.725396670 [Report]
>>725394190
7/10 is solid, yes. Not too high not too low.
Anonymous No.725397162 [Report] >>725397517 >>725398463 >>725402494
>game is a product of its time
>context
>etc.
I'm willing to allow this somewhat but there's enough counter examples that I can't excuse everything.

In truth, OoT started the trend of making Zelda games more character-centric than exploration-centric, which had been the staple of the series until that point. This was a general trend in videogames that Nintendo was just following, and was tied to a technical aspect that computer graphics could now render characters to higher detail, which necessitated that the characters be more fleshed out in writing, and so more gameplay was dedicated to interacting with those characters, etc. The people that really like OoT/MM/WW and such are people that like character-centric games. They feel bonded to the characters. These same people generally do not like BotW and TotK because those games return to a more exploration-oriented type of gameplay. Nintendo themselves has tried to firewall the character-centric content into the Warriors spin off series.

You can play something like Chrono Trigger or Unreal Tournament or VTMB and despite the obvious technical deficiencies relative to modern games, they all hold up extremely well and bring with them some elements that are defining or later games. OoT doesn't have that stuff. It's not a bad game, but I can safely say that I wouldn't recommend it to anyone that hasn't already played it.
Anonymous No.725397517 [Report]
>>725397162
I would
Anonymous No.725397995 [Report] >>725398671 >>725404210
>>725392151 (OP)
For the time it was sensational, the quality of the camera work, music, gameplay and controls were top notch. People still glaze goldeneye and that runs even worse unless you just stare at the fucking floor the whole time.
I just did two randomizer runs at 1440p with a texture pack at 240fps on a 240hz monitor.
The game holds up just fine when you aren't held back by the native hardware.
>no analog camera
Camera movement in OOT is totally fine you can just tap Z or use first person to set up your angle for anything more precise like bombchu aiming.
Just play Ship of Harkinian and turn on the QoL features that YOU (You) want to use, you can fix anything you find tedious to the point where the PC port is just the objectively superior way to play the game since you aren't spending as long in repetitive cutscenes if you don't want to. Also Bunny Hood in OOT is a godsend.
Anonymous No.725398103 [Report] >>725398551
>>725393923
>bad lighting and low polygon count
It was on the N64 retard, opinion discarded it even has some pretty decent lighting tricks for its time too.
Anonymous No.725398321 [Report]
People who weren't alive when Ocarina of Time released shouldn't be allowed to talk about it.
Anonymous No.725398463 [Report]
>>725397162
>Nintendo themselves has tried to firewall the character-centric content into the Warriors spin off series.
Never considered this
Anonymous No.725398551 [Report]
>>725398103
THE N64 IS FUCKING OLD, SIT DOWN. Games today look much fucking better. I'm sorry your game is fucking old, but being old doesn't mean it's perfect or even comparable to what we have now.
Anonymous No.725398671 [Report]
>>725397995
Even when you mod everything to make it more current, it's still held back by the overall simplicity in the puzzle design and such.
Anonymous No.725400395 [Report]
>>725393841
Oh I pissed quite a few people somewhere else over criticizing the story of OOT.
Anonymous No.725402494 [Report]
>>725397162
>You can play something like Chrono Trigger or Unreal Tournament or VTMB
Nothing from gen 5?
Anonymous No.725402797 [Report] >>725404161 >>725405640
>>725392151 (OP)
>arbitrary limitations between child and adult link items
I'm afriad you accidentally outed yourself as game design illiterate, anon.
Anonymous No.725403050 [Report]
>>725392151 (OP)
For the time I suppose those things were more acceptable. Also the fact that that I was 10y and everything was amazing.
I don't know if 10-year-olds today will go through the same with modern games. I hope they will.
Anonymous No.725403818 [Report] >>725404259
I'm playing it for the first time right now and it's good. The only thing I had trouble with was 20fps which will always feel like shit, even the resolution is okay because the environments were made for it. The PC port is solid and fixes the FPS too.

The only things that I would consider a serious flaw is that it's really easy and that Navi has to comment on everything which is obviously happening like I have an IQ of 30. Yes honey, that passage is twisting, thanks for letting me know.

I have no idea what to do in the fire temple, I just unlocked a room with some pillar of fire and it does nothing. I'm exploring the lake in the meantime but the fairy keeps telling me to go back there.
I keep humming the ocarina tunes to myself.
Anonymous No.725404161 [Report] >>725404362
>>725402797
>no you see, the boomerang cannot be thrown if you are over the age of 18
Anonymous No.725404210 [Report] >>725404448 >>725404762 >>725405565 >>725405816
>>725392735
>>725397995
>port
Stop being disingenuous and just call it a recomp, which is what it actually is. Using an official term like port just makes you look like you're trying to pretend it's not piracy. I don't know what it is about Nintendo that does this to people.
Anonymous No.725404259 [Report] >>725406736
>>725403818
Fire temple is my favorite. You have to push a block onto the fire jet to ride it up like an elevator.
Anonymous No.725404362 [Report] >>725404756 >>725405640
>>725404161
>realism determines good game design
Anonymous No.725404386 [Report] >>725404671 >>725404817 >>725405691 >>725407535
What made this generation so fucking retarded?
Anonymous No.725404448 [Report] >>725405206
>>725404210
Obsessed moron.
Anonymous No.725404671 [Report] >>725404817
>>725404386
he's right though, switching items around doesn't change the game design one bit. Instead of using that shit to make the game semi replayable, you should just embrace Breath of the Wild for being that already.
Anonymous No.725404756 [Report] >>725404976 >>725405640
>>725404362
it's arbitrary, and here you are already admitting it's arbitrary right after claiming it wasn't.
Anonymous No.725404762 [Report] >>725405249
>>725404210
You're an idiot that doesn't know the difference between a port, a recompilation, or a decompilation.
Anonymous No.725404817 [Report] >>725405035
>>725404386
>>725404671
Nu Zelda isn't fun. I would take a 1000 randomizers over playing BoTW or ToTK
Anonymous No.725404976 [Report] >>725405117
>>725404756
Not only are "arbitrary" and "realistic" not opposites, they are in fact not the only two perspectives that exist in life. If you think something being realistic is good design then you're just as design illiterate as someone who thinks that design should be arbitrary (which the limitations in question aren't.)
Anonymous No.725405035 [Report] >>725405076 >>725405242 >>725405262 >>725406491
>>725404817
The only game befitting a randomizer is Wind Waker, because it's one step away from being *gasp* Open world.
Anonymous No.725405076 [Report] >>725405446
>>725405035
>WW
>Open world
Based retard
Anonymous No.725405117 [Report] >>725405370
>>725404976
You're just misusing words, the fact adult link cannot throw the boomerang is in-fact arbitrary. It has nothing to do with fucking realism, retard.
Anonymous No.725405206 [Report] >>725405249
>>725404448
Deluded faggot. Nobody on this board actually has a problem with piracy, but most of us can at least be honest about it. Hell, some of us are even willing to admit it's just because we're cheapskates and don't want to pay for it. Not you though, you feel the need to convince yourself that everything is okay, you're just doing what Nintendo won't. Work went into this piracy, so it's a "port".
Anonymous No.725405242 [Report]
>>725405035
>Listen up chud I might happen to be trans, but that doesn't make me just a homosexual man!
Acksister...
Anonymous No.725405249 [Report] >>725405404 >>725405416
>>725405206
See >>725404762

Then proceed to kill yourself.
Anonymous No.725405262 [Report] >>725405473
>>725405035
Nah, OoT randos are insanely fun. WW isn't even a finished game. Randomizing it would be a pain in the ass.
Anonymous No.725405370 [Report] >>725405640
>>725405117
You're the one who brought up realism, not me, you mental midget.
>no you see, the boomerang cannot be thrown if you are over the age of 18
This is just an argument that adult Link should be able to use the boomerang because adults can do it in real life. That's not how game design works; the reason adult Link can't do it in game is because that would be bad design (i.e., it's not arbitrary.)
Anonymous No.725405404 [Report] >>725405495
>>725405249
NTA but you're fucking dumb, the moment you can launch the game natively on PC it's been ported. Even on Ship of Harkinian's website it uses the terminology the ship port. The name ship of harkinian is a reference to it being your ship, from a port. No SoH is not a recompilation, it is a port based on a decompilation. Politely end yourself.
Anonymous No.725405416 [Report] >>725405495
>>725405249
Repeating yourself isn't going to convince me that you aren't delusional.
Anonymous No.725405446 [Report] >>725405543
>>725405076
>WW
>Not open world
What exactly do you think "open world" means, anon?
Anonymous No.725405473 [Report] >>725405721
>>725405262
When WW was finished it was released as BotW.
Anonymous No.725405495 [Report] >>725405729 >>725405867
>>725405404
I think you quoted the wrong person

>>725405416
Indeed. You are delusional and most likely a retard. Stop breathing.
Anonymous No.725405543 [Report] >>725405694
>>725405446
Please explain to me how WW can be considered open world. I'm curious

>Inb4 the ocean
Anonymous No.725405565 [Report]
>>725404210
port has nothing to do with being official
"source ports", which aren't official, and aren't related to the source engine either, have been in use since the early 00s
Anonymous No.725405640 [Report] >>725405995
>>725405370
Follow the comment chain from the beginning fucking retard.
>>725392151 (OP)
>arbitrary limitations between child and adult link items,
No, realism wasn't brought up by me.
Not brought up by >>725402797
Only mentioned >>725404362
To which my response is reaffirming >>725392151 (OP)
>arbitrary limitations
>>725404756
>it's arbitrary

kys
Anonymous No.725405691 [Report] >>725405891
>>725404386
How do I block those "I have X fatigue" posts without blocking the word "fatigue" itself? I just want to block it when used in conjunction with "I have"
Anonymous No.725405694 [Report] >>725405861 >>725406648
>>725405543
Because it's an open world where you can go anywhere on a large map without many restrictions? It's pretty self-explanatory, which is why I'm genuinely curious what you think open world means.
Anonymous No.725405698 [Report]
>>725392493
>Literally everything I said is true
>there's unskippable cutscenes every 30 seconds
keep crying bitch boy OoT is forever the GOAT
Anonymous No.725405721 [Report]
>>725405473
Nice to know that no matter how much time it had in the oven, WW would've always been a bad Zelda game.
Anonymous No.725405729 [Report] >>725405819
>>725405495
No, I responded to your dumb ass. Are you a fucking bot? no thinking skills? end your life
Anonymous No.725405816 [Report]
>>725404210
>Days since a nu-tendo sissy had a meltie: 0
Anonymous No.725405819 [Report] >>725405967
>>725405729
Holy shit, you're a moron. I'm arguing AGAINST the retard who doesn't think it's a port because MUH piracy. Are you functionally illiterate? How did you even find this thread you retarded moron?
Anonymous No.725405861 [Report] >>725406051 >>725406123
>>725405694
By that logic almost every Zelda game is open world.
Anonymous No.725405867 [Report]
>>725405495
Make me, faggot.
Anonymous No.725405891 [Report] >>725405987 >>725406041
>>725405691
You don't get to block those posts you fucking faggot, funny you didn't have an applicable response to that thread.
Anonymous No.725405967 [Report]
>>725405819
I found it because I pirated the game using the ship of harkinian port.
Anonymous No.725405987 [Report]
>>725405891
>You don't get to block my HRT, chudigga
Wouldn't dream of it, sister.
Anonymous No.725405995 [Report] >>725406130
>>725405640
>no you see, the boomerang cannot be thrown if you are over the age of 18
This is you making an argument based on realism, considering "adult" Link isn't even 18 in game.
But even if you weren't talking about realism, me saying that realism isn't a good basis for design wouldn't be the same thing as me "admitting it's arbitrary", you low IQ retard.
Anonymous No.725406041 [Report]
>>725405891
I don't know what are you even talking about schizo, I wasn't even in that thread, I just noticed how low quality are the posts that use that, you stupid nigger
Anonymous No.725406051 [Report]
>>725405861
Only the original Zelda game is.
Anonymous No.725406123 [Report]
>>725405861
>By that logic almost every Zelda game is open world.
Sure, that would mostly be a matter of total map size. OoTs overworld was definitely considered relatively large at the time of its release.
Anonymous No.725406130 [Report] >>725406346
>>725405995
Has nothing to do with realism you illiterate retard. It's an arbitrary restriction the game places on adult Link. Young Link can throw the boomerang, there's no reason why adult Link cannot yet he can't. kys
you better not use the word realism one more fucking time, mouth breather
Anonymous No.725406346 [Report]
>>725406130
Of course it has nothing to do with realism, that's why you're so retarded for trying to make an argument based on realism. "18 year olds can do it in real life" is not a real argument. The fact that it also isn't arbitrary is a whole different matter.
>Young Link can throw the boomerang, there's no reason why adult Link cannot yet he can't.
There is a reason; it's called game design, which is something you fundamentally don't understand.
Anonymous No.725406491 [Report]
>>725405035
The ww randomizer does make the game better but it can’t patch over the many, many flaws it has like dungeon design, cut content and braindead combat
Anonymous No.725406648 [Report] >>725406902
>>725405694
>Because it's an open world where you can go anywhere on a large map without many restrictions?
Lol. The boat won’t let you do anything until you finish 3 dungeons. You can’t do golf island until you get the hammer to smack the peg that starts it(and exists for no reason otherwise). You can’t get into the wind temple without the iron boots. There’s also no reason to explore because you’ll just be revisiting the same places for triforce shards or rupees
Anonymous No.725406686 [Report]
nigga I do love graphics and playing in 4K on my OLED TV and I'm playing Ocarina right now in original hardware on a CRT and it still holds up.

The reason why 240p works is because of the heavy use of prerendered backgrounds and use of 2D sprites for effects.
Anonymous No.725406736 [Report]
>>725404259
Thanks, it turned out my issue was that I didn't realize I could climb the fence, I'm a fucking retard who lost the right to complain about Navi for a while. The only other place I got stuck was when I didn't realize you could push the gravestones
Anonymous No.725406785 [Report] >>725407603
>>725392151 (OP)
step up
Anonymous No.725406902 [Report] >>725407073
>>725406648
>Lol. The boat won’t let you do anything until you finish 3 dungeons. You can’t do golf island until you get the hammer to smack the peg that starts it(and exists for no reason otherwise). You can’t get into the wind temple without the iron boots.
Stuff like that is very common in open world games, and arguably a good thing.
>There’s also no reason to explore because you’ll just be revisiting the same places for triforce shards or rupees
Well yeah, I never said it was a GOOD open world game. Also very common for the genre, btw.
Anonymous No.725407060 [Report]
You came tell OPsister desperately wanted to call it "uncslop" but knew the whole site already has that filtered
Anonymous No.725407073 [Report] >>725407307
>>725406902
>but that’s a good thing!
Fuck off you twat
Anonymous No.725407101 [Report] >>725407219
>“The referee is there to impartially adjudicate, not to tell a story. The story is what happens when the players make decisions and deal with the results. This is the definitive treatment of the D&D game. It is meant to assure uniformity of play and avoid arbitrary rulings. Some modern players have completely abandoned the discipline of tactical play in favor of story-worship. This is not D&D as I conceived it.” -Gary Gygax

He could be talking about Zelda. Too much story focus ruined the franchise for a long time, until Breath of the Wild brought it back to its roots.
Anonymous No.725407219 [Report] >>725408232
>>725407101
>Breath of the Wild brought it back to its roots.
Anonymous No.725407283 [Report]
>>725393553
Dark Souls reminds me more of the N64 Castlevanias than Zelda.
Anonymous No.725407307 [Report] >>725407531
>>725407073
Yes, level design is a good thing, even in open world games. BOTW also limits you in the beginning, as does The Witcher 3. That's controversial to you?
Anonymous No.725407430 [Report]
OP ought to play the Demaster to see if his opinion still holds up.
Anonymous No.725407531 [Report] >>725407685
>>725407307
BotW only limits you in the sense that you have to get a sense of how the game works in a tutorial area, then you jump off into the main world. Linear games work because they’re focused and don’t give you the illusion of freedom just to hit you with invisible walls or whatever bullshit telling you “UH UH UH, FUCKFACE turn your butt around and go do X y and a first!
Anonymous No.725407535 [Report]
>>725404386
I have "X fatigue" fatigue.
Anonymous No.725407578 [Report]
>>725392151 (OP)
I'm not even a nintendy defending OoT but I feel like a fully analog camera + 60fps would make the game feel really cheap and soulless and clash with the whole aesthetic
Anonymous No.725407603 [Report] >>725407712 >>725407941
>>725406785
I wish companies did this more for old games, I don't want a "remastered edition" I just want basic modern features and nothing else
Anonymous No.725407685 [Report]
>>725407531
"Linear" and "open world" aren't really opposite concepts in practice, thoughever. Most open world games are arguably fairly "linear."
Anonymous No.725407712 [Report]
>>725407603
fans did a better mario 64 "remaster" than nintendo on their own console, it's sad
Anonymous No.725407941 [Report] >>725408056
>>725407603
I've been wanting somebody to port Paper Mario to PC ever since it was decompile specifically because I just want it at a higher resolution and yet nobody has yet to fucking do it.
Anonymous No.725408056 [Report]
>>725407941
paper mario sucks
Anonymous No.725408232 [Report] >>725408454 >>725409061
>>725407219
Feel free to go read the interviews with the developers. They went back to basics when making Botw. If the game doesn't resonate with you, guess what, you're a new fag and not an old fag. You like those middling newer games, and you don't like the classic old school games.
Anonymous No.725408378 [Report] >>725408542
>>725392151 (OP)
>I'm not sure it holds up.
I am.
Anonymous No.725408454 [Report]
>>725408232
Anonymous No.725408542 [Report] >>725408662
>>725408378
>hey, it's me, your wife, I want you to do something, because I am your wife, me
riveting
Anonymous No.725408662 [Report]
>>725408542
Yes.
Anonymous No.725408881 [Report]
Really scraping the bottom of the barrel for something to rage at if you're getting mad at old games for having been popular at some point.
Anonymous No.725409035 [Report] >>725409754
>>725392151 (OP)
>It doesn't have analog camera
not a real issue
>it runs at 240p resolution and average 20fps
graphicsfagging, not a real issue
>there's hitching when you pause the game
pretty annoying ngltbqhfam
>saving quitting and resuming doesn't retain your position in the game
console games almost never put you back where you saved unless there were "save spots" rather than letting you save anywhere. outside of maybe pokemon and a few turn-cringe rpgs this is just a relic of old games and not specifically a Zelda issue
>most puzzles involve block pushing or just shooting a switch
thats a zelda issue in general but OoT wasn't that bad about it
>there's unskippable cutscenes every 30 seconds
hyperbolic, cutscenes being unskippable is gay but they dont happen nearly that often in OoT
>the lock on bounces to enemies you dont intend it to
ive literally never had that issue, get good i guess
>there's knee high fences you cannot vault over
what? you just walk into them
>there's inclines the horse refuses to move beyond
i never ride the horse so idk, maybe its true
>you have to play several songs and run back to the temple of time to transform between child and adult forms
its one song and theres rarely a need to change forms
>rupees are completely worthless and seemingly the only reward you get for exploration
i cant refute that ngl
>the dialogue options are redundant just forcing you to pick Yes
it's cinematic, who cares
>there's tons of things the game just doesn't explain
like what? this sounds made up, also games overexplaining things is bad, not good
>there's tons of things the game over explains
such as?
>the map is useless
so what? its cool and fine
>a lot of the only sidequests in the game are fetch quests
some give you neat unique items, some give shitty rupees. its a gamble.
>nonexistent swimming controls
tru but not a big deal
>arbitrary limitations between child and adult link items
not noticeable or a big deal
>the teleports
this doesnt mean anything
Anonymous No.725409061 [Report]
>>725408232
>unlocking the map via towers
>back to basics
Anonymous No.725409754 [Report] >>725409962
>>725409035
TL;DR
Anonymous No.725409962 [Report]
>>725409754
this but at OP's post