Flat Gaming Era 1971 - 2026, VR gaming Era 2026 -
I want a 2D-threadmill like in ready player one.
>"This will be the year of VR!" says increasingly coping man for the 13th year in a row
Anonymous
11/13/2025, 12:57:36 AM
No.725688918
[Report]
>Snapdragon® 8 Series
Oh, so THAT's why there's the aarch64 testing version of proton.
Anonymous
11/13/2025, 12:59:20 AM
No.725689085
[Report]
how much?
from what I read it sounds like a fairly minor upgrade over a quest 3 with virtual desktop.
Maybe I'm underestimating how much of an improvement the foveated streaming will be. I do like that the controllers seem to have the full set of buttons though.
Anonymous
11/13/2025, 1:04:20 AM
No.725689592
[Report]
>>725689228
Yeah it's not a big leap over the competition or anything, I think people have even said it has more of a screen door effect than the Q3 does. For wirelessly streaming games it's probably gonna be unparalleled due to using a proper dongle and using eye tracking to optimize streaming. I haven't really seen anyone talk about the standalone experience.
Honestly the most interesting project out of all of this is the x86-arm translation layer.
Anonymous
11/13/2025, 1:05:26 AM
No.725689720
[Report]
>>725690375
>>725689228
GPU has 40% more flops + the performance gain from foveated is massive. as i imagined their target was basically to make a headset just powerful enough to run HLalyx well.
https://www.youtube.com/watch?v=I5ZIf89KpfE
they ran a static scene from alyx on the Q3S, imagine this but 200% the performance (foveated + stronger gpu)
Anonymous
11/13/2025, 1:08:26 AM
No.725690005
[Report]
>>725722949
HOW MUCH AND RELEASE DATE????
>>725688754
they make these teflon coated bowl treadmills with special shoes you can walk around with but they're insanely expensive and I feel like they're probably shit.
Anonymous
11/13/2025, 1:12:03 AM
No.725690375
[Report]
>>725719623
>>725689720
Why would foveated streaming affect stand alone performance? Unless you think they're gonna add foveated rendering to the game, which they might
>>725690220
Yeah I'm aware of them but they don't seem good enough. I don't want to slide, I want to walk. I'd pay $3,000 for a good 2D threadmill. (I l know the real price probably has an extra 0.)
>>725688509 (OP)
No over head strap? I hope its light because I like breathing through my nose.
Anonymous
11/13/2025, 2:14:17 AM
No.725695894
[Report]
>>725705514
>>725693165
I really can't imagine any VR treadmill actually feeling like natural locomotion at all
Anonymous
11/13/2025, 2:19:18 AM
No.725696302
[Report]
>>725695814
they put the battery at the back of the head so supposedly the front/display is lighter than most headsets
Anonymous
11/13/2025, 2:33:26 AM
No.725697527
[Report]
>>725698171
>>725688509 (OP)
so can I play this one in bed? I might get this if I don't need tons of room and a bunch of sensor stands.
sage
11/13/2025, 2:35:04 AM
No.725697641
[Report]
Anonymous
11/13/2025, 2:41:31 AM
No.725698171
[Report]
>>725697527
sensor stands / lighthouses have been obsolete for years. The issue playing this in bed will be the batter pack on the back of the strap that will be uncomfortable lying down (and probably isn't something you want to be applying any force to).
A quest 3 would probably suit you better if you're just looking at porn in bed
I find it weird how they keep bringing back VR again and again but never this thing. You can never perfect VR tech if you still need a controller. The Kinect concept was honestly ahead of its time. They just didn't have the tech to make it functional enough back then, but it should work now with today's tech. This thing is supposed to go hand in hand with VR.
Anonymous
11/13/2025, 3:01:59 AM
No.725699893
[Report]
>>725699441
I miss the eyetoy
fuckin loved the Kung Fu game in Play 2
Anonymous
11/13/2025, 3:07:43 AM
No.725700338
[Report]
>>725699441
Technically you could buy trackers and put them on your legs and feet and you will have full body tracking that's superior to the kinect. HOWEVER (as far as I know) no games make use of full body tracking except VR Chat.
>>725688509 (OP)
Does anyone even play anything other than VR Chat?
Anonymous
11/13/2025, 3:36:44 AM
No.725702638
[Report]
nah they gave up making VR games
it is recline era
simulators and 2D games played with VR headset
minimal monochrome camera to see gamer fuel
>>725688509 (OP)
It's still flat, what's the point of viewing a flat screen in 3d. I thought they were going to make some cool prey style looking glass tech where every game was a 3d window into the game.
Anonymous
11/13/2025, 3:44:30 AM
No.725703331
[Report]
>>725726871
>>725702894
how fucking retarded are you
Anonymous
11/13/2025, 4:04:30 AM
No.725704969
[Report]
>>725689228
You can probably run pcvr mods on it
Anonymous
11/13/2025, 4:05:57 AM
No.725705058
[Report]
>>725709763
>>725690220
They suck unless you already have e strong legs cause it feels like walking uphill through sand
Anonymous
11/13/2025, 4:06:59 AM
No.725705131
[Report]
Anonymous
11/13/2025, 4:08:21 AM
No.725705235
[Report]
>>725705308
>>725702894
I hope if frame is somewhat popular they will put more effort and do stuff like that
the developers of games I mean (not valve kek)
Anonymous
11/13/2025, 4:09:14 AM
No.725705308
[Report]
>>725705235
I hope they put occlusion in the overlays (with the 3D world)
Anonymous
11/13/2025, 4:16:11 AM
No.725705910
[Report]
>>725705514
hey it's a walking simulator like the steam tag
Anonymous
11/13/2025, 4:53:55 AM
No.725708682
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>>725720245
>>725688509 (OP)
I hope it's relatively cheap, I've been wanting to get into VR for a while but it's just too expensive/space consuming/facefuck integrated.
Anonymous
11/13/2025, 5:02:40 AM
No.725709241
[Report]
>>725736249
>>725699441
Wasn't there a tool to use a Kinect for cheap janky body tracking in VR?
Anonymous
11/13/2025, 5:10:14 AM
No.725709763
[Report]
>>725705058
sounds like it would be a good workout though
>>725689228
the biggest difference is a quest 3 is not a PC and frame is. Also weight was a big drain on VR adoption and the frame is a lot lighter. Now all this could become meaningless if the frame is $900 or some shit. I really question if they could even hit $600
Anonymous
11/13/2025, 5:15:06 AM
No.725710117
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>>725695814
therre is but nobody wants to show a stupid center strap in marketing materials for obvious reasons.
Anonymous
11/13/2025, 5:47:27 AM
No.725712284
[Report]
I'll probably get one if they're less than $800 AUD. Although all the Steam hardware has always taken ages to launch in Australia for some reason
Anonymous
11/13/2025, 5:50:00 AM
No.725712456
[Report]
>>725712825
>>725710005
>Now all this could become meaningless if the frame is $900 or some shit
It's clearly going to be $900. Are you high? Probably $1000+ for the one with larger storage.
>>725688509 (OP)
>>725688754
>>725688803
Reminder Index launched at $1000 + tip. If this shit isn't $200 there will be no VR era. You fags have been trying since the Virtual Boy and it ain't happening.
>>725699441
Are you dum? Playing anything without controllers is stupid. Do you think playing games on a mobile touch screen is a good thing? Fuck off.
Anonymous
11/13/2025, 5:55:24 AM
No.725712825
[Report]
>>725713316
>>725712456
They said it would cost less than index. And I didn't say it wouldn't be $900, I said it would be meaningless because it would be. People will just get a quest 3 and when the quest 4 hits it will decimate this.
Anonymous
11/13/2025, 5:57:37 AM
No.725712961
[Report]
>>725699441
computer vison is good now so you can actually do it. They really need body heat tuned cameras pointing down from the headset so you don't have to do IK anymore, or at least as a backup. Legs won't work for fat people but who gives a shit. Waist and arm tracking is the important thing.
Anonymous
11/13/2025, 5:59:43 AM
No.725713096
[Report]
>>725699441
Really if you wanted to use your body with no controllers to play games, AR just completely dominates that schism. Games of that nature confined to a tv screen seem too limited.
Anonymous
11/13/2025, 6:03:31 AM
No.725713316
[Report]
>>725713559
>>725712825
The quest 4 really needs eye tracking, especially with the foveated streaming. Valve said it's a Steam feature that will work with all eye tracking headsets.
Anonymous
11/13/2025, 6:07:21 AM
No.725713559
[Report]
>>725713316
works on the quest pro so I've heard. I think the quest pro was only expensive because they did mini led display, fancy shell and headstrap with meme curved battery, and IR cameras with a soc in the controllers for slam tracking on the controllers. Basically all dumb ideas that are reversible. It gets even easier if they drop AR. I don't know how expensive the time of flight sensor is. But it will be tempting to keep AR because as the processing power goes up AR improves.
Anonymous
11/13/2025, 6:16:46 AM
No.725714180
[Report]
>>725714707
>>725699441
Agreed, the demos with this thing and the holo lenses were something else. Minecraft looked really damn cool.
>>725712808
NTA, obviously, but you are wrong and retarded too.
VR is in this weird position where you can neither play a game sitting down using a regular controller, but Vr controllers are still Wiimotes and are awkward to use.
So don't have the ease of use of a regular controller but you don't have precision either and you need to flail around for some actions...or use the thumbsticks and diminish the experience.
Since we have wireless headsets using full body control would be better.
Coomers would be salivating, especially since it would be easier to pairs a kinect with haptic gloves and start developing the technology that would make waifu booba grabbing in vr a reality.
Vr controllers are still really damn terrible.
Anonymous
11/13/2025, 6:19:52 AM
No.725714358
[Report]
>ARM
What are the chances that people will get Arkham Shadow and RE4VR working on this thing?
Anonymous
11/13/2025, 6:25:29 AM
No.725714707
[Report]
>>725714180
>nt, zaahir hai, lekin aap galat hain aur mandabuddhi bhee.
>vr is ajeeb sthiti mein hai jahaan aap na to niyamit kantrolar ka istemaal karake baithakar gem khel sakate hain, balki vr kantrolar abhee bhee wiimotais hee hain aur istemaal karane mein ajeeb hain.
>to isamen niyamit kantrolar jitana istemaal karane mein aasaanee nahin hai, lekin sateekata bhee nahin hai aur aapako kuchh ekshan ke lie idhar-udhar haath-pair maarane padate hain... ya phir thambastik ka istemaal karake anubhav ko kamazor kar dete hain.
>choonki hamaare paas vaayarales hedaset hain, isalie poore shareer par niyantran rakhana behatar hoga.
>koomars ke munh mein paanee aa jaega, khaasakar jab se kinaicht ko haiptik glavs ke saath jodana aasaan hoga aur aisee takaneek vikasit karana shuroo karana hoga jisase vr mein vaiphoo booba graibing ek hakeekat ban jae.
lol didnt read pajeet
Anonymous
11/13/2025, 6:28:00 AM
No.725714863
[Report]
ill buy it for custom maid 3d2
Anonymous
11/13/2025, 6:56:22 AM
No.725716552
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>>725689228
Not having to deal with Metaberg is the upgrade.
Anonymous
11/13/2025, 6:59:25 AM
No.725716731
[Report]
So how the fuck does finger tracking work? Is this shit just basic bitch controllera now? How will it track my body without sensors? God damn downgrade shit
Anonymous
11/13/2025, 7:01:05 AM
No.725716809
[Report]
>>725712648
>VirtualBoy
>VR
Feel like a retard for buying this cunt 3 months ago. Zuck laughing his ass all the way to the bank.
Anonymous
11/13/2025, 7:11:56 AM
No.725717457
[Report]
>>725737273
>>725688509 (OP)
I'd buy it but only if it came with a GLaDOS voice assistant who berated you constantly.
Is there anything stopping me from getting the controllers by themselves and using them for Wii emulation?
Anonymous
11/13/2025, 7:16:39 AM
No.725717724
[Report]
>>725717551
They're linked to and tracked by the headset.
>>725690375
i think they will to every major vr game
theyve been kinda beta-testing it since the quest pro launched
>>725695814
i was surprised actually it is 185g without the geadstrap 440g for the whole thing (where the battery is behind your head) its incredably light for a standalone. its in the bigscreen beyond comfort territory if you consider the no wire part
Anonymous
11/13/2025, 7:53:56 AM
No.725719712
[Report]
>>725702446
owned a headset for years, never touched vrchat there's plenty of games
Anonymous
11/13/2025, 8:00:34 AM
No.725720085
[Report]
>>725720491
>>725719623
>theyve been kinda beta-testing it since the quest pro launched
What with?
Anonymous
11/13/2025, 8:03:37 AM
No.725720245
[Report]
>>725708682
honestly quest 2 was when relatively cheap vr hardware got good. you're still having a good time if you bought a q2 at launch. from that point its mostly a software problem.
valve's biggest bet is dumping the entire android VR software stack and running steamos on it that is drastic and something none of the many other qualcomm-based headset manufacturers are doing (theyre also using a phone's chip instead of a dedicated VR chip but theyre mostly identical)
if steamos vr is great and works seamless with many games + price isnt much over the quest3 its probably the best value offer VR ever had
Anonymous
11/13/2025, 8:08:01 AM
No.725720491
[Report]
>>725721573
>>725720085
https://x.com/SadlyItsBradley/status/1730303035719479733
the 'foveated encoding' thing has been used since 2023 on the quest headsets especially teh Qpro where it's tracked
Anonymous
11/13/2025, 8:11:14 AM
No.725720648
[Report]
>>725712648
>Since the Virtual Boy
VR development has been a thing since the 1960s with the Sword of Damocles.
>>725712808
Yeah it's pretty good. There is no reason why they can't just put an analog stick and some buttons on your hand that you can use alongside a proper VR glove that can grip things.
In the controller space autistic furries are more trustworthy than normalfags.
>>725717271
Same, but I also know that it'll probably be a bit before the kinks in Valve's new stuff will be ironed out, just like how the Steam Controller interface used to be much worse.
Anonymous
11/13/2025, 8:20:10 AM
No.725721101
[Report]
>>725719623
Their numbers are little bit misleading, the face gasket with the speakers in it is included in the headstrap weight even though it's on the front of your face. I'd want to know what the eyepiece with the face gasket is. It's still probably under 300grams though which is huge. Quest 2 and 3 were like 500 grams.
Anonymous
11/13/2025, 8:29:35 AM
No.725721573
[Report]
>>725721864
>>725720491
Neat. Hope more devs adopt it.
Anonymous
11/13/2025, 8:30:56 AM
No.725721645
[Report]
>>725688509 (OP)
How does this work? Can you play regular games on it? Please explain to me anons
Anonymous
11/13/2025, 8:34:58 AM
No.725721864
[Report]
>>725722947
>>725721573
foveated encoding is just between steam vr on your pc and your headset, dev's dont have to do anything and it just werks. Foveated rendering has to be implemented by developers to be worth a shit though
Anonymous
11/13/2025, 8:36:19 AM
No.725721941
[Report]
>>725722268
Anonymous
11/13/2025, 8:41:53 AM
No.725722224
[Report]
>>725688509 (OP)
Hoping this is no more than $500-600. Really looking for a good upgrade from my Quest 2. All the software features sound really cool and it overall looks like a really solid package so far. The price is really make or break for me.
Anonymous
11/13/2025, 8:42:42 AM
No.725722268
[Report]
>>725723034
>>725721941
can stream your games to the vr set and install regular games directly too
this thing will cost so much money
>>725689228
>GNU/Linux PC with almost full PC library support and no Facebook bullshit
>a fairly minor upgrade over a quest 3
lmao
Anonymous
11/13/2025, 8:50:20 AM
No.725722697
[Report]
I am satisfied with psvr2, maybe I will upgrade by the time Quest 4 is out. It would be nice if they improved SteamVR to the point that all games have foveated rendering without the need of any external software besides that. 8 GB struggle is real, and it looks like even if you upgrade to a 5070ti, 16gb of vram will lose its leeway very soon.
Anonymous
11/13/2025, 8:51:38 AM
No.725722771
[Report]
>>725722639
>with virtual desktop
there's no point in running anything natively on the headset if you have a gaming PC
Anonymous
11/13/2025, 8:55:18 AM
No.725722947
[Report]
>>725721864
Oh yeah, I was referring to rendering lol
Anonymous
11/13/2025, 8:55:21 AM
No.725722949
[Report]
Anonymous
11/13/2025, 8:57:08 AM
No.725723024
[Report]
>>725688509 (OP)
if this is under $700 its an instant buy from me. ive wanted a standalone vr for while now, glad I didnt pull the trigger on the zuckslopper
>>725722268
Less than the index supposedly. I mean don't forget that the quest 2 was $300 and could install games locally or stream them. The frame has better hardware sure but that doesn't mean it has to be super expensive. The main secret sauce is the x86-arm translation layer
>>725689228
Universal compatibility alone makes every other VR headset irrelevant, I'm not buying multiple headsets to play multiple games, this will be the first only only headset I buy
Anonymous
11/13/2025, 8:58:46 AM
No.725723096
[Report]
>>725723043
none of you people know what virtual desktop even is do you
Anonymous
11/13/2025, 8:59:59 AM
No.725723149
[Report]
>>725723034
I hope you are right. I would love to play my normal games without a monitor with this set.
Hope the resolution is sufficient.
Anonymous
11/13/2025, 9:10:54 AM
No.725723651
[Report]
>>725723034
This is seemingly slightly better hardware wise than the Quest 3, which launched at $500 2 years ago, so if it can't beat or be around that ballpark. It's probably DOA.
Anyone actually unironically hyped? I touched VR a bit but never really got into it because I hate Facebook and Index looked too heavy and jank. But this looks like it's finally what I wanted. I just wish it would come out sooner.
Anonymous
11/13/2025, 9:20:28 AM
No.725724140
[Report]
>>725724543
>>725723835
VR needs games not more incremental hardware improvements. If shipping this thing justifies valve investing in VR game development then good, but the physical headset itself isn't something to be hyped over.
>>725688509 (OP)
idc about gaming but VR porn is insane
Anonymous
11/13/2025, 9:27:24 AM
No.725724506
[Report]
>>725721783
the gaming ecosystem (in the VR context) has been split up into:
>games made for x86_64 processors (pc processors)
>games made for ARM64 processors (phones/vr headset proessors)
and further split up between
>games made for windows
>games made for android-linux (run on the vr headsets themselves)
>games made for regular linux (mostly encouraged by valve since the whole steamos thing launched)
the big innovation for the frame is it can play both all of those , every modern game made for phones,headsets,pcs is theoretically playable though emulation/translation (in practice they need to work on it and make sure there's no bugs, some games wont work). the speculation that its gonna be 'steamdeck for your face' turned out to be right
Anonymous
11/13/2025, 9:28:01 AM
No.725724543
[Report]
>>725724140
VR needs to be an ecosystem with more open documentation and tools.
In that respect at least Valve has put a good foot forward, but they're obviously still holding back on it.
Anonymous
11/13/2025, 9:28:44 AM
No.725724583
[Report]
>>725724409
true ngl, havent touched the flat stuff since i got my headset
>>725688509 (OP)
VR is never going to take off until it's self-contained plug and play technology with no additional monthly subhumanscription contracts. Normies don't want to dick around with graphics cards and expensive PCs and monthly fees as a baseline just to run VR along with having to spend hundreds on the headset itself.
Anonymous
11/13/2025, 9:31:29 AM
No.725724706
[Report]
>>725724409
You need a comfy headset for it, my quest 2 is too cumbersome
Anonymous
11/13/2025, 9:32:11 AM
No.725724732
[Report]
>>725724695
what game has monthly fees wtf are you talking about
Anonymous
11/13/2025, 9:33:07 AM
No.725724785
[Report]
>>725725148
>>725688754
there's a guy who made a vr treadmill duct taping a mouse and manual tradmill together. the tread spins the mousewheel in proportion to how fast your walking or running, and you set movement speed to mousewheel speed. it's one directional, but honestly i think it's better than a lot of the 360 vr treadmills because you're actually walking like a normal person instead of doing that slip and slide moonwalking shit on a frictionless surface
Anonymous
11/13/2025, 9:34:47 AM
No.725724849
[Report]
Anonymous
11/13/2025, 9:41:00 AM
No.725725148
[Report]
>>725724785
you dont turn tho
Anonymous
11/13/2025, 9:47:09 AM
No.725725468
[Report]
>>725726228
After 10 years of VR there are still NO games at all to play.
>>725725468
theres plenty of games idk what you're on about
Anonymous
11/13/2025, 10:03:38 AM
No.725726341
[Report]
>>725726637
>>725688509 (OP)
so keep it real with me could i in theory sell my tv and just use this as my new monitor
Anonymous
11/13/2025, 10:05:35 AM
No.725726446
[Report]
>>725688509 (OP)
I honestly feel bad for flatties
Cyberpunk 2077 vr is the best gaming experience i have had in my life
Anonymous
11/13/2025, 10:05:43 AM
No.725726451
[Report]
Amazing, they even managed to fuck over lefties.
Everything about this is awful.
>>725724695
That's quest 3. It didn't do that well either.
VR is never going to take off until it's either AR based with 1:1 passthrough glasses that aren't cumbersome to wear, or it's actual full dive.
>>725688509 (OP)
It's gonna have to be like $449 tops or I simply shan't be buying it, though this thing seriously is everything I wanted out of VR and is unironically a game changer I'll admit
>>725726341
metro awakening
>>725726421
i think you could but the screen quality isnt as good as TVs color wise and resolution wise. some people still prefer watching shit in vr i get the appeal tho.
i was bingewatching supernatural when i got my last headset so i just started watching it inside VR and i kinda liked it, for example your entire field of vision besides the thing you're watching is black so there is a distraction-removing component to it.
dont sell your tv but give watching stuff inside vr a shot even on LCD panels
Anonymous
11/13/2025, 10:11:00 AM
No.725726726
[Report]
>>725705514
is this some kind of sex toy
Anonymous
11/13/2025, 10:11:25 AM
No.725726752
[Report]
>>725727162
Anonymous
11/13/2025, 10:14:06 AM
No.725726871
[Report]
>>725728616
>>725703331
Nothing about what I said is impossible, they have modded actual VR modes into random UE games. At a basic 3ds style 3d window level all this requires is a second ingame camera.
Anonymous
11/13/2025, 10:15:17 AM
No.725726914
[Report]
>>725727085
>>725726540
the problem imo with VR is that there just aren't any interesting games being made for it. the best games in VR are things like Skyrim with VR versions, but nothing like that is being made exclusively for VR; it's never had a "console mover" game thus no reason for anyone but the most extreme porn addicts to buy it.
Anonymous
11/13/2025, 10:17:46 AM
No.725727019
[Report]
>>725727184
>>725726540
Glasses are very cumbersome to wear.
VR won't take off until you can get get good b-roll and not only does VR b-roll always look retarded because it's some guy doing stuff on his own while people watch which just emphasizes the social isolation and creep factor, but most companies are now so inundated with consultants that they suck at getting b-roll of people who look genuinely human and not like a jumpscare was congealed into a human shape.
It's honestly entirely possible at this point that any smart company is going to work around its consultants by making the background characters into goblins, just so that the person using VR doesn't look awkward.
Anonymous
11/13/2025, 10:19:13 AM
No.725727085
[Report]
>>725726914
No, the problem with VR is that it's shit. You can't make good games for it because the experience is fundamentally underwhelming, and just tedious to use. I had a good laugh finding out that they cheaped out on the screens for this headset though, must be a real budget price unit to compete with Zuck's garbage.
>>725726548
What does it change? The only novelty here is foveated streaming and we don't even know how well that works yet. Foveated rendering was overhyped as fuck and didn't amount to much
>>725726548
its not gonna be cheaper than quest 3, no way
im guessing 600-700$ for the 256GB version
good news is the microsd slot which means you can always get a 2TB storage upgrade
>>725726752
the levels/enviroment isnt as varied as the flat metro games but honestly the atmosphere/vibe is unmatched. that
>>725726637 was someone else playing on a quest 3. pic related is me playting it on the pico 4 (quest 3 screen capture is a wierd amalgamation of both eyes wheres pico 4 just records only the right eye or both side by side)
the same studio is also releasing a new thief game next month im getting that one too
>>725727019
If there's one thing we know about gamers it's that gamers don't care how they look. That's clearly not the problem
Anonymous
11/13/2025, 10:22:31 AM
No.725727237
[Report]
>>725727407
>>725727098
Mostly being a wireless device that lets me just use my steam library practically fucking anywhere and not being tied down to Cuckerberg or Apple shit
Anonymous
11/13/2025, 10:24:53 AM
No.725727340
[Report]
>>725727530
>>725727162
>new thief game next month
That one looks so shit with brown boss lady protagonist. I hate that VR devs decided that they have THE FORMULA for VR action games and they're now copying it over and over again in sloppa like Behemoth and Arizona Sunshine 2 and VTM Justice. And that formula was never fun and never sold well either. It's just slightly comfortable and looks ok on trailers
Anonymous
11/13/2025, 10:25:52 AM
No.725727382
[Report]
>>725727556
>>725727098
Foveated rendering is critical for a decent experience, here they're just using it to reduce the wireless load.
I assume an earlier iteration had an actual reason for it, before they downgraded it to 4k which is trivial to do wirelessly anyway. So you still have the eye tracking shit, but now you have to wait a few years for the "pro" model that has 8k per eye screens and proper tracking instead of the inside out meme.
Anonymous
11/13/2025, 10:26:18 AM
No.725727407
[Report]
>>725727237
>just use my steam library practically fucking anywhere
As long as your steam library is just 2D games. Do you want a loud hot brick on your face? Then you don't want to run demanding AAA games on it.
Anonymous
11/13/2025, 10:27:12 AM
No.725727438
[Report]
>>725729202
>>725727184
Gamer is now a made up marketing term for normalfags.
It's a group with prescribed behaviors to conform to that encourage blind consumption and ignorance of quality.
While you may wish to equate "gamer" with an unwashed, fat fuck in a graphic tee and a utilikilt molesting people at a Smash tournament, that's not the person that most companies are trying to aim at outside of gacha whaling.
Normalfags care a lot about how they look, how well they'll fit in and how much people in their social group like a thing.
Anonymous
11/13/2025, 10:29:10 AM
No.725727530
[Report]
>>725727659
>>725727340
idk it finally looks like an interesting stealth game for pcvr
Anonymous
11/13/2025, 10:29:38 AM
No.725727556
[Report]
>>725728231
>>725727382
>Foveated rendering is critical for a decent experience
Is it? Because I don't see anything on PSVR2 looking radically better than HL Alyx that ran just fine on my 2070S machine without any eye tracking. So where is all that extra processing power freed up by foveated rendering going? Devs keep saying how good it is but I'm not seeing it, AND you have to pay for eye tracking, that shit is like extra 150 bucks on your headset
Anonymous
11/13/2025, 10:31:08 AM
No.725727631
[Report]
>>725729202
>>725727184
men don't want to see ugliness promoted as the face of whatever they're consuming, least of all if they're ugly themselves. men don't care about "representation", and as the overwhelming majority of "gamers" are men, depicting ugly losers in games marketing is a losing strategy.
Anonymous
11/13/2025, 10:31:34 AM
No.725727659
[Report]
>>725728543
>>725727530
Doesn't look very different from Justice to me. It was ok, just another one of those 6/10 VR games with limited climbing, barebones physics, tiny levels, enemies that don't react to shit, weightless combat, that whole package of a modern "AAA" VR game
Anonymous
11/13/2025, 10:37:37 AM
No.725727963
[Report]
>>725729793
Anonymous
11/13/2025, 10:43:59 AM
No.725728231
[Report]
>>725732429
>>725727556
The PS5 is incredibly low spec to begin with.
The real issue with VR is that nobody has actually put a decent screen in any of them yet. Apple came closest with 3660x3200 screens, which are 50% better than the 2160x2160 garbage in Valve's new headset.
Even with 50% higher res, the PPD is still only 34. A BASELINE PPD for a monitor is 60, you would need 8x the pixel count of Valve's latest turd for that.
Foveated rendering is what you need when we're talking about actual low fidelity panels (60 PPD is lo-fi, 120+ would be high fidelity). Current VR pixel counts are so comically low that it makes little to no difference.
Anonymous
11/13/2025, 10:48:14 AM
No.725728430
[Report]
>>725728543
>>725726228
>ages come and pass yet we still play same old Wolfenstein
fascinating, if you think about it for a minute.
Anonymous
11/13/2025, 10:50:11 AM
No.725728543
[Report]
>>725727659
first time hearing of this game
>>725728430
i think metro awakening is better than wolfenstein, things improved
Anonymous
11/13/2025, 10:51:47 AM
No.725728616
[Report]
>>725728958
>>725726871
we already have a tool for 3DoF-VR.
any FPS/TPS style game running on DX11 will work by combining 3DMigoto(an overlay app like the ReShade) + "geo-11"(a stereo-3D hack that runs on 3DMigoto) + FreeTrack(converts your head rotation to X/Y mouse input) + CheatEngine(to change the camera FoV).
the harder thing is to hack the in-game camera and make it a 6DoF-VR room-scale experience.
there isn't a global solution for this except for VorpX(which only works for DX11 games) and you'll basically need some genius to make a VR hack for each game engine after every game dev moved to DX12.(except for UE5)
also, I don't know if all the current 3D/VR mods even work on those new SteamOS hardware.
Anonymous
11/13/2025, 10:52:33 AM
No.725728659
[Report]
Anonymous
11/13/2025, 10:58:52 AM
No.725728958
[Report]
>>725731332
>>725728616
If random modders can get halfway there I'd expect the people who solved Linux compatibility and who are now creating a tunnel for x86 games on ARM to find some solution. They need an actual improvement for someone who chooses to play 2d games in VR, 3d depth of field for all games is a massive potential selling point.
Anonymous
11/13/2025, 11:01:56 AM
No.725729105
[Report]
>>725729784
I use my quest 2 pretty much every day to jerk off so upgrading to this seems worth it.
Anonymous
11/13/2025, 11:02:49 AM
No.725729140
[Report]
>>725689228
I think the biggest selling point is that it's "a steam deck for your face". Having a VR headset that offers PC+Android VR, native PC gaming, full modularity, eye and finger tracking (for coomers), better PCVR with dongle and foveated streaming, and is a linoox media center is a boon.
Since it's basically a non-oled steam deck in a different form factor it's gonna be sitting around 599 or so (without the accessories). So for 100 dollars more (than an oculus 3) you are getting an alright deal I think. I'll use it as an excuse to sell my Pico 4.
>>725702446
Beatsaber, Tarkov, and Blade & Sorcery are pretty much the only VR titles I still play regularly. Though after 2 years I mainly use it to play emulators and watch movies in my cozy bed.
Anonymous
11/13/2025, 11:04:12 AM
No.725729202
[Report]
>>725730482
>>725727438
>>725727631
>marketing advice made by autists and poorfags
Are there actually any VR Games worth trying?
I only know a good 10 games off the top of my head and half of them aren't worth playing
Anonymous
11/13/2025, 11:08:37 AM
No.725729415
[Report]
>>725729474
>>725729221
VRchat and beat saber off the top of my head.
there are other games that I haven't gotten around to but those two are time sinks.
Anonymous
11/13/2025, 11:09:42 AM
No.725729474
[Report]
>>725729415
I'll list the ones I know.
>beatsaber
>vrchat (lol no, optional vr)
>half life alyx
>phasmophobia (optional vr)
yeah i got nothin
Anonymous
11/13/2025, 11:11:12 AM
No.725729536
[Report]
>>725729619
>>725729221
There are good mods for old classics. HL2, Doom 3, Far Cry etc. I think Skyrim VR is okay (I never played Skyrim). Probably good for cooming if you bother with modding it.
Anonymous
11/13/2025, 11:12:56 AM
No.725729619
[Report]
>>725729685
>>725729536
I'm not talking about modding, I'm talking about games specifically made with VR in mind, where its a requirement or the preferred way to play.
There are endless VR mods for unity games and FPS but it doesn't justify buying a headset, let alone producing one
Anonymous
11/13/2025, 11:14:20 AM
No.725729682
[Report]
>>725729221
No, not really. Anyone who goes "b-but mods..." is a tranny cultist you should just ignore.
I basically never have an urge to play VR. I don't think anything new (and not shit) has even come out since Alyx.
>>725729619
>There are endless VR mods for unity games and FPS but it doesn't justify buying a headset
Why not? They're pretty fun. I mean, the answer is obvious, cost, but that's kind of subjective.
Anonymous
11/13/2025, 11:15:16 AM
No.725729731
[Report]
>>725699441
Honestly? This thing works when you have a family, especially when you have a family of non-gamers.
My family loved doing those dance games and sports games on it.
I haven't bought a xbox since the 360 era so i have no idea if this works with the newer hardware
Anonymous
11/13/2025, 11:16:18 AM
No.725729784
[Report]
>>725729105
not really its about the same jerkoff-wise.
even a pico 4 is better since you have color passthough (if you havent tried passthough porn do it its amazing)
>>725729221
yes plenty
my favorite ones off the top of my head are bonelabs,boneworks,alyx,vertigo2,contractors,pavlov,walking dead,lone echo 1&2,
Anonymous
11/13/2025, 11:16:25 AM
No.725729793
[Report]
>>725727963
it's realistic. tits, nipples, hair, eyelashes, lips, etc all have actual depth. non VR porn looks like some caveman shit
Anonymous
11/13/2025, 11:16:37 AM
No.725729798
[Report]
>>725729685
I once used a VR headset at a friends house and couldn't even find a clone of Slender in VR
Anonymous
11/13/2025, 11:17:06 AM
No.725729819
[Report]
>>725729954
>>725688509 (OP)
i like how the fabrics in it area already "cumstains ready", so that when you remove the helmet after fapping, you dont dirty the fabrics with semen and lube - or rather, it already looks dirty from begining so its not noticable.
Critical QoL feature!
Anonymous
11/13/2025, 11:20:17 AM
No.725729954
[Report]
>>725732621
i wish metro sold better so we could have another one for this
>>725729819
its basically to make it look not so bad when it gets sweat stains because some people dont wash their VR shit.
if you're getting cum on your backstrap padding you got other problems
Anonymous
11/13/2025, 11:32:53 AM
No.725730482
[Report]
>>725729202
Ah yes, let's look at the marketing campaigns dreamed up by the highly wealthy to target gamers.
https://www.youtube.com/watch?v=nKkPFDEiC6Q
Anonymous
11/13/2025, 11:51:12 AM
No.725731332
[Report]
>>725734928
>>725728958
I really hope someone in Valve finds a solution to implementing all these complicated 3D/VR hacks and make it a default function for the Steam Frame...
A solution which should work on theory, is to run that "geo-11" or some other stereo-3D hack on ReShade(which should work on the SteamOS),
also use the Cheat Engine(which also has a SteamOS workaround) to directly hack the in-game camera,
and make some script that takes the positional input from the headset via OpenVR and automatically overwrites the in-game camera's position every single frame.
Some genius has already done this method in the past and made the Doa6vr mod that's still on Github with its source code.
Anonymous
11/13/2025, 12:06:53 PM
No.725732030
[Report]
>>725699441
The Japanese Eroge game devs were already using this thing to add 6DoF room-scale tracking to the OculusDK2 back in the days, and they also added hand tracking(so you can grab the girl's boobs) via LeapMotion.
They did a free demo session in a public VR conference, where you could play Custom Maid3D in 6DoF-VR.(and this was even before HTC Vive was announced)
so never underestimate the Hentai Nips...
and yes, that was my first VR experience @_@
>>725726421
Maybe, you will almost certainly have a way to watch video on it but I don't think watching on a pretend screen in VR is going to be a better experience than watching on a real screen. I legitimately don't understand where people wanting to do this come from. The fake screen rendered on the actual screens of the VR headset is going to look worse than the real TV screen you already have in the real world.
Anonymous
11/13/2025, 12:15:40 PM
No.725732429
[Report]
>>725733010
>>725728231
>palm-sized 4k screen in a 500 dollar device is comical for him
People are too goddamn spoiled
>>725732237
I wouldn't say it's worse, it's comparable unless you have a huge TV, plus you can watch 3D movies and you can lay down and plop that screen in front of your face which is the main appeal
>>725729954
How spooky is that game? Don't you have like spiders crawling on your face in it? Yeah I don't mess with that shit in VR, and I imagine a lot of people don't. Alyx is as spooky as I'm willing to go
Anonymous
11/13/2025, 12:22:33 PM
No.725732746
[Report]
>>725732816
>>725729685
nta but every VR mod I played was less fun than the original game. Which makes sense because VR gameplay changes pacing and therefore the game design falls apart. Like in shooters your reloading is 10 times as long in VR, but the game is still designed around 1 second long reloads so it just doesn't feel as tight to play
>>725732621
its very similar to the desktop metro games in the sense of not being a horror game more of an atmospheric postapocalyptic overall 'depressing' vibe than anything like jumpscares. nothing in it is as spooky as the jeff level for example
Anonymous
11/13/2025, 12:24:14 PM
No.725732816
[Report]
>>725732746
>Like in shooters your reloading is 10 times as long in VR
I didn't play many VR shooters, but in HL2 VR you can actually reload most guns faster, especially if you leave one in the chamber.
Anonymous
11/13/2025, 12:24:29 PM
No.725732828
[Report]
>>725733010
>>725732237
The pretend screen is worse yes, I wouldn't use a VR headset as a permanent replacement for my tv. But it's better than you might imagine if you haven't tried it. The issue is more about the discomfort of wearing the headset for long periods of time than it is about the virtual display quality. Being able to float screens anywhere in your 3d space and resize them on the fly is actually really great and I could genuinely see people using VR/AR headsets to entirely replace PC monitors for at-home productivity (so work stuff opposed to consuming media) if they're light enough.
>>725732778
yeah but what about spiders crawling on your face? Or was that on your hands? In flat I wouldn't that but in VR I'll smash my controller if I see a spider on my hand
Anonymous
11/13/2025, 12:26:31 PM
No.725732910
[Report]
>>725710005
Yeah, this. I couldn't stand to have my Rift S on more than maybe a couple of hours at most.
Anonymous
11/13/2025, 12:28:44 PM
No.725733010
[Report]
>>725733230
>>725732429
Yes, it's comical.
>>725732828
You're a literal retard or you're actually blind. I would have to make my virtual screens 2.5x larger for a similar visual experience. In many cases, that's not even physically possible without going beyond the FOV limitations of a headset.
Anonymous
11/13/2025, 12:30:45 PM
No.725733089
[Report]
>>725732506
It's definitely worse. The headset has 2 2160x2160 screens and it uses them to display slightly different images for each eye. The image it's displaying is also warped, scaled and so on such that it looks normal to your eyes AFTER going through the optical system. Then the image of the movie screen being displayed in VR will not / cannot take up literally the entire screen(s) of the headset because the virtual screen needs to appear far enough away from your eyes for you to see the whole thing, which in practice means that not all of those 2160x2160 pixels will be showing screen, some will be showing the virtual environment around it. From the get go this means that the whole system (screens + optics) cannot display the same resolution to your eyes as a simple 3840x2160 real-world TV screen can. This is unavoidable and could only be mitigated by having far, far higher resolution screens in the headset and incredibly precise, effectively perfect lenses / optics.
On top of that you still have the "regular" screen quality concerns like color reproduction, contrast, brightness and so on. Since this will apparently use regular LCD screens with no local dimming (I would guess local dimming isn't a thing on LCDs that are this physically small) then the "conventional" quality of the headset's screens is nigh-on guaranteed going to be lower than what you will get out of a normal local dimming or OLED real-world TV. Video viewing quality in the headset is going to be very visibly worse than a real monitor or TV.
I can understand if you want to lay down and stare at a pretend screen on the ceiling or something, it's not my thing since I was never one of the people who prefers to do everything in bed but I can understand some people like that.
Anonymous
11/13/2025, 12:31:53 PM
No.725733148
[Report]
>>725733394
>>725732506
3D movies is a cool one to do. There's an AI tool that converts 2D video to 3D as well. Takes ages to convert, but the results are often pretty cool. Sometimes things that should be in the background are brought to the foreground etc which is a bit weird but it's a novel way to masturbate to women's feet
Anonymous
11/13/2025, 12:33:37 PM
No.725733228
[Report]
>>725732852
yes theres a spider level and theyre not killed by the flashlight like the desktop games you have to shoot them to kill them.honestly its a good level the spiders were mostly an annoyance
there's a 'no spiders' mode in the settings
Anonymous
11/13/2025, 12:33:39 PM
No.725733230
[Report]
>>725733336
>>725733010
You're either using a shit headset or being disingenuous
Anonymous
11/13/2025, 12:36:22 PM
No.725733336
[Report]
>>725733230
They're all shit headsets, I thought I explained this already?
Anonymous
11/13/2025, 12:37:41 PM
No.725733394
[Report]
>>725733690
>>725733148
>it's a novel way to masturbate to women's feet
Now you have my attention.
Also, it would be neat to experience a completely AI-generated world in 3D. I imagine you might want to keep a bucket handy in case of any accidental barfing, but it'd be a pretty psychedelic experience.
>you're wanking to some 200-foot woman feet as she's crushing the city you're residing in
>suddenly her left nipple multiplies into black holes
>spaceships fly out that slowly morph into flying vaginas
>suddenly you're in the vagina with ASMR wet and sticky sounds in full surround
>there's a light at the bottom
>if you crouch down you enter the field of flowers from the end of majora's mask and there's Zelda with huge titties just laying naked in the field
The future is now
Anonymous
11/13/2025, 12:43:30 PM
No.725733690
[Report]
>>725733996
>>725733394
or just play normal games
Anonymous
11/13/2025, 12:50:27 PM
No.725733996
[Report]
>>725733690
Sure, that's also cool
VR makes video games what those clueless old folks from the 1990s thought they were: toys.
Video games are not much different from traditional games. As in chess or poker, you have rules to learn, and then you try to win based on those rules. Manual execution is only part of it (many games don't even consider it important), the rest is the player's ability to use the rules to their advantage and win. That's why adult men like video games so much. And it's because of the perception that games are toys that normalfags and women think that adult men can't play them (but they can play poker or chess).
VR is another matter. Either it serves to literally simulate real situations (which is why VR is often used for training in operating machines), or VR is literally a toy.
Playing a FPS is much more abstract than people think, it is an almost entirely mental activity, where inputs are minimal. Playing a FPS in VR is literally child play.
Anonymous
11/13/2025, 12:56:02 PM
No.725734237
[Report]
>>725735001
>>725727162
Should've used a webm from the spider parts. Those were the most terrifying moments I had in VR.
>>725734064
you're a faggot dude, for real
Anonymous
11/13/2025, 12:59:17 PM
No.725734386
[Report]
>>725734724
>>725734259
No no no anon, totally, games stop being games because you use a different display.
Except no one with glasses can use this shit.
And 90% of all gamers wear glasses. Retard tech.
Anonymous
11/13/2025, 1:02:40 PM
No.725734536
[Report]
>>725734957
Anonymous
11/13/2025, 1:03:57 PM
No.725734592
[Report]
>>725734491
You know Gaben wears glasses, right?
Anonymous
11/13/2025, 1:04:08 PM
No.725734607
[Report]
>>725734491
Yes you can. There's room for your glasses inside the headset.
Also, are you retarded? Glasses are common, but not that common.
Anonymous
11/13/2025, 1:05:37 PM
No.725734687
[Report]
>>725699441
The Kinect body tracking while not reliable was impressive at time. I guess everyone who had one had Just Dance set up in family gatherings, it was fun for that, but not for anything else. I got a Wii early this year because I never had one, and the games and Wii Remote are much more fun and aged way better than what the Kinect had. The Kinect was a novelty and it made you feel like you had down syndrome or something while playing, just swinging your arms around like a retard without feeling any weight or feedback. Beat Saber works because you hold something that feels like a lightsaber, and same goes for other VR games with good interactivity, it's way more fun to feel a simulated object in your hands with haptics than trying to image how it would feel to hold it.
Anonymous
11/13/2025, 1:06:19 PM
No.725734724
[Report]
>>725734990
>>725734259
>>725734386
Note that in order to defend VR, instead of addressing the merits of what I said, you pretend that VR is just a different display, which is completely wrong. Virtual reality requires the user to be immersed in a 3D environment.
In other words, when you turn your head to look to your right, the virtual world updates accordingly. If you don't have this deeper component of interaction with the virtual world, then you are not in "virtual reality".
And as I said in my post, it is this immersion that turns everything that is not pure simulation into literal toys.
Anonymous
11/13/2025, 1:07:15 PM
No.725734773
[Report]
>>725734949
>>725717551
you'd have to run dolphin within the headset, if you really want to play the handful of good wii games it'd be simpler and cheaper and easier to just buy wiimotes and candles
How is the state of VR smut?
Anonymous
11/13/2025, 1:08:50 PM
No.725734847
[Report]
>>725705514
This looks like something you'd see on /fit/
Anonymous
11/13/2025, 1:10:15 PM
No.725734914
[Report]
>>725688509 (OP)
If the headset is reasonably priced or competitive the facebook machine, then i'll consider this.
>>725731332
If they can't do it to modern games there must be a way to hack it in to emulators. Playing PS2 or Wii games in 3d would be a system seller for me
Anonymous
11/13/2025, 1:10:52 PM
No.725734949
[Report]
>>725734773
you can get a USB Wii sensor bar for like $15, don't waste your time fucking around with candles
Anonymous
11/13/2025, 1:11:05 PM
No.725734957
[Report]
>>725740898
>>725734536
He's right. It's Linux and plays PC games in VR. MShit is pooping their pants more than usual. They were already stress sharting when Valve OS came out. Meanwhile, iToddler defence force is already out trying to downplay this. They're scared.
Anonymous
11/13/2025, 1:11:50 PM
No.725734990
[Report]
>>725734724
>instead of addressing the merits of what I said
The nature of games doesn't magically change depending on what sort of display you're using, you're an idiot, shut up.
Anonymous
11/13/2025, 1:11:59 PM
No.725735001
[Report]
>>725734237
it was kinda unnerving witht he voices in pipes but not scary
>>725732621
>>725732778
>>725732852
NOPE.
Not dealing with giant VR spiders again! So thank you for the heads up on that.
Anonymous
11/13/2025, 1:19:15 PM
No.725735351
[Report]
Bought a Q2 and sold it after a week because the amount of hassle you had to go through to NOT sell your soul to zucc just to playing videogames was insane. Hopefully this wont be too expensive
Anonymous
11/13/2025, 1:20:00 PM
No.725735386
[Report]
>>725734491
I got prescription inserts for like $50
They work great and double as screen protectors. It's a non-issue.
Anonymous
11/13/2025, 1:29:04 PM
No.725735823
[Report]
>>725735238
get it its a good game
Anonymous
11/13/2025, 1:31:07 PM
No.725735921
[Report]
>>725736809
>>725723034
The specs look quite similiar to the Pico 4 Ultra, so I would expect some4thing in that price range
Anonymous
11/13/2025, 1:36:51 PM
No.725736216
[Report]
Anonymous
11/13/2025, 1:38:06 PM
No.725736249
[Report]
>>725709241
yes, and it's shit
People tried back in 2017 and quickly stopped trying
Anonymous
11/13/2025, 1:39:18 PM
No.725736329
[Report]
>valve releasing a 2021 era headset in 2026
was it worth the wait? lol
>>725688509 (OP)
>it can also be run standalone without a host computer
How're the specs standalone though? Dogshit? What exactly can we expect to run on this thing standalone? I don't have a good PC but if this headset isn't actually half bad by itself I'd like to pick one up.
Anonymous
11/13/2025, 1:44:08 PM
No.725736551
[Report]
>>725736668
Will the wifi dongle thing make up for having a shitty router? Using the quest2 and I noticed latency issues because my router is kinda shit
Anonymous
11/13/2025, 1:44:14 PM
No.725736554
[Report]
>>725735238
>again
Which was the first one? Cause I don't want to stumble on that shit in VR. I've only played 1 VR spider game, Asgard's Wrath 1. And those were realistic but docile, they just crawl around. That I could at least cope with
Anonymous
11/13/2025, 1:46:12 PM
No.725736668
[Report]
>>725736551
the whole shtick is that the headset has TWO wifi modules, one is completely dedicated to video stream from the dongle, and doesn't share the air time with anything, making the video smooth and low latency
Anonymous
11/13/2025, 1:49:15 PM
No.725736809
[Report]
>>725735921
>600 bucks
But that's without eye tracking and with a good passthrough. So maybe 650 or something for Frame because eye tracking seems to be more expensive than passthrough
Anonymous
11/13/2025, 1:50:52 PM
No.725736879
[Report]
I want one for Asseto Corsa and Dirt Rally.
Anonymous
11/13/2025, 1:52:42 PM
No.725736979
[Report]
>>725712648
Virtual boy wanst a VR set, you fucking retard. It was just a "3D platform" that you could slap onto your face
Anonymous
11/13/2025, 1:57:53 PM
No.725737273
[Report]
>>725737883
>>725717457
>GLaDOS voice assistant
I fucking wish
her voice is so soothing for me, I kinda wanted a local AI voice assistant that uses her voice, can access all my shit, phone included but I was too lazy to dumpster-dive-github and learn programing.
I find it odd that no one made a customizable "powerful" local assistant yet
Anonymous
11/13/2025, 1:58:15 PM
No.725737292
[Report]
I might buy it. Tried my friend's quest 3 and I enjoyed shooting games a lot, but using the virtual desktop thing for streaming PC games into quest 3 made me want to puke a bit, the quality wasn't great. I hope it's way better here, then I'll be using it for sim racing.
Anonymous
11/13/2025, 1:58:38 PM
No.725737320
[Report]
>>725699441
There's people developing better kinects for body tracking including hands like Singularis. Probably Q2 2026
Anonymous
11/13/2025, 1:59:32 PM
No.725737370
[Report]
>>725729221
Boneworks and Bonelab
Anonymous
11/13/2025, 2:02:38 PM
No.725737554
[Report]
what does this mean for android emulation tho? is valve going to outclass the random chink controller company and make handheld gods soar again
Anonymous
11/13/2025, 2:03:09 PM
No.725737594
[Report]
>>725734491
Prescription lenses for Quests are everywhere even my 3rd world shithole has one. Index though I have no idea, hopefully the Frame will.
Anonymous
11/13/2025, 2:03:53 PM
No.725737637
[Report]
>load TV shows and movies directly on it or on my computer and use the USB thing
>lie down and watch stuff for hours
Kino. Also, I guess I can play video games too.
Anonymous
11/13/2025, 2:06:28 PM
No.725737784
[Report]
>>725717271
>purchasing from the zuck
you have only yourself to blame
>>725717551
Depends on how they pair to computers. Usually they only work with the headset. That being said, you could literally install dolphin on the headset and use them as wiimotes yes
Anonymous
11/13/2025, 2:07:58 PM
No.725737883
[Report]
>>725739490
>>725737273
>I find it odd that no one made a customizable "powerful" local assistant yet
They exist but most linux power users already do everything via keyboard shortcuts so there's no autismo trying to make jarvis.
Anonymous
11/13/2025, 2:08:00 PM
No.725737886
[Report]
>>725736361
you can play hades 2
Anonymous
11/13/2025, 2:09:48 PM
No.725737986
[Report]
>>725736361
It's probably roughly equivalent to a steam deck so anything up to PS3/PS4.
Anonymous
11/13/2025, 2:10:28 PM
No.725738014
[Report]
>>725736361
It's ARM so major gains are to be had over X86
>>725723835
I picked up the index for 1K in 2021 and it was worth every penny despite all my hesitations. The games are great and the headset doesn't feel heavy or uncomfortable. Just be careful if you go out drinking in vrchat, it's like a 24/7 party of people getting drunk and can spiral into some IRL shenanigans and there are a surprising amount of women
>inb4 trannies
they are real and they are thirsty as fuck but I'm married so I try to stay away from vrchat and drinking combo. VR also financially gatekeeps out undesirables at the moment, so online gaming in PCVR is a lot like the internet in the late 90's to early 10's and is extremely comfy.
Personal recommendations:
>skyrim VR modded
>Valheim modded for VR
>Pavlov VR
>Surv1v3
>Boneworks
>Blade and Sorcery (make sure your room is big enough, this game is easy to get carried away with and punch walls)
Anonymous
11/13/2025, 2:31:49 PM
No.725739297
[Report]
>>725741303
>>725723043
I might buy it to try VR again. I have a Quest 2 and it hurts my eyes to play for a long time (long time being an hour). Also I will probably never buy another product that requires Oculus Link because it literally copied 1,000,000 junk files onto my main install drive. Apparently this is a known issue. Thought I had a fucking virus because my PC ground to a halt and I saw all these random files in my install directory. Until I saw the ".FB" file extension and started Googling. I had to manually delete them....
Anonymous
11/13/2025, 2:35:23 PM
No.725739490
[Report]
>>725737883
im talking about a local one than can access everything, and not just your PC and texts
kinda like cortana or siri, but nowhere near as retarded and it is YOURS
Anonymous
11/13/2025, 2:36:01 PM
No.725739526
[Report]
>>725739149
B+S adding achievements has had me sink another 20 hrs into it AND my kids suddenly are wanting to play it a lot.
HL2VR is also top tier, especially for a mod of a 20 year old game
Anonymous
11/13/2025, 2:38:26 PM
No.725739647
[Report]
Anonymous
11/13/2025, 2:41:10 PM
No.725739819
[Report]
>>725734846
We are currently in the sky and approaching the heavens.
Anonymous
11/13/2025, 2:44:19 PM
No.725740001
[Report]
>>725740101
>>725688803
>"i-it will take off once the price comes down, trust the plan"
>anyone who does own a VR headset currently uses it like 1 hour out of 400 spent in games if they're not a VRChat tranny
Eternal gimmick
>streaming first
so they admit it's hardware sucks ass
Anonymous
11/13/2025, 2:45:57 PM
No.725740101
[Report]
>>725742452
>>725740001
You forget at least one another "IF": sim games.
Anonymous
11/13/2025, 2:46:58 PM
No.725740160
[Report]
>>725740043
Do you want to wear a 5090 on your head?
Anonymous
11/13/2025, 2:48:56 PM
No.725740303
[Report]
>>725740997
Wireless vr is as retarded as wireless monitors x2
Anonymous
11/13/2025, 2:49:32 PM
No.725740351
[Report]
>>725740043
They seem to understand good VR requires a beefy machine.
Faceconsole could be good for flat games on a big virtual screen, but not the crap VR games that Meta is shilling.
If you are on the fence about Valve VR and VR in general, the one thing no one ever talks about is the feeling of presence in VR games. What I mean by presence, is the feeling of actually being in the game world, rather than looking through a 2D window into it. To me, this is the biggest reason to play VR.
Since depth perception is added from having two different in-game cameras, everything feels life-like in scale. When you are riding in the back of the cart to Helgen, you feel like you are really sitting next to Ulfric and he is life-size in front of you. Interiors that seem small and suffocating on your monitor now feel spacious and full of details as your perception is now that they are to scale and life-size rather than viewed flat from a window into the game world. When you are facing off against Eikthyr, who stands at least 4-5 meters tall, and who's antlers project forward towards you, almost surrounding you, you suddenly realize how small and slow you are compared to this massive nimble beast that now suddenly evokes a sense of terror in you, probably not felt by 99.99% of humans since the ice ages.
>>725699441
Every movie/series always showcase the idea of VR controllers are gloves with motion control, and Oculus, Vive, Valve has physical controllers.
Anonymous
11/13/2025, 2:56:21 PM
No.725740792
[Report]
>>725741318
>>725740574
How do you walk forward with a glove.
>duuude just buy a 360 treadmill and install it in your room
yeah no. VR is already too big of hurdle for normalfags
Anonymous
11/13/2025, 2:58:01 PM
No.725740894
[Report]
>>725741135
>>725740393
Well put, I think the feeling of scale is really important in VR. I would add that your brain won't be fooled if your position is different to what is happening in-game (standing vs seated).
Try out Enderal btw.
Anonymous
11/13/2025, 2:58:08 PM
No.725740898
[Report]
>>725734957
Microsoft recently said their next Xbox will be a "very premium, very high end, curated" experience so it'll likely be an overpriced prebuilt PC that larps as a console (as in, more overpriced than usual cause lol Microsoft). I imagine the Steam Machine is making them sweat right now, because Valve can afford to sell at cost as long as it gets more people into PC gaming and buying on Steam. That's where the real cash flow is, after all.
Anonymous
11/13/2025, 2:59:15 PM
No.725740960
[Report]
>>725740574
the knuckles style controllers are probably the best way to affordably do hand controls and locomotion for now. Smooth locomotion with the joysticks works really well. The knuckles unfortunately suffer from joystick drift, so the magnetic sticks on the new controllers will be a direct upgrade + the new controllers retain the knuckles grab sensors that detect your finger position in VR
Anonymous
11/13/2025, 2:59:57 PM
No.725740997
[Report]
>>725740303
nah it actually works great, try it first
Anonymous
11/13/2025, 3:02:02 PM
No.725741135
[Report]
>>725740894
I'll check it out. I'm a standing-only VR kinda guy except for racing games. Fat-fucks could use more standing than sitting while gaming anyways. I wish there were more rock climbing games on steam. VRChat's "The Spire" world is pretty good though. I wish whoever made the spire would make more worlds.
Anonymous
11/13/2025, 3:05:09 PM
No.725741303
[Report]
>>725739297
I think they finally fixed the junk file bs. Also I think the lenses are pancake but have only seen one person say it so far.
Anonymous
11/13/2025, 3:05:24 PM
No.725741318
[Report]
>>725742636
>>725740792
I want you to touch your thumb the tip of all of your fingers, then I want you to touch your thumb to the side of your index finger.
If you have completed this exercise, then you realize that you could just put a control stick and some buttons on your index finger.
If you have not completed this exercise, then you do not have opposable thumbs, please go back to the jungle.
Anonymous
11/13/2025, 3:21:08 PM
No.725742225
[Report]
>>725734928
I'm imagining Metroid Prime in VR and getting a boner.
Anonymous
11/13/2025, 3:24:34 PM
No.725742452
[Report]
>>725744016
>>725740101
Three monitor setup mogs VR for sim games.
Anonymous
11/13/2025, 3:27:38 PM
No.725742636
[Report]
>>725741318
I want you to place your thumb on the hand, then move it forward. Now I want you to move it back exactly to where it was. What's that, you don't know EXACTLY where it was? Well now you understand why touch controls aren't as precise as a stick and why mobile games have shitty controls. Next time please use your brain before you get that cock out of you mouth and start speaking.
Anonymous
11/13/2025, 3:49:45 PM
No.725744016
[Report]
>>725742452
It's not comparable. VR headset can be harder to use for prolonged sessions, but the monitors won't give you any immersion at all.
Anonymous
11/13/2025, 3:52:10 PM
No.725744183
[Report]
Anonymous
11/13/2025, 3:53:35 PM
No.725744264
[Report]
>>725744776
>>725739149
>VR also financially gatekeeps out undesirables at the moment, so online gaming in PCVR is a lot like the internet in the late 90's to early 10's and is extremely comfy.
Bro, I never thought of it that way. Makes a lot of sense.
Anonymous
11/13/2025, 3:56:35 PM
No.725744464
[Report]
>>725740393
This is true. My experience with VR is limited since it made me motion sick, but the sense of scale is incredible. I got legitimately scared in Alyx when the headcrabs ambush you in the dark. It's a whole different dimension.
I might pick this up if the motion sickness and weight issues have been reduced since when I last played.
Anonymous
11/13/2025, 3:58:00 PM
No.725744557
[Report]
So this is just Quest 3 with eye tracking and nicer controllers?
I'm thinking about getting Steam Machine to replace my 780ti machine if it works well with Q3.
I already have the original Steam Controller so I'm not going to need the new controller either
Anonymous
11/13/2025, 4:01:40 PM
No.725744776
[Report]
>>725744264
Not as true now as it was before the Quest came out which was the cheapest headset then but still, definitely not like the BR HUEHUE surge that takes over when an MMO goes FTP.