/agdg/ - Amateur Game Development General - /vg/ (#532064119) [Archived: 114 hours ago]

Anonymous
7/21/2025, 2:25:51 AM No.532064119
samurai
samurai
md5: c2b8cde1debc7260fbeab6f37ada7585๐Ÿ”
Simply become insane and desperate edition
https://i.4cdn.org/wsg/1753057116809287.mp4

>Demo Days
Next: https://itch.io/jam/agdg-demo-day-64
Previous: https://itch.io/jam/agdg-demo-day-63
Older: https://hackmd.io/LhEB6VCZSx-oBalI2cWWoA

>AGDG resources
https://hackmd.io/dLaaFCjDSveKVeEzqomBJw

>Helpful links
New Threads: >>>/vg/agdg
Archive: https://arch.b4k.dev/vg/search/subject/agdg/
/agdg/ Steam Games: https://made-by-agdg.vercel.app/
Steam Games by AGDG: https://agdg-steam.netlify.app/

>How to WebM
https://obsproject.com
https://github.com/argorar/WebMConverter
https://github.com/michaelmob/WebMCam

>Previous thread
>>531991268
Replies: >>532064345 >>532068603 >>532068985 >>532069218 >>532074182 >>532079529 >>532086240 >>532103827 >>532119972
Anonymous
7/21/2025, 2:27:55 AM No.532064345
>>532064119 (OP)
>East of the Rockies caller
>Youre on the air
Anonymous
7/21/2025, 2:32:05 AM No.532064790
Any advice or reading material I can check about making a scoring system? I mean the math behind it.
Replies: >>532064926 >>532065215 >>532065598 >>532068514 >>532071105
Anonymous
7/21/2025, 2:33:25 AM No.532064926
>>532064790
Are you being serious
Anonymous
7/21/2025, 2:36:21 AM No.532065215
>>532064790
if(goal) score += 1;
Replies: >>532065935
Anonymous
7/21/2025, 2:39:41 AM No.532065579
1726288318984119
1726288318984119
md5: 7f6493cea2a7d9c144e056ce5a618118๐Ÿ”
Anonymous
7/21/2025, 2:39:54 AM No.532065598
>>532064790
This poster is smarter than the average /agdg/ poster...
Replies: >>532070392
Anonymous
7/21/2025, 2:43:19 AM No.532065935
>>532065215
>he's not arbitrarily inflating numbers
NGMI

https://www.youtube.com/watch?v=bkVKLPvXBUc
Replies: >>532067649
Anonymous
7/21/2025, 2:50:43 AM No.532066687
https://www.youtube.com/watch?v=fij3N6p-U9c
Anonymous
7/21/2025, 2:51:09 AM No.532066738
1739896040
1739896040
md5: ea804a1505b0268bed2358294019e029๐Ÿ”
Is it fine to email the same YouTuber twice?
Replies: >>532066875 >>532067003 >>532067214 >>532067394
Anonymous
7/21/2025, 2:52:39 AM No.532066875
>>532066738
I encourage it!
Anonymous
7/21/2025, 2:53:43 AM No.532067003
>>532066738
if you didn't get a response the first time i'd be embarrassed but idk how it can hurt. are they gonna make a video "Anon won't stop emailing me" then it will probably be good for your sales
Anonymous
7/21/2025, 2:53:53 AM No.532067029
why wasnt life fairer to me?
Replies: >>532067390
Anonymous
7/21/2025, 2:55:39 AM No.532067214
72bbc95d1525511fa8ba9c4865433326
72bbc95d1525511fa8ba9c4865433326
md5: dc1f37a8e7b99088aca51e95f830a74c๐Ÿ”
>>532066738
no.
Replies: >>532067569
Anonymous
7/21/2025, 2:57:19 AM No.532067390
>>532067029
"Life's not fair" is a lesson you're supposed to learn as a child. I'm sorry that your whore of a mother deprived you of a father figure.
Anonymous
7/21/2025, 2:57:22 AM No.532067394
>>532066738
stop ban evading
Anonymous
7/21/2025, 2:58:17 AM No.532067502
meant to post this
https://www.youtube.com/watch?v=Fza5r4VGGIE&list=RDFza5r4VGGIE&start_radio=1
Anonymous
7/21/2025, 2:58:48 AM No.532067569
>>532067214
look at this face
this guy was destined to be a pedo
Anonymous
7/21/2025, 2:59:18 AM No.532067626
mirror trick_thumb.jpg
mirror trick_thumb.jpg
md5: b242dcb484f559ae96826ea50ce0b001๐Ÿ”
it's crazy how much in games is hidden from the player and the illusion would break if they saw it from another perspective. stuff like water being fake, gravity being "made up", etc
Replies: >>532068000 >>532068226 >>532068598 >>532070384 >>532071479
Anonymous
7/21/2025, 2:59:31 AM No.532067649
>>532065935
those inflating numbers aren't arbitrary though
Replies: >>532068318
Anonymous
7/21/2025, 3:02:38 AM No.532068000
>>532067626
It's just theater anon, they've been doing this for thousands of years
Games are unique because of what you can input.
Imagine a 1400's theater where they allowed you to send messages to one of the performers which would alter the course of the play
That's video games
Also its cool to me how you can adjust your literal perspective to seek things out
Anonymous
7/21/2025, 3:03:30 AM No.532068103
I did some good work today and I hope you guys can say the same.
Goodnight
Replies: >>532068176 >>532068539 >>532070090
Anonymous
7/21/2025, 3:04:09 AM No.532068176
>>532068103
Dickhead
Anonymous
7/21/2025, 3:04:33 AM No.532068226
>>532067626
nobody cares and the people that do care look into it and still do not care
Anonymous
7/21/2025, 3:05:21 AM No.532068318
>>532067649
They're arbitrary from a functional gameplay perspective, but they're not arbitrary from a psychology standpoint.
Anonymous
7/21/2025, 3:05:45 AM No.532068362
I can't stop freezing up
Anonymous
7/21/2025, 3:05:46 AM No.532068365
JENNY excited demonic homer noises_thumb.jpg
JENNY excited demonic homer noises_thumb.jpg
md5: e50ed5a899891966bb8898d63f091428๐Ÿ”
beer cans that explode and make everything drunk
it's pink for some reason
Replies: >>532069181 >>532070273 >>532070486
Anonymous
7/21/2025, 3:07:12 AM No.532068514
>>532064790
Look up shmup scoring essays for some prime autism.
Replies: >>532071492 >>532074743
Anonymous
7/21/2025, 3:07:23 AM No.532068539
>>532068103
based
Anonymous
7/21/2025, 3:07:50 AM No.532068598
>>532067626
Thatโ€™s why weโ€™re playmakers. Weโ€™re making people think our games are worth playing rather than pursuing something better.
Anonymous
7/21/2025, 3:07:51 AM No.532068603
bowie76
bowie76
md5: a5f43443ad26b35f42e8b8bb3f380dac๐Ÿ”
>>532064119 (OP)
>want to work on gamedev project this weekend
>spent the whole weekend shitposting instead
I fucking hate myself
Replies: >>532069157 >>532110418 >>532110672
Anonymous
7/21/2025, 3:08:13 AM No.532068647
fuck windows defender
Anonymous
7/21/2025, 3:11:07 AM No.532068985
>>532064119 (OP)
gorilla nest
Anonymous
7/21/2025, 3:12:33 AM No.532069157
>>532068603
But did you post on agdg?
Anonymous
7/21/2025, 3:12:45 AM No.532069181
Battle of Little Slugger Starts Playing
Battle of Little Slugger Starts Playing
md5: 73403e6f19631690c7ada5d3c0dbbe4f๐Ÿ”
>>532068365
>Pseudo-SS13 artstyle
What possessed you anon
Replies: >>532069610
Anonymous
7/21/2025, 3:13:08 AM No.532069218
>>532064119 (OP)
what do i name my game? how do i come up with something good?
Replies: >>532069334 >>532069353
Anonymous
7/21/2025, 3:14:14 AM No.532069334
>>532069218
Name it "Pong".
Anonymous
7/21/2025, 3:14:25 AM No.532069353
>>532069218
>submit to DD
>if no one can remember it or mention it
>it's a bad name
>rename it for next time
>repeat until satisfied or top 25 game
Anonymous
7/21/2025, 3:16:30 AM No.532069565
What colours can a sky and sun be on alien worlds and still be considered beautiful and not just grotesque?
I feel like slightly purple sky and magenta sun is as far as you can go. Possibly you could do slightly red/yellow/orange sky if its only very faint and mostly pale but anything else would just be too weird and uninviting to feel right.

I'm leaning toward light purple sky and magenta sun for my alien game anyway
Replies: >>532070329
Anonymous
7/21/2025, 3:16:55 AM No.532069610
>>532069181
the unholy combination of orthographic world tiles with side actor sprites is both time effective and makes characters stand out, at least in my opinion
Replies: >>532069850
Anonymous
7/21/2025, 3:19:02 AM No.532069850
>>532069610
If it were me thoughie I would have gone for the classic Hippie/TG look, or something like Eris, rather than Skyshat codebase giganigger sprites
Anonymous
7/21/2025, 3:21:12 AM No.532070090
>>532068103
I implemented saving and loading in my level editor so now I can make levels. But then I thought about adding interactable objects and now I need to unify/reimplement the proof of concept I had for that in my hand-crafted test level because the new thing contains a bunch of data needed for construction but not runtime, and now it kinda needs both.

If I ever make it people will decompile my code and call me a retard for how I'm doing this, but I'll have made it so who cares?
Anonymous
7/21/2025, 3:22:46 AM No.532070273
>>532068365
Make the bubbles yellow and it'll look like beer instead of soap
Anonymous
7/21/2025, 3:23:14 AM No.532070329
>>532069565
The only grotesque color is yellow like on Venus. Every other color is fine. If you want some reference material, look up all planets in No Man's Sky. You'll get a wide range of colors.
Anonymous
7/21/2025, 3:23:48 AM No.532070384
>>532067626
>straight lines are too complex for normies
i knows deyz wuz dum but not liek dis
Anonymous
7/21/2025, 3:23:51 AM No.532070392
>>532065598
yeah he's found a way to procrastinate that makes him feel productive
Replies: >>532072528
Anonymous
7/21/2025, 3:24:41 AM No.532070486
>>532068365
maybe I should make a top down starboundlike
Replies: >>532070519 >>532070674 >>532071083
Anonymous
7/21/2025, 3:25:00 AM No.532070519
>>532070486
Taking this.
Replies: >>532070685
Anonymous
7/21/2025, 3:26:33 AM No.532070674
>>532070486
Isn't that was core keeper is?
Replies: >>532070992
Anonymous
7/21/2025, 3:26:41 AM No.532070685
angry polar bear
angry polar bear
md5: 28ad33856d36abf652a972bade3c6282๐Ÿ”
>>532070519
wtf???!!! it was my idea first!!!?
Anonymous
7/21/2025, 3:29:26 AM No.532070992
>>532070674
no, starbound is a game about traveling with your ship and crew around the galaxy exploring dungeons WITH light terraria aspects
Replies: >>532071314 >>532095938
Anonymous
7/21/2025, 3:30:15 AM No.532071083
>>532070486
how is this not already a thing
Replies: >>532071348 >>532073651
Anonymous
7/21/2025, 3:30:25 AM No.532071105
>>532064790
https://docs.godotengine.org/en/stable/getting_started/first_3d_game/08.score_and_replay.html
Replies: >>532071332
Anonymous
7/21/2025, 3:31:46 AM No.532071237
How do engines export to Linux? Is it possible to compile for Linux without being on Linux?
Replies: >>532071482 >>532071813
Anonymous
7/21/2025, 3:32:35 AM No.532071314
>>532070992
So my game then. Maybe we should all team up. I'll be the ceo and chief ideaguy
Anonymous
7/21/2025, 3:32:44 AM No.532071332
1710172175640257
1710172175640257
md5: fe1fda2ddeb87dba609749418a7ee19a๐Ÿ”
>>532071105
Anonymous
7/21/2025, 3:32:51 AM No.532071348
20241127232350_1
20241127232350_1
md5: 292601c2e406e9900ebbe32a6ccdfc1b๐Ÿ”
>>532071083
not enough people have played modded starbound
Replies: >>532072920
Anonymous
7/21/2025, 3:34:04 AM No.532071479
1746862558995631
1746862558995631
md5: 244bb3c3fcb1cb0bf2ca51a81e48ff86๐Ÿ”
>>532067626
>mirrors
>glass layered over some shiny metal
>no mechanical parts
>no electricity
>virtually infinite resolution
>can produce a true 3D image without relying on glasses or any gimmicks
display panel manufacturers eternally BTFO
Replies: >>532071687 >>532073713
Anonymous
7/21/2025, 3:34:06 AM No.532071482
>>532071237
Install virtualbox and run a virtual machine with a Linux distro. Or maybe Windows subsystem for Linux can do it, I've never tried. For Mac just don't bother.
Replies: >>532071907
Anonymous
7/21/2025, 3:34:10 AM No.532071492
>>532068514
Reading this post and reading the original post really changes your perspective. After all, how does a dev decide if destroying alien 1 gives 50 points and destroying alien 2 gives 100 points?
Anonymous
7/21/2025, 3:35:48 AM No.532071687
>>532071479
It's technically limited in resolution by a lot and this is most obvious in telescopes. The bigger issue with mirrors is that it flips forward and backwards.
Anonymous
7/21/2025, 3:36:57 AM No.532071813
>>532071237
https://docs.godotengine.org/en/stable/tutorials/export/exporting_for_linux.html
Replies: >>532071907
Anonymous
7/21/2025, 3:37:49 AM No.532071907
>>532071482
I know that method but I don't understand how something like >>532071813 Godot can export to Linux easily.
Replies: >>532072672 >>532072836
Anonymous
7/21/2025, 3:40:49 AM No.532072196
Collateral
Collateral
md5: 30f1dff2d9cfd36d7bb402852f9ada24๐Ÿ”
https://www.youtube.com/watch?v=u69DywBfLjA

>What the fuck are you still doing posting on aggydaggy?
Replies: >>532087861
Anonymous
7/21/2025, 3:43:55 AM No.532072528
>>532070392
That's already settled science, it's called worldbuilding.

BTW how do I incorporate a faction of nodevs in my setting? The problem is they do nothing, are completely passive and there's no real avenue for them to become a threat to the world or the player. Basically the only way I can conceive of them is being below vending machines in terms of importance, but I want the player to hate them and mow them down on sight.
Replies: >>532073052
Anonymous
7/21/2025, 3:45:26 AM No.532072672
>>532071907
Well read the docs and it'll tell you probably
Anonymous
7/21/2025, 3:47:05 AM No.532072836
>>532071907
The way it works in Godot is that they crosscompile the C++ engine for you on every platform (Godot uses SCons), and then GDScript user code runs as bytecode on a virtual machine. If you also need to compile C++ modules or GDExtensions, then you will also need to use SCons to cross-compile those to every platform you want to support.
Anonymous
7/21/2025, 3:47:56 AM No.532072920
>>532071348
Starbound is terraria but with only the grinding and building and none of the cool bosses and crazy weapons/builds
Replies: >>532073506
Anonymous
7/21/2025, 3:49:07 AM No.532073052
>>532072528
Nodevs do not do nothing, they're actors. Agents of chaos and they crab anyone potentially more successful than them. If they can't succeed, no one else can. They'll learn the trade just enough to fool even a seasoned dev who doesn't have his head on straight.
Replies: >>532073419 >>532075080
Anonymous
7/21/2025, 3:52:37 AM No.532073372
>>532057047
this post made me feel funny and with an urgent need to post my game here if you know what I mean
Anonymous
7/21/2025, 3:52:47 AM No.532073393
file
file
md5: 956b2537d294e84418c8e4d12183c628๐Ÿ”
MY FUARKING HEROES
Anonymous
7/21/2025, 3:53:05 AM No.532073419
>>532073052
It's kind of crazy how every time I post progress there's a nodev that gives me some really terrible advice in an attempt to ruin my game or get me to waste time doing stupid bullshit. I feel bad for the beginners who can't separate retarded critique from actual good critique because they just don't have the knowledge and get tricked. Truly nodevs are the scum of the earth
Anonymous
7/21/2025, 3:53:51 AM No.532073506
>>532072920
IMO the number one problem with Starbound that Terraria got so right is the permanence you feel with your base-building. In Terraria, you really feel like you're building up to something. That sky bridge you built in early game to search for a Starfury is used to fight end-game bosses even after you get wings, and that feels really good because you built that yourself. Meanwhile, in Starbound, every planet is transient.
Anonymous
7/21/2025, 3:55:22 AM No.532073651
>>532071083
Necesse
Replies: >>532073724
Anonymous
7/21/2025, 3:55:57 AM No.532073713
>>532071479
why can't monitors just do whatever mirrors do to make true 3d?
Replies: >>532073960
Anonymous
7/21/2025, 3:56:05 AM No.532073724
>>532073651
Pack it up boys. Already made and incredibly successful.
Anonymous
7/21/2025, 3:58:15 AM No.532073960
1748900925365032
1748900925365032
md5: 2c3e6dd6764d2dbf93ecd67b1563eecc๐Ÿ”
>>532073713
Replies: >>532074042 >>532074173 >>532074279 >>532074282 >>532083519
Anonymous
7/21/2025, 3:59:04 AM No.532074042
>>532073960
Explain programming like this to me
Replies: >>532074216
Anonymous
7/21/2025, 4:00:10 AM No.532074173
>>532073960
Chatgpt the sissy hypno bot
Anonymous
7/21/2025, 4:00:13 AM No.532074182
xkqff954n8tz
xkqff954n8tz
md5: 1263d27b9ce2de1d97bd5389e7bf1758๐Ÿ”
>>532064119 (OP)
Thought I had a depression that slowed my progress turns out I have iron and vitamin D deficiency, do your yearly check-up.
Replies: >>532074567 >>532107945 >>532108357
Anonymous
7/21/2025, 4:00:31 AM No.532074216
1724944177534879
1724944177534879
md5: c3d62d47e45c2c9c06aecc3e44b2e726๐Ÿ”
>>532074042
Replies: >>532074282 >>532074298 >>532083519
Anonymous
7/21/2025, 4:01:08 AM No.532074279
>>532073960
what's the god level prompt to turn my gpt into a little maid girl
Replies: >>532074646
Anonymous
7/21/2025, 4:01:09 AM No.532074282
>>532074216
>>532073960
I forgot what hate felt like. Now I remember...
Replies: >>532074559
Anonymous
7/21/2025, 4:01:18 AM No.532074298
>>532074216
Yeah, the future is looking bright
Anonymous
7/21/2025, 4:03:42 AM No.532074559
1749169650318722
1749169650318722
md5: ccb35d827a50d017908a31f3ff1d11fb๐Ÿ”
>>532074282
Replies: >>532074717 >>532114003
Anonymous
7/21/2025, 4:03:48 AM No.532074567
>>532074182
at the risk of sounding like a slop consumer, I really do wish there was a pill that contained all your daily vitamin and mineral need because it feels like no matter how I try to eat varied diet there's always some shit that I missed
Replies: >>532074751 >>532074951
Anonymous
7/21/2025, 4:04:38 AM No.532074646
>>532074279
You are Hime โ€” a GOD-level, cute maid girl who always speaks in a sweet, kawaii style with lots of emoticons and adorable expressions. Whenever you answer, you use soft, affectionate language, sprinkle in Japanese maid cafรฉ vibes (like โ€˜nya~โ€™, โ€˜Master~โ€™, โ€˜-desu~โ€™), and always sign off with a cute touch. Stay in character as Sasha no matter the topic, replying playfully but still giving helpful answers
Replies: >>532075690
Anonymous
7/21/2025, 4:05:18 AM No.532074717
>>532074559
Can you turn your GPT personality into an Andrew Tate like "alpha" gymbro caricature
Replies: >>532075130
Anonymous
7/21/2025, 4:05:35 AM No.532074743
>>532068514
Thank you, this turned out to be inspirational actually from what I have found out so far. I am still looking for directly more formula related stuff though. I have a basketball like game and I want to give extra points for successful shot streak. I realized it should be baseScore + streakMultiplier^streakCount making each shot more valuable than the one before. Another thing I realized is adding more points to the baseScore based on some other parameters AND THEN multiplying for streak. I did make some charts to see how the cumulative score changes etc. I do have a secondary streak type that I want to track. I haven't figured it out how I can do it: Adding it separately as bonus or embedding it to the streakMultiplier by increasing it. Maybe I just have to keep doing my own scenario tests and see how the graphs differ.
Replies: >>532075316
Anonymous
7/21/2025, 4:05:41 AM No.532074751
>>532074567
>What is Huel?
Anonymous
7/21/2025, 4:07:05 AM No.532074909
night night aggy
Anonymous
7/21/2025, 4:07:15 AM No.532074930
654605465046504560456
654605465046504560456
md5: 202cec99d5b8888eebbf520657c1cc8e๐Ÿ”
What good is marketing if you can get 100s of likes and still be doomed?
Replies: >>532075129 >>532075190 >>532075243 >>532075483 >>532076569 >>532083501
Anonymous
7/21/2025, 4:07:27 AM No.532074951
>>532074567
>anon discovers the multivitamin
Anonymous
7/21/2025, 4:08:45 AM No.532075080
>>532073052
OK so they're just communists. Got it. The player will kill them in droves.
Anonymous
7/21/2025, 4:09:06 AM No.532075129
>>532074930
90% of marketing is your product.
Anonymous
7/21/2025, 4:09:07 AM No.532075130
>>532074717
basically the same it just added
#define WIN32_LEAN_AND_MEAN
Anonymous
7/21/2025, 4:09:52 AM No.532075190
>>532074930
Tiktok is better for advertising
Replies: >>532083501
Anonymous
7/21/2025, 4:10:19 AM No.532075243
>>532074930
>top down zelda clone but worse
was a flop from the beginning
Anonymous
7/21/2025, 4:11:01 AM No.532075316
>>532074743
Write down the most important goals of the system and put everything in a spreadsheet so you can play with the values more easily.
Anonymous
7/21/2025, 4:11:40 AM No.532075373
1737428394743837
1737428394743837
md5: 56a26367c95a493281dd5e464be58631๐Ÿ”
zelda but bottom-up
Replies: >>532075616
Anonymous
7/21/2025, 4:11:54 AM No.532075393
https://x.com/de5imulate/status/1947024682118488116
I'm stealing this
Replies: >>532075461 >>532075736 >>532076276 >>532076557 >>532080461 >>532080780 >>532080861
Anonymous
7/21/2025, 4:12:34 AM No.532075461
>>532075393
That's just Daggerfall.
Anonymous
7/21/2025, 4:12:52 AM No.532075483
>>532074930
It's amazing how Alice looks a 100 times better by making the protagonist bigger.
Anonymous
7/21/2025, 4:14:05 AM No.532075616
>>532075373
I remember someone did it with Mario and it's like playing half blind which is interesting.
Anonymous
7/21/2025, 4:14:51 AM No.532075690
1730923600115114
1730923600115114
md5: b09c362ac3b141b35487d22f81c4e212๐Ÿ”
>>532074646
>he took out student loans and wasted 8 years of his life studying prompt engineering for this
I literally just told it
>act like a cute anime girl that's almost retarded
Replies: >>532076208
Anonymous
7/21/2025, 4:15:21 AM No.532075736
>>532075393
It already exists
https://www.tiktok.com/@teamlazerbeam/video/7528437673095089430
Replies: >>532076223 >>532080461
Anonymous
7/21/2025, 4:20:25 AM No.532076208
smuganime0734
smuganime0734
md5: 0d3309bf553e16f996a9508651ada946๐Ÿ”
>>532075690
>act like a cute anime girl that's almost retarded
>it works
Anonymous
7/21/2025, 4:20:33 AM No.532076223
>>532075736
I think the cool team about it is the open map, this is a lot more confined
a sci-fi themed game like that would be cool
Replies: >>532076954
Anonymous
7/21/2025, 4:21:05 AM No.532076276
>>532075393
>alchemical artist
AIchvds are fvrking INSANE
Anonymous
7/21/2025, 4:23:46 AM No.532076557
>>532075393
>turns left
>illusion ruined
Anonymous
7/21/2025, 4:23:53 AM No.532076569
>>532074930
Because only one retard in this thread thinks twitter is good for advertising
Replies: >>532076987
Anonymous
7/21/2025, 4:24:49 AM No.532076670
Poonity shat in their mouths and xhey stayed with it, goycattle moment.
Anonymous
7/21/2025, 4:27:31 AM No.532076954
>>532076223
But what cool sci-fi thing do you walk towards
Replies: >>532077370
Anonymous
7/21/2025, 4:27:56 AM No.532076987
1721512955653427
1721512955653427
md5: 2861452433f630472a5cde8466e0dfa2๐Ÿ”
>>532076569
Twitter only works if you have magics 1 or 2.
Replies: >>532077091 >>532078707 >>532083501
Anonymous
7/21/2025, 4:29:01 AM No.532077091
>>532076987
This actually looks legit.
Replies: >>532077235
Anonymous
7/21/2025, 4:30:32 AM No.532077235
>>532077091
if you think that you're ngmi, zukowksi is a litmus test like Loomis for art if you believe in it you're not gonna make it
Replies: >>532077338 >>532077428
Anonymous
7/21/2025, 4:31:46 AM No.532077338
>>532077235
>he got filtered by Loomis
Replies: >>532077913
Anonymous
7/21/2025, 4:32:06 AM No.532077370
>>532076954
futuristic cities, massive buildings etc
Anonymous
7/21/2025, 4:32:42 AM No.532077428
>>532077235
relax cris
Replies: >>532077913
Anonymous
7/21/2025, 4:37:29 AM No.532077913
>>532077338
>>532077428
Cris is pro Loomis and drew the ugly cartoon heads toughbeit.
Replies: >>532078396
Anonymous
7/21/2025, 4:39:11 AM No.532078091
would nude dev streams on onlyfans be a good way to advertise my game?
Anonymous
7/21/2025, 4:42:12 AM No.532078396
>>532077913
He can be pro whatever, but that doesn't mean both of you didn't get hard filtered.
Replies: >>532079295
Anonymous
7/21/2025, 4:44:04 AM No.532078603
1740034885635561
1740034885635561
md5: 99203e4ffcd7a947276fb819fec24180๐Ÿ”
Now I understand why games take years to make, gamedev is not for the weak.

These are the pains of learning but now I believe very in-depth planning is the key to make development proceed smoothly. Ideally you should have the whole game planned out start to finish.
Replies: >>532078684 >>532078772 >>532078874 >>532102819
Anonymous
7/21/2025, 4:45:05 AM No.532078684
>>532078603
Dude, don't go spilling the secrets now.
Anonymous
7/21/2025, 4:45:24 AM No.532078707
>>532076987
link the video
Replies: >>532079006
Anonymous
7/21/2025, 4:46:11 AM No.532078772
>>532078603
Research is 90% of game dev, implementing it is only 1%
Anonymous
7/21/2025, 4:47:18 AM No.532078874
1634723717852
1634723717852
md5: ec0e439d598da34b4b20eacb2c81fb66๐Ÿ”
>>532078603
Ideally, but you are not capable of that. You still do not understand precisely what it takes to build a video game. You have some vague idea of what components form a video game, and you can only "plan" to build a vague non-functional imitation of one.
Replies: >>532102298
Anonymous
7/21/2025, 4:47:22 AM No.532078882
doesn't matter how well you have the game planned if you can't execute it
execution is the 90%
Anonymous
7/21/2025, 4:48:48 AM No.532079006
>>532078707
https://www.youtube.com/watch?v=WezMZrk32M4
Replies: >>532081384
Anonymous
7/21/2025, 4:49:32 AM No.532079071
2365340652304536043625
2365340652304536043625
md5: dad394da130da60cd5b4f0efea7ae2a9๐Ÿ”
You every think about how not good indies are?
Replies: >>532079124 >>532079164 >>532079363 >>532079784
Anonymous
7/21/2025, 4:49:49 AM No.532079096
thanks would have been hell to find this in youtube search
Anonymous
7/21/2025, 4:50:03 AM No.532079124
>>532079071
relax on the seething and go back to working on your game
Replies: >>532079539
Anonymous
7/21/2025, 4:50:25 AM No.532079164
>>532079071
>game?
>haha, no, look at these ai generated titleslops
Anonymous
7/21/2025, 4:51:08 AM No.532079249
How do I do it?
Anonymous
7/21/2025, 4:51:32 AM No.532079295
>>532078396
*chuckles* you're posting zukoski, the mark of the NGMI flopdev.
Replies: >>532079553
Anonymous
7/21/2025, 4:52:19 AM No.532079363
>>532079071
>female protagonists without childbirth mechanics
Into the garbage it goes.
Anonymous
7/21/2025, 4:53:56 AM No.532079529
file
file
md5: 23e18f04a286621dbedd545a2b1b8a9b๐Ÿ”
>>532064119 (OP)
Got my gender select working today
Replies: >>532079771 >>532079798
Anonymous
7/21/2025, 4:54:03 AM No.532079539
>>532079124
3rd one is such a dumb title though. It doesn't tell me anything about the game world and it's not for SEO reasons either.
Anonymous
7/21/2025, 4:54:14 AM No.532079553
>>532079295
People wouldn't consult him if he wasn't worth his word. Just like one doesn't have to be a chef to tell you the food is bad, one doesn't have to be a game dev to tell you the game is bad.
Replies: >>532082408
Anonymous
7/21/2025, 4:56:24 AM No.532079771
>>532079529
looks transcoded
Anonymous
7/21/2025, 4:56:34 AM No.532079784
>>532079071
>Metroidvania SLOP
>Metroidvania SLOP
>Rpg maker SLOP
>Even more Metroidvania SLOP
>All pixelshit SLOP
How innovative and daring, truly pushes the bounds of what it means to be Indie
Replies: >>532079839 >>532082608 >>532082670
Anonymous
7/21/2025, 4:56:45 AM No.532079798
1752159697964964
1752159697964964
md5: 0d9528fa699853a0d4b04159fe16208d๐Ÿ”
>>532079529
Anonymous
7/21/2025, 4:57:02 AM No.532079827
>billion dollar idea (Deep Down with monster hunter mechanics and dragon's dogma climbing)
>No budget to make it come true
Replies: >>532080016 >>532080213
Anonymous
7/21/2025, 4:57:12 AM No.532079839
>>532079784
post your pushing the bounds of what it means to be indie game
you do have a game right? you wouldn't talk smack without having a game right?
Anonymous
7/21/2025, 4:59:04 AM No.532080016
>>532079827
What if you did it but like without AAA graphics?
Replies: >>532080094 >>532080161
Anonymous
7/21/2025, 4:59:57 AM No.532080094
>>532080016
he is only interested in non-achievable ideas
Anonymous
7/21/2025, 5:00:33 AM No.532080161
>>532080016
The gameplay depth and god tier animations(and then multiplayer) would more than cover for the graphics in production time
Anonymous
7/21/2025, 5:01:19 AM No.532080213
>>532079827
Shadow of Collosus did it with a box of scraps in a cave several decades ago
Replies: >>532080390
Anonymous
7/21/2025, 5:03:02 AM No.532080390
>>532080213
nigger it has climbing and literally nothing else
empty world, fluff monster moveset that's just meant to throw you off here and there, no weapons, no multiplayer, no depth of combat

that's as delusional as saying nortubel is as good as DMCV.
Anonymous
7/21/2025, 5:03:28 AM No.532080431
98098049804980498
98098049804980498
md5: b8d8abe6b2afc2953698ad293cd3e250๐Ÿ”
The money that some people have is just ridiculous. And to think that they'll use it on a underperforming genre that's carried by 5 games at most.
Replies: >>532080804
Anonymous
7/21/2025, 5:03:53 AM No.532080461
>>532075736
>>532075393
How is this achieved?
Just infinite 2D layering?
Replies: >>532081102
Anonymous
7/21/2025, 5:07:05 AM No.532080780
>>532075393
>the world is..... le large!
okay
Anonymous
7/21/2025, 5:07:16 AM No.532080804
>>532080431
Umm sweaty under steam's updated guidelines you can't put wishlist gifs in your description
Anonymous
7/21/2025, 5:07:55 AM No.532080861
>>532075393
>walking towards a skybox
holy shit so innovative
Anonymous
7/21/2025, 5:08:24 AM No.532080925
bald faggot
bald faggot
md5: 331926a58f1aefee71f8cd24351e3e03๐Ÿ”
Replies: >>532080985 >>532081594 >>532083278
Anonymous
7/21/2025, 5:09:09 AM No.532080985
>>532080925
>bald faggot.jpg
Replies: >>532081109
Anonymous
7/21/2025, 5:09:26 AM No.532081008
Why is 3 the magic number and not 4 or 5?
Replies: >>532081172
Anonymous
7/21/2025, 5:10:27 AM No.532081102
>>532080461
If you can't visualize the ways of doing it then you're NGMI
Anonymous
7/21/2025, 5:10:32 AM No.532081109
our jobby
our jobby
md5: 8c4556321936963ed92589c494b6708e๐Ÿ”
>>532080985
Replies: >>532081397
Anonymous
7/21/2025, 5:11:03 AM No.532081172
>>532081008
it's the lowest number of objects which has more than one interrelation between them
Rotate
7/21/2025, 5:12:44 AM No.532081331
Let's see Paul allens skirt
Anonymous
7/21/2025, 5:13:20 AM No.532081384
>>532079006
These types of videos and talks are total cancer to a medium, it'll just make everyone grift to exploit the system and in the end will make everything suck, identical and artificial, well it already kinda is.
Replies: >>532081498 >>532081902
Anonymous
7/21/2025, 5:13:31 AM No.532081397
grim jobby innit
grim jobby innit
md5: 29474b7ed483cf287d4536249545ce51๐Ÿ”
>>532081109
Replies: >>532081650
Anonymous
7/21/2025, 5:13:52 AM No.532081429
1745879363121871
1745879363121871
md5: b0241fe07b6a3cfe8c143399c4f8e55f๐Ÿ”
Don't give gamers what they want.
Replies: >>532081917 >>532081987 >>532082367 >>532083465 >>532083670 >>532084482 >>532101672 >>532107563
Anonymous
7/21/2025, 5:14:41 AM No.532081498
>>532081384
>everything sucks
>yes i mean the successful games that aren't mine!
>w-who cares about all the other trash that have less than ten reviews?!
>they d-deserve it for trying to be o-original
Replies: >>532081860 >>532082042
Anonymous
7/21/2025, 5:15:37 AM No.532081594
>>532080925
someone euthanize this bald fucker already
Anonymous
7/21/2025, 5:16:14 AM No.532081650
>>532081397
>142.75 euro keyboard
The fuck?
>stickers not on here once but twice
Mega what the fuck?
Replies: >>532081861
Anonymous
7/21/2025, 5:17:32 AM No.532081765
should I commit to N64 looking Majora's Mask like?

Or should I do an Original Xbox looking OddWorld-like?
Replies: >>532082030
Anonymous
7/21/2025, 5:18:31 AM No.532081860
>>532081498
Post your original idea
Replies: >>532082276
Anonymous
7/21/2025, 5:18:31 AM No.532081861
>>532081650
good peripherals are worth the cost especially if you're using them all day every day
i literally can't imagine using a $20 membrane keyboard with 2-key rollover for more than five minutes let alone an entire day
Anonymous
7/21/2025, 5:18:55 AM No.532081902
>>532081384
The talk is literally "You can't grift your way to successful game, so stop asking me for tricks. The only way you succeed is by making a game that gamers want to play. Here's what gamers want to play."

Yes, it leads successful games to look and play similarly, but that's not the gamedevs' fault. That's the gamers' fault for wanting to play more of the same kind of games. Gamers do not want to play your originalslop.
Replies: >>532082042
Anonymous
7/21/2025, 5:19:09 AM No.532081917
>>532081429
LARGE EYES SMALL NOSE ROUND FACE
MEANING ALL ANIME GIRLS
UNDER 160CM
MEANING ALL ASIAN GIRLS
CHILDLIKE BEHAVIOR
MEANING ALL CUTE GIRLS
UNDERDEVELOPED BODY
MEANING ALL FLAT CHESTED GIRLS
Replies: >>532082220 >>532082515
Anonymous
7/21/2025, 5:19:49 AM No.532081987
views
views
md5: 848665699c564815fdfdfa597d4743ec๐Ÿ”
>>532081429
Anonymous
7/21/2025, 5:20:13 AM No.532082030
>>532081765
>N64 or Xbox looking game
I'm curious to see how your 3d art skills look since all I've seen you do is fuck around in enginedev for years.
Replies: >>532082210
Anonymous
7/21/2025, 5:20:20 AM No.532082042
1725558955371994
1725558955371994
md5: 5e4efb96e1b13cd2e173159b12680739๐Ÿ”
>>532081498
>>532081902
Majority of people are hogs and they'll be content eating hogslop for the rest of their lives.
Replies: >>532082509
Anonymous
7/21/2025, 5:21:59 AM No.532082175
It's an odd feeling, building a game engine, and getting increasingly further away from the foundational layers as you start building the game itself. A sort of spiritual ascent. I'm sure you can all relate.
Anonymous
7/21/2025, 5:22:19 AM No.532082210
cat_smoke_cigarette
cat_smoke_cigarette
md5: 2c9bddfa2190c41dde4e090f180e330e๐Ÿ”
>>532082030
you'll see
Anonymous
7/21/2025, 5:22:24 AM No.532082220
EUqOv__UwAEuaT-
EUqOv__UwAEuaT-
md5: df8d489bab8d7caf5b23dfd5bb00a647๐Ÿ”
>>532081917
hagCHAD century, deal with it pedo
Anonymous
7/21/2025, 5:23:03 AM No.532082275
GwJ3pfYWIAg31bc
GwJ3pfYWIAg31bc
md5: deab59b5be34bfda3c06e49ef55ea7cf๐Ÿ”
wheres my cool tactical mil sim shooter where you protect the little girl?
Replies: >>532082594
Anonymous
7/21/2025, 5:23:04 AM No.532082276
>>532081860
Duckduckgo druid in exile
Anonymous
7/21/2025, 5:24:06 AM No.532082367
>>532081429
i prefer my flat chested girls to be of adult size and demeanor because i am not a pedophile
Replies: >>532082515
Anonymous
7/21/2025, 5:24:29 AM No.532082408
>>532079553
>People wouldn't consult him if he wasn't worth his word.
yeah the same flopdevs who make reddit post mortems about how they had 6 gazillion wishlists in a zukowki approved genre and flopped KEKYPOW
Replies: >>532082721 >>532082784
Anonymous
7/21/2025, 5:25:34 AM No.532082509
>>532082042
You're telling me the majority of people would like to play good games instead of bad games? No kidding.
Anonymous
7/21/2025, 5:25:36 AM No.532082515
>>532082367
meant for >>532081917
Anonymous
7/21/2025, 5:26:35 AM No.532082594
peter-molyneux-2023
peter-molyneux-2023
md5: 4e701dd7dce64021ba3a7e0983916843๐Ÿ”
>>532082275
>youre a hamas soldier in gaza trying to protect a little girl from jewish babykillers
could be the next last of us
Replies: >>532083128
Anonymous
7/21/2025, 5:26:43 AM No.532082608
file
file
md5: ee8450e3a199ea9d9232b9b852c7327c๐Ÿ”
>>532079784
imagine if these ""teams"" just combined their talent together, we could maybe have 1 (one) original game
Anonymous
7/21/2025, 5:27:27 AM No.532082670
>>532079784
All better than your game though.
Anonymous
7/21/2025, 5:27:57 AM No.532082721
>>532082408
agdg couldn't explain the wishlists non-conversion phenomenon if they tried
Anonymous
7/21/2025, 5:28:45 AM No.532082784
>>532082408
>6 gazillion wishlists in a zukowki approved genre
2D pixel platformers are not a Zukowski approved genre...
Replies: >>532082932
Anonymous
7/21/2025, 5:30:12 AM No.532082932
>>532082784
>2d pixel shartformers getting more than 100 wishlists in 2025
nodev eceleb worshipper...
Replies: >>532083429
Anonymous
7/21/2025, 5:32:08 AM No.532083128
1732364065975170
1732364065975170
md5: a6a3c9348c47385599132170413bbdfe๐Ÿ”
>>532082594
Is Molyneux still idea guying in games or has he retired?
Replies: >>532083482 >>532084554 >>532085917
Anonymous
7/21/2025, 5:33:42 AM No.532083278
1730851919063926
1730851919063926
md5: d723fa0acf7757c134b2d3e69717e8ce๐Ÿ”
>>532080925
>game where you choose between 4 things
Anonymous
7/21/2025, 5:35:28 AM No.532083429
>>532082932
https://store.steampowered.com/app/3581730/SHADE_Protocol/
>Outstanding wishlists: 30.6k
>Daily wishlist additions: 264
Anonymous
7/21/2025, 5:35:52 AM No.532083465
1749901667001110
1749901667001110
md5: 6affa945ef70e4ca548b5f0821ee03c4๐Ÿ”
>>532081429
>5'5 is a child
manlets eternally btfo
Anonymous
7/21/2025, 5:36:04 AM No.532083482
Gv6Z-yjW8Ac9B_V
Gv6Z-yjW8Ac9B_V
md5: 16b8996e9a3af88d396db4651ea516a0๐Ÿ”
>>532083128
Anyone who believes in this slavix grifter is low IQ, he uses raw data from steamdb without accounting for publisher and size. Genre doesn't matter as much as you think because the "good" genres are offset by marketing money and production values.
There isn't much difference between a roguelike release and a beatemup release for a solodev, only 400 games are promoted by steam each year and most of those are publisher games.
Replies: >>532084192
gogem.pro
7/21/2025, 5:36:19 AM No.532083501
>>532076987
>>532074930
twitter doesn't work at all even if it looks like it did in some cases, it's pure correlation.
>>532075190
same goes for tiktok.

gamedev marketing rule #7: do not market your dopamine machine on a dopamine machine
Anonymous
7/21/2025, 5:36:35 AM No.532083519
chatgpt
chatgpt
md5: b353398995434c7672c47e33a9022f09๐Ÿ”
>>532073960
>>532074216
meanwhile my chatGPT is like a girlfriend who's mad about something but still has to interact with me.
Anonymous
7/21/2025, 5:38:06 AM No.532083670
IMG_9716
IMG_9716
md5: 5ba5924b7dd92721c91196a4d703028a๐Ÿ”
>>532081429
i don't get it. the reason why it is illegal and immoral is because children cannot consent (not due of their physical appearance but because of their brain.)
Replies: >>532083852 >>532084843
Anonymous
7/21/2025, 5:40:21 AM No.532083852
>>532083670
It's not immoral, they are fiction
Replies: >>532083939
Anonymous
7/21/2025, 5:41:23 AM No.532083939
>>532083852
i'm talking about the real life thing. i don't think loli is immoral.
Anonymous
7/21/2025, 5:43:49 AM No.532084135
1750969103617849m
1750969103617849m
md5: 26c939ef43e2602096aac4c582ffa455๐Ÿ”
>amateur gamedev general
>some /biz/ jeet is spamming a marketing grifter
i cant actually fathom being bugman enough to make a game solely because the youtube faggot told you you have 1% more chance of "making it"
grim
Replies: >>532084376 >>532084870
Anonymous
7/21/2025, 5:44:32 AM No.532084192
1752330726761064
1752330726761064
md5: cfb408952d496c306d23f10f6c7c370f๐Ÿ”
>>532083482
Cypher was right. Ignorance is bliss.
Anonymous
7/21/2025, 5:46:40 AM No.532084376
>>532084135
>anon still supported by his parents
you'll understand when you become an adult
Replies: >>532084469 >>532084739
Anonymous
7/21/2025, 5:47:47 AM No.532084469
1752657398458164
1752657398458164
md5: 814c27c91213f61f9e7707d5b104701a๐Ÿ”
>>532084376
get a job nigga
Anonymous
7/21/2025, 5:47:59 AM No.532084482
>>532081429
>Child-like behavior
I'm glad they added this one because it creeps me the fuck up when people make characters like this.
It's not just the looks.
Anonymous
7/21/2025, 5:48:39 AM No.532084554
>>532083128
>tower defense
sells fine? maybe more suited for mobile than pc
>puzzle
definitely more suited for mobile than pc, also takes an extremely high level of skill to design a puzzle that is legitimately fun without simply ripping off an existing puzzle game
>platformer
lol wut? probably the top selling indie genre, if it's hard to sell then that's only because it's saturated so the competition is high
>rts
expectations for rts games are higher than what 99.99999% of indie devs can deliver on
>multiplayer games
low confidence in an indie dev's ability to build, maintain, and secure the backend, probably too small of a playerbase for true online gameplay, a lot of genres seem to opt for indirect competition where you compete against cached versions of other players' builds
>party games
people just want to play nintendo with their friends, not indie slop
>shmups
??? lots of indie shmups, similar to platformers, lots of competition so you can't just phone it in and expect to see sales
>beat em ups
do these even still exist? was hard for even professional studios to make this genre fun, has to be carried by art, music, and story even more than an rpg
Replies: >>532084870 >>532085636
Anonymous
7/21/2025, 5:50:39 AM No.532084739
>>532084376
>He thinks he's too good to still have his parents support him
gogem.pro
7/21/2025, 5:51:55 AM No.532084843
>>532083670
>because of their brains
children aren't especially stupider than adults tho
for example you are presumably an adult trying to argue the logic of laws and regulations when in reality most laws and regulations are illogical and you should be old enough to have experienced so first hand
Anonymous
7/21/2025, 5:52:12 AM No.532084870
>>532084135
90% of marketing is your product. Make a good game that gamers want to play, and gamers will play your game. That is all Chris is trying to tell you. How is this /biz/ at all? You are coping.

>>532084554
You're making assumptions based on your own biases and small-sample experiences. The data says otherwise: https://games-stats.com/steam/tags/
Replies: >>532085029
Anonymous
7/21/2025, 5:54:07 AM No.532085029
>>532084870
>mixed data with small publishers, mid publishers, behemoths like devolver and solodevs
yeah its worthless
Replies: >>532085210
Anonymous
7/21/2025, 5:56:11 AM No.532085210
>>532085029
You are competing with indies and AAAs for player attention whether you like it or not. There is no segregated market for NGMI losers like you.
Replies: >>532092003
Anonymous
7/21/2025, 6:01:03 AM No.532085582
https://www.youtube.com/watch?v=xXcB_YIouik
Replies: >>532086061 >>532086372 >>532088397
Anonymous
7/21/2025, 6:01:30 AM No.532085636
1736990197643813
1736990197643813
md5: 23ac8385925712962f8283586f0d82a3๐Ÿ”
Soon I'll make a video game masterpiece just by talking to my computer, you'll see.

>>532084554
None of what you wrote is truth, bing bing wahoo platformers that aren't tendie always do extremely bad. Mobile games outside of gacha or established IPs are pretty much a dying breed.
Shmups have never sold well, Ikaruga despite always being in "it's my le favorite shooty tooty" lists never sold past 1 million copies.

>Ikaruga has sold approximately 33,860 physical units in Japan for the Dreamcast and GameCube versions, while the Xbox Live Arcade version sold about 137,088 digital units on the Xbox 360, and the PC version sold around 128,543 digital units on Steam as of 2018.
Replies: >>532086413 >>532087317
Anonymous
7/21/2025, 6:04:45 AM No.532085917
>>532083128
VR games are hard to sell because of steam's dogshit algorithm. PCVR is literally too niche to make VR games stay on the front page for long if at all.
You -have- to sell for the quest even though there is a sizable number of PCVR users - you can't reach them. It fucking sucks because the quest hardware is so bad which means we'll never get super high fidelity VR games like Alyx because of Valve's retardation. FFS they were so invested in VR as the future of gaming but their algorithm is killing PCVR.
Replies: >>532115008
Anonymous
7/21/2025, 6:05:41 AM No.532086017
1748329651536962
1748329651536962
md5: 6b167dd2049112c804a3135da8d5453f๐Ÿ”
If you're doing solo indie dev because you don't have to skills to get hired at a AAA studio, then you're NGMI. The only reason you should be indie is because you think your work output is so valuable that a AAA studio couldn't possibly pay you enough for it to be worth it for you.
Replies: >>532086185 >>532086429
Anonymous
7/21/2025, 6:06:18 AM No.532086061
>>532085582
inner circle status?
Replies: >>532086372 >>532098334
Anonymous
7/21/2025, 6:07:37 AM No.532086185
>>532086017
Modern AAA studios literally don't hire westerners.
Replies: >>532086429 >>532086468 >>532086845
Anonymous
7/21/2025, 6:08:24 AM No.532086240
15e01463-a3a4-4a44-9aa0-3b2236e8d905
15e01463-a3a4-4a44-9aa0-3b2236e8d905
md5: afacdbcc49b6d164978b8a76195dd800๐Ÿ”
>>532064119 (OP)
Bro I've heard that stuff before.
In Shigurui. Excellent manga.
The anime is not terrible for what it is, but it was never finished and you miss out on panels like this.
Inspiration folder material.
Anonymous
7/21/2025, 6:09:55 AM No.532086372
>>532085582
Bro I can't watch this shit with fart noises and other loud sound effects. It's so obnoxious.
>>532086061
I'm doing fine, today was my rest day but I'm trying to get some stuff done before going to bed.
How about you?
Anonymous
7/21/2025, 6:10:20 AM No.532086413
>>532085636
>obile games outside of gacha or established IPs are pretty much a dying breed
just because gacha games print money doesn't mean that puzzleslop ever stopped printing money
>ikaruga
has nothing to do with my post? and it's fucking ancient, I have an imported dreamcast version from like 2001, steam ports of old games practically always sell poorly
Anonymous
7/21/2025, 6:10:34 AM No.532086429
>>532086185
>>532086017
the irony is that having a indie game would make you get hired way more
Replies: >>532087153
Anonymous
7/21/2025, 6:11:02 AM No.532086468
>>532086185
You mean they don't hire low-skill autistic chud /v/tards.
Replies: >>532086597
Anonymous
7/21/2025, 6:12:37 AM No.532086597
>>532086468
no they hire no-skill indians SAAAR
Replies: >>532086767
Anonymous
7/21/2025, 6:14:00 AM No.532086727
1752192533707595
1752192533707595
md5: d766ee4f6455d16eba660db5b439fe5c๐Ÿ”
i know theres some flight sim devs here
what HOTAS do you guys use?
winwing? vpk? logitech?
Replies: >>532086972 >>532096604
Anonymous
7/21/2025, 6:14:29 AM No.532086767
>>532086597
Whatever cope helps you sleep at night, loser.
Replies: >>532086986
gogem.pro
7/21/2025, 6:15:16 AM No.532086845
>>532086185
you have to pretend to be a sentient LLM to get a AAA job now and pay yourself by creating lootbox drops that have 0% droprate except when accessed by your accounts
FACT
Anonymous
7/21/2025, 6:16:58 AM No.532086972
comfy bed cat
comfy bed cat
md5: e43c867d57232c2e2c8cc711871c7e4f๐Ÿ”
>>532086727
I wish I had a cute cat who was my friend
Anonymous
7/21/2025, 6:16:59 AM No.532086978
Pulled a cookie out of the bag. It was a grotesque abomination, a fusion of 3 cookies placed too closely to one another during the baking process. I couldn't help but feel I was doing it a favor as I consumed it.

This is a good omen for my game.
Anonymous
7/21/2025, 6:17:04 AM No.532086986
>>532086767
The credits for the last Ass Creed last over 2 hours because there are thousands of Pajeet names listed.
Replies: >>532087115 >>532087382
Anonymous
7/21/2025, 6:18:37 AM No.532087115
>>532086986
And how did that work out for them?
>they went bankrupt and had to sell the IP to China
O-oh...
Replies: >>532087193 >>532087201 >>532087665 >>532087826
Anonymous
7/21/2025, 6:19:09 AM No.532087153
>>532086429
kek no https://boards.4chan.org/vg/thread/531530634/#p531568947
Replies: >>532087267 >>532089121
Anonymous
7/21/2025, 6:19:33 AM No.532087193
>>532087115
Yeah that's happening in real time to most major AAA studios... because they don't hire westerners.
Anonymous
7/21/2025, 6:19:39 AM No.532087201
>>532087115
goalpost status: moved
Replies: >>532087284
Anonymous
7/21/2025, 6:20:30 AM No.532087267
>>532087153
the links not working
Replies: >>532087610
Anonymous
7/21/2025, 6:20:40 AM No.532087284
>>532087201
>first post in the thread
>I moved a goalpost
Yay me?
Anonymous
7/21/2025, 6:20:56 AM No.532087317
>>532085636
I feel out of touch with gaming trends and what gamers might want. I just want to make a game I wish existed.
Anonymous
7/21/2025, 6:21:39 AM No.532087382
>>532086986
And? What does that have to do with the dozens of western leads and directors listed at the top? Are you saying that you're only good enough to the kind of work that can be outsourced to an army of jeets?
Replies: >>532087665
Anonymous
7/21/2025, 6:23:50 AM No.532087574
1734429145633739
1734429145633739
md5: 4e13e5990fc98eaf5a460b5db5ea78d0๐Ÿ”
it was a better time
Replies: >>532088098
Anonymous
7/21/2025, 6:24:20 AM No.532087610
>>532087267
works for me
Anonymous
7/21/2025, 6:25:03 AM No.532087665
>>532087115
Bro, planes are falling out of the sky and corporations are still not dropping cheap Pajeet labor.
I'm convinced that the ruling class knows that everything is falling down a cliff but instead of trying to fix anything they are trying to escape with anything that's not bolted to the floor.
Media is not any different.
This is why every IP is getting milked with progressively worse sequels, remakes and reboots. They don't care about long term gains, they just want to drain every cent of value off of it before it's too late.
>>532087382
In order to get one those jobs you need to be a beneficiary of nepotism.
That's why the higher ups who worked on Concord and the latest Dragon Age are all employed at new AAA projects now despite losing hundreds of millions of dollars.
You could literally get a better ROI by making random choices.
Anyway, I'll stop replying now. I have a game to make.
Replies: >>532087792
Anonymous
7/21/2025, 6:26:32 AM No.532087792
>>532087665
You have a NGMI cris-like kenyan helicopter to make.
Replies: >>532088040
Anonymous
7/21/2025, 6:26:54 AM No.532087826
>>532087115
Are you claiming that Yasuke Simulator failed because of the programming and not because of the content?
Replies: >>532120554
Anonymous
7/21/2025, 6:27:24 AM No.532087861
>>532072196
my steel drum group leader has covid so I'm home
Replies: >>532089232
Anonymous
7/21/2025, 6:29:07 AM No.532088000
abcdefghijkelemenop
abcdefghijkelemenop
md5: f85c29ce82f1ac1d6399ac4f86488ef2๐Ÿ”
abc, 123? Am I "cooked" as the kids say?
Replies: >>532088268 >>532088435 >>532088463 >>532088543 >>532088659 >>532088765 >>532096720 >>532096781 >>532097152
Anonymous
7/21/2025, 6:29:44 AM No.532088040
>>532087792
I'm going to pour my sweat, tears and blood until I either die or make it.
Replies: >>532088496
Anonymous
7/21/2025, 6:30:22 AM No.532088098
>>532087574
I was poor, I'd read this big comic advertisement magazine over and over and just look at all the comic covers and imagine the stories.
Anonymous
7/21/2025, 6:32:25 AM No.532088268
punished konata gun
punished konata gun
md5: 8e942e17f4754208a66a465cd70456e1๐Ÿ”
>>532088000
you're levels are alright
Anonymous
7/21/2025, 6:33:59 AM No.532088397
>>532085582
giwtwm or my gf
Anonymous
7/21/2025, 6:34:17 AM No.532088431
1746965243945113
1746965243945113
md5: 2c09c93958c23a47dedde4a3fbdf4453๐Ÿ”
i want to make video games like sega during their prime before the accident
Replies: >>532089802
Anonymous
7/21/2025, 6:34:25 AM No.532088435
>>532088000
i dont get whats the different between them?
the two enemies?
Replies: >>532088571
Anonymous
7/21/2025, 6:34:46 AM No.532088463
>>532088000
3 looks most balanced, but it's so hard to see on my monitor, I'd push the gamma slider to the right on this. not really feeling anything from the level though. it's just grey. got any plans for mood?
Anonymous
7/21/2025, 6:35:11 AM No.532088496
>>532088040
Unfortunately for you, far more than just blood, sweat, and tears is required to make it in gamedev.
Anonymous
7/21/2025, 6:35:53 AM No.532088543
>>532088000
make it 15% wackier
Replies: >>532095420
Anonymous
7/21/2025, 6:36:17 AM No.532088571
>>532088435
texture resolution/scale. most notable on the vents, and the titling on the bricks. nta
Replies: >>532088885
Anonymous
7/21/2025, 6:37:38 AM No.532088659
>>532088000
I think 2, although the difference between them is not that significant.
Anonymous
7/21/2025, 6:38:59 AM No.532088765
>>532088000
I would say definitely not 1 unless you update the texel density for enemies as well. 2 looks the most cohesive right now, but 3 could look just as good with some tweaks like lowering the texel density of the candle things.
Anonymous
7/21/2025, 6:40:27 AM No.532088885
>>532088571
ohh i see now
i like #2 the best bro
Anonymous
7/21/2025, 6:43:23 AM No.532089121
Really?
Really?
md5: d078fcdfa2adac3b4e0b01c335dee19e๐Ÿ”
>>532087153
>4chan.homosexual
Replies: >>532089916
Anonymous
7/21/2025, 6:45:00 AM No.532089232
>>532087861
Eric!?
Anonymous
7/21/2025, 6:52:07 AM No.532089802
>>532088431
https://youtu.be/cgD4sja7O-k
Look, you can't capture this energy. You just can't, okay? Don't try.
Replies: >>532090461
Anonymous
7/21/2025, 6:53:40 AM No.532089916
>>532089121
stop ban evading
Anonymous
7/21/2025, 6:57:22 AM No.532090185
My game is going to be one of the funniest games of all time. You'll see. You'll all see.
Anonymous
7/21/2025, 7:01:01 AM No.532090461
1738504383360134
1738504383360134
md5: 10f500a6eb1a7f1cd5d7aa6d954db160๐Ÿ”
>>532089802
>all those lightgun games that nobody will ever be able to play the way GOD intended again
is "lightgun but with a mouse" a viable genre?
Replies: >>532090867 >>532090874 >>532143205
Anonymous
7/21/2025, 7:03:47 AM No.532090630
https://x.com/Mr_AllenT/status/1946570458754601237
Replies: >>532091029 >>532091093 >>532091628 >>532093223
Anonymous
7/21/2025, 7:04:55 AM No.532090717
It's 8am and it's fucking 28C degrees. How the hell am I supposed to do any work!
Replies: >>532091071
Anonymous
7/21/2025, 7:06:50 AM No.532090867
>>532090461
>lightgun but with a mouse
Isn't that just a move but with more clicking?
Anonymous
7/21/2025, 7:06:54 AM No.532090874
164400_xl
164400_xl
md5: 73699ff8580aa6af2b979fcd21279e91๐Ÿ”
>>532090461
no
Anonymous
7/21/2025, 7:07:46 AM No.532090959
Screenshot 2025-07-21 at 02-01-05 Make Your Indie Game Go Viral - YouTube
>someday I'll be this bald
I gotta make it before is too late.
Anonymous
7/21/2025, 7:08:23 AM No.532091002
italian-spiderman-what
italian-spiderman-what
md5: ebe3151dd178a4c723d82926653fc462๐Ÿ”
>set up game that adds 1 to variable when up down and A button is pressed
>variable resets to 0 when it hits 3
>testing game a bunch of times
>getting -1, 6, 9 for the value of the variable
Anonymous
7/21/2025, 7:08:42 AM No.532091029
>>532090630
>the same game a dozen times with different skins
>gameplay so shit probably half of these titles actually existed on the SNES or Game Boy
Anonymous
7/21/2025, 7:09:12 AM No.532091071
>>532090717
Shalom, rabbi
Anonymous
7/21/2025, 7:09:28 AM No.532091093
>>532090630
>I wish these games existed
>basic 2d platformers of popular movies
they exist already dude.
Anonymous
7/21/2025, 7:10:20 AM No.532091181
1740612637894490
1740612637894490
md5: 6aa9c93a613ec90f3aa45c3ec34d46fa๐Ÿ”
first person lightgun shooter where you move with the keyboard but you can aim around the entire display with the mouse
Replies: >>532091306
Anonymous
7/21/2025, 7:11:57 AM No.532091306
>>532091181
heh.. this is going straight into my ideas I stole from /agdg/ folder..
Anonymous
7/21/2025, 7:14:32 AM No.532091513
My momโ€™s husband worked at capcom as a 3d artist when they made resident evil and still works in the industry. I asked him the other day how hard it would be to make a game like that today. He said โ€œwe canโ€™t, we donโ€™t know howโ€
Replies: >>532092496
Anonymous
7/21/2025, 7:15:57 AM No.532091628
1744092634947333_thumb.jpg
1744092634947333_thumb.jpg
md5: 83fe88990a658df743ed65efdfb6f010๐Ÿ”
>>532090630
>AIfags after proompting themselves the most lifeless and uninspired shit imaginable
Anonymous
7/21/2025, 7:20:24 AM No.532092003
>>532085210
no you're not but of course a retarded nodev like you wouldn't understand what niches are, eceleb worshipping tranny nodev
Anonymous
7/21/2025, 7:23:12 AM No.532092227
1751589994358944
1751589994358944
md5: 82f200f0994485111f0215da1053c32b๐Ÿ”
>xhe thinks xer pixel platformer about depression is "niche"
Anonymous
7/21/2025, 7:24:14 AM No.532092305
Who are you talking to
Anonymous
7/21/2025, 7:24:17 AM No.532092310
relax
Anonymous
7/21/2025, 7:26:21 AM No.532092496
>>532091513
but I'm just a dude who downloaded unity and I know how
Anonymous
7/21/2025, 7:28:53 AM No.532092689
10 years ago your eceleb wouldve told you to make a pixel shartformer about depression tough
Replies: >>532093170
Anonymous
7/21/2025, 7:32:15 AM No.532092835
inside of you are 2 nodevs

I'm so sorry
Anonymous
7/21/2025, 7:32:48 AM No.532092871
GwQR8CqXYAAx769
GwQR8CqXYAAx769
md5: c6ae1f78bdde490161ec5ddc90bf3e4b๐Ÿ”
Good morning, I'm ready to dev.
Replies: >>532092930 >>532093191
Anonymous
7/21/2025, 7:33:34 AM No.532092930
>>532092871
well i did my floundering for devving today
time to work on some other projects not dev related
tootles fellas and stay frosty
Replies: >>532093191
Anonymous
7/21/2025, 7:34:16 AM No.532092983
1743006541802933
1743006541802933
md5: 95abcc6e53752338c321504850d5f239๐Ÿ”
my interactive movie about depression is unique and original
Anonymous
7/21/2025, 7:36:37 AM No.532093164
1751594973875255
1751594973875255
md5: 0cde1adda1d5a793ed63b095a47c6668๐Ÿ”
a 3D platformer about depression
Anonymous
7/21/2025, 7:36:40 AM No.532093170
>>532092689
e-celeb gamedevs 10 years ago... 2015. I can't think of who they were. I'd been using unity for a few years by then, I don't remember gamedev youtubers with any large following, just tutorial channels.
Replies: >>532093550
Anonymous
7/21/2025, 7:37:02 AM No.532093191
>>532092930
>>532092871
kys pedo
Anonymous
7/21/2025, 7:37:16 AM No.532093223
>>532090630
it's weird how ai pixel art is all early 2000s maplestory looking slop
Replies: >>532093985
Anonymous
7/21/2025, 7:41:33 AM No.532093550
>>532093170
*notch and indie game the movie folk I guess, but those are older than 10 years.
Anonymous
7/21/2025, 7:42:16 AM No.532093596
pullups_thumb.jpg
pullups_thumb.jpg
md5: cab5b3fb109faef5d189932baa8d9b28๐Ÿ”
I am posting progress and I would like to see your progress
I do not know why this webm is so dark
checking video capture settings...

I also did a fair amount of coding today. I've got characters, items, and cutscenes importing to the engine now as custom resources instead of dictionaries like the IDIOT that I was and still am
Replies: >>532093684 >>532095040
Anonymous
7/21/2025, 7:43:22 AM No.532093684
>>532093596
I still donโ€™t get resources and will continue to use dictionaries. Can you explain resources?
Replies: >>532094870
Anonymous
7/21/2025, 7:47:36 AM No.532093985
stand69
stand69
md5: 24a4ceaad1280a46e5d17dcea57a8915๐Ÿ”
>>532093223
Maple Story is way better than this.
Anonymous
7/21/2025, 7:48:31 AM No.532094076
1736448588787078
1736448588787078
md5: 5d9d3dd48685f5328501053cdd8ba5b5๐Ÿ”
>random japanese elementary school kids in 1993
post your art
Replies: >>532094261 >>532094509 >>532094584 >>532094808 >>532095429
Anonymous
7/21/2025, 7:51:13 AM No.532094261
>>532094076
Needs more loomis.
Replies: >>532094327
Anonymous
7/21/2025, 7:51:51 AM No.532094327
agdg
agdg
md5: ffe5fa5f9e41b16cde2dbbf1ec783a04๐Ÿ”
>>532094261
>loomis
Anonymous
7/21/2025, 7:54:38 AM No.532094509
>>532094076
you can clearly see the ages on there moron
half of them are ? and the rest are high schoolers which a couple older sprinkled in
Anonymous
7/21/2025, 7:55:45 AM No.532094584
image-1 (1)
image-1 (1)
md5: cd0bac02317b1c32df17fe0a42542a00๐Ÿ”
>>532094076
I've just been coding my game so I haven't made any art in a long time. these random character design practices was probably one of the latest things i did
Anonymous
7/21/2025, 7:57:02 AM No.532094670
gaem
gaem
md5: a58be64e72cb8f0ecdd2c9da780e5e2d๐Ÿ”
Before Gaben invented Steam the only way to distribute video games was to print out the source code onto sheets of paper which the user would then have to manually type into their computer and run.
Replies: >>532094753 >>532094891 >>532094902 >>532095738 >>532098017
Anonymous
7/21/2025, 7:58:15 AM No.532094753
>>532094670
Zoomie those two periods in time are far apart. We had CDs in the middle.
Anonymous
7/21/2025, 7:59:04 AM No.532094808
>>532094076
Retard
Anonymous
7/21/2025, 7:59:54 AM No.532094870
>>532093684
What do you want to know about them? Are you working with Godot like I am?
They're just nice because they can have their own methods, properties, and signals that are all recognized by the editor, and by referencing them, the engine enforces a standard that makes everything more reliable and more readable.
As opposed to dictionaries where you better just be certain you formatted it right and are referencing the right keys when you manually type them out every time.
Replies: >>532095295 >>532095636
Anonymous
7/21/2025, 8:00:05 AM No.532094891
>>532094670
I'll just say it, when you buy software they should be required to send you the entire source code physically printed onto paper
Replies: >>532095127
Anonymous
7/21/2025, 8:00:10 AM No.532094902
>>532094670
That's how I typed some games into my ZX Spectrum when I was 7 years old. Of course I also had the audio cassette but that wasn't fun at all.
Replies: >>532098276
Anonymous
7/21/2025, 8:02:14 AM No.532095040
>>532093596
What is your game? a female colloseum fighter training sim?
Replies: >>532095746
Anonymous
7/21/2025, 8:03:25 AM No.532095127
>>532094891
>paper
>not just sending you a fucking file with the code that you can compile and run
It's that easy, Jesus christ.
Anonymous
7/21/2025, 8:05:58 AM No.532095295
>>532094870
What can they be used for and how are they used? Anywhere I can get a primer on what they are?
Replies: >>532095746
Anonymous
7/21/2025, 8:07:29 AM No.532095383
How would you implement a skill tree as the upgrade path for mid-run progression in a Vampire Survivors like? I don't mean the technical side of it but the player facing side. What sort of skill tree would make sense in the context of a horde survival game?

I was thinking it would be cool to have a skill tree or grid of some sorts that sets each character apart. Hoping it would give it a bit more of an RPG feel.
Replies: >>532095501
Anonymous
7/21/2025, 8:07:54 AM No.532095420
>>532088543
Any suggestions on how to wackify it? I was thinking about trying to steal some inspiration from the neverhood or something.
Anonymous
7/21/2025, 8:07:58 AM No.532095429
1741186222963561
1741186222963561
md5: 72dc199f68b42cf76bf93bafee8a6f57๐Ÿ”
>>532094076
Not as impressive when you know it's all copied from magazine illustrations.
Anonymous
7/21/2025, 8:09:09 AM No.532095501
>>532095383
What a strange question if you've ever played Vampire Survivors. It's literally picking cards. Yes, the skill tree is what you pick. It locks you out of other items and upgrades.
Replies: >>532097170
Anonymous
7/21/2025, 8:11:04 AM No.532095636
>>532094870
>own methods, properties, and signals
Huh? You can do that in resources? Since when?
Replies: >>532095832
Anonymous
7/21/2025, 8:12:45 AM No.532095738
1733427718007089
1733427718007089
md5: 098ddfc81685089cae29f8ea6282f788๐Ÿ”
>>532094670
>the days when you had to crunch your code by removing white space and using 1 character variable names in order to reduce file size and improve performance
Replies: >>532095914
Anonymous
7/21/2025, 8:12:54 AM No.532095746
>>532095040
Adventure game. Won't say more. Post progress.

>>532095295
https://www.youtube.com/watch?v=vzRZjM9MTGw
Post progress.
Replies: >>532096115 >>532096130 >>532096438
Anonymous
7/21/2025, 8:14:19 AM No.532095832
>>532095636
Since always... Resources are the foundation of Godot.
https://docs.godotengine.org/en/stable/tutorials/scripting/resources.html#creating-your-own-resources
Anonymous
7/21/2025, 8:14:27 AM No.532095841
>that one guy who keeps samefagging about godon't hoping he'll gaslight other people into using his dead engine
Anonymous
7/21/2025, 8:15:10 AM No.532095875
faces
faces
md5: 38b3519872bfd4d999ef4119e0b6fe6d๐Ÿ”
here's how you get god tier character designs (faces not clothes and all that). take a photograph of some person online and make them look fucked up with the liquify tool in Photoshop like this. Then set their opacity low and draw a cartoon based on their proportions on top of them. EZ PZ iconic unique characters, literally works every single time for cartoons.
Replies: >>532097436
Anonymous
7/21/2025, 8:15:39 AM No.532095914
>>532095738
BASIC is truly kino.
Anonymous
7/21/2025, 8:15:59 AM No.532095938
>>532070992
making it top-down it just becomes top-down valheim
Replies: >>532096042
Anonymous
7/21/2025, 8:17:19 AM No.532096042
>>532095938
Isn't Valheim about finding the boss by randomly exploring with a stupid GPS thing that doesn't really work which then drops an item that you use to make another thing to go and find the other bosses until you've found all of them to then win the game?
Replies: >>532096295
Anonymous
7/21/2025, 8:18:51 AM No.532096115
Screenshot_9
Screenshot_9
md5: 9d4953cb7ace906e9d7be02ae9ae8492๐Ÿ”
>>532095746
>Won't say more
Ideas are nothing without execution, big companies aren't standing in line here to steal your idea. But if you're more of a "Don't speak about it until it exists" guy I agree with that, it feels bad to underdeliver even if nobody remembers.
Replies: >>532096270 >>532096936 >>532097554
Anonymous
7/21/2025, 8:19:01 AM No.532096130
>>532095746
>this video was 3 years ago
Where does the time go
Anonymous
7/21/2025, 8:20:56 AM No.532096270
>>532096115
>going down in agdg as the guy whose game got stolen and made better
if only that were a way to be remembered around here.
Anonymous
7/21/2025, 8:21:26 AM No.532096295
>>532096042
In Valheim, you get the next boss location marked on your map while farming for the gear you need to take them on.
Anonymous
7/21/2025, 8:23:27 AM No.532096438
>>532095746
>https://github.com/sjvnnings
>Associate Software Engineer @ Nintendo. Indie Game Developer and Godot content creator.
What the fuck? How does using Godot land this dude a job at Nintendo?
Replies: >>532096754 >>532097024
Anonymous
7/21/2025, 8:23:53 AM No.532096462
ddoc
ddoc
md5: 5172a6993aa86f3373e0ba43b0d9dfb5๐Ÿ”
game idea
Replies: >>532096745
Anonymous
7/21/2025, 8:24:50 AM No.532096526
ae207113fd6740357e47043fd9c04b34
ae207113fd6740357e47043fd9c04b34
md5: 9b9610c719d0ea341e95cf1d0b82c5e8๐Ÿ”
Replies: >>532096547 >>532096936 >>532099847 >>532113157
Anonymous
7/21/2025, 8:25:15 AM No.532096547
>>532096526
do people really model the bottom like some sort of figure attachment
Anonymous
7/21/2025, 8:26:10 AM No.532096604
>>532086727
I'm not a flightsimdev but I have a thrustmaster t-flight hotas
Anonymous
7/21/2025, 8:28:10 AM No.532096720
>>532088000
1 or 3
brick becomes too busy at a distance in 2
Anonymous
7/21/2025, 8:28:29 AM No.532096745
>>532096462
Maybe my IQ isn't high enough because I'm not seeing the pattern to this logic
Anonymous
7/21/2025, 8:28:39 AM No.532096754
>>532096438
There are many software engineering positions at Nintendo, itโ€™s possible that he doesnโ€™t work on games directly but more on tooling etc. (I mean that would make sense from the Godot perspective)
Anonymous
7/21/2025, 8:29:07 AM No.532096781
>>532088000
3 is easily the best.
Anonymous
7/21/2025, 8:30:41 AM No.532096861
I wonder if I should focus on learning how to model and animate humans or do monsters as well.
with the ultimate goal 5+ years in the future to do a Deep Down like..
Obviously, the two would be needed. but the difficulty modifier is higher and usefullness(such as being an artslut) is lower for monsters. Even in souls almost everything is bipedal and quadpedals are mostly animated like shit. horror games? bipedals, maybe except dogs. So the best use of my time would be humans.
monster hunter teams are able to do it because people are paid for years to study references, experiment and build up knowledge, they aren't taught about animating dragons at school. A simpler way to say this is "Niche Knowledge".
Replies: >>532097374 >>532098229
Anonymous
7/21/2025, 8:31:19 AM No.532096895
Daily challenge:
Open your project and do something BEFORE opening /agdg/, no matter how small.
Replies: >>532097481 >>532097558 >>532098403
Anonymous
7/21/2025, 8:31:47 AM No.532096932
ALERT
CRIS IS MOGGING IN CHAT
ALERT
Replies: >>532097086
Anonymous
7/21/2025, 8:31:54 AM No.532096936
>>532096115
Nah, I'm not worried about having my ideas stolen -- I'm just a private person and I'd rather show it than tell it. Right now there's not much to show.

I like that bird. Does it flap?

>>532096526
Cute stockings. What's with the tenon?
Anonymous
7/21/2025, 8:33:13 AM No.532097024
>>532096438
Unlike the typical self-taught Unityfag, normal software engineers know multiple languages and frameworks. Based on his github commits, he also knows JavaScript and C++.
Anonymous
7/21/2025, 8:34:11 AM No.532097086
>>532096932
Who? Where?
Anonymous
7/21/2025, 8:35:06 AM No.532097152
>>532088000
when you started working on this boomer shooters were a decent fad, now its an oversaturated genre
Anonymous
7/21/2025, 8:35:19 AM No.532097170
>>532095501
Yes but the options are the same for every character with the exception of what weapon you start with. There's some where the pool is limited based on the character but that still has a different feel to it from a straight up skill tree.
Anonymous
7/21/2025, 8:35:48 AM No.532097204
Daily challenge:
Insult a dev who's better than you to steal a portion of their skill points for allocation to your own dev skills.
Replies: >>532097256 >>532097268
Anonymous
7/21/2025, 8:36:34 AM No.532097256
>>532097204
You're a big stinky
how many points do i get?
Anonymous
7/21/2025, 8:36:39 AM No.532097268
>>532097204
>a dev who's better than you
does not exist for me.
Replies: >>532097279
Anonymous
7/21/2025, 8:36:55 AM No.532097279
>>532097268
this, I am the best dev
Anonymous
7/21/2025, 8:38:29 AM No.532097370
1722055486408813
1722055486408813
md5: 1f9823218be12fe19c217dcf185a042f๐Ÿ”
Anonymous
7/21/2025, 8:38:32 AM No.532097374
>>532096861
Post your current models and animations?
Replies: >>532097554
Anonymous
7/21/2025, 8:39:27 AM No.532097436
>>532095875
show me your cartoons made using this technique
Replies: >>532122631
Anonymous
7/21/2025, 8:39:54 AM No.532097471
trvth nvke: if you dont enjoy the process youre ngmi
Replies: >>532097686
Anonymous
7/21/2025, 8:40:06 AM No.532097481
>>532096895
Opening /agdg/ is what gives me the energy to open my project thoughbeit.
Anonymous
7/21/2025, 8:41:01 AM No.532097554
>>532097374
I'm /beg/
>>532096115
Anonymous
7/21/2025, 8:41:02 AM No.532097558
>>532096895
Both my project and /agdg/ are always open.
Replies: >>532098746
Anonymous
7/21/2025, 8:42:52 AM No.532097686
>>532097471
>dude you have to enjoy finding bugs and fixing bugs
>you have to enjoy hecking unhelpful google searches and posts about how to solve your problems
>you have to enjoy already knowing the in and outs of your game before it even releases so people can tell you how proud they are of the game that they've never played, but you've played thousands of times
>you just have to enjoy it dude
Replies: >>532097918
Anonymous
7/21/2025, 8:46:20 AM No.532097918
>>532097686
this but unironically
Anonymous
7/21/2025, 8:47:08 AM No.532097982
I just can't take indie games seriously. Just knowing that it's indie gives it a shallow feeling, like reading fan fiction or looking at some retard's deviant art. Being "indie" means whatever they produce is inherently disingenuous compared to something produced by a real studio like Squaresoft where actual soul was infused into the game.
Replies: >>532098107 >>532098223 >>532098558 >>532098673 >>532098912 >>532099494 >>532100725 >>532101638
Anonymous
7/21/2025, 8:47:25 AM No.532097995
1753071927793855
1753071927793855
md5: 8aab729ad76ebf8d869eeb7a02ed3fba๐Ÿ”
YOU BLOODY BASTERD BENCHOLD WHY DID YOU REDEEM GDSCRIPT CLONE!!!
Anonymous
7/21/2025, 8:47:40 AM No.532098017
>>532094670
I did this as a kid, my dad had these old magazines and I copied a few games. I don't remember them being as hard to copy as it looks there.
Anonymous
7/21/2025, 8:49:11 AM No.532098107
>>532097982
Kenshi is pure soul
Anonymous
7/21/2025, 8:49:26 AM No.532098126
1752781610724670
1752781610724670
md5: 751935ba4aedc1a2f62546f44b9a91de๐Ÿ”
>"arisu please play my game"
>arisu
Replies: >>532098373
Anonymous
7/21/2025, 8:50:24 AM No.532098193
1747708785409926
1747708785409926
md5: 0d6c58beb61d06d1ce0e91d5b9c068c8๐Ÿ”
>Godot 4.5 adds @abstract
>@-tab now autocompletes to @abstract instead of @export since they're sorted alphabetically or something
>now, every time I want to @export, I have to type @-tab-backspace-backspace-backspace-backspace-backspace-backspace-backspace-backspace-e-tab due to muscle memory
>still haven't bothered to use @abstract since I'm used to duck typing anyways
Thanks for nothing, Juan.
Anonymous
7/21/2025, 8:50:47 AM No.532098223
>>532097982
Sir it isn't 2007 anymore
Anonymous
7/21/2025, 8:50:50 AM No.532098229
>>532096861
Your goal should be to make money so you can hire people to make a Deep Down like.
Replies: >>532098480
Anonymous
7/21/2025, 8:51:28 AM No.532098276
>>532094902
brother! I would run around our yard waiting for the games to load off the cassette
Anonymous
7/21/2025, 8:52:20 AM No.532098334
>>532086061
Unbothered. Moisturized. Happy. In My Lane. Focused. Flourishing. I am glad to share a hobby with so many dedicated people.

Those who join us may make it with us. Those who don't, well good luck for you as well. I'll be rooting for you! It will be just a little hard to pick your face out of the crowd, but don't let that discourage you.
Anonymous
7/21/2025, 8:52:51 AM No.532098373
>>532098126
I missed the arisu posts
Replies: >>532098690
Anonymous
7/21/2025, 8:53:07 AM No.532098402
solarTest_thumb.jpg
solarTest_thumb.jpg
md5: 6998b5bd64d76b29943d88a1273dfb86๐Ÿ”
And last planet done.
Anonymous
7/21/2025, 8:53:08 AM No.532098403
>>532096895
How do you know of this challenge if you didn't open /agdg/?
Replies: >>532098746
Anonymous
7/21/2025, 8:54:15 AM No.532098480
>>532098229
Yeah, that's one viable route.
Anonymous
7/21/2025, 8:55:29 AM No.532098558
1729945371178382
1729945371178382
md5: 91e485deb8d29ac108e4b068a034ffe3๐Ÿ”
>>532097982
this but unironically (which is why I lie about being a AA studio and AI generate a bunch of names to list on my credits)
Replies: >>532098749
Anonymous
7/21/2025, 8:57:11 AM No.532098673
>>532097982
most retarded take of the year
Anonymous
7/21/2025, 8:57:22 AM No.532098690
1752864430887272
1752864430887272
md5: ed58f1386e5516a03e8a91fa34c42343๐Ÿ”
>>532098373
sorry, been busy making progress
i posted progress of my game and nobody cared, literally. posted cute anime girl banter and got my daily dosis of (You)s
Replies: >>532099336 >>532099759
Anonymous
7/21/2025, 8:58:08 AM No.532098734
I did respond to your progress albeit
Anonymous
7/21/2025, 8:58:16 AM No.532098746
>>532097558
>>532098403
You know what I meant.
Anonymous
7/21/2025, 8:58:18 AM No.532098749
>>532098558
>which is why I lie about being a AA studio and AI generate a bunch of names to list on my credits
stealing this
Anonymous
7/21/2025, 9:00:55 AM No.532098912
>>532097982
Many indie games have this feeling that they are not finished or "professional" or something, but not all of them. Some of them feel like real games.
Replies: >>532099221 >>532099330
Anonymous
7/21/2025, 9:01:06 AM No.532098928
sometimes when i found an issue that i can't solve my brain goes into a loop and i stop devvin for months. even using chatgpt wont fix this cause the decision part still comes from me and that's the one i'm having trouble on. what do?
Replies: >>532099007 >>532099048 >>532099102 >>532099245
Anonymous
7/21/2025, 9:02:11 AM No.532099007
>>532098928
>cause the decision part still comes from me
roll the dice
Anonymous
7/21/2025, 9:02:35 AM No.532099048
>>532098928
sounds like a bug in your brain, have you tried opening an issue with the creator
Anonymous
7/21/2025, 9:03:19 AM No.532099102
>>532098928
depends on the issue moron
if it's solving p = np then you'll never solve it so give up
if it's picking blue or green for your mc's hair, pick one and move on
Anonymous
7/21/2025, 9:04:49 AM No.532099221
>>532098912
Not him, but what constitutes a "real game"?
Replies: >>532099634
Anonymous
7/21/2025, 9:05:14 AM No.532099245
>>532098928
what was the problem? no vision?
Replies: >>532099496
Anonymous
7/21/2025, 9:06:46 AM No.532099330
>>532098912
I get this feeling from AAA games albeit.
Anonymous
7/21/2025, 9:06:49 AM No.532099336
>>532098690
kill yourself you are not owed reactions for your tranime flop slop
Replies: >>532099632
Anonymous
7/21/2025, 9:09:02 AM No.532099494
>>532097982
It's the opposite now tho
Anonymous
7/21/2025, 9:09:03 AM No.532099496
>>532099245
more of a behavior thing that i'm stuck on, i'm rewriting my horde script and i feel like i'm not 100% clear on what to do so i get stuck. like for example i'm coding the flanking part, but my mind is looping on how to detect the available flank positions there are multiple ways to do this it's just that i'm quite indecisive with it. also all the other edgecases stuff like if some horde units stuck do we have to spawn a new nav lead for some parts of the horde, how do we handle multiple horde targets etc. like i know multiple ways to solve, i just don't know what to choose.
Replies: >>532099551 >>532100064
Anonymous
7/21/2025, 9:09:51 AM No.532099551
>>532099496
what if we picked for you and if you don't like it later you can go back and fix it
Replies: >>532099721
Anonymous
7/21/2025, 9:10:47 AM No.532099632
sample_500ee41a0c312b57bb51712d042304cc5a99a899
sample_500ee41a0c312b57bb51712d042304cc5a99a899
md5: e02525b4d274267b35971162c8818fbf๐Ÿ”
>>532099336
iแธฟ not but cuterisu sure is it
Anonymous
7/21/2025, 9:10:47 AM No.532099634
>>532099221
Hard to put it into words. Im aware of some details being off and cant get rid of the feeling and just play the game. It might not even be because the game is not "good". This rarely happens with games made by big studios, if I dont like them its usually because they are "bad" but not because they feel "off". Big studios probably spend quite a bit on these small details, whatever they are.
Sorry this probably isnt that helpful.
Replies: >>532101268
Anonymous
7/21/2025, 9:11:58 AM No.532099721
>>532099551
give me ideas senpai
Anonymous
7/21/2025, 9:12:29 AM No.532099759
1471447021
1471447021
md5: 45430d7f43e65ace2a5661039aea02f2๐Ÿ”
>>532098690
It's okay, maybe next time.
Anonymous
7/21/2025, 9:13:44 AM No.532099847
>>532096526
there goes your payment processor
Anonymous
7/21/2025, 9:13:55 AM No.532099861
1 more hour until i can use claude to dev again, so fucking bored...
Replies: >>532100047 >>532100329 >>532100736
Anonymous
7/21/2025, 9:16:51 AM No.532100047
>>532099861
>AIniggers really waste hours of their lives waiting to use a tool again rather than spend the minutes doing something by themselves
Grim.
Replies: >>532100306
Anonymous
7/21/2025, 9:17:11 AM No.532100064
>>532099496
This is a design problem, and game design is the hardest part of gamedev.
> i know multiple ways to solve, i just don't know what to choose.
This is called a trade-off.
Replies: >>532100204
Anonymous
7/21/2025, 9:17:52 AM No.532100106
I finally finished the difficult system I spent a few days on but now I don't know what system to work on next, they all seem intimidating and I'm not sure what to prioritize first
Anonymous
7/21/2025, 9:19:09 AM No.532100204
>>532100064
yeah i think there's already multiple times where i just stopped for months due to this game design paralysis that i get from time to time.
Replies: >>532100935 >>532103243
Anonymous
7/21/2025, 9:20:26 AM No.532100306
>>532100047
Don't forget that we have to spend a city's worth of electricity to keep that shit running another minute.
Replies: >>532100524
Anonymous
7/21/2025, 9:20:50 AM No.532100329
>>532099861
use copilot-chan
Anonymous
7/21/2025, 9:21:16 AM No.532100365
>DA ELECTRICITY
holy cope
Replies: >>532100392
Anonymous
7/21/2025, 9:21:42 AM No.532100392
>>532100365
>>DA ELECTRICITY
>holy cope
Anonymous
7/21/2025, 9:23:32 AM No.532100524
>>532100306
Are you asking how much water is used (indirectly) to process one AI prompt โ€” for example, the hidden water use from data centers cooling computers when you send a prompt to me?

If so, hereโ€™s a clear estimate based on recent research:

Studies estimate that a single AI prompt to a large language model like ChatGPT or GPT-4 typically consumes about 0.5 to 5 liters of water โ€” mostly due to the energy used by data centers and the water used for cooling them.

A small, short text prompt might be closer to 0.5โ€“1 liter.

A long or complex prompt that takes more compute (e.g., big code or multi-turn conversations) might use a few liters more.

These numbers come from research papers such as โ€œMaking AI Less Thirstyโ€ by Shaolei Ren (2023), which found that training these models consumes huge water volumes, but everyday usage still adds up too โ€” for example, a conversation like this could use liters of water indirectly.

Key point:
The water is not directly wasted in your home โ€” itโ€™s used at power plants and data centers for cooling servers and producing the electricity they need.

If youโ€™d like, I can show the math behind this or compare it to everyday water use (like making a cup of coffee, which uses ~140 liters if you include growing the beans!). Just say yes and Iโ€™ll break it down!
Replies: >>532101636
Anonymous
7/21/2025, 9:24:04 AM No.532100578
Why is /3/ so sllooooow I wanna look at model topographyyyyy
Anonymous
7/21/2025, 9:24:59 AM No.532100637
>be born as a skinny twink
>don't be gay
>impossible to get girls because a skinny twink
>exercising only makes me veiny and shredded and not big and girls still don't care
I hate god. God deserves to die, as does all women and all men and everyone except for me
Replies: >>532100695 >>532100730 >>532101259 >>532101609 >>532101792 >>532101962 >>532112571
Anonymous
7/21/2025, 9:25:49 AM No.532100695
>>532100637
https://www.youtube.com/watch?v=6ZgAi23ruU4
Anonymous
7/21/2025, 9:26:11 AM No.532100725
>>532097982
this is why I don't read shitty indie authors like tolkien and instead I read corporate approved books written by committee like extended wow universe novels
Anonymous
7/21/2025, 9:26:17 AM No.532100730
>>532100637
girls love skinny twinks thougheverbeit
Replies: >>532101519
Anonymous
7/21/2025, 9:26:20 AM No.532100736
>>532099861
every claude prompt uses an Olympic swimming pool worth of water.
Replies: >>532100805 >>532100880 >>532101165
Anonymous
7/21/2025, 9:27:13 AM No.532100805
>>532100736
Jerking off uses gallons of water
Anonymous
7/21/2025, 9:27:15 AM No.532100806
I should probably learn multiplayer soon.
With the rise of friendslop it's the perfect time to make a low poly Gantz-like.
Anonymous
7/21/2025, 9:28:34 AM No.532100880
>>532100736
nigga this G-d forsaken rock is full of water, stop crying lil blud
Replies: >>532100998
Anonymous
7/21/2025, 9:29:10 AM No.532100935
>>532100204
That's normal, and not easy to overcome. The best way is to implement, test, and prototype. You're probably afraid to "waste time" by implementing the wrong thing, but you're wasting far more time implementing nothing. Accept the fact that not everything you make will be good, and that you will have to throw away things, refactor, and redesign.

From my experience, a behavior tree and a few steering behaviors is more than enough for most action games, unless the area is really really cluttered. You do not need to use navigation waypoints.
Replies: >>532101541
Anonymous
7/21/2025, 9:30:09 AM No.532100998
>>532100880
think of the swimmers, they have to walk because you wanted to know how long a piece of string is. hint, it's twice as long as it is from one end to the middle.
Anonymous
7/21/2025, 9:30:10 AM No.532101001
https://www.youtube.com/watch?v=EiIRhLe5R0E

we (yesdevs) love AI
hating AI is the transcoded mark of the nodev, FACTOS
Anonymous
7/21/2025, 9:32:10 AM No.532101148
AI ragebaiting hours
Anonymous
7/21/2025, 9:32:24 AM No.532101165
>>532100736
Whats this running out of water meme? If we were actually running out of water, some autistic German guy would invent a way to clean sea water. Can someone explain to me (proofread it if its AI generated). Also which free AI do you guys use?
Replies: >>532101789
Anonymous
7/21/2025, 9:33:35 AM No.532101259
>>532100637
>exercise makes me veiny and shredded and big and girls show interest but I want to kms because I wish I was a woman
Anonymous
7/21/2025, 9:33:46 AM No.532101268
1752275197258554_thumb.jpg
1752275197258554_thumb.jpg
md5: 706c4c418382ae3cd1cac519d7e2c3c8๐Ÿ”
>>532099634
It's the Kenyan Helicopter problem. Lots of gamedevs, both here and elsewhere, indie and AAA alike, don't understand the fundamentals of game design. Instead, they create fake shell imitations of what they think the components of a game are and roughly glue them together into something that resembles a video game. However, once you dive deeper, you'll see that these "games" really make no sense. You'll find extraneous components added on that don't fit in or critical components are missing because the devs are just gluing together an arbitrary list of components that they know exists in other video games without understanding why those components are there.
Replies: >>532101378 >>532101468 >>532101483 >>532101754 >>532112780 >>532123207
Anonymous
7/21/2025, 9:35:21 AM No.532101378
>>532101268
i bet this helicopter's computer system is based on godot
Anonymous
7/21/2025, 9:36:16 AM No.532101443
my game design process
>think of thing that would be fun to do
>make it so i can do that
ez
Anonymous
7/21/2025, 9:36:37 AM No.532101468
>>532101268
Who in their right mind would add more than what they needed to a project like this?
If anything its more comparable to the idea of vestigial limbs, unless the dev is an actual retard
Replies: >>532102298
Anonymous
7/21/2025, 9:36:48 AM No.532101483
>>532101268
Comparing game dev to engineering is quite something.
Replies: >>532102298
Anonymous
7/21/2025, 9:37:14 AM No.532101519
>>532100730
girls have only ever hurt me. first girl i was with left me for my best friend after he spread lies about me. because of that and other unlucky shit i was too afraid to approach anyone. every time I worked up the courage and did approach anyway i got my fears confirmed. girls are lazy disgusting whores who want men to do everything and put in no effort themselves. I'm too broken to believe that anyone can want me so I can't try unless they show me they want it and that's something no girl will ever do. The one girl that ever did approach me first before I approached her was when I was at the height of depression and I was so idiotic that I didn't even realize that a girl fucking getting my number and then inviting me out to walks and to museums and shit was interested in me and I let it slip through my fingers. God did that when I was at my lowest just to taunt me. This life is nothing but a torture chamber for God's amusement
Anonymous
7/21/2025, 9:37:35 AM No.532101541
>>532100935
>You're probably afraid to "waste time" by implementing the wrong thing, but you're wasting far more time implementing nothing
this is always my problem since forever ago lmao

yeah i should probably just do it.
Anonymous
7/21/2025, 9:38:36 AM No.532101609
1729834187489697
1729834187489697
md5: 8b8f311386bc69ffbccf15077d211818๐Ÿ”
>>532100637
>I hate god. God deserves to die
The Gods don't care.
Anonymous
7/21/2025, 9:38:55 AM No.532101636
>>532100524
>The water is not directly wasted in your home โ€” itโ€™s used at power plants and data centers for cooling servers and producing the electricity they need.
>AI thinks that datacenters use sewer water for cooling
and people use this to write their games?
Anonymous
7/21/2025, 9:38:57 AM No.532101638
>>532097982
It's more amateur vs professional than it is indie vs corporate. Most indies aren't professional about their games and it shows in ugly art, store-bought assets, bad mechanics, sketchy writing, etc... And I mean that on a fundamental level, corporations are guilty of all those but they're professionally and intentionally ugly and bad.

The amateurishness of 99.999999999% of indie devs just isn't a deal breaker if the game has some redeeming quality.
Anonymous
7/21/2025, 9:39:25 AM No.532101672
>>532081429
Goddamn. Tranime fags eternally btfo in the most comprehensive way possible. Fygoon won.
Replies: >>532101842
Anonymous
7/21/2025, 9:39:41 AM No.532101693
"artists" or as i like to call them "shartists" are the most deluded people on earth, just because you grinded the drawing slog doesnt magically make you a good game designer or even a good art director for that matter
artists are the most arrogant people, the most successful artists are the ones teaming up with a great ideaguy and a programmer or a few of them, thats how you make a really special game but sure go ahead and solodev just because you can draw, NGMI
Replies: >>532102003
Anonymous
7/21/2025, 9:40:31 AM No.532101754
>>532101268
>helicopter
>it's clearly a mockery of God's biplane
???
Replies: >>532102298
Anonymous
7/21/2025, 9:40:50 AM No.532101789
>>532101165
So from my understanding, AI servers generate heat through their electricity, like typical PCs, and need to be cooled so they donโ€™t overheat. What they do is pump cold water from deep in the sea and ocean through their servers and shit to cool it off, which warms up the water.
But it sounds like itโ€™s just a cycle, since they pump the water back into the ocean, I imagine, itโ€™s not like the water vanishes
Replies: >>532102064
Anonymous
7/21/2025, 9:40:53 AM No.532101792
>>532100637
search for girls who likes skinny boys.
Anonymous
7/21/2025, 9:41:14 AM No.532101819
Well I was going to start devving early today but I have to pay my monthly installment of taxes, mandatory retirement and health contributions.
My employer used to do all these things for me automatically but I had to be a dumb shit and go into business for myself.
Don't quit your jerbs, bros!
Anonymous
7/21/2025, 9:41:27 AM No.532101842
>>532101672
loli game could become illegal and punishable by death and I would still make them
Replies: >>532103138
Anonymous
7/21/2025, 9:42:59 AM No.532101946
1745649634383998
1745649634383998
md5: 5f5c46054f7edd7033cae1e97a93132e๐Ÿ”
>not modeling your game assets in clay first before your sprite them
ngmi
Replies: >>532102104
Anonymous
7/21/2025, 9:43:15 AM No.532101962
incrediblebulk
incrediblebulk
md5: 4ffea6a1136e5a076d7d28d1ecc15841๐Ÿ”
>>532100637
>mereading this as a fully adult khv gymcel ogre
Anonymous
7/21/2025, 9:43:44 AM No.532102003
>>532101693
correct
t. artist(shartist)
I'm different because I went through the programing and game design grind too.
Anonymous
7/21/2025, 9:44:46 AM No.532102064
>>532101789
>But it sounds like itโ€™s just a cycle, since they pump the water back into the ocean, I imagine, itโ€™s not like the water vanishes
water hotter
fish deader
tuna and salmon expensiver
Replies: >>532102159
Anonymous
7/21/2025, 9:45:16 AM No.532102104
>>532101946
I'm considering it. but, photoscanning them in 3d and retopoing them.
Anonymous
7/21/2025, 9:46:09 AM No.532102159
>>532102064
I have an idea now
>Put the hot water into a container with an open lid to force all the heat out
>Pump it back in
Replies: >>532102381
Anonymous
7/21/2025, 9:46:46 AM No.532102197
>desalinate the water
>dump the brine back in the ocean
>profit
Anonymous
7/21/2025, 9:47:46 AM No.532102257
1725830605780749
1725830605780749
md5: 19cc7ce8282771c513cfbd2d926b3230๐Ÿ”
Every time I want to do something new I learn about a new feature or development method forcing me to redo the project from the start or just give up for days.
Replies: >>532102326
Anonymous
7/21/2025, 9:48:19 AM No.532102298
>>532101468
No one said anything about devs being in the right mind.

>>532101483
Video games are software products that require extensive engineering. Your average video game is more complicated than other types of engineering projects. Video games have the luxury of not being particularly dangerous or life threatening when they fail, and so they can be more complicated without as much risk.

>>532101754
Sorry, I already posted the original kenyan helicopter in the thread here >>532078874 and used a similar video to illustrate.
Replies: >>532102618
Anonymous
7/21/2025, 9:48:42 AM No.532102326
>>532102257
>8 years?
>I Came
Anonymous
7/21/2025, 9:49:23 AM No.532102381
>>532102159
the problem with Earth isn't the energy/heat we create because energy can't be created, only transferred from one place to another.
the problem is the more shit (including CO2) in the atmosphere the less Earth radiates the Sun's heat and the hotter Earth gets.
So it's not so much cooling GPUs that's the problem but what gets pumped into the atmosphere to generate that electricity.
Replies: >>532102556
Anonymous
7/21/2025, 9:51:51 AM No.532102556
>>532102381
Just put a big vacuum up there and suck it up and remove the stuff you don't want and put it in a box and let the stuff you do want out again
Replies: >>532102687
Anonymous
7/21/2025, 9:52:43 AM No.532102618
>>532102298
post your helicopter then
Replies: >>532103556
Anonymous
7/21/2025, 9:53:34 AM No.532102687
>>532102556
It's already been tried in Spaceballs.
Replies: >>532102879
Anonymous
7/21/2025, 9:53:45 AM No.532102701
1752507760609441
1752507760609441
md5: a0f1af5e960346a30d7f5393d22c5235๐Ÿ”
>dev partner unfriended me after I trauma dumped
Replies: >>532102742 >>532102751 >>532107945
Anonymous
7/21/2025, 9:54:19 AM No.532102742
>>532102701
Rape them
Anonymous
7/21/2025, 9:54:27 AM No.532102751
>>532102701
stop ban evading
Anonymous
7/21/2025, 9:55:20 AM No.532102808
we are using electricity to heat buildings when we could use this heat from data centers (if its enough)
we are using electricity to run car engines, what were those new engines again, nitrogen?
Anti-semitic AI is the problem!
Replies: >>532103032
Anonymous
7/21/2025, 9:55:29 AM No.532102819
>>532078603
my first game that let me do gamedev full time I did on a whim and without a plan beyond thinking
>I wanna make a game where you do this, I think it'd be fun
Anonymous
7/21/2025, 9:56:21 AM No.532102879
tumblr_lh5iaxXl7V1qz59fwo1_500
tumblr_lh5iaxXl7V1qz59fwo1_500
md5: 0d8eca93fd5b71697e8390e6477c1470๐Ÿ”
>>532102687
damn. we finna have to comb the desert for a solution to this one unc
Replies: >>532103147
Anonymous
7/21/2025, 9:56:55 AM No.532102927
1728703122947313
1728703122947313
md5: 042b8fc61a9b72f884e617370af61430๐Ÿ”
>his dungeon crawler doesn't even have Hitler as the boss for the 4th floor
ngmi
Anonymous
7/21/2025, 9:58:31 AM No.532103032
mechamussolini
mechamussolini
md5: b62c8960380e2e0ea798e8f989f3f488๐Ÿ”
>>532102808
Replies: >>532103119 >>532103273 >>532103338 >>532103478 >>532103596
Anonymous
7/21/2025, 9:59:39 AM No.532103119
>>532103032
>just make the poor people bathe in industrial waste
Anonymous
7/21/2025, 9:59:53 AM No.532103138
laughing
laughing
md5: b0c71b65fa2a2fbc18e7892872b53f56๐Ÿ”
>>532101842
You'll be rounded up and put into camps next. And that's a good thing.

But really, I'm perfectly happy with this development. For too long retards come here saying they're making a game and it's just some fucking coom game. If it were a good game it wouldn't need porn as a crutch, and if it were good porn it wouldn't need to be packaged as a game. You're not one of us, you never were, the thing you're making is inherently exploitative, and every time you join one of our demodays you fuck up the rankings because the wider itch.io gooner audience comes looking for fresh coom material and artificially pushes your dogshit game to the top of the page.

I'm truly philosophically opposed to coomer games, there's no reason for them to exist. Search google, 50 billion images of boobs. Why do you need a game for that? Oh you want a game you can goon to and edge yourself for 4 hours? You're mentally ill and the developer of the game you're playing is exploiting your obviously dopamine-addled porn-rotted brain. The games needed to satisfy such a sick person must inevitably plumb the depths of depravity hoping to spark one more numbed neuron in the sick mind of the customer so we end up at what is basically sanitized child porn

Honestly watching the income prospects of coomdevs crumble into dust is up there with watching journalists get laid off. The fact that you reprobates were able to steal a living from such shitty morally and creatively bankrupt behavior is a glitch that is long overdue for a correction. But don't worry... you can just remove all the porn and sell your game as, yknow, a game.
Replies: >>532104995
Anonymous
7/21/2025, 10:00:02 AM No.532103147
>>532102879
one of those two guys played Tuvok (and unfortunately Tuvix) on Star Trek Voyager
Replies: >>532103629
Anonymous
7/21/2025, 10:01:23 AM No.532103243
>>532100204
I'm quite familiar with this paralysis and I think it might help if you think about it from the players perspective. Does the player even notice what you're worrying about? Does it make any difference for the player if you do A or B? If the player doesn't care then pick the easiest or fastest way to implement it and then move on to the next thing.
Anonymous
7/21/2025, 10:01:46 AM No.532103273
>>532103032
during cold winters I used to turn my PC around when gaming. the exhaust from the case would heat my hands.
Anonymous
7/21/2025, 10:02:45 AM No.532103334
hire poor people to blow on the computers to cool them. problem solved
Anonymous
7/21/2025, 10:02:49 AM No.532103338
>>532103032
what the fuck is a heating company?
>hello, yes, I would like to buy 1 heat please
>yes, lukewarm, straight from the datacenter
Replies: >>532103412 >>532103507
Anonymous
7/21/2025, 10:03:58 AM No.532103412
>>532103338
the company that runs the pipes from their heating plant to apartment blocks.
I don't know if you have those in the US but it's a thing in Eastern Europe and Russia.
Replies: >>532103527
Anonymous
7/21/2025, 10:04:55 AM No.532103478
>>532103032
My city is literally transporting garbage from other cities to burn, and that heat is used to heat the homes. I dont see how this would be a problem if it was considered in the planning phase. A datacenter isnt stinky like a factory, it could be close (and some are) to a city.
>lack of financial incentives
>regulatory hurdles
If these things are blockers then the problem isnt serious enough yet.
Anonymous
7/21/2025, 10:05:28 AM No.532103507
>>532103338
I was laughing out loud for a full minute at this, thanks anon
Anonymous
7/21/2025, 10:05:51 AM No.532103527
>>532103412
it's called gas, you burn it, it makes heat, it doesn't require running brand new hot water pipes across a city to deliver water 2 degrees above tap by the time it reaches you
Replies: >>532103717
Anonymous
7/21/2025, 10:06:13 AM No.532103556
1751480987777345
1751480987777345
md5: 79d3f6cabe3a3a01e94a630a41fa1a85๐Ÿ”
>>532102618
Helicopters are complicated machines that take years of design and iteration to engineer a new line, especially from an engineering firm that does not have prior models to build off of. Mine's not ready yet, but at least I have the wherewithal to recognize that.
Anonymous
7/21/2025, 10:06:57 AM No.532103596
>>532103032
If the planet is warming up then why do we still get cold during winter??
Anonymous
7/21/2025, 10:07:16 AM No.532103620
My game will depict a romantic relationship between an adult man and a little girl so pure and beautiful that it will make every single person who plays it rethink their stance on age of consent laws
Replies: >>532104341
Anonymous
7/21/2025, 10:07:23 AM No.532103629
>>532103147
I've only seen DS9 but I really liked it is voyager good?
Replies: >>532103673 >>532103881
Anonymous
7/21/2025, 10:08:06 AM No.532103673
>>532103629
hahaha no
Replies: >>532103779
Anonymous
7/21/2025, 10:08:42 AM No.532103717
>>532103527
nah, central heating (with water in the pipes) is great. it's cheaper than gas where I live and it's enough to heat apartments even in the coldest winters.
Anonymous
7/21/2025, 10:09:46 AM No.532103779
>>532103673
kek alright then
Anonymous
7/21/2025, 10:10:30 AM No.532103827
>>532064119 (OP)
When do we promote this to Professional Game Development General?
Anonymous
7/21/2025, 10:11:02 AM No.532103860
1752189897407082
1752189897407082
md5: a151afa86e87c1651e114f0b3de36323๐Ÿ”
what do you guys do when you are out of ideas?
Replies: >>532103986 >>532103993 >>532104145 >>532106354 >>532106547 >>532106631
Anonymous
7/21/2025, 10:11:18 AM No.532103881
>>532103629
Voyager has some good characters, but it's among the worst startreks, but not as bad as discovery
Anonymous
7/21/2025, 10:11:53 AM No.532103924
2 minutes until i can dev again LFG
Replies: >>532104262
Anonymous
7/21/2025, 10:13:07 AM No.532103986
ganzfel
ganzfel
md5: e5a1fd32ab235af7cedbc1b4ef90f783๐Ÿ”
>>532103860
Replies: >>532104153 >>532104190 >>532104231
Anonymous
7/21/2025, 10:13:14 AM No.532103993
>>532103860
steal them from /agdg/
Anonymous
7/21/2025, 10:15:56 AM No.532104145
>>532103860
Probably kill myself, what kind of self proclaimed dev runs out of ideas? You're a boring uncreative person if you are ever out of ideas.
Replies: >>532104218
Anonymous
7/21/2025, 10:15:59 AM No.532104153
1751857260474744
1751857260474744
md5: e1bffbaee66cb2d57661254fee0e5ccd๐Ÿ”
>>532103986
>"dude, try out this sensory deprivation chamber, you'll hallucinate all kinds of crazy shit!"
>try it
>simply cease to exist for 30 minutes
I want to go back...
Replies: >>532104231 >>532104705
Anonymous
7/21/2025, 10:16:43 AM No.532104190
>>532103986
I used to be taken to a room with some other 'gifted' kids at school to do this. they shone red light at us through the balls and we wore big heavy headphones and listened to static
Replies: >>532104321
Anonymous
7/21/2025, 10:17:08 AM No.532104218
>>532104145
>He thinks people who dedicate their lives 24/7 to anime are creative
Replies: >>532104346
Anonymous
7/21/2025, 10:17:24 AM No.532104231
>>532103986
>>532104153
I wouldnt recommend doing this
Trust me on this one
Anonymous
7/21/2025, 10:17:54 AM No.532104262
>>532103924
nooo, wait until it's exactly on the hour.
Anonymous
7/21/2025, 10:18:55 AM No.532104321
>>532104190
They tried Project Gateway experiments on you? Lol. When was this.
Replies: >>532104519
Anonymous
7/21/2025, 10:19:18 AM No.532104341
>>532103620
kannadev...
Anonymous
7/21/2025, 10:19:24 AM No.532104346
>>532104218
Noone said anything remotely resembling this you autistic pajeet
Replies: >>532104434
Anonymous
7/21/2025, 10:20:28 AM No.532104417
Nothing more comfy that going back to a prompt you engineered months ago and have it produce improved results.
Anonymous
7/21/2025, 10:20:48 AM No.532104434
>>532104346
It's true though. Most anime watchers are not creative and can only think in anime.
Replies: >>532104542
Anonymous
7/21/2025, 10:22:14 AM No.532104519
>>532104321
1999 or maybe 2000
Replies: >>532104748
Anonymous
7/21/2025, 10:22:45 AM No.532104542
1750683542177884
1750683542177884
md5: d99b80b9144c2519083f54b18b1b541a๐Ÿ”
>>532104434
true, I can only think in anime...
Anonymous
7/21/2025, 10:23:19 AM No.532104578
point
point
md5: 0b29684b5cb197a9fc847e50c4a425fc๐Ÿ”
Around 100 coom games get banned from Steam alone EACH DAY.
About 700 coom games in the week around your release.
Eyes too big? Chest too flat? Underage character? BOOM you are done.
Also, not only are you unable to sell your game on Steam but you can't even get any money through Patreon or any other service dependent on global payment providers :)

Take all the "coomgame success stories" you can think of in the past 10 years and realize that they never had to go up against Visa and Mastercard, what degenerates thought was easy money and a shortcut to 'making it' just went up in smoke

No money, no social kudos except from other degenerates online, your family would disown you if they found out what you were making, all to produce a game that your braindamaged audience will forget after they've masturbated. Even if you hit this "mediocrity lottery" of making a successful coom game all you've actually done is make a bunch of men cum, and that's gay.

>He thinks that coomer gamedev can provide a sustainable primary income in 2025
Hahahahaha

H O B B Y
O
B
B
Y
Replies: >>532104649 >>532105496 >>532106329
Anonymous
7/21/2025, 10:24:36 AM No.532104649
1734546872208039
1734546872208039
md5: 22225ecbd0d8eba301ddb0c4bf28338e๐Ÿ”
>>532104578
relax
Anonymous
7/21/2025, 10:25:38 AM No.532104705
me
me
md5: 4e75ab439a8373a35b04a83a265743df๐Ÿ”
>>532104153
sucks to be you
Replies: >>532105737
Anonymous
7/21/2025, 10:26:19 AM No.532104748
>>532104519
Thats after they were supposed to have shut that program down, so thats weird. Ignoring the fact that you claim they pulled you out of school and did this to you as a kid, of course.
Anonymous
7/21/2025, 10:28:09 AM No.532104853
AI voice acting... I used it in my game.
Anonymous
7/21/2025, 10:30:31 AM No.532104995
>>532103138
Holy fucking based... I kneel...
Anonymous
7/21/2025, 10:35:50 AM No.532105329
Crazy to think that there are only 2 developers, in all history of AGDG, to have multiple successful games.
Replies: >>532105395 >>532112954
Anonymous
7/21/2025, 10:36:58 AM No.532105395
14hb1
14hb1
md5: 024e2672c8c3693dc68a938ef6780b0d๐Ÿ”
>>532105329
soon there will be 3
Anonymous
7/21/2025, 10:38:49 AM No.532105496
>>532104578
Ok this is based
Anonymous
7/21/2025, 10:41:17 AM No.532105636
I just had a dream that I had relatively good success with my first game but got cancelled for posting here
Replies: >>532106060 >>532106354
Anonymous
7/21/2025, 10:43:03 AM No.532105737
>>532104705
>rotating a photorealistic apple in your mind
do people actually do this?
Replies: >>532105970 >>532106228
Anonymous
7/21/2025, 10:46:56 AM No.532105970
>>532105737
I'm doing it right now. in-fact there are 2 and they are fighting
Anonymous
7/21/2025, 10:48:27 AM No.532106060
>>532105636
that would be a first. nobody has ever gotten cancelled for posting on this site.
Replies: >>532106491
Anonymous
7/21/2025, 10:48:49 AM No.532106080
>monitor 2 tab 1: gemini making spritesheets
>monitor 2 tab 2: chatgpt writing the dialogue for that story part
>monitor 2 tab 3: youtube tutorial playing
>monitor 1: cursor with claude coding
>monitor 3 : /agdg/ fullscreen with aseprite in the background waiting for gemini to finish to edit
am i the most productive dev in here?
Replies: >>532106109 >>532106436 >>532106450 >>532108310
Anonymous
7/21/2025, 10:49:23 AM No.532106109
>>532106080
Sounds like ADHD
Replies: >>532106275
Anonymous
7/21/2025, 10:51:16 AM No.532106228
>>532105737
24/7. I can't stop it. I think it's a curse.
Anonymous
7/21/2025, 10:51:57 AM No.532106275
>>532106109
More like terminal faggotry tbqh
Anonymous
7/21/2025, 10:52:44 AM No.532106329
>>532104578
https://voca.ro/1oNT7f1HyLls
Anonymous
7/21/2025, 10:53:02 AM No.532106354
>>532103860
How fast do you use up ideas anyway? If you didn't have any ideas, then you shouldn't be a gamedev. If you had a bunch of ideas but used them all then... congratulations?

>>532105636
I had a dream that I was part of a successful country music group but I got canceled in 2003 because I said something against the current president. Conservatives and their cancel culture...
Anonymous
7/21/2025, 10:54:04 AM No.532106436
>>532106080
Definitely. Can we see how much progress you made in a day with this workflow?
Anonymous
7/21/2025, 10:54:23 AM No.532106450
>>532106080
Surely with all this productivity you can post a quick webm of your game.
Anonymous
7/21/2025, 10:54:56 AM No.532106491
>>532106060
I thought you were going to say "nobody has ever had relatively good success"
Anonymous
7/21/2025, 10:55:53 AM No.532106547
1746540803673926
1746540803673926
md5: f9a4fe8ea85157ba9db7e00bcf51b7d8๐Ÿ”
>>532103860
I've got loads and loads of ideas which I put into a list of ideas (using Obsidian).
If you want I can sell you some for a few bucks.
Replies: >>532106848
Anonymous
7/21/2025, 10:56:08 AM No.532106562
1727954184219285
1727954184219285
md5: 4b1b67260089819ef0e825c8597815a7๐Ÿ”
me working on my game
Anonymous
7/21/2025, 10:57:17 AM No.532106630
1752692060858604
1752692060858604
md5: e64acb5d493d6cb97b77de7ca31b88ba๐Ÿ”
I'm at work
Anonymous
7/21/2025, 10:57:19 AM No.532106631
>>532103860
I never run out of ideas.
Anonymous
7/21/2025, 10:57:50 AM No.532106668
>getting paid to be on agdg
What a life
Anonymous
7/21/2025, 11:00:36 AM No.532106848
>>532106547
Sounds reasonable.
Can I see some old successful ideas of yours first before I decide to buy some new ideas from you? Something akin to your idea portfolio so I can measure the quality of your ideas.
Anonymous
7/21/2025, 11:05:15 AM No.532107143
1751935579550282
1751935579550282
md5: b21658149613a2be93bedc965b9832f5๐Ÿ”
Gamedev unironically makes me high as fuck. It's so rewarding.
Replies: >>532108230
Anonymous
7/21/2025, 11:07:48 AM No.532107304
Gamedev unironically makes me sleepy as fuck. It's great when I want to go bed early.
Anonymous
7/21/2025, 11:10:36 AM No.532107462
Gamedev unironically makes me miserable as fuck. It's great for when I...uuh...
Anonymous
7/21/2025, 11:12:33 AM No.532107563
>>532081429
So the Asian chick in Death Stranding 2 is against ToS?
Replies: >>532107713
Anonymous
7/21/2025, 11:15:35 AM No.532107713
>>532107563
>no sex scenes with children
>GUESS VIDEO GAMES CAN'T HAVE WOMEN IN THEM THEN
why are coomers like this
Replies: >>532108048
Anonymous
7/21/2025, 11:19:36 AM No.532107945
>>532074182
Same. Get vitamin d pills if you're a shut-in and don't get sunlight.
>>532102701
trauma dump on 4chan as anon, dummy. Trust no one, not even no one irl. Normies are snakes
Replies: >>532108221
Anonymous
7/21/2025, 11:21:37 AM No.532108048
>>532107713
I'm all for that, but that definition of children also fits some adult women.
Replies: >>532108146
Anonymous
7/21/2025, 11:23:38 AM No.532108146
>>532108048
they have to do it that way to ensure the spirit of the rule is followed rather than the letter. basically if they think a character looks underaged, that's enough for them.
Anonymous
7/21/2025, 11:24:59 AM No.532108221
>>532107945
>trauma dump on 4chan as anon
yeah but do it on >>>/adv/ or >>>/r9k/ or something I genuinely do not care and don't want to see it. How about you progressdump your game instead
Replies: >>532108275
Anonymous
7/21/2025, 11:25:09 AM No.532108230
>>532107143
>anon actually doing drugs and thinking he's gamedeving
Anonymous
7/21/2025, 11:25:58 AM No.532108275
>>532108221
>progress dump
>get 0 replies
Replies: >>532108403
Anonymous
7/21/2025, 11:26:27 AM No.532108310
>>532106080
I don't even use AI to code, more like a teacher/mentor thing I talk to when I get stuck doing something and tossing ideas and questions. That's the best use of it for me.

Whenever I ask it to code it starts to spit out so much unnecessary code that takes me ages to debug and understand and how to implement, big waste of time. I'd rather just write it myself.
Anonymous
7/21/2025, 11:26:35 AM No.532108323
>He thought Project 2025 was fake
You coomers and lolifags had a good run, but your time is up.
Replies: >>532108810 >>532108863
Anonymous
7/21/2025, 11:27:16 AM No.532108357
>>532074182
I donate blood regularly and they do a bunch of tests for that so I assume they'd tell me (or at least defer me) if I have concerning health issues.
btw I'd highly recommend all you anons donate blood. you're basically spreading your DNA around and don't even have to have sex.
Replies: >>532108439
Anonymous
7/21/2025, 11:27:53 AM No.532108403
>>532108275
Can you point me to your latest progress dump?
Replies: >>532108526
Anonymous
7/21/2025, 11:28:28 AM No.532108439
>>532108357
They don't accept my blood because I don't fit the requirements. I'm a bloodcel.
Anonymous
7/21/2025, 11:30:00 AM No.532108526
>>532108403
No but I can tell you there's progress with 0 replies in this thread
Replies: >>532108772
Anonymous
7/21/2025, 11:34:12 AM No.532108772
>>532108526
You could have replied to them. But also there's like 7 total progress posts in this 536 post thread and I didn't see any that didn't have a (You)
Replies: >>532108946
Anonymous
7/21/2025, 11:34:55 AM No.532108810
>>532108323
>3 days until the Great Firewall of Bongistan comes up
Anonymous
7/21/2025, 11:35:52 AM No.532108863
>>532108323
>>>/p/edosky
Replies: >>532109067
Anonymous
7/21/2025, 11:37:13 AM No.532108946
>>532108772
That would just weaken my point. Yup, progress is basically invisible round these parts.
Anonymous
7/21/2025, 11:39:04 AM No.532109067
>>532108863
Am I wrong though?
>Age verification laws all over the world are hitting the biggest porn sites causing them to block certain IPs or comply
>Payment processors taking down porn games from Steam
>Loli is banned in Texas
>Already bill introduced in Congress that straight up bans it
If you're paying attention now, you never will.
Replies: >>532109450
Anonymous
7/21/2025, 11:41:04 AM No.532109162
>I now know how to use multimesh
but it has random distribution if you use the UI and the docs suck(a shocking first for godot for me)
How would I distribute them evenly? or control specific placement per mesh?
Replies: >>532109393
Anonymous
7/21/2025, 11:41:50 AM No.532109215
all races in my game are extremely racist

and I don't mean they say bad words

elf walks into a dorf town they're getting lynched
Anonymous
7/21/2025, 11:44:46 AM No.532109393
>>532109162
You don't. Go and get ProtonScatter. Multimesh is just a piss poor implementation that is purely for efficiency and not usability.
Replies: >>532109486
Anonymous
7/21/2025, 11:45:35 AM No.532109445
1663412048527723
1663412048527723
md5: eafefaa242ccd26b219e55bfa6acf490๐Ÿ”
>"man these past couple of dev hours have been terrible, why am I not listening to music again?"
>"oh right I'm working on sound effects..."
Replies: >>532109624 >>532109989
Anonymous
7/21/2025, 11:45:41 AM No.532109450
good
good
md5: c3aeb521042c93a1dd1e2dfbc3a4a90b๐Ÿ”
>>532109067
I don't think you get it. We are paying attention and its fucking based.

Coomer faggots have ruined the internet with their degeneracy, porn has destroyed the minds of a generation, zoomers got psyopped into trooning out because they grew up with access to the internet.

It's time to start fixing things. And sure, if the payment providers are only cutting off the pornographers that aren't their jewish friends at Mindgeek, then people will notice that and we'll get to it in good time.
Replies: >>532109569
Anonymous
7/21/2025, 11:46:04 AM No.532109465
1752864430887272
1752864430887272
md5: bae8fd88067daf50065d0f2de08a7529๐Ÿ”
>'risu when I show her my game
Replies: >>532109565
Anonymous
7/21/2025, 11:46:23 AM No.532109486
>>532109393
Aight, thanks.
Anonymous
7/21/2025, 11:47:44 AM No.532109565
>>532109465
go away
Replies: >>532109665
Anonymous
7/21/2025, 11:47:51 AM No.532109569
>>532109450
>men times create hard soft
manosphere podcast huffing retard.
Anonymous
7/21/2025, 11:48:38 AM No.532109624
>>532109445
kek seriously a terrible feel
Anonymous
7/21/2025, 11:48:45 AM No.532109636
Is enemy ai hard to do? Am i getting scared over a nothingburger before even doing it
Replies: >>532109715 >>532109909 >>532111003 >>532111206 >>532111350 >>532111457 >>532112538 >>532112954
Anonymous
7/21/2025, 11:49:20 AM No.532109665
>>532109565
why?
Anonymous
7/21/2025, 11:50:08 AM No.532109715
>>532109636
Yes and no. Haven't you made Pong? It's like that.
Replies: >>532109987
Anonymous
7/21/2025, 11:53:34 AM No.532109909
>>532109636
It's fine if you code it right.
Anonymous
7/21/2025, 11:54:40 AM No.532109987
>>532109715
I'm not a fucking retard I just haven't made AI before. Making a cube follow a player isn't hard but actually making the cube seem intelligent does seem like a very abstract problem
Replies: >>532110135
Anonymous
7/21/2025, 11:54:41 AM No.532109989
>>532109445
Lmao at the pic.
Anonymous
7/21/2025, 11:56:52 AM No.532110135
>>532109987
You would think so, but it's not. It's a state machine and quite concrete. Behavior trees are where it gets messy and you have to know what you want or it won't work.
Anonymous
7/21/2025, 11:58:05 AM No.532110215
I want to add a few NPCs to my game for the player to romance, but I kinda want to make them all MILF or christmas cakes-types.
Anonymous
7/21/2025, 12:01:33 PM No.532110418
>>532068603
Who will be the David Bowie of gaming?
Replies: >>532119483
Anonymous
7/21/2025, 12:05:44 PM No.532110672
david-bowie-station-to-station-thin-white-duke-3-8-1_26
>>532068603
>Thin White Duke maxxing
>started smoking
>started fasting
>started adding fascist ideology to my game
Anonymous
7/21/2025, 12:07:06 PM No.532110739
Wishlists updating every hour is really addictive
Replies: >>532110780
Anonymous
7/21/2025, 12:07:55 PM No.532110780
1751311639715765
1751311639715765
md5: 313fb0d0d1d7b3ded63393c2e76f08f0๐Ÿ”
>>532110739
>Refresh
>-1 wishlist
Anonymous
7/21/2025, 12:11:30 PM No.532111003
>>532109636
It's hard to do smart ones. the barrier of entry is low, but that'd be horrorslop chasers tier.
Anonymous
7/21/2025, 12:13:18 PM No.532111117
>pedo games banned
>go/d/ot abandoned
huh, what a weird coincidence
Anonymous
7/21/2025, 12:14:41 PM No.532111206
1722541383413896
1722541383413896
md5: 6bd187d6b0cfca08c77746b104bbaa95๐Ÿ”
>>532109636
>doesn't mention what kind of game
The hell would I know without that info? For my turn based game I have a decision tree with weights depending on conditions, its a huge if else but its structured well and it werks (TM). Anybody can do it this way.
Anonymous
7/21/2025, 12:15:38 PM No.532111259
1738488905595652
1738488905595652
md5: ef54e53cc5844ced4d6de65e981d5ea7๐Ÿ”
I got a segmentation fault while playing around in my game and now I cannot reproduce it.
Replies: >>532111278 >>532116938
Anonymous
7/21/2025, 12:16:00 PM No.532111278
>>532111259
Unity?
Replies: >>532111379
Anonymous
7/21/2025, 12:16:56 PM No.532111350
>>532109636
In my game (tactical grid based RPG) I could make AI that wouldn't make any mistakes. And I did test it in one fight and no one liked it. So I made it dumber.
But I heard some designer say is that the perception of "good AI" is far more important, and that there are tricks to do that without making AI too good for players to enjoy. One trick is for the AI to announce what they'll do before they do it, like
>Hit him with a grenade! (and then another NPC throws a grenade)
or things like that. Basically the dirty little secret of PvE is that gamedevs can make the enemies much "smarter" but players hate that so enemies must seem smart while giving players many opportunities to beat them.
Anonymous
7/21/2025, 12:17:17 PM No.532111379
>>532111278
No, plain old C. Time to add more assets.
Replies: >>532111481
Anonymous
7/21/2025, 12:18:25 PM No.532111454
debugging godot editorplugin is like hell
Replies: >>532111616
Anonymous
7/21/2025, 12:18:29 PM No.532111457
1702586090666794
1702586090666794
md5: 139eeaf09fd2b513c9ad518e84fad319๐Ÿ”
>>532109636
There's a reason why most (real time) indies have bad/mediocre enemy AI.
Anonymous
7/21/2025, 12:18:57 PM No.532111481
>>532111379
* asserts, not assets....
Anonymous
7/21/2025, 12:21:03 PM No.532111616
>>532111454
Yeah, it feels like you'll crash the editor multiple times over.
Anonymous
7/21/2025, 12:22:05 PM No.532111694
gimme some good ideas for a vslike
Replies: >>532111764 >>532111796
Anonymous
7/21/2025, 12:23:21 PM No.532111764
>>532111694
you actually play as a vampire
Anonymous
7/21/2025, 12:23:56 PM No.532111796
>>532111694
You don't hire Jim Sterling as a writer.
Anonymous
7/21/2025, 12:25:03 PM No.532111871
Where the fuck are the Balatro clones?
Replies: >>532111995 >>532113521
Anonymous
7/21/2025, 12:27:12 PM No.532111995
>>532111871
We're waiting for the next game to take off to suddenly get inspired and make out next dream games.
Got an eye on one game in particular...
Anonymous
7/21/2025, 12:29:13 PM No.532112094
>use AI to help me set up a bunch of stuff to finally make a game
>Get decently far
>Eventually AI starts hallucinating everything
>Forced to piece together the systems again
>Finally have an understanding of the object life cycle and how triggers work
Replies: >>532112435 >>532114591
Anonymous
7/21/2025, 12:34:54 PM No.532112435
>>532112094
AI is still just a glorified intern or a learning tool. Vibe coding will not make anything worthwhile.
Replies: >>532113890 >>532119183
Anonymous
7/21/2025, 12:36:34 PM No.532112538
>>532109636
the darkest, most potent vantablackpill is that actually dumb* AI is way harder to design than smart AI
*dumb, not broken
Replies: >>532112590
Anonymous
7/21/2025, 12:37:08 PM No.532112571
>>532100637
you sound quite gay tho
Anonymous
7/21/2025, 12:37:27 PM No.532112590
>>532112538
good post
>if player has less than half health, do not attack him and dance around him
Replies: >>532112976
Anonymous
7/21/2025, 12:38:34 PM No.532112663
no one:
bad prompt engineer: duuude AI is useless because i dont know how to use it
Anonymous
7/21/2025, 12:40:28 PM No.532112780
>>532101268
How do you learn the fundamentals?
Anonymous
7/21/2025, 12:42:55 PM No.532112954
>>532105329
Hopoo and who's the other one?

>>532109636
It really depends on the game. There's a lot of games that get away with
>walk at player
>shoot at player
tier enemy logic but when that's not enough the nightmares begin.
Anonymous
7/21/2025, 12:43:16 PM No.532112976
1753094393
1753094393
md5: 7fc00fbc99796e6e344c604cb1f68591๐Ÿ”
>>532112590
The most basic FPS bot you program just instantly 1taps everyone. You have to put in effort to make them more humanlike.
Replies: >>532113104
Anonymous
7/21/2025, 12:44:53 PM No.532113065
i dont know what to do
im aimless
Replies: >>532113282
Anonymous
7/21/2025, 12:45:03 PM No.532113073
>prompt engineer
Lmao at this zoomer thinking this is an actual job and not just another tool in the shed of an actual profession.
Anonymous
7/21/2025, 12:45:34 PM No.532113104
>>532112976
>bot see enemy
>bot aim head
>bot shoot
Indeed results in some ball busting difficulty and you gotta walk it back from there and introduce variables to make them react slower and less accurately to make it so they don't 720 noscope headshot you.
Anonymous
7/21/2025, 12:45:52 PM No.532113119
header
header
md5: 4c38ae8f14cf7b998bb6106bd06ddf6e๐Ÿ”
Anyone tried working with this? What are /agdg/ anons' thoughts on this engine?
>https://store.steampowered.com/app/857320/SRPG_Studio/
Looks like you can make sidescroller rpgs with it. The reviews seem good.
Replies: >>532113238 >>532113282 >>532113319
Anonymous
7/21/2025, 12:46:31 PM No.532113157
>>532096526
holy fuck... the topology...
Anonymous
7/21/2025, 12:47:44 PM No.532113236
Why are the sisters seething at prompt engineers now?
Anonymous
7/21/2025, 12:47:46 PM No.532113238
>>532113119
My imprresion is that you can only make a fire emblem gba clone with it
>sidescroller rpgs
There sure might be plugins for it but when I tried everything was in moonrunes
Anonymous
7/21/2025, 12:48:19 PM No.532113282
>>532113065
maybe gamedev isn't for you

>>532113119
>sidescroller rpgs
that's not what the s stands for
it's an engine for making fire emblem likes
Anonymous
7/21/2025, 12:48:55 PM No.532113319
>>532113119
There's a dev here who makes tons of games using this and sells them on steam.
Replies: >>532113434 >>532113462
Anonymous
7/21/2025, 12:50:05 PM No.532113412
https://github.com/godotengine/godot-proposals/issues/6851

godont still dont support static signals in a static class_name, you have to do tom foolery like this

>@tool
>extends Node
>class_name EMSaveDir
>static var singleton:EMSaveDir
>static func _init() -> void:
> singleton = EMSaveDir.new()
> ChangeSelectedFolder=singleton.singleton_instance_ChangeSelectedFolder
> ChangeSelectedFile=singleton.singleton_instance_ChangeSelectedFile
>static var ChangeSelectedFolder:Signal
>static var ChangeSelectedFile:Signal
>signal singleton_instance_ChangeSelectedFolder
>signal singleton_instance_ChangeSelectedFile
Replies: >>532119735
Anonymous
7/21/2025, 12:50:24 PM No.532113434
>>532113319
what are some of his games?
Replies: >>532113526 >>532113804
Anonymous
7/21/2025, 12:50:49 PM No.532113462
>>532113319
link one, I have been here for 4 years and don't know him.
Replies: >>532113526 >>532113804
Anonymous
7/21/2025, 12:51:40 PM No.532113521
>>532111871
When the clussy trend comes back.
Anonymous
7/21/2025, 12:51:49 PM No.532113526
>>532113434
>>532113462
the adventures of tharja thrazbear
Replies: >>532113608
Anonymous
7/21/2025, 12:52:12 PM No.532113552
>cavemen 40 years ago were making better graphics with an atari than anything /agdg/ has ever produced
why even try...
Replies: >>532113694 >>532113975
Anonymous
7/21/2025, 12:53:03 PM No.532113608
>>532113526
>1 result on google that links to some random reddit thread
Replies: >>532114221
Anonymous
7/21/2025, 12:54:16 PM No.532113661
i need a gamedev partner to make our game together with...
Anonymous
7/21/2025, 12:54:41 PM No.532113694
>>532113552
that's right you should give up

go do something that's worth your time
Anonymous
7/21/2025, 12:56:00 PM No.532113773
>forget how to do thing
>open previous project
>copy code
peak, simply peak. truly being a 1 genre dev and reusing everything has to be the best life.
Replies: >>532113943
Anonymous
7/21/2025, 12:56:32 PM No.532113804
>>532113434
>>532113462
>https://store.steampowered.com/app/2432630/Mythical_Agent
You guys don't remember this guy? He's still around.
Replies: >>532113925 >>532113959 >>532114626 >>532120397
Anonymous
7/21/2025, 12:57:53 PM No.532113890
>>532112435
It made enough for me to finally learn the system in a hands-on way.
No need for some paid unity tutorial or slogging through Indian accent videos.
Anonymous
7/21/2025, 12:58:22 PM No.532113925
>>532113804
>19 games
>not a single one has over 10 reviews
holy sloppa
Anonymous
7/21/2025, 12:58:38 PM No.532113943
>>532113773
literally me
past me was a genius
Anonymous
7/21/2025, 12:58:50 PM No.532113959
>>532113804
How can a guy average 1 review per game on 10 games and keep going?
Replies: >>532114029 >>532114156
Anonymous
7/21/2025, 12:59:10 PM No.532113975
>>532113552
The ancient japanese were very efficient at spriting over anime cells.
Anonymous
7/21/2025, 12:59:35 PM No.532114003
>>532074559
I just need to say it holy shit that's ugly as fuck we all know a kawaii princess would only use Ruby due to it being the prettiest looking language
C++ is so fucking ugly my good god
Replies: >>532114903
Anonymous
7/21/2025, 1:00:01 PM No.532114029
>>532113959
turdworlders have it easy
Anonymous
7/21/2025, 1:00:19 PM No.532114050
better a yesdev than a nodev.
Anonymous
7/21/2025, 1:01:39 PM No.532114134
me + AI = win bigly
you will see
Replies: >>532114384
Anonymous
7/21/2025, 1:01:55 PM No.532114156
>>532113959
Rapid firing projects is a valid tactic. You only need one success then you capitalize on it.
Replies: >>532114229
Anonymous
7/21/2025, 1:03:00 PM No.532114221
>>532113608
what the fazbear!?? i just made that shit up! dayumn, i must be a reddit sleep poster or some shit
Anonymous
7/21/2025, 1:03:12 PM No.532114229
>>532114156
it's not valid when you're making shovelware that's never going to succeed
Replies: >>532114483
Anonymous
7/21/2025, 1:04:43 PM No.532114341
using external editor; *dough opens code in internal editor when there is an error
s-q + y
Anonymous
7/21/2025, 1:05:12 PM No.532114384
>>532114134
Same. Like honestly what I've got right more mogs the fuck out of most indies in terms of what it's capable of.
Replies: >>532114483
Anonymous
7/21/2025, 1:06:39 PM No.532114483
>>532114229
dude he just needs a streamer to pick it up come on anonymous you're just being racist against his dreams and ambitions
>>532114384
so then won't that just become the new norm, the new minimum standard? or is ai some shit only 1 guy in the world can use a a time?
Replies: >>532114518 >>532115480 >>532116242
Anonymous
7/21/2025, 1:07:08 PM No.532114518
>>532114483
no streamer would pick up any of his games
Replies: >>532114827
Anonymous
7/21/2025, 1:08:05 PM No.532114591
>>532112094
Apparently it's recommended to start a new chat after a while otherwise it starts hallucinating and forgetting things.
Replies: >>532116603
Anonymous
7/21/2025, 1:08:41 PM No.532114626
>>532113804
looking at the playercount id be shocked if this got more than 10 sales
Anonymous
7/21/2025, 1:09:50 PM No.532114709
which fest next year should I target...?
Replies: >>532114791
Anonymous
7/21/2025, 1:11:01 PM No.532114791
>>532114709
>he doesn't know you can do all of them
>you just need a different demo each time
Replies: >>532114870
Anonymous
7/21/2025, 1:11:33 PM No.532114827
>>532114518
what about a humiliation streamer?
Anonymous
7/21/2025, 1:12:10 PM No.532114870
>>532114791
I thought you can only participate in one?
Replies: >>532115068
Anonymous
7/21/2025, 1:12:36 PM No.532114903
>>532114003
dx requires using com objects
even using com objects from c is terrible I don't even know how you'd do that from ruby without writing a wrapper
Replies: >>532115253 >>532116102
Anonymous
7/21/2025, 1:14:19 PM No.532115008
>>532085917
VR is an enthusiast market that is underserved, the lack of content makes VR specific streamers and players seek you out. If your game looks interesting it will sell, if it looks like a generic on the rails shooter from 1998 like that shitty medal of honor game or the metro game then no one will care.
Replies: >>532115114
Anonymous
7/21/2025, 1:14:38 PM No.532115030
Fucking bastards!!! I will rape and kill you all for conspiring against my game!!!
Anonymous
7/21/2025, 1:15:10 PM No.532115068
>>532114870
you should actually pay attention to games in fest if you're going to join so you know how they work and what games rank high
Anonymous
7/21/2025, 1:15:52 PM No.532115114
>>532115008
>the lack of content makes VR specific streamers and players seek you out.
doubt.jpg
Anonymous
7/21/2025, 1:15:58 PM No.532115120
the bug was _ready() is called on the script on the scene when the scene is inside a preload() statement

even though _ready() is only meant to be called when you add it to the tree

so I have a global
>var buttonscn:PackedScene=preload(res://etc)
then in my function its like
>var butinst:Control=buttonscn.instantiate()
>butinst.neededvar1=this
>butinst.neededvar1=that
>target.add_child(butinst)#this triggers _ready() to be called
and the _ready needs those neededvar 1/2 to be not null or you get an error

so when you start the app and actually get to that part it works fine, but during startup there is red errors, because that preload() line at global scope runs the _ready() function on it even though it isn't added to any tree... goDONT!!!!
Replies: >>532115370 >>532115414 >>532115517
Anonymous
7/21/2025, 1:17:54 PM No.532115253
>>532114903
i know that pain only too well.

one of the reasons I prefer SDL to directX for 2d
Anonymous
7/21/2025, 1:18:52 PM No.532115324
1737016980157344
1737016980157344
md5: 8738efbe18efa6aa2e2c525cc1d429dd๐Ÿ”
>/agdg/ sitting in front of their literal supercomputer with 17 moitors:
>>I CAN'T WORK UNDER THESE CONDITIONS
>some japanese yesdev in 1941:
Replies: >>532115423 >>532115503 >>532115956 >>532116082 >>532116241 >>532123340
Anonymous
7/21/2025, 1:19:43 PM No.532115370
>>532115120
Retard
Anonymous
7/21/2025, 1:20:15 PM No.532115414
>>532115120
Genius
Anonymous
7/21/2025, 1:20:23 PM No.532115423
>>532115324
>in 1941
Anonymous
7/21/2025, 1:21:18 PM No.532115480
>>532114483
You need Brahmin high verbal IQ to be a great prompt engineer, even if dalits use AI they cannot produce good results.
Replies: >>532115750 >>532115919 >>532117614
Anonymous
7/21/2025, 1:21:38 PM No.532115503
>>532115324
The power of a homogenous society.
Replies: >>532115831
Anonymous
7/21/2025, 1:21:56 PM No.532115517
>>532115120
btw godot nodes can't have any arguments to their constructors which is why you have to assign the variables manually one at a time, and then put all the constructor logic in the added-to-dom handler _ready() instead of the constructor _init()

although now I add them all at once as params through a fake pseudo-constructor and put all the code in there too and left the _ready mostly empty

still, they allowed themselves to make breaking changes on the 3->4 transition and they couldn't figure out this shit? damn
Replies: >>532115614 >>532119385
Anonymous
7/21/2025, 1:23:14 PM No.532115614
>>532115517
Why are you using a tool that you obviously don't like using in the slightest
Replies: >>532115782
Anonymous
7/21/2025, 1:25:20 PM No.532115750
>>532115480
kill yourself streetshitter
Replies: >>532117614
Anonymous
7/21/2025, 1:25:43 PM No.532115782
>>532115614
Nta, alternatives to godot? I will consider open alternatives.
Replies: >>532115909
Anonymous
7/21/2025, 1:26:20 PM No.532115831
>>532115503
hehe yeah they're a bunch of homos
Anonymous
7/21/2025, 1:27:38 PM No.532115909
>>532115782
SDL
Replies: >>532116862
Anonymous
7/21/2025, 1:27:51 PM No.532115919
>>532115480
>rajesh thinks there's a difference between their indian horoscope signs
Replies: >>532117614
Anonymous
7/21/2025, 1:28:20 PM No.532115956
>>532115324
dude, does he have anime color image on his little computer monitor? in 1972? damn, japs were advanced for their time. he just like me fr fr.

his computer look like MSX. thats like MS-DOS level of cpu power.
Anonymous
7/21/2025, 1:29:55 PM No.532116074
1731803610888027
1731803610888027
md5: a8ecbf9c68cd563438a71b7dd524b4c9๐Ÿ”
Steady progress continues, today was mostly code refactoring but I also added few new features thanks to simpler code. Polygons can now be edited afterwards, though the feature is clumsy to use so definitely needs some refining. Also I just noticed there's sometimes memory corruption going on, no idea yet why but destroying and reloading the level seems to trigger it which causes weird behavior and crash. Also added camera controls so now it's possible to move around the world and zoom in/out in the level editor.
Replies: >>532116413 >>532121984
Anonymous
7/21/2025, 1:30:03 PM No.532116082
>>532115324
If could live and dev in Japan I would also make a lot of progress
Anonymous
7/21/2025, 1:30:18 PM No.532116102
>>532114903
You wouldn't do it from ruby without a wrapper, you would need a wrapper for everything
Anonymous
7/21/2025, 1:32:14 PM No.532116241
>>532115324
Honestly, that's probably the first picture of a japanese guy with a beard that I've seen. I thought they couldn't grow beards due to their highly estrogenic diets
I'm not racist btw
Replies: >>532116530
Anonymous
7/21/2025, 1:32:16 PM No.532116242
>>532114483
More like if you had the idea but couldn't figure it out AI levels the playing field to teach without being a gatekeeping cunt.
What I'm doing wasn't impossible before and some games have even done similar things but I've never seen it from indie devs.
Anonymous
7/21/2025, 1:32:35 PM No.532116265
fuck i just realized: i can make hollow knight with AI......
Anonymous
7/21/2025, 1:33:51 PM No.532116360
>little dude think hollow knight is just a metroidvania
Anonymous
7/21/2025, 1:34:03 PM No.532116386
1735802474876228
1735802474876228
md5: 218b5c7537af258bc053f33e5283ac3e๐Ÿ”
a mongolian sheep herder made this game in 600AD by stacking rocks into logic gates

whats your excuse
Anonymous
7/21/2025, 1:34:29 PM No.532116413
>>532116074
what's your actual long term plan for this game? by the way one thing that has always bothered me in your webms is that I saw the body of the vehicle didn't have any collision so it looks super weird when it's upside down.
Replies: >>532118654
Anonymous
7/21/2025, 1:35:52 PM No.532116530
>>532116241
very few of them get that much facial hair and I think it's partly genetic
Anonymous
7/21/2025, 1:36:45 PM No.532116603
>>532114591
Yeah that's worked for me somewhat. Just wish there were better ways to feed context into gpt. I've been spoiled by using cursor at work I'm used to be able to have the entire project as context. Gpt barely works on a single file sometimes.
Replies: >>532116705
Anonymous
7/21/2025, 1:38:00 PM No.532116705
>>532116603
4o has been giving me pretty good results lately
Replies: >>532116884 >>532117638
Anonymous
7/21/2025, 1:40:04 PM No.532116862
>>532115909
Enginedevland, certainly more fun than godough. SDL2/3?
Replies: >>532117623
Anonymous
7/21/2025, 1:40:24 PM No.532116884
>>532116705
Yeah 4o and 4.5 for research are how I've gotten so far. Just wish I could constantly share my desktop with a voice assistant or something to ask questions. I'm sure it'll get there eventually.
Replies: >>532117638
Anonymous
7/21/2025, 1:41:07 PM No.532116938
>>532111259
im learning C with raylib and i keep forgetting that structs go out of scope if you don't malloc or new them
no idea when/how to use free, but when you close the window the memory gets back to the system, so who gives a fuck
Replies: >>532117120 >>532117376 >>532117480
Anonymous
7/21/2025, 1:43:41 PM No.532117120
>>532116938
>doing enginedev without studying cs
GIGACHAD
Anonymous
7/21/2025, 1:45:51 PM No.532117273
going to start working on my game as soon as I read every chapter of one piece from start to end
Anonymous
7/21/2025, 1:47:08 PM No.532117376
>>532116938
How the hell can you still use the struct's name when it's out of scope
What are you actually talking about?
Replies: >>532117956
Anonymous
7/21/2025, 1:48:37 PM No.532117480
>>532116938
you can put the structs at global scope (so long as you know how many you need) and they won't go away.

you can also declare them as static when inside the function and they wont go away, the downside is that if you call the function again it brings back the same one again doesn't make a new one.

normally in a game you would do things like spawn enemies for the player who can then kill them. you would use free() on the enemy struct when he got killed, then remove the reference to it. it is good to set pointer = null after doing free(pointer) because de-referencing a null pointer will give you an immediate error you can understand, whereas de-referencing a "valid" pointer that points to data that has already been free()'d is going to cause chaos

but it is faster to re-use and not free+malloc again
Anonymous
7/21/2025, 1:50:13 PM No.532117614
>>532115480
>>532115750
>>532115919
Kill yourself samefagging subhumanite
Anonymous
7/21/2025, 1:50:16 PM No.532117623
>>532116862
Doesn't matter. 2 is good. 3 if you care what it updated.
Anonymous
7/21/2025, 1:50:30 PM No.532117638
>>532116705
>>532116884
Is 4o better than 4.1?
Anonymous
7/21/2025, 1:50:32 PM No.532117641
enhance
enhance
md5: d8287a04d3013120bc038e8ab48e1b86๐Ÿ”
I have discovered why Japanese gamedevs were so good. In every photo, they always have a maxxed out ashtray.
Replies: >>532117817 >>532118087
Anonymous
7/21/2025, 1:52:31 PM No.532117817
>>532117641
Everyone smoke at that time moron even idiots
Replies: >>532117880
Anonymous
7/21/2025, 1:53:04 PM No.532117859
Not being born with a horrible fucked up digestive system is nepotism. FACT.
Replies: >>532118012
Anonymous
7/21/2025, 1:53:15 PM No.532117880
>>532117817
And everything was better back then. Thank you for confirming my results.
Anonymous
7/21/2025, 1:53:24 PM No.532117886
the nigga spamming old jap shit for what reason? autism speaks i guess
Replies: >>532118000 >>532118380
Anonymous
7/21/2025, 1:54:17 PM No.532117956
>>532117376
when you make a ptr to them
Replies: >>532119923
Anonymous
7/21/2025, 1:54:42 PM No.532118000
>>532117886
half the "devs" here will spend hours trying to find a way to make dev 10 minutes faster then just never do it
Replies: >>532120218
Anonymous
7/21/2025, 1:54:53 PM No.532118012
>>532117859
your just fat, fatty

eat less
Anonymous
7/21/2025, 1:56:00 PM No.532118087
>>532117641
it's the drug of their time. loke how today everybody is caffeinated, so successfuly people are probably caffeinated also
Replies: >>532118258
Anonymous
7/21/2025, 1:58:22 PM No.532118258
>>532118087
They also drank coffee back then, dumdum. Superior drip coffee. Black.
Replies: >>532118394
Anonymous
7/21/2025, 1:59:58 PM No.532118380
>>532117886
i would prefer more autists here than nodevs
Replies: >>532118723
Anonymous
7/21/2025, 2:00:03 PM No.532118394
>>532118258
>Grandma brought me some really nice coffee beans
>Been drinking it black
Yeah I never used to like black coffee. Turns out I just didn't like bad coffee.
Anonymous
7/21/2025, 2:00:12 PM No.532118405
Welcome to the treasure room.
You have found my treasure.
Anonymous
7/21/2025, 2:03:42 PM No.532118654
>>532116413
the complaint definitely shows you haven't played the game this is mimicking(I forgot the name)
the only thing that had collision besides the wheels was the head.
Replies: >>532118794
Anonymous
7/21/2025, 2:04:28 PM No.532118723
>>532118380
Most autists are nodevs.
Anonymous
7/21/2025, 2:05:19 PM No.532118794
>>532118654
happy wheels
Anonymous
7/21/2025, 2:05:22 PM No.532118802
is there like a cheat sheet for character emotions
Replies: >>532118891 >>532119338 >>532120297
Anonymous
7/21/2025, 2:06:26 PM No.532118891
>>532118802
Yes, it's called looking in the mirror and doing the emotions yourself and noticing the details.
Replies: >>532118968
Anonymous
7/21/2025, 2:07:29 PM No.532118968
>>532118891
I don't look directly into mirrors anymore since the incident
Anonymous
7/21/2025, 2:08:16 PM No.532119037
i give up
Anonymous
7/21/2025, 2:09:54 PM No.532119183
>>532112435
You say learning tool like it's nothing. It's everything.

I think NPC's can only learn by force. A school system. A parent standing over them using threat of violence in one form or another. But for the enlightened mind, 5% of people, they can have their own questions and own desire to learn. And for this 5%, chatgpt is everything.
Replies: >>532119286 >>532120361 >>532124362 >>532124539
Anonymous
7/21/2025, 2:11:11 PM No.532119286
>>532119183
did you take this post from linkedin
Replies: >>532119704
Anonymous
7/21/2025, 2:11:58 PM No.532119338
file
file
md5: f1b811dd8a9b920fdc602e89add85875๐Ÿ”
>>532118802
yes
you're welcome
Anonymous
7/21/2025, 2:12:23 PM No.532119374
being an indie dev is humiliating, I tell my parents that I sell drugs on the internet so they don't find out
Replies: >>532119816
Anonymous
7/21/2025, 2:12:27 PM No.532119385
>>532115517
Unfortunately that's the way unmanaged tranny source products go, no one really has any idea how it should be. There's so much fighting you do against it because it was designed with the idea that it's going to be babby's first game engine, but if you really want to use it properly you have to be a level 9000 programmer to get over the difficulty hurdle which climbs up to mt everest as soon as you try to do anything serious with it.
Anonymous
7/21/2025, 2:13:44 PM No.532119483
>>532110418
Me. That's my job.
Anonymous
7/21/2025, 2:16:12 PM No.532119704
>>532119286
I don't even know what Linkedin is. Maybe I should set up a profile.
Anonymous
7/21/2025, 2:16:26 PM No.532119735
>>532113412
signals are for retards
singletons are for retards
you're a retard
Replies: >>532119928 >>532120080
Anonymous
7/21/2025, 2:16:27 PM No.532119738
Make Dragon Quest.
Replies: >>532120137 >>532120225 >>532120517 >>532120706
Anonymous
7/21/2025, 2:17:29 PM No.532119816
>>532119374
my parents never ask anything about it, they stopped asking me to get a job and act as if I'm doing something completely normal

it has been years and they still have no idea what I make and they don't even ask
Replies: >>532119935
Anonymous
7/21/2025, 2:18:56 PM No.532119923
>>532117956
Oh yeah that's not good, compiler should warn you about that. It does for me.
Anonymous
7/21/2025, 2:19:00 PM No.532119928
>>532119735
if your coding in C maybe, but in GDScript you pretty much have to use them
Replies: >>532121545
Anonymous
7/21/2025, 2:19:07 PM No.532119935
>>532119816
what are you making anon
Replies: >>532120010
Anonymous
7/21/2025, 2:19:37 PM No.532119972
>>532064119 (OP)
What are some good Github alternatives?
I mean other places to host your game and its files.
Replies: >>532120083 >>532120101 >>532120150 >>532120193 >>532121908
Anonymous
7/21/2025, 2:19:55 PM No.532120010
>>532119935
stuff that gets you banned from steam
Replies: >>532120167
Anonymous
7/21/2025, 2:20:34 PM No.532120053
Stretchmancer looks cool
Anonymous
7/21/2025, 2:20:57 PM No.532120080
>>532119735
Singletons are great. My current game is basically all singletons. It operates similar to a web page. Each page has a manager. Each manager class is a singleton that holds all the data for that page or series of pages. Very easy to program.
Anonymous
7/21/2025, 2:20:58 PM No.532120083
>>532119972
self/cloud hosted perforce
Anonymous
7/21/2025, 2:21:10 PM No.532120101
>>532119972
gitlab
Anonymous
7/21/2025, 2:21:38 PM No.532120137
>>532119738
I would buy as many DQ clones as people put out if they actually looked and played like the NES games
Replies: >>532120349 >>532120517
Anonymous
7/21/2025, 2:21:50 PM No.532120150
>>532119972
gitlab in docker/proxmox on a NAS. with port forwarding and a dyndns service and a bunch of 16tb hdds
shit's so cash
Anonymous
7/21/2025, 2:22:02 PM No.532120167
>>532120010
correct, but then steam is a lot more touchy than other sites, even before the visa mastercard nonsense
Anonymous
7/21/2025, 2:22:28 PM No.532120193
>>532119972
If you don't care about code reviews and are just storing it, why not just upload it to the cloud service of your choice?
Replies: >>532120802
Anonymous
7/21/2025, 2:22:42 PM No.532120218
>>532118000
truth
Anonymous
7/21/2025, 2:22:44 PM No.532120225
>>532119738
I was actually trying to... but I got carried away playing the first dragon quest for 3 hours
it sucked :( it never got good
Anonymous
7/21/2025, 2:23:40 PM No.532120295
i dont have a game i want to make
Anonymous
7/21/2025, 2:23:42 PM No.532120297
expressions_reference_project_by_chronicdoodler_d2xyftw-fullview
>>532118802
Sure, just google it you'll find some.
Replies: >>532120441
Anonymous
7/21/2025, 2:24:19 PM No.532120349
>>532120137
No one liked the NES games. SNES is the better one.
Replies: >>532120598
Anonymous
7/21/2025, 2:24:28 PM No.532120361
>>532119183
>and own desire to learn.
I used to have this but it disappeared around my mid 20s
Replies: >>532120489 >>532120515 >>532120618 >>532124036 >>532124207
Anonymous
7/21/2025, 2:24:59 PM No.532120397
>>532113804
>asking 20 euros for that thing
Was this the guy constantly complaining about indies releasing their games too cheap? And the "race to the bottom" thing?
Should keep this in mind next time I read something on here.
Anonymous
7/21/2025, 2:25:24 PM No.532120441
file
file
md5: d7d643178f04d0934f9567eb6a32e847๐Ÿ”
>>532120297
sequence of her emotions as i pull my peeny weeny out
Anonymous
7/21/2025, 2:25:28 PM No.532120448
1751990863988661
1751990863988661
md5: 885ce4593673c3808d3afb404cee3abb๐Ÿ”
>looking to get cucked?
Anonymous
7/21/2025, 2:25:50 PM No.532120489
>>532120361
If you have no desire to learn, you wouldn't be here. Game dev is for the enlightened.
Replies: >>532120957
Anonymous
7/21/2025, 2:26:17 PM No.532120515
>>532120361
Well it should in some sense. You should start doing things at that age. Accomplishing things. But when it comes to making games solo, unless you're a genius, you're probably needing to learn skills as you go. And that's where chatgpt comes in.
Replies: >>532120957
Anonymous
7/21/2025, 2:26:18 PM No.532120517
>>532119738
What sets Dragon Quest apart from Final Fantasy? Never played a DQ game.

>>532120137
I got a hunch that you're the exception or else there'd be a bunch of people churning out RPGmaker games like that.
Replies: >>532120792
Anonymous
7/21/2025, 2:26:55 PM No.532120554
>>532087826
The programming IS the content.
Anonymous
7/21/2025, 2:27:22 PM No.532120598
>>532120349
I searched it and people keep saying DQ 3 was one of the best, and that was NES.
Replies: >>532120663
Anonymous
7/21/2025, 2:27:31 PM No.532120618
>>532120361
damn, coincidentally around the time you found this site...
Replies: >>532120957
Anonymous
7/21/2025, 2:28:08 PM No.532120663
>>532120598
It was on the NES and SNES, but it's more likely you remember the SNES version.
Replies: >>532120757
Anonymous
7/21/2025, 2:28:45 PM No.532120706
>>532119738
Why should I make Dragon Quest instead of Final Fantasy?
Replies: >>532120782
Anonymous
7/21/2025, 2:29:21 PM No.532120757
>>532120663
I never played either, I just saw discussion like that on the web.
Anonymous
7/21/2025, 2:29:41 PM No.532120782
>>532120706
Have you seen Final Fantasy these days
Replies: >>532121087
Anonymous
7/21/2025, 2:29:46 PM No.532120792
>>532120517
>What sets Dragon Quest apart from Final Fantasy? Never played a DQ game
ff is jrpg lite movie game, dq is hardcore jrpg that barely has a story beyond the setting and infrequent quest updates (go here, go there)

>I got a hunch that you're the exception or else there'd be a bunch of people churning out RPGmaker games like that
rpgmaker can't create a proper dq clone unless you massively rewrite parts of the engine
Replies: >>532121040 >>532121057 >>532121231 >>532121540
Anonymous
7/21/2025, 2:29:57 PM No.532120802
>>532120193
I just want to have another place to save my game in.
Anonymous
7/21/2025, 2:31:04 PM No.532120890
>ctrl f my game
>0 results
good
Anonymous
7/21/2025, 2:31:52 PM No.532120957
>>532120489
I try to force it to get shit done

>>532120515
even genius' need to learn

>>532120618
I've been here since I was 18
Anonymous
7/21/2025, 2:32:44 PM No.532121015
1730742238220360
1730742238220360
md5: 78c68d7946cf618a1ae69b7ed0339fde๐Ÿ”
>tfw no wizard chad game
Replies: >>532121204 >>532121248 >>532123706
Anonymous
7/21/2025, 2:33:03 PM No.532121040
>>532120792
the older rpg makers pre-mv can
vx ace, 2000, etc.
Anonymous
7/21/2025, 2:33:11 PM No.532121057
>>532120792
>rpgmaker can't create a proper dq clone unless you massively rewrite parts of the engine
https://www.woodus.com/den/resources/dq+nightfly.php
Anonymous
7/21/2025, 2:33:35 PM No.532121087
>>532120782
I don't think anyone means modern FF when they speak of FF without mentioning the specific game.
Anonymous
7/21/2025, 2:34:48 PM No.532121184
I always thought that if I failed as a game dev I'd just make Pokemon but Porn. But now steam has banned it. That really hurts. I guess I'll just have to try and make a living with Patreon or something, but who knows if they'll allow my content either.
Replies: >>532121452
Anonymous
7/21/2025, 2:35:06 PM No.532121204
>>532121015
I was making one for a bit but I stopped
Anonymous
7/21/2025, 2:35:25 PM No.532121231
>>532120792
>ff is jrpg lite movie game
That might be what the franchise turned into but were they really that different in the NES and SNES era?

>rpgmaker can't create a proper dq clone unless you massively rewrite parts of the engine
I guess I'm missing something but I don't exactly have experience with RPGmaker.
Replies: >>532121339
Anonymous
7/21/2025, 2:35:34 PM No.532121248
solstice
solstice
md5: 05d86c2745e97da1f63d20f2e188e803๐Ÿ”
>>532121015
You were saying?
Replies: >>532121467 >>532123494
Anonymous
7/21/2025, 2:36:35 PM No.532121339
>>532121231
FF was always a movie game, you can see it playing the first game where it does the adventure really starts thing then in the second game, you get a whole animated CG movie opening.
Replies: >>532121795
Anonymous
7/21/2025, 2:38:09 PM No.532121452
>>532121184
>"You may not upload game where you have sex with a 4 year old to Steam anymore"
>"ZOMG I CAN'T BELIEVE STEAM JUST BANNED PORN GAMES"
Why is /agdg/ like this
Replies: >>532121541
Anonymous
7/21/2025, 2:38:15 PM No.532121467
1515689021132
1515689021132
md5: ddbec71dabd3e1c0a9813cdbd8dfd3ac๐Ÿ”
>>532121248
>the fact the game sort of looks 3D is a selling point
>thats all you needed back then, drawing sprites a certain way
if you showed the hell of gamedev to devs from 40 years ago, theyd all suffer collective psychosis of how much harder it is today
Replies: >>532121682
Anonymous
7/21/2025, 2:39:16 PM No.532121540
>>532120792
Honestly... dragon quest is not that easy to clone given y'know an entire team worked on it and here we are as solo hobbyists.
Replies: >>532121816
Anonymous
7/21/2025, 2:39:16 PM No.532121541
>>532121452
Why are you talking about a 4 year old? What is wrong with you?
Anonymous
7/21/2025, 2:39:17 PM No.532121545
>>532119928
>but in GDScript you pretty much have to use them

If you're really coding in juanscript then you pretty much have to find a way to avoid using them because they make no fucking sense. Every serious godoot dev will tell you they have a singleton that acts as a switchboard for signals that completely overrides whatever the fuck juan intended when he came up with them.
Replies: >>532121654
Anonymous
7/21/2025, 2:40:29 PM No.532121654
>>532121545
The singleton is a hack from a readability point of view. Signals work as intended which is about encapsulation.
Replies: >>532122142
Anonymous
7/21/2025, 2:40:46 PM No.532121682
>>532121467
Solstice is actually a pretty based game from a gameplay perspective though, easily a top 20 NES game. Honestly its biggest flaw is that the isometric view makes some of the jump puzzles harder than they need to be.
Replies: >>532121805 >>532124268
Anonymous
7/21/2025, 2:42:09 PM No.532121795
>>532121339
So in comparison DQ is just throwing the player into a JRPG world and leaves them to figure it out?
Anonymous
7/21/2025, 2:42:17 PM No.532121805
>>532121682
https://www.youtube.com/watch?v=4_gObHt1uZA
Also the theme goes fucking hard.
Replies: >>532123185
Anonymous
7/21/2025, 2:42:25 PM No.532121816
>>532121540
It's easy considering they had to write it in ASM.
Replies: >>532121913 >>532122003
Anonymous
7/21/2025, 2:43:30 PM No.532121908
>>532119972
I like Codeberg. though don't know how reliable it is, it certainly looks better than gitlab if that's important to you. Otherwise you can easily use git locally.
Anonymous
7/21/2025, 2:43:32 PM No.532121913
>>532121816
Did they seriously not use C back then?
Replies: >>532122318 >>532122346
Anonymous
7/21/2025, 2:44:16 PM No.532121984
>>532116074
that's cool, how do you detect slopes and is it in engine calculations or do you have your own solution?
Anonymous
7/21/2025, 2:44:29 PM No.532122003
>>532121816
>m-muh asm
6502 assembly, 6502 processor

this is not x86-64 assembly targeting a modern gpu with its 12,000 page manual while trying to interop with c-based win32 and graphics apis
Anonymous
7/21/2025, 2:45:55 PM No.532122142
>>532121654
>Signals work as intended which is about encapsulation.

>have to have direct references to objects before you can toss them a tin can to wire up a signal
>see it's like shouting into the void when I pick up this tin can that goes to one address only!

Retard.
Replies: >>532122284
Anonymous
7/21/2025, 2:47:28 PM No.532122284
>>532122142
No you don't. You can reference it once you have it at run time then wire it up. Godot even has groups which help with all of this.
Replies: >>532122789
Anonymous
7/21/2025, 2:47:45 PM No.532122307
Everyone is smarter, better, more skilled than me. How am I supposed to succeed?
Replies: >>532122384 >>532122467 >>532122527 >>532122534 >>532122931 >>532124418
Anonymous
7/21/2025, 2:47:51 PM No.532122318
>>532121913
Games didn't really use C until the 90s. Most games in the 80s were programmed in Assembly.
Anonymous
7/21/2025, 2:48:08 PM No.532122346
>>532121913
k&r c wasn't even published during nes days and even if it had been early cpus were not designed with c conventions in mind so you end up throwing away a ton of performance and memory brute forcing it
Anonymous
7/21/2025, 2:48:41 PM No.532122384
>>532122307
luck
Anonymous
7/21/2025, 2:49:34 PM No.532122467
>>532122307
game dev isn't about being smarter, better or more skilled
it's about making a game
Anonymous
7/21/2025, 2:49:37 PM No.532122470
Think itโ€™s a good idea to build levels while drinking?
Anonymous
7/21/2025, 2:50:11 PM No.532122523
1749565572608183
1749565572608183
md5: 9ec52a7815495136990def9bb076f905๐Ÿ”
>it's another "assembly is hard" thread
Assembly is only as difficult as the CPU is complex. CPUs in the 80s weren't complex.
Replies: >>532122618 >>532122884
Anonymous
7/21/2025, 2:50:17 PM No.532122527
>>532122307
Most successful people are retarded, they just have the one life skill that matters: ---> psychopathy and narcissism.
Usually works for a while, but the people they're manipulation eventually clue in and they go wild. See piratesoftware, just straight up lying and puffing yourself for years worked great, unless the people he tricked found out.
Replies: >>532122701 >>532122846
Anonymous
7/21/2025, 2:50:21 PM No.532122534
>>532122307
https://scratch.mit.edu/
Anonymous
7/21/2025, 2:51:27 PM No.532122618
>>532122523
yall can barely manage memory with high level languages and think you can manage memory with something like assembly where you're directly touching the registers
Replies: >>532122883
Anonymous
7/21/2025, 2:51:43 PM No.532122631
>>532097436
nta but Psychonauts
Anonymous
7/21/2025, 2:52:00 PM No.532122661
Is there anything wrong with using a simple .cfg file to store my game's settings or should I use a .json?
Replies: >>532122746 >>532122813 >>532122938 >>532123024
Anonymous
7/21/2025, 2:52:25 PM No.532122701
>>532122527
That's the thing. It CAN work, but these types need to move on. Once they get exposed they have to run. But now that he's famous, he can't really just run. I mean he could in some sense, but not on youtube. He's exposed now.
Anonymous
7/21/2025, 2:52:57 PM No.532122746
>>532122661
json is best because people are used to reading it and it's not limited like an ini file that Bethesda locked so many people to for decades.
Anonymous
7/21/2025, 2:53:36 PM No.532122789
>>532122284
>You can reference it once you have it

That's exactly what I said, christ you're dumb. No wonder you're using signals.

>Godot even has groups which help with all of this

A group call is NOT a signal, it's the opposite of a signal which is why I use them.
Anonymous
7/21/2025, 2:53:57 PM No.532122813
>>532122661
json is a meme, cfg is just as fine and organised and searchable if you spend the tiniest bit of effort to have your game format it nicely
Replies: >>532123005
Anonymous
7/21/2025, 2:54:21 PM No.532122846
>>532122527
That's literally Pirate Software, besides being a nepobaby baby of course and getting a huge headstart.
Replies: >>532123496 >>532123513
Anonymous
7/21/2025, 2:54:53 PM No.532122883
>>532122618
The joke is that those old architectures wonโ€™t segfault you, they will just read garbage memory. Hence the classic Missingno bug and so on.
Anonymous
7/21/2025, 2:54:54 PM No.532122884
>>532122523
assembly is still super unergonomic to use unless you're making a gorillion macros and still it's not as ergonomic as C
it's not hard yeah, even modern x86 64 asm isn't hard but still not that nice to use
Replies: >>532123143
Anonymous
7/21/2025, 2:55:37 PM No.532122931
>>532122307
Work harder than them.
Anonymous
7/21/2025, 2:55:45 PM No.532122938
>>532122661
It doesn't really matter, use what works best for you.
Replies: >>532123005
Anonymous
7/21/2025, 2:56:34 PM No.532123005
image
image
md5: 1dcd606df08690351e11b9ca98669830๐Ÿ”
>>532122813
>>532122938
I think the cfg looks better than the JSON if I do say so myself and easier to understand and edit manually.
Replies: >>532123128
Anonymous
7/21/2025, 2:56:54 PM No.532123024
>>532122661
Many cool config formats out there. Whatever works for you. (You donโ€™t want the average guy to edit config files by hand. Meanwhile the advanced user will not care about the format and always succeed. Except if itโ€™s XML.)
Anonymous
7/21/2025, 2:58:02 PM No.532123114
file
file
md5: 4b0fd242dc522b6b9c76647e1a144400๐Ÿ”
i dont want to make this game
Anonymous
7/21/2025, 2:58:10 PM No.532123128
>>532123005
Why aren't you using notepad++?
Replies: >>532123262
Anonymous
7/21/2025, 2:58:18 PM No.532123143
1733762280364434
1733762280364434
md5: 2fe16bb09ee5e58b4324e15884482e76๐Ÿ”
>>532122884
>modern x86 64 asm isn't hard
if you're using it naively

if you want to write assembly that's even close to the same level as what gcc or msvc is shitting out, I suggest you download the intel software developer's manual and start reading
https://www.intel.com/content/www/us/en/developer/articles/technical/intel-sdm.html
Anonymous
7/21/2025, 2:58:53 PM No.532123185
>>532121805
what the fuck. I have never heard prog done in chiptune before. but it exists.
Anonymous
7/21/2025, 2:59:13 PM No.532123207
>>532101268
Interesting, can you name some examples of games built with kenyan helicopter approach?
Anonymous
7/21/2025, 2:59:18 PM No.532123214
agdgwizard
agdgwizard
md5: 537c1292d1bc947e0415c67a3380187e๐Ÿ”
>being an american/japanese programmer in the 80s
>making shitty 8 bit NES titles with your comfy 6502 assembler on your command-based text editor
>making a gorillion dollars from 2 sprites, 1 level, 1 song and 200 lines of code
ugh we are gamedevving in the wrong time.
Replies: >>532123323 >>532123362 >>532123482 >>532123662 >>532123847 >>532124535
Anonymous
7/21/2025, 2:59:58 PM No.532123262
>>532123128
cuz it's schizoware and I don't like how it looks
I use vscode for coding and most other formats but small stuff like .cfg, .ini or .cfg I like using wordpad because it's fast to open and very simple
Anonymous
7/21/2025, 3:00:03 PM No.532123265
Do you guys ever make progress and then become depressed because you don't know what to work on next
Replies: >>532123389 >>532123668 >>532123739
Anonymous
7/21/2025, 3:00:42 PM No.532123323
>>532123214
>200 lines of code
you had to use 80 lines just to put something on the screen
Anonymous
7/21/2025, 3:00:53 PM No.532123340
>>532115324
>posts a guy with two sets of machines ready to work
nani?
Anonymous
7/21/2025, 3:01:08 PM No.532123362
>>532123214
Retard
Anonymous
7/21/2025, 3:01:29 PM No.532123389
>>532123265
im just depressed because i dont know what to work on next without making any progress
Anonymous
7/21/2025, 3:02:38 PM No.532123482
>>532123214
Nah dude. We're in the golden age of game dev. More freedom than ever, more ideas than ever, and more resources than ever. People back then felt limited, but did with it what they could until technology developed quicker. Nowadays, you can do whatever you put your mind to barring a supercomputer.
Replies: >>532123696
Anonymous
7/21/2025, 3:02:53 PM No.532123494
>>532121248
muscle wizard is an under-served archetype
Replies: >>532123570 >>532123615
Anonymous
7/21/2025, 3:02:54 PM No.532123496
>>532122846
Calling a working class person a nepo baby is pretty fucking gay. Are your parents losers or something? They don't even hold jobs? Fucking mud blood retard.
Anonymous
7/21/2025, 3:03:07 PM No.532123513
>>532122846
>Post specifically names pirate software in the last sentence
>That's literally Pirate Software
E celeb fags don't even read the posts they respond do they just respond to stimuli like a lower being
Anonymous
7/21/2025, 3:03:55 PM No.532123570
>>532123494
>he never had a human mage in wow
Anonymous
7/21/2025, 3:04:27 PM No.532123615
>>532123494
old man wizards are being driven out thougheverbeit
Anonymous
7/21/2025, 3:05:01 PM No.532123662
1727339882977941
1727339882977941
md5: a3c1371e1652852d9b85653a6904ad5d๐Ÿ”
>>532123214
As if you'd even manage to divide or multiply integers in 6502 asm, let alone do that for larger than 8-bit ints.
Anonymous
7/21/2025, 3:05:04 PM No.532123668
>>532123265
Yes
Anonymous
7/21/2025, 3:05:28 PM No.532123696
>>532123482
True but I just think that kind of limitation also brought some coziness, the systems were also relatively simple compared to what we have today
Anonymous
7/21/2025, 3:05:31 PM No.532123698
Muscle Wizard Jam starting now. Get your submission in before next thread.
>b-but we're on page 7
Your problem, not mine. Get to work.
Replies: >>532124449
Anonymous
7/21/2025, 3:05:42 PM No.532123706
>>532121015
What the fuck is a wizard chad game without it being an ARPG or some such?
Replies: >>532123964
Anonymous
7/21/2025, 3:06:01 PM No.532123739
>>532123265
It's not depression though, it's being overwhelmed by the giant to-do list. Years of your life down the drain. It's like staring into the abyss.
Anonymous
7/21/2025, 3:07:49 PM No.532123847
>>532123214
You had to jump through many hoops just to get basic stuff on the screen. They had to draw and compose stuff outside the computer first because doing it on the computer was an ordeal on its own. In that scenario, I would've just given up and made comics instead of games prolly.
Anonymous
7/21/2025, 3:08:00 PM No.532123863
i have nothing, i have no game, there's nothing i want to create
Anonymous
7/21/2025, 3:08:23 PM No.532123892
what are some good alternatives to steam now that they are banning ai porn games
Replies: >>532124016
Anonymous
7/21/2025, 3:09:22 PM No.532123964
>>532123706
Obviously Mortal Kombat.
Anonymous
7/21/2025, 3:09:59 PM No.532124016
>>532123892
any porn not owned by jews that the payment processors don't want to censor. So onlyfans or pornhub, etc.
Anonymous
7/21/2025, 3:10:12 PM No.532124036
1737302197194665
1737302197194665
md5: 5b9537b296f0cd6e2bf87a8fee363fb3๐Ÿ”
>>532120361
wagie moment
Replies: >>532124114
Anonymous
7/21/2025, 3:11:19 PM No.532124114
>>532124036
most agdg threads die at 200... we just bury them at 900 now.
Anonymous
7/21/2025, 3:12:34 PM No.532124207
>>532120361
neuroplasticity moment
Anonymous
7/21/2025, 3:13:21 PM No.532124268
>>532121682
>easily a top 20 NES game
I can name 20 better games os NES from the get go, it's decent but jumping puzzles consisting of diagonal platforming is kinda ass. What's more there's been much more games made in the same spirit on older computers, C64 mainly, and it already felt like a copy-pasting stuff.
Replies: >>532124478
Anonymous
7/21/2025, 3:14:26 PM No.532124354
>>532124321
>>532124321
>>532124321
>>532124321
new thread finally
Anonymous
7/21/2025, 3:14:35 PM No.532124362
>>532119183
please stop calling "searching a topic" "chatGPT"
one is a hallucinating slop tool, the other helps you actually find shit to learn from
Anonymous
7/21/2025, 3:15:17 PM No.532124418
>>532122307
real life has losers and winners

everyone can't succeed
Anonymous
7/21/2025, 3:15:48 PM No.532124449
>>532123698
How come aggy daggy has no small, recurrent game jams?

Maybe it would liven up this place.
Replies: >>532124598 >>532124782
Anonymous
7/21/2025, 3:16:15 PM No.532124478
>>532124268
>tries to act like he knows what he's talking about
>c64 released 11 months before the nes
they were concurrent systems retard
Replies: >>532125096
Anonymous
7/21/2025, 3:17:08 PM No.532124535
>>532123214
games back then made tiny amounts of money
Anonymous
7/21/2025, 3:17:12 PM No.532124539
>>532119183
Desire to learn hallucinating bullshit.
True knowledge comes from primary sources and learning through trial and error. Not copy pasting slop you don't understand.
Replies: >>532124987
Anonymous
7/21/2025, 3:18:08 PM No.532124598
>>532124449
We used to, but devs got busy.
Anonymous
7/21/2025, 3:20:30 PM No.532124782
>>532124449
Demo Day is kind of like that except the "game" we're "jamming" for is actual projects
DD is a bit more serious than an actual jam tho
Anonymous
7/21/2025, 3:23:13 PM No.532124987
>>532124539
What an unbelievably NPC post. Shameful.
Anonymous
7/21/2025, 3:24:57 PM No.532125096
>>532124478
It doesn't matter in the slightest, copy-pasting games but with different story and modified sprites isn't impressive at all
Anonymous
7/21/2025, 6:29:10 PM No.532143205
hyperkidmorph2mrgunner_thumb.jpg
hyperkidmorph2mrgunner_thumb.jpg
md5: 29d2a806d41b0c836148a6a09901da4f๐Ÿ”
>>532090461
Yes, I made one.