>Is the DLC worth it?Some like it and some don't. You should probably pirate it first to try it out.
>Is the Book worth it?Absolutely not.
>Is Dwarf Fortress welcome here?Absolutely not.
>What mods for performance?1.6 fixed performance for most people. Rocketman is dead. Performance Fish isn't updated yet.
โบ Links:
---------------------------------------------
>Where can I buy Tynan's amazing book?https://amazon.com/gp/product/1449337937
>Where to get the game if you want to try it first:https://gog-games.to/game/rimworld
>Patch notes:https://ludeon.com/blog
>Mods:https://steamcommunity.com/app/294100/workshop
https://loverslab.com/files/category/238-rimworld
https://catalogue.smods.ru/game/rimworld
>How do I know which mods eat the Game's performance?https://docs.google.com/spreadsheets/d/1qwwKyUbSHFGM6yqw_e4tyWFbIYDxAibOvbcTrNOQ3bo
https://docs.google.com/spreadsheets/u/0/d/14xvMkf9zo1EjMMNkRNCWoE8QWVHQWd11v69tuyXT10A
>Use RimSort for simple mod management:https://github.com/RimSort/RimSort (switch from Topological sorting to Alphabetical)
>If you're having issues with load order, read this:https://rwom.fandom.com/wiki/Mod_Order_Guide
>What mods should I get?https://rentry.org/rwg-recommended-mods
>Mods by /rwg/:https://pastebin.com/vadpSpYr
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>>532718263
ANIME
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Second for anime
Third for death to tranime
Fourth for the mark of Evil.
>Released 17 Oct 2018
Is this one of those games that is completely unrecognizable from its release version or is it worth to start learning to play from scratch? Coming from other GSG games with steep learning curves I kinda know what Iยดm getting into but Iยดm already 30 and donยดt have as much time as I used to. Already played a few hours and Iยดm not sure if Iยดm getting the growing zones right.
1 agri-drone + nutri paste = easy mode
>>532802909its not complicated, just frustrated. Only takes a lot of time if you gigamod the game. vanilla is interesting enough. No strategic elements at all, plays like a tower defense.
>Whole fridge full of animal bodies gets reanimated inside ship
Fuck
>crash-land with 2 other people on some random planet out of thousands
>my whole family is here for some reason
>can't ask them to join me
I know there's a mod for it. Shouldn't need one. For something that calls itself a story generator there's a lot of holes
>>532803509>dev modeCheaters fuck off.
>>532803330Any /rwg/ approved tutorial series? All my searches result in clickbait bloats and basedjack creators
What happened to the female pawns sex list?
>>532804329Just do the tutorial and play the fucking game you dopamine fried zoom zoom, fucking hell. DUUUUDE RECOMMEND ME A VIDEO ESSAY SO I CAN LEARN TO PLAY
>>532804281>*waaaahhhh*>*shits his pants*Post colony and hours
>seige raid at inopportune time ruins my run
its over
Yarrr
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>>532804329I just played it, if you don't want to waste time on trial and error because this is a very frustrating game just use the wiki as a guide to help you through https://rimworldwiki.com/wiki/Main_Page. Combat is very RNG based so it plays like morrowwind. Oh and the dev is a hack take this >'O'> https://www.gog-games.to/game/rimworld
>>532803791I'm calling him a fag dumbass
>>532805319>it hides Sure.
>>532805341it's because winter is setting in that there are desperate refugees
Finished the tutorial and sent a vanilla colony to space.
How do you go about tackling the DLCs? I installed them all at once and I'm a bit overwhelmed with all the new options for starting a new colony. Does selecting the scenario impact which DLCs I can interact with for the playthrough? I want to try a smaller colony for my 2nd playthrough and the vanilla "Rich Explorer" scenario seems up my alley, but I don't want to be locked out of DLC content (which I am blind to).
>>532805319what's the end goal? What if he's not a fag? u want him to suck your cock, groomer?
>>532805794>underage paedophiliaAs opposed to what? ESL comic.
>>532805946Please be nice to the tourists
>>532805946Overage hagphilia! Total used goods love! Empty egg carton appreciation! Barren, haunted womb explorer!
>>532805946>ESL! ESL!This has to be the most pathetic response to anything you dislike.
>start naked with 2 just pawns
>accept deserter quest because I'm anti empire
>the pursuers are 2 champions and 1 janissary
>no idea how the fuck am I gonna do that when I have only 1 recurve bow and some wooden spike traps
>lure them into a bug cave
>one of the imperials goes down in painshock fighting megaspider
>pick up his zeushammer, strip him and put on his plate armor while the others are busy fighting bugs and the deserter
>the other melee guy dies to the bugs
>beat up the janissary when he's running away
>he goes down in painshock too and now I have his armor and a charge lance
now I just gotta get rid of the deserter
Is there any mod that adds heat insulating walls?
It's pretty ridiculous that all the frozen food thaws out in 2 hours during a solar flare.
A modern fridge today can keep your food frozen for 24 hours if the power goes out.
>>532806129>pedo! Pedo!That has to be the most pathetic response to anything you don't like.
>>532806129Anon, the internet is literally browns calling each other brown.
majority of internet is nonwhite, non-english natives
me included
>>532806189>cheating>begging to be spoon-fed his cheatsGenuinely fucking sad behaviour.
>>532806256>acts like a degenerate pedophile>upset to be called onerope
>>532806425What's the age of consent in Germany, silly widdle Reich LARPer?
>>532806568look at that, the retard broke lmfao
>>532806667>buck broken by one simple fact>no argument, ad hominemI accept your concession.
>>532806738what an absolute autistic retard
can't handle bant
can't handle facts
is a disgusting pedo
doesn't even play the game
LMFAO
>>532806871I accept your concession.
>The jew cries as he strikes you
>the jew accuses others of his own crimes
lolmao ok
separate reality from fiction
There's literally nothing wrong with it. Nobody can provide an argument that isn't pearl clutching Americuck nonsense. We did it for our entire existence until universal suffrage happened.
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would you settle here
I don't fucking care
I want to see female pawns
>>532807503>I want to see female pawns
I'm gonna install Vanilla Outposts Expanded
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>>5328067989 seconds away from bleeding out.
>>532805628Tynan doesn't put cause and effect into this game
>>532807887Careful the vulmer addon is bugged and the dev said he doesn't know how to fix it, don't install that one
A pig tried attacking the colony while a huge trade caravan was there. Why are pigs so stupid.
>>532805882Just play tribal
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ok what about here then would you settle here
She was able to beat a guinea pig!
Have you ever gotten to a point where you don't care about components anymore because you have so many?
Anyone tried starting on a ancient warehouse/ ancient refinery tile? I think it would be fun to repurpose one of these huge bases and not deal with marshy soil and wood walls at the start. Do they add too much wealth? Is the base layout any good?
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>>532807946First Christmas
Does anyone have the image of the centipede with it's head replaced by a wiener? Im in a bad place mentally and need the support it gives.
>>532808279It never lasts.
OSKAR YOU DUMB FUCKING NIGGER
>Set default paste output to 50 instead of 5
>Everything is about to rot because I did not notice it until now
>>532808298Just try it you dumb nigger you've been posting embarks for an hour
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>>532805882>royaltyIt will be in every playthrough. Interacting with the empire through quests
>ideologyGives you the option at the setup of the game to use it or not. I think some parts of the DLC will still be in if you dont use the system
>biotechXenos will be in your game. Mechs can easily be started via the exostrider corpse on your map. Children require two pawns fucking each other (or other ways)
>anomalyOptions at setup. Can be largely ignored until you want to by hitting the obelisk
>odysseyNew biomes and landmarks will be on your world map. Gravship stuff can be obtained somewhat early if you aren't doing that scenario
The ocular psycasts are so fucking awful, spent so many points for such terrible skills
>>532804484>>532804990Iยดm playing the game right now
DLC Y/N? Biotech looks nice
>>532810295Biotech adds so much to the game it's crazy to play without it. Just don't feel like you have to mess with gene editing right away.
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>>532808313>StonerFreeze to death then
IEDs are pretty good at softening up raids before they hit your defenses.
>>532810295Imo, biotech>odyssey>ideology>royalty>anomaly
I just want to fucking disable the entire mechanoid faction
I'm so incredibly fucking sick and tired of fighting them
every other fucking raid is a mechnigger, I have to fight these shits every 2 hours
you disable them with EMP for 20 seconds and then you maybe damage the centipede tank army for 30% of their health during that time
then the first shot they do 1shots your colonist
fuck this nigger faction
I'm just going to devmode remove every mechanoid raid from my map from now on
>>532810946But you can just disable the whole faction at world gen if you're gonna be that much of a pussy about it
>>532810946You don't have enough human enemies, you have to be wary of how many factions you ally/destroy.
>>532810295Ideology>Biotech>Royalty>Anomaly>Odyssey
>>532810682No need for killboxes when you can make killing fields.
My game randomly freezes for 10 seconds every time I hover over a new raid/spawns
No errors in log
did they remove friendly fire or greatly reduce the chance of it in odyssey?
>>532811880Friendly fire has been storyteller option anon. Set it to whatever you want
>>532811880it definitely wasn't removed
it does feel like it happens less often
>>532811880Maybe they fixed the bug where pawns standing in doors didn't get the friendly fire protection from allies who are close to them.
>>532811748heka more like baka
>>532811418what ground textures are those? They look nice
is there a way to ram this mortar up my pawn's ass for having missed 10 mortar shots in a row?
Solar pinhole canonically skips material from the core of a nearby star. Unlike skip and farskip, we do not observe the target matter beginning its journey, thus the effect can begin as soon as casting time is started to give it the benefit of the doubt. However the target is also not next to the psycaster. This means that causality must propagate at the speed of light to the core, before matter could be skipped from the core to the psycaster's chosen point again at the speed of light, otherwise faster-than-light transfer of information and/or movement has occurred.
With a 0.25 real second casting time, the in-game time to cast is 21.6 seconds. The maximum distance that light could travel in that time is approximately 6.5 million kilometers, and the maximum return trip is only 3.25 million km. This is closer to the star than even the minimum habitable zone of a very dim red dwarf at ~4.8 million kilometers. There are also no other effects that imply that the sun is that close.
For reference, propagation to the core and back would take ~16.6 minutes in in-game time if solar pinhole was cast on a planet as distant from its star as Earth is from the Sun, if the effect traveled at light speed. This would result in a real-time casting time of 11.55 seconds, instead of only 0.25.
In addition, a pawn with aiming time reductions, such as from trigger-happy or the Shooting specialist role, would have an even shorter casting time.
Thus, the gameplay of solar pinhole does conflict with the canon around FTL travel.
I'm terrible at games like this but really like it. Any mods to resurrect characters so when my characters inevitably die I can do so at a cost? Reposting from last thread cuz I goofed.
>>532813503Just play with reload anytime active until you git gud
>>532813503Resurrector mech serum is in the base game but is insanely rare. You can only get it from quest rewards or as loot from the ancient danger.
If you have Anomaly you can use the Death Refusal ritual to allow a pawn to resurrect after dying. It has to be done while they're still alive.
I would be very cautious about adding mods that make it easier to resurrect pawns as you can end up with your whole colony being totally invulnerable and removing all tension from raids.
>>532813503There are several balanced resurrection or death prevention methods ingame, no need to mod it. But colonists dying is part of the fun. You'll ruin it for yourself if you deny any chance of loss.
>>532813868>secondhand charity
>>532813503Just cheat and use the devmode resurrect command if you can't handle losing your pawn
>>532812681https://steamcommunity.com/sharedfiles/filedetails/?id=3061095040
>>532813503Just store dead pawns you like in the freezer, you might be able to revive them at some point.
>>532813868>hey bro can you give me 50 free medicine?>yeah i know i look fine but... uh there's a guy down the road, he's really messed up...>huh? just bring him here so you can heal him? uh... he asked me not to...>umm... so you're gonna give me the medicine, right? like i said, i need 50 to fix his sprained ankle>wait why did you just take out your gun...I would like it if there were charity quests to actually take in and heal someone, or provide them with food and they eat on your map, rather than beggars just showing up and swearing they totally need half your medicine stockpile to help their friend.
>>532813502solar pinhole isn't skipping material directly like skip abduction and shit, it's opening an incredibly small persistent skipgate and allowing light/photons to come through what's basically a microscopic portal.
going through a portal isn't making something travel faster than the speed of light, since you're reducing the distance traveled rather than making it go faster. light is still traveling at C, it's just traveling at C through a portal rather than the long way.
Skipshield also generates a skipportal around the caster to teleport incoming projectiles to some random place. The reason Rimworld isn't Stargate Atlantis is presumably because skipgates can't safely or reliably transport humans the distances ships need to cover.
>>532813503give your pawns the Deathless xenogene which is vanilla, just make a custom xenotype with it and whatever other archite xenogenes you want, Sanguophages (basically vampires) already have them by default plus other buffs
>>532814410Causality can't propagate faster than c, so if solar pinhole opens both sides of the portal instantly, the distant side (which may be in another star system) is cheating the universal speed limit.
Of course, we can't rule out that archotechs (who are the source of all psychic powers) have some secret knowledge of an underlying structure to the universe that lets them take shortcuts for this sort of thing. I think the Void is implied to be a kind of hyperspace, for example.
any crazy good mods that came out during the last two months?
Gravships
Crew
Story
Post NOW
captured a bunch of wolves. anyone want a wolf wife?
>>532815409My story is that I'm preparing a gravship to launch and scour the world for resurrector mech serum to revive my colony's dead leader.
Unfortunately I keep getting distracted instead of working on the gravship.
So after I accumulate a bunch of genes I can just make unique xenogerms for each of my colonists? Like add awful skills for things they already suck with robust, faster healing, etc?
>>532815424forgot the pic
>>532815636>toilet that closehave some decency
>>532815409Destroying space capitalism.
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>>532810635What I wouldn't do for an actual mining pawn preferably one I don't care about. CAI5k and Silent Raids, makes me fear leaving the walls.
can i take out a diabolus with 5.56 FMJ and LAWs?
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>>532816989if i land at least one LAW, yes.
otherwise, no.
How do i go back to using normal pawns after playing a mechanitor? meatbags are literally useless now
>>532817765get the lobotomy you deserve
>>532817871t. useless meatbag
>>532818035Time to send the melee supersoldier
>>532815636I'll take all of them
>>532817545blud really spent 3200 research points for a geothermal vent to run... two air conditioners and a stove
Is it possible to use the scenario editor to create a run with a permanent solar flare, start as tribal, and then remove all non-tribal factions and create a fully low-tech world where the only guns and whatnot are the stuff you get from abandoned complexes and whatnot? I guess you'd also still be able to develop psycasters with anima trees?
>>532818967why not just use the mod "world tech level"
>>532819067> where the only guns and whatnot are the stuff you get from abandoned complexes and whatnot?Did you try reading his post?
>>532818967why would you want to do that? that sounds boring as shit
>>532819149how are you going to get ammo for them
>>532818831>Just build a temporary power supply and run out of steel and components faster.
Why do my surgeries keep failing?
I'm not sure if I just have bad luck, or if I'm ignoring some mechanic.
My medic has medicine level 5 btw
>>532819913what is your success chance
>>532820219is that some status number showing somewhere?
I have failed 4 times consecutively.
>>532820317look at pawn stats, "medical surgery success chance". multiply by beds surgery success chance. that's your success chance, modofied by med typr
>>532820775>>532820219wow, I didn't know that was a thing, thank you
but still, I guess I must be on the unlucky side then.
>>532819698geo is way more expensive in terms of components too. were you really thinking it wasn't? you can add, right?
Medieval Fantasy with Odyssey
Is it possible?
How would you deal with the gravship?
>>532821016you can view all those in a tab with the mod "numbers". try taking drugs like wakeup and using an excellent+ bed
>>532821016it was probably a lower chance at med 5. still unlucky but 50%-60% three times isn't that rare
>>532821675I failed again, and killed my healer...
She had organ decay, and I tried to transplant some organs I got, but when I tried the last one (not the last really, I was going for 1 lung and 1 kidney) she died.
>>532821834yeah a botched surgery causes damage, so you'd want to let her heal before trying again...
idk how urgent the surgery was. too bad she died
>>532822301she had 80% organ failure, but she had no health issues (no hp down) so I supposed she already recovered enough for the surgery.
>>532822542did you check the bed's surgery success chance too?
Corin
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>>532822751this thread is suck
I can't wait to dump all my waste packs in your backyard and then leave a massive nuclear crater when I leave, nerds
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>>532822703it was my best bed available (my constructor can't make anything better, and wood was scarce).
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he's so ugly
>>532823106Why is the fucking Grav cretaer thing a mechanic anyway? What's the logic behind putting it in the game?
>>532823226That means chances are reduced by 2%
You also need a clean room, so make sure there is no dirt around when surgery is underway
You need this mod
https://steamcommunity.com/sharedfiles/filedetails/?id=3306731080&
>>532823534honestly, probably a failsafe so tards don't eat all their ram but hopping around and the system needing to remember all the old states. By requiring the anchor, you prevent 99% of players from doing something they didn't intend to do.
And frankly, you'll probably never need to return to the same place twice unless it's some asteroid base or some other super special location.
>>532823659worse thing was, I used my last 2 glittering medicine just to fail.
>>532823827well... nevermind, some mustox suddenly became aggresive for apparently no reason and beat my dude to death.
Thanks randy, this gameplay was fun...
>>532823534It's so the game doesn't have to store every map you've ever visited in memory.
>>532824263>>532823739It doesn't need to tho? It can just be abaondoned like temporary caravan maps. Why make the tile no longer accessible ever again afterwards?
>>532824875Because what happens when you go back there and all the stuff you looted is regenerated?
>>532823659bed chance includes cleanliness, light, etc.
so he was at a 74% to succeed. more if he used glittermed. what an unlucky guy
>>532823052chinese baby face ruins the coolness factor
>>532824875you've never been able to re-enter a tile you abandoned.
>>532824875Rimworld is criminally bad at handling multiple bases.
>mine an asteroid>use the mod that doesn't auto abandon the place after you leave with the gravship, so I can come back later and mine more vacstone>back on the surface for a month, complete a quest>quest reward pods are sent to the asteroid
>>532825823>use mod that changes how a mechanic works>it causes a bug>wow rimworld is infamously bad at thisFuck, man, you're brain-dead.
>>532826084You can have multiple bases in vanilla Rimworld with a setting.
>>532826137his point still stands, that bug doesn't appear in vanilla
They sent only 3 guys instead of 7!
I got baited
>>532826763>dev modecheater
>warped obelisk event
>one of my slaves is missing with no messages.
How do I make this game fun? I'm terrible at these "make your own fun" type of games. I came back to the game after not playing for seven years, unlocked the entire tech tree and was at the point where I was just waiting for ground-scan to find resources to build the ship and just got bored.
>>532827094You are the kind of guy who wants every game to have ugly women or he will compulsively masturbate
Just have some self control, niggerbrain
>>532827452lean in to a scenario
>it's always either all amazing traits or all terrible and one mediocre
my colony is fucken overrun with women, literally only women join it