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Thread 2034032

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Anonymous No.2034032 [Report] >>2034049 >>2035183 >>2042206 >>2051333
/cu/
Camelot Unchained is an upcoming RvR MMORPG.

>Why make this game?
Modern Dark Age of Camelot with a custom engine that allows for 500-1k players to fight simultaneously onscreen and siege castles.

>Where is the Website?
https://www.camelotunchained.com/v3/

>Can you purchase the game?
The store was closed temporarily last month for updates in preparation for launch. The link below should work once it’s back up.
https://store.camelotunchained.com/

>What’s the monetization model?
Box + sub was the original pitch. We’re not sure if this is still accurate. No in-game pay-2-win or pay for convivence mechanics.

>Can I play?
Playtesting is scheduled to reopen at some point in the next few weeks. Early access is planned for December.

YouTube:
April 2025 Group Video: https://www.youtube.com/watch?v=XVmncfhy5Sh&t=24s
August 2025 Veil Video: https://www.youtube.com/watch?v=y8aWAmnQ3Y0
September 2025 General Updates: https://www.youtube.com/watch?v=ehkpRojryw0

Twitch:
MJ’s April Stream: https://www.twitch.tv/unchainedstudio/video/2446842243
MJ’s August Stream: https://www.twitch.tv/unchainedstudio/video/2533761871
MJ’s September Stream: https://www.twitch.tv/unchainedstudio/video/2653950695
Art Lead Stream: https://www.twitch.tv/unchainedstudio/video/2593161573
Audio Development Stream: https://www.twitch.tv/unchainedstudio/video/2579814537

Discord:
https://discord.gg/camelotunchained
Anonymous No.2034033 [Report] >>2034080
can't wait to teabag larpagans as my based Catholic Arthurian Paladin
Anonymous No.2034049 [Report] >>2034091
>>2034032 (OP)
>upcoming
it's been upcoming for almost 2 decades
what's different now?
Anonymous No.2034080 [Report]
>>2034033
Based. Then take their large mushroom women.
Anonymous No.2034091 [Report] >>2034104
>>2034049
I guess they ran out of fuck you money. They've been preaching December for 6-months now.
Anonymous No.2034104 [Report]
>>2034091
I mean I had completely written it off but if they produce something I'll give it a try
Anonymous No.2034146 [Report]
I'd like to have hope but idk
Anonymous No.2034877 [Report]
Golems are pretty cool.
Anonymous No.2035073 [Report] >>2035167
I thought the game was cancelled after the devs blew the money on another game they were working on which instantly flopped.
Anonymous No.2035167 [Report]
>>2035073
Nah, they got extra money from investors to hire new people and build both games in parallel. They've focused most of their efforts on the engine, so the game is definitely way behind. The other game (FSR) closed down earlier this year. With that said, it looks like they've been building effectively on Camelot Unchained for about 2-years.

A new announcement just dropped:

"
Howdy @everyone,

Please join us tomorrow, Thursday, October 30, 2025 3:00 PM EST for another developer livestream! This time around we'll be joined by Aaron, our Environment Artist, to discuss some of the work he's put into the game and showcase his development process.

https://www.twitch.tv/UnchainedStudio
"
Anonymous No.2035183 [Report] >>2035189 >>2035203
>>2034032 (OP)
none of those youtube videos work.
The art style is nice and I really liked age of reckoning. I will play the beta but they really fucked the pooch with their PR and burned a lot of bridges.
Anonymous No.2035189 [Report]
>>2035183
desu i thought this was supposed to be out years ago
Anonymous No.2035203 [Report]
>>2035183
Not sure what happened there. I pasted this text into my IDE, so I may have formatted some of it by mistake.

Videos:
April 2025 General Updates Video:
https://youtu.be/ekhpRojvfW0

August 2025 Group Video:
https://youtu.be/XWmchfy5Shc

September 2025 Veil+ Video:
https://youtu.be/y8aWAnmQ3Y0
Anonymous No.2036605 [Report] >>2038087
So what features are going to be in at beta launch? Is it just going to be a pvp free for all? Hopefully there is some pve content as I fear server pop will be super low until it shows potential.
Anonymous No.2037648 [Report] >>2038159
This thread is exactly what will happen on launch.
Anonymous No.2038087 [Report]
>>2036605
Seems like 6 of 18 zones + crafting + 18 classes
There are PvE Points of interest that you harvest crafting mats from. It's not super clear which systems are fleshed out.

It's definitely going to be a niche game. You didn't hear it from me, but IT testers are already in the game and testing.
Anonymous No.2038159 [Report]
>>2037648
>exactly what will happen
https://youtu.be/QM_ldNIrXYA
Throat singing at launch
Anonymous No.2038208 [Report] >>2039072
thought this game was a rugpull, there's really a release coming?
Anonymous No.2039072 [Report]
>>2038208
Yep, early access in 2025.
Anonymous No.2042206 [Report] >>2046466
>>2034032 (OP)
Looks decent. The reddit is giga mad, though.
Anonymous No.2046466 [Report]
>>2042206
They're lacking the refined NEET taste for gaming. Just use mom's credit card.
Anonymous No.2048051 [Report] >>2049432
New Veil Mechanic Video:
https://youtu.be/Hqn-jsYuewQ
Anonymous No.2049432 [Report] >>2051128
>>2048051
tldw it for me, what is the veil and why would I want it?
Anonymous No.2051128 [Report]
>>2049432
It adds a second stealth mechanic and third vision consideration. In most MMOs, stealth is a low skill cap ability that gives rogues a massive strength and information advantage. The veil adds additional skilled based mechanics to the paradigm. You have to consider the casting time, resource cost, and surrounding enemies when using it. When using it correctly, you'll gain quasi invulnerability, additional damage abilities, general freedom of movement.

That said, the veil is an overarching theme they've been working with since the beginning. As development continues, we'll likely see veil storms (unlikely at launch) that will alter the battlefields when too many players are zerging in a specific area. This helps thematically control realm imbalances.
Anonymous No.2051209 [Report] >>2051298
Is this game basically DAOC 2?
I never played DAOC but I like older styled mmorpgs, does it have any sort of pve at all or is it strictly pvp focused?
Anonymous No.2051298 [Report] >>2051304
>>2051209
Yep, basically DAoC's sequel.

From what we know, there will be limited amounts of PVE to gather crafting resources. Most (likely all) monsters won't drop items or gear in the traditional sense, but they'll be skinnable or harvestable in some way. These mobs will congregate around points-of-interest that you'll need to capture before gathering. The game is almost exclusively open world PVP/RVR except for 1 safe zone per realm for new players and certain crafting/housing activities.

There's also an open world pinnacle dungeon planned with more dangerous monsters and pvp.
Anonymous No.2051304 [Report] >>2051638
>>2051298
Ah
Sounds cool but also a bit disappointing, I would have really enjoyed a traditional mmorpg with equal amounts of pve and world pvp.
We rarely get mmorpgs that have cool playable monster races like this game has.
Also not sure if it will have a large enough playerbase to support 3 seperate factions balancewise
Anonymous No.2051333 [Report] >>2051619
>>2034032 (OP)
wasnt this shit kickstarted at the same time as shartcitizen? how is it still not out
Anonymous No.2051619 [Report] >>2051822
>>2051333
The founder (Mark Jacobs) likes hookers and cocaine is my guess. They've restarted development of the game 3 separate times while building their own bespoke GFX engine to support 1,000 player battles. The development started in 2013, so it has been 12-years of pain.

With that said, they're still an indie studio that has done most of this on less than $40,000,000 dollars. That's mostly unheard of for MMOs, and in 2025 dollars is an exceptionally small budget.
Anonymous No.2051638 [Report]
>>2051304
They might not have enough players to sustain it, but the community was always pretty niche. We'll just have to see what they manage to complete by early access.

If there's a good base, and UCE manages to survive the first year or two, we might have a mainstream contender. It could also just be a massive flop. Success will hinge on whether those big 500-1,000 player battles can ever happen.
Anonymous No.2051822 [Report]
>>2051619
Mark Jacobs was pretty cool though, back during the warhammer reckoning days on the very first PTR server held for the game shortly after launch I put in a long test report about healing spec warrior priests needed resource regen like their counterpart and specifically called him out in my report, within the week warrior priests got regen books.

Gave me a massive deal of a respect for him, literally one of the only vidya devs I actually respect.