>>1823719
>>1823741
I have mixed feelings about having colors/dyes be paywalled, leaning towards having them be free.
I get that cosmetics will be one of this game's main revenue source now. However, I think having free dyeing can also be a net benefit to cosmetics sales.
The beta already showed weapons being freely dyeable. I think people will be more confident in purchasing skins/accessories knowing that any weapon can be dyed to fit the look. And if they ever change their weapon or skin in the future, it can be redyed with no additional costs.
Realistically, would people even pay much for some weapon color palettes? Even $3 for some weapon color options feels like a hard sell. I think the amount they'd gain trying to sell weapon dyes won't outweigh the potential backlash. Light spenders would feel bad spending money just for some colors, bigger spenders will feel like each skin has a hidden fee if you want the weapon to match.
Accessories were shown to not be dyeable. Looks like they're already planning to sell color variants as separate items.
Character skins are the one part I think they could consider selling select variants with a different color palette. I don't think skin dyeing was a feature in the beta.
Perhaps they could do something similar to Marvel Rivals. Where another currency is used to unlock a different color set for certain skins. Players can either buy that currency directly or earn it for free from weekly reward/grinding, or a battle pass if they're doing that.