>>11824415
Well Sega Channel was discontinued in 1998, and by then I was transitioning to playing more PC online stuff since I always did both. Like in 95-96 I was playing Duke Nukem 3D on Kali for example and in 97 I was playing Quake 2, in 1998 I had Ultima Online Second Age... I was downloading a lot of free games of course, warez etc... but also spending a lot of time just getting a multiplayer fix on PC anyway. Plus I also had PSX/PS1 and N64 as well so sega channel dying didn't bother me and I didn't really rent games much after that anyway yeah. The sixth gen consoles I didn't really buy anyway. A friend got a dreamcast and another had a PS2. An uncle also had a PS2, I played them intermittently a bit before finally getting my own PS2 in like... 2006ish with the modem, controllers, 3 GTA games, etc... and I hooked up a hard drive and an ftp server and slid games onto it over the network - as well as used it to watch episodes of House in college on the couch while I did my homework.
Really, there's never a period I didn't technically have hundreds of games to play.. I did some small jobs early, but my first major job was in 1999 - and I immediately dropped like 300 bucks on games from Electronics Boutique for like two dozen games and then built ended up building two PCs over the next two years with massive amount of RAM, like 384MB and 768MB costing over a thousand dollars for that alone at the time. Not really the smartest move but it was awesome, nothing ever gave me memory problems in an era where most people had 64-128 at most. One of them even had SMP back in 2000, with an Abit BP6 rocking two celeron 500Mhz that costed like 30 bucks each. Shit was wild. Also, it was lovely to be able to ctrl alt delete a frozen program because only one processor locks up and the OS didn't, instantly improving stability for that alone. Albeit, most things didn't utilize both processors at the same time anyway. Quake 3 had SMP but that crashed.