>>11831026>The only reason you do things "you own way" in MGS V is because it's braindead easy even with all aids off.Actually you stupid gamer brained faggot. I want to do things my own way, BECAUSE I WANT TO DO IT MY OWN WAY. If I want to have 'challenge' aka retarded tedium, I would force myself to play in a way that I do not want to. That is the beauty of MGSV (and by extension, any of the MGS games) because you can create your own path forward. If you want to play in a way where you blow shit up, kill everyone, you can. If you want to play in a way where you sneak, go past guards undetected, that is also fine. And that is the beauty of it. MGSV is not 'challenging' or whatever beloved retard gamer totem that people love to fling around. It's a painting for the players to use to express themselves. And also, Splinter Cell is not in anyway, 'challenging'. No game truly is.
>>11831029No, it is not a 'marketing term'. It is an original genre created by Kojima which to him means anything and so he isn't just bounded by 'stealth' or really any other terminology that would mentally restrict a developer.
>>11831037Why should you be forced to use stealth in any game? A good 'stealth' game (Metal gear solid) for instance, allows you to use other means, including stealth, to achieve your objectives. If you enjoy these games where you are forced to use stealth, that is fine. But wouldn't it be more liberating to know that you are doing stealth in a game because you are personally choosing it for yourself rather than it being forced upon you?