How do I get the NES colors to look like the same as the right side on emulator. - /vr/ (#11831476) [Archived: 619 hours ago]

Anonymous
6/28/2025, 6:00:20 PM No.11831476
Blas_RGB2
Blas_RGB2
md5: 658d80c03b76d26bf605c29332f7ae9b🔍
CRT royale doesnt do it and neither does the default Sony CXA2025AS palette. It just looks like the left but with a CRT filter.

https://www.chrismcovell.com/gotRGB/rgb_compare.html
Replies: >>11831502 >>11831514 >>11831624 >>11831657 >>11832284 >>11832594
Anonymous
6/28/2025, 6:10:43 PM No.11831502
>>11831476 (OP)
There is a more detailed explanation, but basically NES only outputs composite and it looks different on every single TV model. This has been known for a long time and at various points over the past 30 years different autists have sprung up saying the colors on their TV are the correct ones.

There is an analog mechanism that produces "correct" colors but basically every NES emulator loads a palette (.pal) file and uses the colors in it. There are web pages where you can configure settings to generate your own palette file, or you can download and use ones other people have made. Try googling "NES palette file" and see where that takes you.
Anonymous
6/28/2025, 6:15:30 PM No.11831514
1746339918330535
1746339918330535
md5: c80ff4d46c460fdc83dce3ba0b8ff70d🔍
>>11831476 (OP)
>CRT royale doesnt do it
Use crt-royale-xm29plus, it has a warmer palette closer to what you're looking for
Replies: >>11831624 >>11832574
Anonymous
6/28/2025, 7:04:22 PM No.11831624
>>11831514
no
also take care of that dithering

>>11831476 (OP)
try changing hue
Anonymous
6/28/2025, 7:19:14 PM No.11831657
>>11831476 (OP)
On my CRT TV I tweaked saturation and contrast. Can't you do the same on your monitor?
Anonymous
6/29/2025, 12:06:25 AM No.11832103
NES color palettes are huge rabbit hole. Various parts of CRT's and even the NES model itself affected what the color actually looked like. Just pick the one that you like the best and don't worry about accuracy.
Anonymous
6/29/2025, 12:45:44 AM No.11832168
Screenshot (330)
Screenshot (330)
md5: 54a14948041ea138db39f3bcea05b6ef🔍
Anonymous
6/29/2025, 1:24:15 AM No.11832243
Chou-Wakusei Senki - MetaFight (Japan)_001
Chou-Wakusei Senki - MetaFight (Japan)_001
md5: 07c9d23c248c4625564189856c8e16ab🔍
You change the colors by changing the color palette.
Pic related is https://github.com/MiSTer-devel/NES_MiSTer/blob/master/Palette/Kitrinx34.pal
Anonymous
6/29/2025, 1:51:57 AM No.11832284
NES Immortal Color Palette
NES Immortal Color Palette
md5: 8fa074e589c23a888f2812e4434915ca🔍
>>11831476 (OP)
There is no "standard" NES color palette.
Nintendo has their own that they use for their official releases on Virtual Console etc, but a number of color palette profiles have been made for emulators that are based on the outputs of various TV sets.

Due to the differences in the color outputs of analogue TV sets at the time, developers would calibrate the colors of their games based on their own displays which might look fine on their end, but look wrong on the wider ranges available.
"The Immortal" is a famous example of this, which makes use of one of the prohibited black palettes 0E to add some shading depth to characters in combat encounters. On the majority of contemporary displays and modern emulators where 0E is solid black, the character shading blends into the solid black background. This is also true on the Nintendo Switch Online version of The Immortal.
Replies: >>11832290 >>11832625 >>11832673
Anonymous
6/29/2025, 1:55:05 AM No.11832290
mpv-shot (2025-06-29 00_54_28) 01
mpv-shot (2025-06-29 00_54_28) 01
md5: 7dd220f73273af1c70487f8aec241711🔍
>>11832284
As said for Nintendo's official release.
https://youtu.be/0Hf_0OytL_c
Anonymous
6/29/2025, 4:10:47 AM No.11832574
>>11831514
Crt-Royale is unethical.
Replies: >>11833223
Anonymous
6/29/2025, 4:20:40 AM No.11832594
5NUrm6U
5NUrm6U
md5: 146878e7025438938984ac316a727d3d🔍
>>11831476 (OP)
You change the color palette
Replies: >>11833232 >>11833305
Anonymous
6/29/2025, 4:32:16 AM No.11832625
>>11832284
Genuinely enlightening post.
Anonymous
6/29/2025, 4:58:02 AM No.11832673
135
135
md5: 92cf1cc6a80b82422d5a7ca18e3e91c8🔍
>>11832284
you mean 0D
Replies: >>11833992
Anonymous
6/29/2025, 10:00:25 AM No.11833223
>>11832574
elaborate.
Replies: >>11833430 >>11833492
Anonymous
6/29/2025, 10:08:42 AM No.11833232
>>11832594
Old picture
Replies: >>11833235 >>11833240
Anonymous
6/29/2025, 10:09:26 AM No.11833235
>>11833232
ok?
Anonymous
6/29/2025, 10:12:00 AM No.11833240
>>11833232
Got an up to date one?
Anonymous
6/29/2025, 10:58:47 AM No.11833305
>>11832594
For me it's FCEUX and its variants. Vibrant and varied colours. The "official" NTSC palettes look so dark and bland.
Anonymous
6/29/2025, 1:11:16 PM No.11833430
>>11833223
It makes people think they are getting a similar experience to CRT. It should be named blurry dogshit royale or something.
Replies: >>11833442
Anonymous
6/29/2025, 1:19:46 PM No.11833442
>>11833430
the criticism of shaders is funny, depending on who you ask, they're bad because
>they're too sharp and not blurry like my setup!
>they're too blurry and not sharp like my setup!
Meanwhile they always let you adjust sharpness, glow, all that to taste, but people still complain
Replies: >>11833584
Anonymous
6/29/2025, 2:07:09 PM No.11833492
>>11833223
it disrupts the CRT market
Anonymous
6/29/2025, 3:29:13 PM No.11833584
>>11833442
No CRT setup is that blurry unless you're a retard using RF. Show me a single post that claims blurry dogshit royale is not blurry enough
Replies: >>11833589
Anonymous
6/29/2025, 3:32:48 PM No.11833589
>>11833584
>"IT'S SUPER DUPER BLURRY!"
and yet another anon was complaining that it wasn't blending the pixels enough for him.

Also lol if you think RF is that sharp. You're a moron, and a clown.
Anonymous
6/29/2025, 8:42:17 PM No.11833992
>>11832673
0E is the color I modified in the palette settings within MESEN, but I'm aware of that one article discussing The Immortal and that it states 0D.