>>11887327We know many have ditched older tech and analogue means, and again, cost and convenience is often a major factor, we have established this. Anyone can record guitar straight to PC, but there are still many professionals who prefer to do it to tape first, and hearing the difference and also trying to mix straight to digital guitar, I know the difference. Same as people still using real guitar pedals, etc. even though the tech for digital has improved drastically and is way more cost efficient.
>And then we have delusions like this. No, there is not a "juge consumer base", the consumer base is a niche within a niche within a niche.If we're not talking about every single person on earth and are in fact talking about professionals or at least people seriously into a certain area, then yes, there is huge demand, as evidenced by the huge amount of successful products released to emulate them. Pretty much everybody has multiple forms of emulation for old equipment if they are working with audio, and those kinds of thing are built into pro image and video editing software.
>there is a large consumer base for still using CRTs.Nobody said this.
>I said that nobody is pining for games STILL doing those tricksNobody is arguing this point in particular
>half the time you see someone playing a retro game they have it stretched to fucking 16:9People doing this obviously don't care much about things like image quality so are outside the bounds of what is being discussed.
>Some, not most, SOME still use it, but not because they believe it's "better"What? So why do directors intentionally still use film when digital is much cheaper and easier if they don't think it is better?
>the quality of vinyl is better.Never got into vinyl, but the medium has its own distinct coloring of the audio, same as cassettes and CD's, etc. And just fyi, yes, they also have programs to emulate the traits or 'flaws' of early digital music, such as bad compression, clipping, artefacts, etc