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Thread 11942910

118 posts 88 images /vr/
Anonymous No.11942910 >>11943036 >>11943808 >>11944880 >>11946907 >>11946912 >>11946917 >>11954653 >>11955021 >>11957403
What are your favorite games for this?
My favorite is Alex the Kidd.
Anonymous No.11942913 >>11942949 >>11943345 >>11943569 >>11943802 >>11947148 >>11947150 >>11953930 >>11957468
why were master system covers so terrible
Anonymous No.11942949 >>11943345
>>11942913
>master system
thats the SegaScope 3D
Anonymous No.11943003
The old Power Base
As a kid Ghouls 'n Ghosts blew me away with how big the levels were and the variety of graphics
Anonymous No.11943036 >>11943047
>>11942910 (OP)
Anonymous No.11943047
>>11943036
>8-bit Decap Attack
Anonymous No.11943345
this is stupid
>>11942913
looks like shit
>>11942949
shut the fuck up
Anonymous No.11943439 >>11949143
Phantasy Star 1, I guess...
Anonymous No.11943569
>>11942913
Because much like op's your thought process involves more memes than synapses by now
Anonymous No.11943802 >>11943809 >>11943812 >>11944226
>>11942913
Anonymous No.11943808 >>11944202
>>11942910 (OP)
8 bit 3d?? That actually sounds pretty trippy I’d like to try it. How much u think the setup costs now days? 500?
Anonymous No.11943809
>>11943802
Anonymous No.11943812
>>11943802
Nice work Dwayne.
Anonymous No.11944202 >>11944919
>>11943808
>How much u think the setup costs now days? 500?
$230 I think
Anonymous No.11944226 >>11946869 >>11947391 >>11947693
Better than any shooter on the nes
>>11943802
kek
Anonymous No.11944359 >>11944783
The previous master system thread was too good so OP felt obligated to make a shit one to compensate
Anonymous No.11944783
>>11944359
what the fuck is that supposed to mean
Anonymous No.11944880 >>11946887
>>11942910 (OP)
I thought it was called the Master System. Was it called the Sega Video Game System at first?
Anonymous No.11944919 >>11946016
>>11944202
I wish I could find sms stuff in the wild. I never do. 230 ain’t that bad if it comes w the box and everything.
Anonymous No.11946016 >>11946890 >>11947951
>>11944919
I bought mine new back in 1991 for $30.
Anonymous No.11946869 >>11946958
>>11944226
Man, I love R-Type.
Anonymous No.11946887 >>11946903 >>11946906
>>11944880
Everybody knows it was called the Meme That Was Funny For Two Seconds At Most System
Anonymous No.11946890
>>11946016
That's pretty cheap; got mine around that time as well by the equivalent of 50-60€ (two controllers and both the preloaded Alex Kidd and the first Sonic game included)
Anonymous No.11946903 >>11946906
>>11946887
>the Meme

Forced* Meme
aka a non meme
Anonymous No.11946906 >>11946918
>>11946887
>>11946903
I remember some anon photoshopping the cover of Master of Darkness to retitle it "Sega of Darkness", shame I didn't save it
Anonymous No.11946907
>>11942910 (OP)
Astro Warrior
Anonymous No.11946912
>>11942910 (OP)
Anonymous No.11946917
>>11942910 (OP)
MODS
MOOOOOOOOOOOOOODS
Anonymous No.11946918
>>11946906
here you go
Anonymous No.11946958
>>11946869
SEGA From Tonka is my favorite video game company.
Anonymous No.11946965 >>11947021
I just hate frogniggers and wojakposters
Anonymous No.11947021
>>11946965
Impotently whine about them louder, they hate that
Anonymous No.11947148 >>11947179 >>11957468
>>11942913
I liked SMS covers.
On one hand they do have a bland, low-effort passing for "minimalistic" style that I would do myself. But they have a charm to them.
Anonymous No.11947150 >>11957401
>>11942913
I like it
Anonymous No.11947179 >>11950381 >>11957468
>>11947148
Idk, in terms of design there's nothing wrong with the approach: it's strong and consisten branding, it's compatible with various degrees of elaborate (or not) illustration, it doesn't oversell the visuals as a reminder of pre industry crash pitfalls, and ultimately it's aimed at people who will either already know what they're going to buy or if they don't they will look to the screens in the other side more than to the "cover". Plus, you get a nice sturdy plastic box out of the deal.
Anonymous No.11947224 >>11947234 >>11947957
Western insects really coping about not getting beautiful box art
Anonymous No.11947234
>>11947224
Looks like the figurine comes pre-hotglued, no wonder you like it
Anonymous No.11947287 >>11947326 >>11947467 >>11949143
To 10 best looking games on the Master System

>Wonder Boy III - The Dragon's Trap
>Wonder Boy in Monster Land
>Ninja Gaiden
>AstΓ©rix and the Great Rescue
>Land of Illusion Starring Mickey Mouse
>Golden Axe Warrior
>Deep Duck Trouble Starring Donald Duck
>The Lucky Dime Caper Starring Donald Duck
>Phantasy Star (for the monsters alone)
>Power Spike 2
Anonymous No.11947291 >>11947326 >>11947365
Anonymous No.11947293 >>11948839
Anonymous No.11947298
Anonymous No.11947305 >>11947720
Anonymous No.11947308
Anonymous No.11947312 >>11947720
Anonymous No.11947316 >>11947720
Anonymous No.11947318 >>11949143
Anonymous No.11947320
and that's Power Strike II (not "Power Spike 2"). Screenshot for this one taken from Mobygames.
Anonymous No.11947326 >>11947365
>>11947287
>>11947291
Damnit, I meant Wonder Boy in Monster WORLD not in Monster LAND.
This franchise is so confusing.
Anonymous No.11947365 >>11947378 >>11947684
>>11947291
>>11947326
Damn I remember how BIG of a disappointment this one was; not only it's massively inferior to the original version, but also and even more so compared to Wonder Boy III. Even Monster Land has more flavor to it.

I kinda hated that late period of the system where most of the stuff that came out was horrible downgraded versions of a 16-bit games and the few originals that got made at all were still kinda lame and more focused on the visuals than on the gameplay.

There's a sweet spot for the system that lasted until early 1993 or so when devs had the system figured out but still cared about it enough to make an effort.
Anonymous No.11947378 >>11947467
>>11947365
I've only played this version but I like it quite a lot, though it was carried hard by its presentation, the gameplay is fairly easy. How is it a downgrade from the Megadrive or PC-E versions? I've only checked videos briefly but it seemed to be very similar.

Anyway consoles late in their lifespans tend to be relegated to kid's stuff (pre teen audiance), for those kids who had the systems as hand me downs and because parents thought an old stuff was less harmful than the more 'realistic' new stuff. The same thing happened to the NES, GB, PSX, and probably others too; so late games tend to be less challenging
Anonymous No.11947391
>>11944226
It really is. A friend of mine had it and I was so jelly at the time.
Anonymous No.11947467
>>11947378
That's the problem; all it does is trying to look similar so they could take convincing screenshots to sell the game (the animation takes a brutal hit since it was obviously secondary for that intent) but if you're aware of the original the sheer amount of general corner-cutting and downright gutting is simply unreal.

I grew with the SMS and I loved it but the devs for this one simply didn't give a fuck; after all, many people (me included) consider this one >>11947287 superior to even the 16-bit version and the peak of the series.

I could rant about everything I remember that was wrong with the SMS version but I'd recommend simply playing the Mega Drive/Genesis original, it's pretty good.
Anonymous No.11947684 >>11947712
>>11947365
To be fair, IMHO the original is also a downgrade compared to Monster Land and Dragon's Trap
Anonymous No.11947693
>>11944226
It's funny how R-Type was ported to practically everything including the fucking ZX Spectrum, but not the NES
Anonymous No.11947712
>>11947684
Monster Lair is basically the Zelda II of Wonder Boys by this point but I 100% agree about Dragon's Trap. Still, MW3 is a solid game in every regard and it's the peak of the series in terms of visuals.
Anonymous No.11947720 >>11947753 >>11947982
>>11947305
>>11947312
>>11947316
Man, I keep seeing people here praising the 8-bit Sega Disney games but I still haven't tried them. Are they really that good?
Anonymous No.11947750 >>11947765
What's so good about SMS R-Type and how does it differ from other versions? I guess I'll have to check it out after I'm doing with Power Strike
Anonymous No.11947753 >>11947769
>>11947720
SMS Lucky Dime Caper and Castle of Illusion are really good

Land of Illusion is more of the same (like Castle) but it's good too
Anonymous No.11947765
>>11947750
It's pretty good for such a system (Compile were wizards with the system) and the secret level is a neat bonus (exclusive to this version)
Anonymous No.11947769 >>11947982
>>11947753
Are any of the games on both platforms better on GG?
I'm asking because the SMS is often preferred because of the higher resolution and less screen crunch, but sometimes the GG versions are a bit different and apparently the GG can also display a bit more colors than the SMS unless I'm wrong
Anonymous No.11947951 >>11952051
>>11946016
I hate you. Nah i kid. Do you still have it?
Anonymous No.11947957
>>11947224
Booba. BOOBA!!!! Yoooooo I love it
Anonymous No.11947982 >>11948000
>>11947720
They are pretty good; the earlier ones are probably better, but Land of Illusion (the second Mickey game) for example is excellent even if it's less challenging than Castle of Illusion (the first one).

Also be advised that Castle of Illusion isn't a port or downgrade of the Genesis game; it's its own thing except for some similar level themes and enemies and a must-have for anybody who owns the system.

>>11947769
No, the GG can't display more colors than the SMS but it's got a much larger internal color table to pick from (even bigger than the Genesis' for some reason) and sometimes devs took the extra time to make use of that. In the case of the Disney games released for both systems though they are visually identical; the only difference is the screen real state so the SMS versions are much preferable.
Anonymous No.11948000 >>11948034
>>11947982
>In the case of the Disney games released for both systems though they are visually identical
Understood, I'll play the SMS versions then
Anonymous No.11948034 >>11948048
>>11948000
The third Mickey game (Legend of Illusion) was originally a GG exclusive but technically it was released for the SMS as well years later in the Brazilian market.

That one specifically DOES have worse color since the game had been originally designed for the GG and it's not even particularly well optimized for the bigger screen, so if you are curious about it (it's inferior to the first two Mickeys but not bad) you should definitely go with the GG version.
Anonymous No.11948048
>>11948034
>That one specifically DOES have worse color since the game had been originally designed for the GG
I see
Yeah, this is exactly why I was asking if any GG versions were better
Anonymous No.11948839 >>11949015 >>11949093
>>11947293
Shinobi is much better.
Anonymous No.11948996
POWER STRIKE 1+2 ARE BADA$$
Anonymous No.11949015 >>11949029
>>11948839
I think Anon's list was only about graphics
Anonymous No.11949029
>>11949015
It's motherfucking Shinobi. Did you even read? I know what I'm talking about.
Anonymous No.11949093 >>11949958 >>11957380
>>11948839
I know right?
Anonymous No.11949143 >>11955074
>>11943439
>>11947287
>>11947318
Phantasy Star is the only Master System game i've played, having been unaware of its existence until the 2000s

It was so irrelevant in the U.S. everyone just called Genesis "Sega" and it could refer to only one thing
Anonymous No.11949958
>>11949093
That's not Shinobi, that's a different game. It's called Alex the Kidd in Shinobi World. You even show it in your pic for crying out loud.
Anonymous No.11950381
>>11947179
If you only knew how Sega Master System things are.
Anonymous No.11952051 >>11952230
>>11947951
>Do you still have it?
Of course I do, and I still have the manual. You know, "the" manual.
Anonymous No.11952221
This is my favorite Tom and Jerry game.
Anonymous No.11952230
>>11952051
This honestly sounds like a PSX/PS1 situation where the company erased the original of the original system for marketing reasons for the new versions of the system.
Except that in the case of PSX we have thousands of autists who care to remember but in the case of the System only (You).

There I've said it, now stop spamming.
Anonymous No.11952280 >>11956270
Sagaia looks pretty good too
Anonymous No.11952328
>play Power Strike II
>First playthrough: reach the final boss with about 4 lives to spare but die anyway
>think it's better if I reset and restart over to reach the boss with more lives and power ups
>next 2 playthroughs I Just keep doing worse and worse

What the hell, I didn't even understand how to upgrade weapons or change speed on my first play. How did this happen.
What weapons do you guys use? I've been focusing on weapon 5 for the first half of the game because it covers a wide range and then switch to weapon 6 for the second half because it covers a good area around to player to clear incoming bullets.
>
Anonymous No.11952509 >>11953920
I can't decide if the SMS version is better than the NES version

SMS
>a few new or different levels
>a few new or different bonus stages

NES
>better music
>higher resolution
>less lag (I think)

I think some of the additions or differences in level design on SMS aren't that good, the rotating tree trunk bridge was especially awful for instance. The vertical scroll with the lava rising was cool though. Either way they're both good, playing the SMS version made me feel like playing an alternate dimension of my childhood.
Anonymous No.11953920
>>11952509
I never eveb knew they had a smurf game.
Anonymous No.11953930
>>11942913
Keeping the background grid during the early years of Genesis was kino
Anonymous No.11954505 >>11954542
Asterix, a game that yanks can’t wank
Anonymous No.11954542 >>11954894
>>11954505
>50fps
>my monitor only does 60
Anonymous No.11954653
>>11942910 (OP)
Ultima IV
Anonymous No.11954676 >>11954704
I have never seen a master system in my entire life
Anonymous No.11954704 >>11954712
>>11954676
Have you seen a base system?
Anonymous No.11954712 >>11955730
>>11954704
Based

100 hours in MSpaint
Anonymous No.11954894
>>11954542
set the region to US in your emulator's options
Anonymous No.11955021 >>11957078
>>11942910 (OP)
>What's your favorite games for this?

Space Harrier 3D on SMS was (at the time)
amazing.
Anonymous No.11955074 >>11956223 >>11957541 >>11957612
>>11949143
>everyone just called Genesis "Sega"
I think a lot of people still call it that but there are only a select few autists that call the NES 'Nintendo'
Anonymous No.11955730
>>11954712
Anonymous No.11956223 >>11957541
>>11955074
Normalfags don't even know that Sega had other consoles than the Genesis and maybe the Game Gear so that's why
Most of Nintendo's consoles have done at least decently so just calling the NES "The Nintendo" is too vague even for normalfags
Anonymous No.11956270
>>11952280
It's actually called Mastaria
Anonymous No.11957078 >>11957320
>>11955021
I played this on the 3DS collection. Legitimately one of the worst games I’ve ever played up there with SMS After Burner.
Anonymous No.11957320
>>11957078
That's impossible. You can't play Space Harrier 3D without the 3D goggles which only work with the Sega Card adapter.
Anonymous No.11957359 >>11957365
It's funny how the master system had the best 8 -bit version of "castlevania" (master of darkness), ninja gaiden and "Zelda" (golden axe warrior). How did they accomplished that. Such an underrated console. And all the Disney (Donald and Mickey) games were original and really good.
Anonymous No.11957365
>>11957359
MoD is a well executed but otherwise aggressively bland Castlevania clone. By that time though basic competence had replaced substance as the baseline for "good" for the system so I understand your confusion. Kenseiden is a jankier but much more interesting Not-Castlevania really.

I won't deny Golden Axe Warrior is basically a better LoZ1 in every way, but it's still a 1991 game barefacedly templated after a 1986 one, which is something somewhat silly to attach praise to.
Anonymous No.11957380 >>11957384
>>11949093
Wow these screenshots are kinda unflattering when put all side by side for some reason; I always remember that game being some of the better-looking ones in the SMS library.

Anyway, good game. Shame it's extremely short and somewhat unchallenging except for some later bits.
Anonymous No.11957384 >>11957390
So the SMS version of Streets of Rage (1) is pretty solid despite being 1 player only and only having 2 enemies at once. Which makes me even more baffled at how shitty SoR2 is.

>>11957380
I thought the game look pretty good, it was a charming art style. But some of the others posted ITT definitely look better
Anonymous No.11957390
>>11957384
Well, it's easy enough to get why would 8-bit SoR would compare favorably to 8-bit SoR2 considering there's also a dramatic difference in quality between the respective 16-bit counterparts.

I remember the GG version of SoR2 being comparatively better and closer to the 16-bit version even if it's still a completely different game.
Anonymous No.11957401
>>11947150
I used to like it but its so lazy I dont like it anymore I need painted cover art and babes
Anonymous No.11957403 >>11957412
>>11942910 (OP)
loved double dragon with its two player capabilities
Anonymous No.11957412
>>11957403
Co-op was kinda rare for the system compared to the NES library. Any real multiplayer recs besides that one? (i.e. not take-turns stuff like Asterix for example)
Anonymous No.11957417 >>11957419
8-bit jeets of rage games shit because theres zero invincibility frames, so enemies can and will one shot you with a full health bar (they will knock you down, then spam attacks when you're trying to get up)
Anonymous No.11957419
>>11957417
What a bizarrely specific thing to generalize about
Anonymous No.11957430 >>11957456
someone cares to explain, why some master system titles, like maybe 5% have this exceptional good soundtrack, while the rest has absolute shit soundtracks, that all sound the same, technically and composition-wise, just sounding like uninspired beep bop beep bop, only a little better than alarm sounds from a pre-soundcard PC?
Anonymous No.11957456 >>11957589
>>11957430
Pretty easily explained. First the sound chip wasn't the best available and developers/composers either didnt know or care to utilise it to its fullest. But since there are good soundtracks it was good enough just in the right hands. I think the japanese MS had a better Yamaha chip which is kind of wierd since the console were not popular there. I admit, even though I love MS, some games music give me a headache if not played at lower volume.
Anonymous No.11957468 >>11957506
>>11942913
>>11947148
>>11947179
A font like this with crazy custom kerning on a white and grey grid background is nuts graphic design for a video game system really
Anonymous No.11957506
>>11957468
Modern No.20 was like everybody's go-to annual report typeface in the 80s lol Anyway it's solid for this use case because it's distinctive enough to work as display font for big logo-ish titling but also quite legible for smaller applications. Can't see how the light background grid would amount to a real issue either.

The occasionally uneven kerning was merely a matter of the layouts most likely being composed the old school way with Letraset kits; people working in packaging graphics at the time rarely used computer based environments until PostScript became the norm years afters its introduction in the mid 80s
Anonymous No.11957541 >>11957575 >>11957604
>>11955074
>>11956223
at least in the states, the NES was colloquially called a "nintendo" for its whole lifespan, and even well into the SNESs lifespan which was vocalized as the "super nintendo". everyone who grew up playing it, either as 80s kids, or as 90s kids who got it second-hand from their older bro, called it that.
speaking in fucking acronyms is a gay modern phenomenon that likely stems from retards who grew up with their main source of socialization being online.

i still dont say "en-ee-es" or god forbid, "ness" out loud either, because its literally not what it was called for most of my early life. its like when they tried to change BC and AD to BCE and CE when i was halfway through highschool history class. its like, "ok you can do that i guess, but im absolutely never gonna call it that or even write historical dates down like that". not even a christcuck either, im just not gonna change all of history because some retard apparently got triggered by the meaning of "anno domini".

if i had to point to the thing, in vidya, that made saying acronyms out loud into a thing, it would be the PS2. PS1 was similarly vocalized as the "playstation" for its lifespan. while PS2 was the first major console where i remember it commonly being referred to by its acronym, rather than saying "playstation 2" out loud. this retroactively made calling NES and SNES and PS1 by their acronyms into a thing. and PS2 era is moving into the era where a lot more ppl got high-speed internet connection, so it spread from there via the internet, and internet discussion about vidya.
Anonymous No.11957575 >>11957586
>>11957541
>PS1 was similarly vocalized as the "playstation"
ABSOLUTELY FALSE
It was called PSX, and that's how we all pronounced it.
Anonymous No.11957586 >>11957601
>>11957575
no
that was kids who had specific magazines that used that term. and i never met a single fucking one until i unfortunately came here and met you pedantic faggots. it was called the "playstation" in the states, until PS2 came out.
maybe it was called something different in your shitworld country, but that also doesnt matter because america is the only country on earth that matters
Anonymous No.11957589
>>11957456
i heard that it might be somehow soundchip related, but on the other hand it seems that it depends on games, and being unrelated to the type of master system console. so are there games which utilitize the better sound, maybe by having some extra chip build in the module? for example sonic 1 ost sounds great on the european master system, which doesnt have the fm sound chip, i think. if its just about the ability to program the sound, then just wow, diference between quality of sonic ost and most other games is exceptional.
seriously, the game might be kind of good but if the ost is like that of most master system games, it drags the whole game down, giving it a static, numb, boring overall athmosphere.
i think master system might have competed way better against the nes, if the sound of most games woulndt have been so terrible.
Anonymous No.11957601
>>11957586
>that was kids who had specific magazines that used that term

https://groups.google.com/search/conversations?q=PSX%20before%3A2000-01-01

60800 posts using "PSX" on a before 2000 usenet search

"PS-X" was literally the official acronym as used and dictated by Sony. It's not "a thing only a few specific magazines used"

Also go fuck yourself for derailing one of the only decent threads on /vr/ right now
Anonymous No.11957604 >>11959557
>>11957541
I was talking about video games with my older normalfag sister last week and she literally called it the "EN-EE-ESS" and I didn't use the term myself previously in that conversation
What do you call it anyway? "The Nintendo"? What do you answer when people ask you which Nintendo?
Anonymous No.11957612 >>11959557
>>11955074
Literally everybody who grew up with the system and not with youtubers talking about the system called it the "Nintendo". The NES denomination was mostly used by magazines to clearly differentiate it from the Super Nintendo.
Anonymous No.11959557
>>11957612
>>11957604
We called it Nintendo without the "the" article.
Same with Sega.