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Thread 11985481

172 posts 62 images /vr/
Anonymous No.11985481 >>11985490 >>11985524 >>11986605 >>11988328 >>11989024 >>11993674 >>11994427 >>12005349
MOTHER (and MOTHER series)
why is this game so soulful, anons?
Anonymous No.11985486 >>11985509 >>11985524 >>11985605
>le quirky and zany basedrpg
it's shit
Anonymous No.11985490
>>11985481 (OP)
Anonymous No.11985509 >>11985605 >>11988253 >>11996490
>>11985486
I honestly don't see that lobbed at MOTHER 1 as much as I've seen it lobbed at MOTHER 2 and 3, even though it would logically make sense to lob it at it
Anonymous No.11985524 >>11985596 >>11986434 >>11986613 >>11991705 >>11994338
>>11985481 (OP)
>More freedom than 99% of jarpigs
>Has difficulty without being bullshit
>Actually has decent combat with strategy to it
>Simple, yet heartfelt and cohesive story
>Good visual style
>Has all the famous music tracks from EB
>Great atmosphere of small towns with lots of trees, railroad you can ride, department stores, farms, etc.
Hands down, one of the best RPGs of the era. EB surpasses it with the vibe and atmosphere, but M1 has by far better gameplay and a quiet charm to it
>>11985486
That's hardly even 1. This is a very exaggerated shitty impression of 2
Anonymous No.11985596
>>11985524
You fucking know what's up. Thank you, anon
Anonymous No.11985605 >>11985627
>>11985486
You've never played MOTHER 1, have you?
>>11985509
>even though it would logically make sense to lob it at it
Not really. EarthBound is a lot more outwardly bizarre and quirky, while MOTHER (especially its second half) has this kind of tense, mysterious atmosphere that pervades throughout.
Anonymous No.11985627
>>11985605
Yeah, true
Anonymous No.11985645 >>11986034 >>11986534 >>11986559 >>11988316 >>11992503 >>11992553 >>11993170
the Mother hate didn't really start until (western) indie games started becoming popular in the mid/late 2010s.
If you could check archives of /v/ circa 2008~2010, you'd be surprised at how civil and good Mother threads were. One of the few times /v/ wasn't shitposty about something and could all gather together to enjoy something. When the Mother 3 fan translation came out it was like a /v/ golden age. Only other time /v/ was that happy about something was with Japan Time, but witjh Brawl, shitposting started quickly as soon as Melee tourneyfags started complaining and also the whole anti-Wii console war sentiment, but with Mother 3? Everyone loved the game and console wars didn't matter because PCfags could emulate GBA no problem and Sonyfags too on their PSPs.
The only problem Mother threads had back then were a few pedoposters but those were quickly told to gtfo and didn't get to ruin threads as mods actually deleted their spam.
The panorama took a 180 degree change now, most people will hate on Mother because they instantly relate it to undertale, plus there's juxtafag/family guy meme/broke me/milque spammimg and samefagging.
Anonymous No.11986034
>>11985645
yeah, that all in all sounds about right. A shame on the way things have gone.
Anonymous No.11986165 >>11986198 >>11992562 >>11992568 >>11994646
Anybody got a favorite party member at all?
Anonymous No.11986198 >>11986904 >>12002925
>>11986165
The monkey from 3
Anonymous No.11986434 >>11986904
>>11985524
Mother is basically DQ2 on steroids. Everything about its gameplay, the freedom of movement, finding the other party members, the spells, the whole story being about finding a set of key items which aren't just token medals for beating a boss/dungeon but which are found in various ways; the way the encounter rate works etc etc even Ninten/Lloyd/Anna are basically Midenhall/Cannock/Moonbroke on steroids
Anonymous No.11986534 >>11986559
>>11985645
This site was also full of weebs at some point (not everyone will remember this) but things change man
Anonymous No.11986559 >>11990207 >>11992621
>>11986534
2016 was the turning point

>>11985645
Mother 3
Cave Story
God Hand

The trifecta of /v/ holy games circa 2008-2010
Anonymous No.11986605 >>11986616
>>11985481 (OP)
Because you're not using the easy mod. If you play it vanilla, look forward to walking across a room for 20 mins, and impossible amounts of grinding.
Anonymous No.11986613
>>11985524
Mother 1 has the best version of Snowman Theme.

https://www.youtube.com/watch?v=yFpbJS0ALDE&ab_channel=GilvaSunner-MOTHER
Anonymous No.11986616 >>11986651
>>11986605
i use it myself because the game is obnoxious otherwise but what does that have to do with soul?
Anonymous No.11986651
>>11986616
Oh I read 'awful', fr. Not something I'd be surprised to see someone type.
Anonymous No.11986904
>>11986198
Salsabro... I respect it.
>>11986434
...Shit, with what I know of DQII, that tracks. I gotta get into more Dragon Quest
Anonymous No.11988219 >>11988259
fuck this mansion
Anonymous No.11988253
>>11985509
You need to suffer through a good hour of 8-bit JRPG gameplay before the zany parts shine through.
Anonymous No.11988259
>>11988219
i think you can just go up up down down, or is it up down up down
the enemies are pretty hard though, so save it for lategame
Anonymous No.11988316 >>11989767
>>11985645
This copypasta again.
Anonymous No.11988328 >>11988853 >>11989651 >>11993237 >>11996513
>>11985481 (OP)
>defend Earthbound for years after having played it a ton in my youth
>finally decide to do a proper replay after a decade
>it's kinda bland and boring and I drop it around twoson
Damn
Anonymous No.11988853 >>11988871
>>11988328
I suppose that's fair. Game just no longer felt right for ya
Anonymous No.11988871 >>11989594
>>11988853
I feel like maybe the game just starts slow so I'll probably give it another try at some point.
Anonymous No.11989024 >>11989594 >>11992593
>>11985481 (OP)
Because they crammed in as much soul as they could while ignoring the dogshit gameplay that makes it unplayable if you're used to arcade games.
Anonymous No.11989594
>>11989024
Exactly!
>>11988871
Yeah, I also remember it being a little slow
Anonymous No.11989651
>>11988328
2 is the worst one
Anonymous No.11989723 >>11994619
Made by an outsider more interested in emotionally connecting with the audience than making it hard to get a high score or loot box monetization.
Anonymous No.11989767 >>11989854
>>11988316
It's important to remember that a different time existed
Anonymous No.11989854 >>11989950
>>11989767
Then write something original.

Kinda sad Starmen.net hasn't been updated in years.
Anonymous No.11989950
>>11989854
Yeah, Starmen.net has seen better days. Forums in general too, due to Discord and the like. But alas, such is fate.
Anonymous No.11990207 >>11990347 >>11990918
>>11986559
>2016 was the turning point
2009 is when this site started changing, with all of that retarded operation wall street stuff. That attracted a lot of normalfags with delusions of grandeur.
Anonymous No.11990347
>>11990207
>with all of that retarded operation wall street stuff.
The wall street stuff was fair, the problem is that they silenced that with race/gender/culture wars
Anonymous No.11990871 >>11990963 >>11993621
I remembered this existed. Guidebook art back in the day was either kino or fucked, i think
Anonymous No.11990918
>>11990207
Social justice has stopped being cool in the wider culture so maybe better times are coming.
Anonymous No.11990963 >>11991951
>>11990871
dafaq is this from?
Anonymous No.11991695
Did a playthrough recently, still goated
Anonymous No.11991705
>>11985524
>but M1 has by far better gameplay
How so?
Anonymous No.11991951
>>11990963
One of the many guidebooks of the game, specifically, it's the cover of the MOTHER Pre-Launch Comprehensive Checklist. The art inside usually looks like this, instead of also looking like the weird action comic art of that cover. I don't tend to like this art too much either. Those eyes feel off on Ninten.
Anonymous No.11992503 >>11992520
>>11985645
Anonymous No.11992520 >>11992559
>>11992503
Worth the reminder
Anonymous No.11992553
>>11985645
>Only other time /v/ was that happy about something was with Japan Time, but witjh Brawl, shitposting started quickly as soon as Melee tourneyfags started complaining and also the whole anti-Wii console war sentiment
I actually made a brief thread yesterday about how zoomers were making a narrative on how pre-Brawl was the era of no rosterfaggotry.
https://arch.b4k.dev/v/thread/719425459/

You can scour any of those mentioned sites plus the wayback machine or old.sage.moe, you'll see the same kind of character autism you see in modern Smash jerk topics even during Melee's pre-release.
Anonymous No.11992559 >>11992926
>>11992520
>counterobsession over a /v/cow
>worth of anything
/v/tard culture was always shit, people called it /b/ 2.0 for a reason.
Anonymous No.11992562
>>11986165
duster because of the bass that plays when you hit
Anonymous No.11992568 >>11992816
>>11986165
My favorites are Ninten, Ness and Flint.
Anonymous No.11992593 >>11993949
>>11989024
>while ignoring the dogshit gameplay
t. Tajiri
Anonymous No.11992621 >>11993184
>>11986559
Replace God Hand with Mega Man 9 and you pretty much have the late 2
00s /v/eddit circlejerk trinity only porn rotten idiots drum up about.
Though Mother 3 is still the best of the 3 games.
Anonymous No.11992816 >>11993137
>>11992568
Ah, a fan of the "hit people with big stick" gang
Anonymous No.11992926 >>11993081
>>11992559
Mother threads were a rare exception where there was almost 0 shitposting, that's the thing.
Anonymous No.11993081 >>11993241
>>11992926
Almost, huh? What was the small amount of shitposting like, back in the day?
Anonymous No.11993137 >>11993460
>>11992816
that, and moves that boost offense
Anonymous No.11993170 >>11993241 >>11993954
>>11985645
Those threads were filled with tripfags so theyre garbage by default.
Anonymous No.11993184 >>11993951
>>11992621
You clearly weren't around for the god hand comic
Anonymous No.11993237
>>11988328
>>it's kinda bland and boring and I drop it around twoson
I don't usually drop it until summers
Anonymous No.11993241
>>11993081
>The only problem Mother threads had back then were a few pedoposters but those were quickly told to gtfo and didn't get to ruin threads as mods actually deleted their spam.
>>11993170
I don't remember any tripfags on old Mother threads.
Anonymous No.11993460
>>11993137
Hell yeah! Also, good choice in Ninten art. You have taste
Anonymous No.11993621
>>11990871
I've never seen Engrish used as greeking before
Anonymous No.11993674 >>11993704 >>11993949 >>11994004 >>11994218 >>11994260 >>11994426
>>11985481 (OP)
Beat Mother 1 last year. Literally one of the worst games I've ever played in my life. The absolute bottom of the barrel in an already shit-tier genre.
Anonymous No.11993704 >>11994276
>>11993674
It's just Dragon Quest with better overworld movement. What's "bottom of the barrel" about it?
Anonymous No.11993949
>>11993674
>>11992593
Anonymous No.11993951
>>11993184
I liked God Hand though.
Anonymous No.11993954
>>11993170
Are you talking about the Smash threads during Japan Time, there might've been some annoying tripfag retards back then but didn't leave a mark enough to etch a bad memory.
Anonymous No.11994004
>>11993674
Ok
Anonymous No.11994218
>>11993674
Black girl opinion.
Anonymous No.11994260
>>11993674
Filtered
Anonymous No.11994276 >>11994336 >>11994343 >>11994426
>>11993704
I can't even think of one aspect of the game that isn't dogshit. Maybe the artstyle? I guess it was very mildly funny a couple times? Everything else was just an utterly boring slog: mindlessly repetitive and tedious combat, zero strategy braindead teambuilding, dull exploration, nonsensical progression, even just moving feels like shit because there is like a second long delay on movement (no, it's not my TV, no, it's not emulation).

What do people enjoy about these games? Just wander around like a jackass mashing one button for combat and enjoy the "vibes"? Genuinely no idea.
Anonymous No.11994336 >>11994372 >>11994385
>>11994276
>mindlessly repetitive and tedious combat, zero strategy braindead teambuilding
There's definitely strategy involved in combat especially during the endgame, you won't win by just spamming the same thing on all enemies.
>dull exploration
What do you mean "dull"?
>nonsensical progression
Why?
>even just moving feels like shit because there is like a second long delay on movement (no, it's not my TV, no, it's not emulation).
It's something on your end. I played both FC and GBA versions on rela hardware and there's no delay
Anonymous No.11994338
>>11985524
>>Has difficulty without being bullshit
Except Mt Itoi and before someone starts sperging out the devs literally admitted that they didn't have time to playtest the area
>EB surpasses it with the vibe and atmosphere
Don't know about that, Mother 1 feels more mysterious and it's absolutely my kind of thing
Anonymous No.11994343 >>11994357
>>11994276
>Just wander around like a jackass mashing one button for combat and enjoy the "vibes"?
Truly ahead of its time, a SNES/PS1 JRPG on the NES
Anonymous No.11994357 >>11994374
>>11994343
Except you canโ€™t do that, because your party members will then attack the opponent you already killed. Someone didnโ€™t actually play the game.
Anonymous No.11994372 >>11994412 >>11994598
>>11994336
>It's something on your end. I played both FC and GBA versions on rela hardware and there's no delay
Why are you lying? Or are you really this oblivious? There is a 3-16 frame delay before you start moving or changing directions that is, as far as I can tell, random (and this is just frame stepping, so doesn't even include your display or setup latency). The worst part is that you actually have to hold button the entire time or else it will just eat the input. So you could literally hold the button for 10+ frames and release and it would still eat your input if you weren't holding it during the 3-4 times a second it scans for direction inputs.

I've tested this same behavior in both Mesen and Nestopia, both Mother JP and Earthbound Beginnings, and it's blatantly obvious on original hardware too.

Pretty much all other games of the era are consistent 2-3 frame delay. It just feels awful to have the one element of "gameplay" that's there to be so sluggish and inconsistent. I literally noticed it within the starting room of the game.
Anonymous No.11994374
>>11994357
>Someone didnโ€™t actually play the game.
Neo-/vr/? Not playing games? Naaaaah
Anonymous No.11994385 >>11994426 >>11994660 >>11994698
>>11994336
Such incredible strategy like
>use heal when low HP
>don't all attack one low HP enemy
>spam defensive psi and sing against giygas
There is a reason the auto-battler works fine for >95% of the fights in the game. You can just spam that the entire time, and then just manually override it in the few times it gets caught in a loop. It's truly some of the most braindead, mind-numbing bullshit imaginable that is also extremely slowly paced in animations and text scroll (even at speed 5).

>What do you mean "dull"?
Generic copy-pasted corridors, with lame copy-pasted enemies that you all fight the same way, with lame copy-pasted items that you don't care about, and most of the time can't even pick up due to the laughably small item limit.

>Why?
Try playing without a guide and you'll see. Also does the usual jarpig crap of talk to every NPC to arbitrarily advance the plot.


I genuinely don't see how anyone can enjoy these types of games unless you are just a complete invalid.
Anonymous No.11994412 >>11994434
>>11994372
Oh, you're just a shmupsfag
Anonymous No.11994426
>>11994385
>>11994276
>>11993674
>I genuinely don't see how anyone can enjoy these types of games
Wait til you play the NES Final Fantasy games. One of the reasons why Mother 1 is held in such high regard is because it's not a broken frustrating mess of a game
Anonymous No.11994427 >>11994454 >>11994623
>>11985481 (OP)
>somehow Magicant hasn't been brought up yet
Is there anyone who didn't go there as soon as you found the horn and knew how to get there? There's no right for the best armor and accessories being available this early on. You're literally required to go through the dungeon to access the next city, so it isn't even like you'll end up in Magicant way later than you need to be.
This made the game's pacing very weird for me, but I appreciate the sentiment by the developers for letting you access it early on due to how grindy the midgame portion can be.
Anonymous No.11994434 >>11994464
>>11994412
so most people feel a quarter second delay on movement and think nothing of it? They tap a direction briefly and the game just eats their input and does nothing and they think that's normal?

Compare it to any other top down game and it just feels like garbage. I know it's turn-based, but still.
Anonymous No.11994454 >>11994657
>>11994427
>There's no right for the best armor and accessories being available this early on.
In the original Japanese version there was no ATM access in Magicant, so you probably wouldn't have the money on you during the first visit. That's why it's like that.
Anonymous No.11994464 >>11994523
>>11994434
I dunno, my game plays just fine
Anonymous No.11994523
>>11994464
Yours is no different, you are just an oblivious dumbfuck.
Anonymous No.11994598 >>11994659 >>11994667
>>11994372
Hmm. Works on my machine
Anonymous No.11994619
>>11989723
This is why I will always defend the concept of art games.
Anonymous No.11994623 >>11994657
>>11994427
second best weapon is in queen mary's castle too, but you can miss that one.
Anonymous No.11994646
>>11986165
Replace Pokey and Mr. Saturn with King, Bubble Monkey or Flying Man. Those 3 could actually do stuff while Pokey does nothing, and Mr. Saturn is never a party member.

I would say Dungeon Man but he would probably take up too much of the picture.
Anonymous No.11994657 >>11994664
>>11994454
Doubt it would have mattered that much considering how close the tunnel to the horn horn/stone was located next to Podunk. It's only inconvenient when you enter Magicant for the first time and don't have enough money on hand to afford the items.
>>11994623
Boomerang? I found it when I checked every item in the castle but you can already purchase it by the time you Merrysville.
Anonymous No.11994659 >>11994672
>>11994598
the game only checks for directional inputs every 15 frames or so and won't detect until it checks or anything released before then. Use the pause and frame step feature and you will see.

Also just tested it in Ares, and within one second and a single input, it was blatantly obvious the issue is there.
Anonymous No.11994660 >>11994674
>>11994385
>>use heal when low HP
>>don't all attack one low HP enemy
There's a lot more than that, i don't think you really played the game.
Anonymous No.11994664
>>11994657
yeah. in that room the other five presents have different treasures, but opening one opens them all. only other notable treasure is a stat up pill though.
Anonymous No.11994667 >>11994670 >>11994672
>>11994598
Why are you lying? This is a well-known and documented issue on original hardware and every emulator.
Anonymous No.11994670
>>11994667
>This is a well-known and documented issue on original hardware
Source?
Anonymous No.11994672 >>11994714
>>11994659
>>11994667
I gave you video proof, no lies! Must be an issue with your setup.
Anonymous No.11994674 >>11994684
>>11994660
Occasionally you can use a psi ability but every single fight in the game aside from giygas can be beaten with auto-battler. It's a truly braindead game, similar to tic-tac-toe, except with an auto function.
Anonymous No.11994684 >>11994698
>>11994674
>aside from giygas can be beaten with auto-battler.
you would be getting constant game overs if you auto'd the whole part after Teddy's town. I don't believe you played the game
Anonymous No.11994698 >>11994709 >>11994713
>>11994684
Read you stupid fuck, I already said >>11994385 a couple fights the stupid auto battle algorithm gets caught in a loop, but they are all still winnable with auto-battler aside from Giygas. For 95% of the fights in the game, nothing even needs to be done, just set auto while the game plays itself (aka tic-tac-toe)

You truly have to be a subhuman invalid to think there is any strategic depth or challenge here.
Anonymous No.11994709
>>11994698
You seem angry. Also I still don't believe you.
Anonymous No.11994713
>>11994698
>he attacked enemies that were already gone and got 100 game overs
pathetic
Anonymous No.11994714 >>11994721
>>11994672
An on-screen overlay is not proof, it's just set to show inputs when the game checks them rather than when they are physically pressed.
Anonymous No.11994721 >>11994726
>>11994714
Wrong, that's mesen's input overlay. You can test it yourself
Anonymous No.11994726 >>11994749
>>11994721
I've literally tested Earthbound Beginnings rom and Mother 1 JP rom in RetroArch's Nestopia core, RetroArch's Mesen core, Ares NES emulator, and on my MiSTer FPGA. The exact same behavior is present in all of them.

If you truly are just a retarded invalid who can't notice how sluggish it is, then the easiest way to tell is to quickly tap a direction one time as fast as you can then wait to see if the game responds. Then just observe how the game ignores 75% of them.
Anonymous No.11994734 >>11994738 >>11994746
Do frame inputs really matter in a JRPG, outside of speedruns? Frame inputs mattering in fighting games or overall way more frenetic genres makes sense, but this is a turn-based JRPG. I think we can forgive it for being a little sluggish, unless we're like, speedrunners.
Anonymous No.11994738
>>11994734
He's just trying to come up with any bullshit in order to generate drama. There's no "known delay issue" with the game.
Anonymous No.11994746
>>11994734
It really does feel absolutely fucking awful, the first thing I noticed in the starting room of the game. I've never played any top-down or isometric game that felt so sluggish and ate your inputs so frequently.
Anonymous No.11994749 >>11994774
>>11994726
?
Anonymous No.11994774 >>11994779 >>11994781
>>11994749
fucking illiterate retard mashing the button, that's not what I said

https://streamable.com/7a92fn

LOOK AT THIS SHIT.
Anonymous No.11994779
>>11994774
holy fuck that's awful, how do retards play this
Anonymous No.11994781 >>11994794 >>12004329
>>11994774
Your setup must be faulty
Anonymous No.11994794 >>11994797
>>11994781
>your setup must be faulty
>which is why it applies to every rom of the game
>and on four different emulators, including RetroArch cores and standalone emulators
>and on three different controllers
>and also on the fucking MiSTer
>and also it's documented on numerous message boards
>and it doesn't apply to a single one of the hundreds of other games you've played without issue
>but it's your setup bro XD
you're playing with some mutt zoomer romhack apparently. kys retard
Anonymous No.11994797 >>11994803
>>11994794
Calm down bro, it's just a game.
Anonymous No.11994803
>>11994797
>haha I got him EPIC TROLE style XD
kys retarded shitstain
Anonymous No.11995241 >>11995427
How do you all envision this boy when you play? Any headcanons or the like?
Anonymous No.11995427 >>11995690
>>11995241
Massive penis.
Anonymous No.11995690
>>11995427
...huh
Anonymous No.11995910 >>11995914 >>11995983 >>11995994
Woah what happened here?
Anonymous No.11995914
>>11995910
mutual combat
Anonymous No.11995951
me when the ultra barbot spams pk gamma
Anonymous No.11995983
>>11995910
An ambush, it looks like
Anonymous No.11995994
>>11995910
They're searching for watermelon
Anonymous No.11996465
Why was this sword given a 1/128 chance of dropping
Anonymous No.11996490 >>11996768 >>11996835 >>11997559
>>11985509
Because nobody cares about mother 1 is the real answer. We just pretend to do so we can shit on people who like the later games which are just objectively better.
Its literally the same shit but jankier and less interesting to the point earthbound is almost a remake
4chan loved mother 3 until normies found out it existed and it was no longer a secret club and became the most special game in the series so gotta move on to mother 1
I in real time saw /v/ opinion shift about mother 3 with the nerral port video
Anonymous No.11996513 >>11996516 >>11996521 >>11996798 >>11996803
>>11988328
Mother 1 is a generic dq clone with bad pacing but wacky enemies
Mother 2 is just that again but with a few cool areas like moonside and i like the 3rd strongest mole joke but tons of forgettable garbage too like the sewers and giant dino land
Mother 3 is genuinely the only one that consistently makes me laugh, feel anything, and keeps my attention but even that game has a few areas i wouldnโ€™t mind cut like the mermaid underwater section.
Its a shame all online discourse of it got ruined by late 2010 youtube video essayโ€™s being overdramatic.
Their was this cool guy i knew in highschool that told me about mother 3 back in early 2010s who lost his mom and it was obvious in the way he talked he held it close to his heart so the game does hit some notes in its scenes.
Also its the only one that actually feels like it has nintendos touch in how its balanced with consistent challenge instead of falling apart at the halfway point when you suddenly overpower everything like a typical jrpg which the first 2 games get plauged by. The rhythm aspect adds to that feeling that Nintendo was more hands on.
Duster is best party member and having a dedicated cc buff character that actually can land his cc on boss enemies is cool
Anonymous No.11996516 >>11996520
>>11996513
3 is the weakest by far.
Anonymous No.11996520
>>11996516
Incorrect but i wonโ€™t argue with you because i feel like you already know youโ€™re wrong.
Anonymous No.11996521 >>11996529
>>11996513
You're kidding. 3 is way too easy.
Anonymous No.11996529 >>11996601
>>11996521
I mean all jrpgs are pretty easy, but its harder than 1 and 2 which pretty much give up on being difficult halfway into the 2nd area.
Anonymous No.11996601 >>11996618
>>11996529
You can beat every enemy in one turn thanks to sound battles and getting a game over has no drawbacks, the onsens give a full restore for free. It's the only game in the series I wish was harder or had a hack that makes things more difficult (fan translation hard mode isn't hard enough) because battles end so quickly.
Anonymous No.11996618 >>11996623
>>11996601
Idk maybe i didnโ€™t bother learning the time thing and had a great time.
If you autistically learn every enemy timer to kill them faster, prob still more difficult than the first two games which in both you outscale pretty much every challenge really early into the game like enemies just straight up donโ€™t have stats after the unbalanced pain on the ass no party member part
Anonymous No.11996623 >>11996626
>>11996618
>autistically learn every enemy timer
or... just have a sense of rhythm? Mother 3 is a cakewalk
Anonymous No.11996626 >>11996825
>>11996623
Okay sure i guess you memorized the timer for every single enemy in a game you donโ€™t like, and the first two games i can assure you are easier like the hardest part of both of them is the first 2 hours before it falls apart and you are just too strong. Like earthbound by threesome literally is on autopilot autobattle
Anonymous No.11996768 >>11996782
>>11996490
>less interesting to the point earthbound is almost a remake
this is the definitive statement of people who have never touched mother 1
>but
don't care, get out.
Anonymous No.11996782 >>11998337
>>11996768
Yeah except its so similar it might as well be
Seethe tho
Anonymous No.11996798 >>11996803 >>11996838
>>11996513
>halfway point when you suddenly overpower everything like a typical jrpg which the first 2 games get plauged by
Nigger, Ghost of Starman is the single most threatening thing in the game, and it only appears in the last two hours.
Anonymous No.11996803
>>11996798
>>11996513
And Mt. Itoi is so difficult that the devs admitted it wasn't playtested. Absolutely retarded/bot post.
Anonymous No.11996825
>>11996626
You don't need to "memorize a timer", it's music. And I never said I didn't like the game, just that it's easy. Mother 2 is unironically the hardest if you don't abuse items.
Anonymous No.11996835
>>11996490
The issue with Mother 3 is the awful fan translation. It really sucked the energy out of the script.
Anonymous No.11996838 >>11996842
>>11996798
bro? your rabbit's foot on paula + psi shield epsilon turn 1?
Anonymous No.11996842
>>11996838
That's more thought than anything in Mother 3 takes.
Anonymous No.11997371 >>11997417
I honestly was not expecting this much argument in a MOTHER thread. I mean, I expected at least some, but not like, this much
Anonymous No.11997417 >>11997550
>>11997371
It's a series that generate a lot of passion, both for fans and for haters
Anonymous No.11997550 >>11997569 >>11997930
>>11997417
this is true, us MOTHER fans are indeed incredibly passionate, as seen with the creation of the MOTHER 3 fan translation, several documentaries, all the fan art, music, and fan games... It's honestly astonishing. Stay strong, MOTHERbros... No matter if you are a MOTHER 1 fan, a MOTHER 2 fan, or a fan of MOTHER 3.
Anonymous No.11997559
>>11996490
1 feels like a horror game half of the time and I love it, that's why it's my favourite
Anonymous No.11997569 >>11999537
>>11997550
Thanks anon
Anonymous No.11997930
>>11997550
Excellent ironic shitpost anon I hate you
Anonymous No.11997970 >>11998112
why the fuck didn't you get to fight the ultimate chimera
Anonymous No.11998112 >>11998232
>>11997970
Because you can't beat it, only turn it off.
Anonymous No.11998232
>>11998112
You ever wanna know what the fuck kinda animals they slapped together to create that thing? How many kinds of animal make up that abomination
Anonymous No.11998337
>>11996782
>Yeah except its so similar
loooooooool
Anonymous No.11998894 >>11999701 >>12002089 >>12002892
Lloyd or Jeff, anons
Anonymous No.11999537
>>11997569
No prob
Anonymous No.11999701 >>12000795
>>11998894
>Weakling stinkling to badass character development vs gay bri'ish kid who wets the bed
Lloyd easy
Anonymous No.12000795
>>11999701
Oh shit, a response, and one I wasn't expecting! thank you for being lloydpilled, anon
Anonymous No.12001476 >>12001480 >>12004668
What was the point of making these and almost every tree enemy in the game explode
Anonymous No.12001480
>>12001476
*series, not game. I did not get enough sleep last night
Anonymous No.12002089 >>12002805 >>12002892
>>11998894
I really want to like Lloyd as the original Mother nerd, but the reality is that he isn't that useful and Teddy utterly mogs him, even literally by just telling him to step aside from the party altogether. He comes back with the tank at the end but honestly on my last Mother playthrough I just didn't trigger that cutscene (and fixed the boat with Lloyd before recruiting Teddy) and kept Teddy until the end.
Jeff on the other hand has really cool weapons and gadgets to experiment with, and his personality is that of a reckless nerd (instead of a coward one).
Still nothing against Lloyd he's still a good kid but yeah.
Anonymous No.12002805
>>12002089
yeah, that's fair. Teddy is absolutely cracked and all
Anonymous No.12002892 >>12003050 >>12004085
>>12002089
>>11998894
Lloyd doesn't get anywhere as strong as Jeff or Teddy, but he occupies a bit of weird niche in that in M1's the absolute best party member for Ninten to buff because he's usually just barely slower. You can buff him turn 1 and immediately have him doing increased damage. He's also a solid choice for defense buffs because his HP scales far better than Ana's and Ninten himself usually doesn't need defense buffs.
IIRC you also get his best weapon decently early compared to other party members (except Teddy, I guess, since you get the Katana years before you get Teddy at all), so Lloyd's offense scales pretty well early on.
Plasma Beams are also very easily to get by midgame in Reindeer and their damage is relevant for basically the rest of the game, although I don't think they benefit from Offense Up. Also Flamethrowers are amazing if you want to grind BB gang members for them.
Anonymous No.12002925
>>11986198
Million pity
Anonymous No.12003050 >>12003713
>>12002892
Good argument for Lloyd, damn! Also, real quick, isn't it the Sword that you get early, not the Katana?
Anonymous No.12003713
>>12003050
Yeah Anon is thinking of the sword, which desu isn't even worth taking out of storage to give to Teddy. I always sell it.
Anonymous No.12004085
>>12002892
I checked the wiki, but bombs were also a lot stronger than I remembered and they're pretty cheap.
It's good to load lloyd up with those
Anonymous No.12004329 >>12004550
>>11994781
>Post Ninten walking
>Anon seethes hard
lmao, good stuff.
Anonymous No.12004550
>>12004329
we stay winning
Anonymous No.12004621 >>12004628
I like how we gotten concept art of Earthbound and not the games preceding and after it.
Like, what the hell is Itoi waiting for? Show us some vintage shit, maybe art on what the Giygas sprite actually looks like in Mother 1.
Anonymous No.12004628 >>12005041
>>12004621
I know right, I asked for more M1 stuff back when hobonichi did that big survey a few years ago. Mother 3 gets less attention because it's not as well received in Japan, although there is a bit of concept art that was shared by the art director. Mother 1, idk maybe they didn't archive things as well back then.
Anonymous No.12004668
>>12001476
Dragon Quest 2 had those angry exploding macaco enemies and Mother 1 basically took note of that word for word.
Anonymous No.12004713 >>12004779
genuinely how the fuck does the โ€œmusic timing while attackingโ€ mechanic work in EB. Could never figure it out but didnโ€™t matter much
Anonymous No.12004779
>>12004713
>โ€œmusic timing while attackingโ€ mechanic work in EB
you mean 3?
Anonymous No.12005041 >>12005318
>>12004628
that's what I kinda figured was the case, but we do have at least a bit of knowledge. Apparently, some of the design stuff was inspired by Robert Crumb of all artists, according to someone translating the text next to Ninten here. Not fully certain if that's an accurate translation, but if any knowledgable anons are able to confirm this to be the case, that would be appreciated.
Anonymous No.12005318
>>12005041
>some of the design stuff was inspired by Robert Crumb
I can see it, honestly. mostly with the human enemies.
Anonymous No.12005349
>>11985481 (OP)
It's a personal journey. Play it and you'll see what I mean.