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Thread 12162119

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Anonymous No.12162119 [Report] >>12162241 >>12162269 >>12162483 >>12162683 >>12163317
The Japanese literally invented first person shooters in the 80s, several years before Wolfenstein 3D came along. It was also narrative driven.

>The game is Star Cruiser for PC88<
Anonymous No.12162137 [Report] >>12162146 >>12162184 >>12162269
sure thing, kid
Anonymous No.12162146 [Report] >>12162152
>>12162137
Neat. What game is that?
Anonymous No.12162152 [Report]
>>12162146
Battlezone.
Anonymous No.12162184 [Report]
>>12162137
I played this on my dad's Macintosh when I was a kid. Was fun.
Anonymous No.12162241 [Report]
>>12162119 (OP)
Starglider 2 predates it by 2 years.
Anonymous No.12162269 [Report] >>12162303 >>12162490 >>12162632 >>12164125
>>12162119 (OP)
babbies first
>found a random obscure game on wikipedia with an entry written by a terminally retarded weeb

Starglider 2 came out the same year as it and was infinitely more impressive.

Then you also had Starstrike 2 for the ZX Spectrum doing simulated 3D, in first person, 2 years before Star Cruiser:
https://www.youtube.com/watch?v=ebuADX_cZXk

If we go back even further, in terms of "first person shooter" as a genre, it starts with Battlezone
>>12162137

Then you had a literal "first person shooter" in the form of MIDI Maze on the Atari ST in 1987.

But first of all of them was Maze War:
https://en.wikipedia.org/wiki/Maze_(1973_video_game)

And you're not going to find some shitty obscure jap-crap to predate that game.

So kindly fuck off with your weeb stupidity.
Anonymous No.12162303 [Report] >>12162452
>>12162269
>But first of all of them was Maze War:
>https://en.wikipedia.org/wiki/Maze_(1973_video_game)
now i want to have a lan party with a pdp-10 and eight terminals to connect up to it.
Anonymous No.12162452 [Report] >>12162460
>>12162303
Just host a modern port on a Linux or BSD machine.
Anonymous No.12162460 [Report] >>12162732
>>12162452
>not using original hardware
I'm sure you can get one on craigslist bro
Anonymous No.12162483 [Report] >>12162490 >>12162613
>>12162119 (OP)
How can you possible know about Star Cruiser, but not know about Battlezone?

Anyway, the 1st person weeber for me is the Alien Island 3D on the base(d) PC-8001.
Anonymous No.12162490 [Report]
>>12162269
What platform and developer was Starglider 2? I want to find more info on it and maybe try playing it.
>>12162483
I'm only 29 bro
Anonymous No.12162613 [Report] >>12162627
>>12162483
>Trees counter
The mystifying presence of such details is the most amusing part of old games.
Anonymous No.12162627 [Report]
>>12162613
When 2 not space invaders love each other very much (they overlap), they rawdog each other and poop out an egg. The baby hatches and must eat trees to continue the cycle of life. Aside from that just score iirc, just the usual tree mechanics really.
Anonymous No.12162632 [Report] >>12162679
>>12162269
Can you shoot those space whales like it's StarFox?
Anonymous No.12162679 [Report] >>12162684
>>12162632
Yes, you can shoot anything you like, you can also pick things up with the tractor beam and put them down somewhere else.
Anonymous No.12162683 [Report]
>>12162119 (OP)
midi maze was out before it
Anonymous No.12162684 [Report]
>>12162679
Cool stuff
Anonymous No.12162721 [Report]
For me it's 3D Death Chase for the Spectrum 16K
Anonymous No.12162732 [Report] >>12162739
>>12162460
If you have the storage space and free time to haul and set up a whole mainframe, eight terminals, and run all the wiring for them just to play a single game once... then be my guest. I'll just run the binary inside my terminal emulator.
Anonymous No.12162739 [Report]
>>12162732
>then be my guest
kay
do u have any mulled wine by any chance
Anonymous No.12162760 [Report]
Even prior to Star Cruiser, the devs of it made Wibarm, a very Thexder-like robot shooter with rpg elements and third person 3d building interior sections. https://youtu.be/zhJdGjqNqME?si=uD7pOAWqloNYco6L

Watched a video recently covering every Japanese FPS and noticed a lot of early, pre Wolfenstein 3d games being an evolution of the Dungeon Master-esque 3d dungeon rpg genre, sometimes being squarebased movement with realtime gunplay, but Star Cruiser and Wibarm seem to be notable for polygon usage.
Anonymous No.12162795 [Report] >>12163364
Not claiming to be the first, but some 3D environment efforts on the Apple //.

Space Vikings (1982) https://www.youtube.com/watch?v=_Vv6YelJhnQ
Trading & space combat sim. Really slow moving. I believe much of it was coded in BASIC.

Stellar 7 (1983) https://www.youtube.com/watch?v=aX4tvrHJVMw
Battlezone clone. Arguably nicer than the official port, though I imagine Atarisoft tried to maintain the colors of the arcade which more or less lowered the apparent graphic resolution.

Battlezone (1983) https://www.youtube.com/watch?v=rsHScDvljzo
Atarisoft's port of the game. Don't know if this or Stellar 7 was released first.

Arctic Fox (1986) https://www.youtube.com/watch?v=d11t-PD4ZG0

Deep Space: Operation Copernicus (1987) https://www.youtube.com/watch?v=YmWdOSDC6PQ
Filled polygons. C64 version, couldn't find a vid of the Apple II one.

Space Rogue (1989) https://www.youtube.com/watch?v=AgAtRYiarsk (jump about 4min in.)
Followup work from the guy who did Deep Space.
Anonymous No.12162858 [Report]
Aw man, I was being a little cunt with my opening post but this thread turned out to be great for finding genuinely interesting shit to play. Thanks you guys!
Anonymous No.12163317 [Report]
>>12162119 (OP)
With all that detail, i highly doubt it
Anonymous No.12163364 [Report]
>>12162795
>Arctic Fox
The best version of Arctic Fox was on the Amiga. Stereo sound allows you to hear the direction that enemies are firing from.
Anonymous No.12164025 [Report] >>12164048
For me, it's Laser Invasion on NES

>keycards
check
>find ammo boxes/items in the wild
check
>auto map
check
Anonymous No.12164048 [Report]
>>12164025
That's a dungeon crawler spliced with a lightgun shooter, without the lightgun.
Anonymous No.12164125 [Report]
>>12162269
Huh? Why would you need to pull out something like Star Strike when Elite was in 1984, was more of a proper 3D game with two axes of rotation, and Star Strike itself was basically just an unlicensed clone of the Atari Star Wars game from 1983?