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Thread 3755523

273 posts 92 images /vrpg/
Anonymous No.3755523 >>3755631 >>3755658 >>3755835 >>3755903 >>3756185 >>3756430 >>3756552 >>3756933 >>3757166 >>3757472 >>3757751 >>3757764 >>3758054 >>3759206 >>3759373 >>3763280 >>3763757 >>3764916 >>3766775 >>3766786 >>3766800 >>3768521 >>3770299 >>3770893 >>3771029 >>3772302 >>3774204 >>3776153 >>3782157
fuck you I liked it
Avowed is miles more fun to actually play than ReOblivion and I'm tired of pretending it's not the case
Anonymous No.3755532 >>3755646 >>3756179 >>3766159 >>3766903
>Twitchy Not RPG combat vs. Twitchy Not RPG combat
FP action combat is so awful to look at.
Anonymous No.3755631 >>3755830
>>3755523 (OP)
>enemies stand still just waiting you to kill them with gimmick animations
Oblivion is slop. But at least he enemy is doing something.
Anonymous No.3755646 >>3755789
>>3755532
>another autist gets filtered by camera perspective
Anonymous No.3755658
>>3755523 (OP)
>enemies just stand there
KeK
Anonymous No.3755789 >>3755967 >>3768032
>>3755646
These games are all easy though.
Anonymous No.3755830 >>3755833 >>3756919
>>3755631
>sneak attack
>agro animation
>distracted by companion
>actually running towards the player but stopped by the player
>reloading animation
that's the point
the player has tiny windows of opportunities to make a move to break enemy actions
and if the player is successful time and time again it feels like you are almost invincible but it doesn't feel cheep because you earned it by being quick in your tactical decisions and precise at bringing them to life
Anonymous No.3755833
>>3755830
let's study the exact showcase
>a shield wielding enemy takes has a larger TTK, would be cool if I could freeze him
>but my freezing spell takes a long time to cast
solution:
>cast vines to stop the enemy
>cast freezing pillar
>divert attention to active threat
>return to shield wielding enemy
it's basic stuff but there is only a handful of games that get that right
Anonymous No.3755835 >>3755973 >>3757535
>>3755523 (OP)
It's funny how Oblivion came back from 20 years ago just to completely BTFO avowed trannies
Anonymous No.3755903 >>3755964 >>3755967 >>3766160
>>3755523 (OP)
I play RPGs because I want an RPG, not an action game. Oblivion and Avowed, by that criteria, are both shit.
Anonymous No.3755964 >>3757475
>>3755903
>an RPG is only an RPG when it emulates turn based 60 year old tabletop combat systems
>because that's the only thing that makes an RPG

You purist autismos are so tiresome.
Anonymous No.3755967 >>3756178
>>3755789
>>3755903
you're confusing camera perspective with gameplay mechanics. your autistic brain sees the first person camera, and you can't help but incorrectly bucket the game with things like shooters and action games, despite the actual mechanics at play.
Anonymous No.3755973 >>3775520
>>3755835
>1.5 billion Indians are bathing in the trash and sewage
>Indian rivers totally BTFO western rivers take that trannies!
Anonymous No.3756178 >>3756202
>>3755967
to be fair oblivion is 70% action game and the one on the right looks like overwatch
Anonymous No.3756179
>>3755532
>Not RPG combat
Anonymous No.3756185
>>3755523 (OP)
>presents two turds
Nigger, stop eating shit
Anonymous No.3756195 >>3756447
>avowed was such a flop they had to pay this guy to shill it on a dead board
yikes wow
Anonymous No.3756202
>>3756178
the one on the right looks like tiny tina's wonderland but with shittier art direction
Anonymous No.3756388 >>3756401 >>3756574 >>3770697
op here
>no one can post 1st person ARPG footage that feels more fun to play
I accept your concessions
Anonymous No.3756401 >>3756448
>>3756388
Has anyone ever seen footage of a game they haven't played that made them go
>yoo that gameplay is [fire emoji]
?
Anonymous No.3756430
>>3755523 (OP)
>Avowed
I forgot it existed and went to modding OG Oblivion.
Is Avowed on sale already? It looked like game I’d enjoy but I’m not going to buy modern game at full price.
Anonymous No.3756447
>>3756195
>anyone who disagrees with me is a shill

I wonder where you came from
Anonymous No.3756448
>>3756401
>questions if anyone has seen gameplay footage that immediately makes them interested
you are a sad man
>It looked like game I’d enjoy but I’m not going to buy modern game at full price
understandable
if gamepass and pirating is not your thing I'd no issues coming back to it around next christmas or whatever the next big sale will be
Anonymous No.3756552
>>3755523 (OP)
Both are not souls rollslop, so they both are fine.
Anonymous No.3756574 >>3756919
>>3756388
>ARPG
DDDA, or DD2 if you need something more modern.
The OP webm makes Avowed look flashy but the enemies are literally just standing around doing nothing.
Anonymous No.3756919
>>3756574
>DDDA
no
>literally just standing
see >>3755830
Avowed gives you small windows of opportunity to control the flow of combat but bumps up the cost of being hit
Anonymous No.3756933 >>3757760
>>3755523 (OP)
One thing I'll say it's that its the first first person RPG with actual good combat.

So if there is something other games take away, it should be this. If the next Elder Scrolls or whatever still has the same shitty rock-em-sock-em robot shit combat it'd be fucking embarrassing.
Anonymous No.3757166
>>3755523 (OP)
Yeah the combat in Avowed is way better than any Bethesda game. I just wish the world was a bit more interesting to explore. There are some interesting bits, but it still ends up feeling quite small and restricted for an open world game. Also I don't think this is going to convince any Bethesda fanboys, because anyone who cared about good combat wouldn't play Bethesda games in the first place.
Anonymous No.3757472 >>3757481
>>3755523 (OP)
The combat looks even worse than Oblivion's somehow, and it doesn't even have as remotely of interesting as quests, which is the primary draw of a fucking RPG to begin with.
Anonymous No.3757475 >>3757487 >>3757519
>>3755964
It looks like Dark Messiah. A fun action game. But just because it has levels and stats doesn't make it an RPG either. It has RPG elements, maybe, but typically the stats are just fluff or new flashy combos to use, since the enemies scale or you're railroaded into combat with equivalent level enemies. Like Oblivion and Skyrim, which are mostly action.
Anonymous No.3757481 >>3757523
>>3757472
>oblivion
>interesting quests
Anonymous No.3757487
>>3757475
>you're railroaded into combat with equivalent level enemies
Good gameplay requires challenge. If it was lower level enemies you could barely call it combat, at least not engaging.
Anonymous No.3757519 >>3758688
>>3757475
nta
keep in mind that anything showcasing Avowed by someone who enjoyed it will be mostly the gorgeous environments and the combat/movement because this is what the game excels at.
Another major part of the game is definitely the traditional RPG gameloop of dialog driven NPC interactions, solving quests, as well as choices and consequence
It's just that it's not very good, serviceable, but nothing special
Anonymous No.3757523 >>3757541 >>3757542 >>3757544
>>3757481
Yes?
More interesting than Morrowind at least.
Anonymous No.3757535 >>3759027
>>3755835
It's toddgobblers and nostalgiafags. Sloplivion was many people's first RPG, literally. Things will be the same for BG3 in 10 years. Idiots are already fallating Larian with the force of a thousand suns, not seeing they are recycling DoS over and over again.
Anonymous No.3757541
>>3757523
Only quests people even remotely consider ok is the Dark Brotherhood and that's it. Even then that's only good in comparison to the crap in the rest of the game.
Anonymous No.3757542
>>3757523
is there a quest that makes me dance in front of a horny old dude to progress my guild/house standings?
mhm didn't think so sweetie
Anonymous No.3757544 >>3757553 >>3757673 >>3757685 >>3758074 >>3759170 >>3759370
>>3757523
Morrowind MQ:
Sprawling story that takes you to daedric fortresses and dwarven mountain homes occupied by nightmare creatures and introduces you to 4 distinct cultures across the island. You meet strange characters like a wizard who fucks clones of himself he calls his daughters, a crack addicted spy who is ostensibly your boss, the last dwarf, strange nomads in a diseased land who make you do trials to prove yourself, daedric princes, a warrior-monk-god who philosophizes at you and his foil, the mad king of dreams that turns ordinary people into horrible monsters with weather manipulation and ESP, both of whom claim to have been your best friend in a past life. And on top of all that, you can ignore all this, kill a bunch of people who are essential to this quest and still complete it your own way.

Oblivion MQ:
Evil creatures from Mordor are attacking Gondor! You have to restore the lost king Aragorn to the throne by going through lavaland and some caves.
Anonymous No.3757553
>>3757544
>Evil creatures from Mordor are attacking Gondor! You have to restore the lost king Aragorn to the throne
Kino
Anonymous No.3757673
>>3757544
>Oblivion MQ:
Almost twenty years later I'm still mad that I got kicked out of the Arcane University as the Archmage or whatever because some of the Mythic Dawn cultists were members of the mage's guild. I mean, you had to kill a lot of Mythic Dawn cultists at the end.
Also, you could just shoot Mannimarco with a bow from the entrance of the chamber and no one cares.

In contrast, I still get goosebumps when talking to the failed Nerevarines in Morrowind.
Anonymous No.3757685
>>3757544
>you can ignore all this, kill a bunch of people who are essential to this quest and still complete it your own way.
One of my favorite things about Morrowind to this day
Anonymous No.3757751
>>3755523 (OP)
Midsidian shills are the most dishonest and most awful posters on this site.
Anonymous No.3757760 >>3758055 >>3758660
>>3756933
The combat is mediocre, enemy AI is braindead, its too easy, no enemy variety, mechanics are garbage.

Avowed has
1/10 story
2/10 art style
0/10 music
0/10 characters
3/10 lore
2/10 rpg mechanics
4/10 exploration

5/10 combat isn't going to save it

the whole game is a piece of shit
Anonymous No.3757764 >>3757798 >>3758056 >>3758219
>>3755523 (OP)
Its amazing how this game is worse than a game released from 2006, this is embarrassing for Shitsidian.
Anonymous No.3757798 >>3757815 >>3770844
>>3757764
One game is not the exact same as another game? Huh?
The developers had a different vision and intention with their game than something else?
I don't get it.
Anonymous No.3757815
>>3757798
Avowed sucks at everything and has nothing good
Anonymous No.3758054
>>3755523 (OP)
>Shit game is better than shit game cashing in on nostalga
At the end of the day you are still playing a shit game.
Anonymous No.3758055 >>3758675
>>3757760
>The combat is mediocre
Compared to what? It has the best first person RPG combat to date.
Anonymous No.3758056
>>3757764
Impressive, now show Skyrim's combat and enemy AI. Especially the dragons.
Anonymous No.3758074 >>3758125 >>3758145
>>3757544
>Morrowind MQ:
King Koopa is sending an army of goombas to conquer the Mushroom Kingdom. Use the powers you inherited from Dunmario to use a big hammer on a big heart to put a stop to him!
>Oblivion MQ:
Emperor Patrick Stewart VII has a prophetic dream about his own death which brings about the collapse of the interdimensional border wall. Before his death, Emperor Patrick Stewart VII begs Playername to take a sacred relic to his son Boromir so a ritual may be started to rebuild that wall using the blood of an emperor. Before the ritual can be completed, the relic is stolen by the cult that murdered Emperor Patrick Stewart VII and forces Playername to launch into a full investigation into the cult which is actually led by an Ancient Elf Shit. After Ancient Elf Shit tries to toss his salad, Playername kills him and retrieves the relic and gives it back to Boromir to complete the ritual. Boromir then turns into a dragons and destroys the President of Mexico, sealing the border wall but not without sacrificing his life and being Isekai'd again.
Anonymous No.3758125 >>3758305
>>3758074
>Morrowind
You are the chosen one, or maybe you are not the chosen one. It’s all very ambiguous and open to interpretation, you see.
>Oblivion
You are not the chosen one, but you are his wingman.
>Skyrim:
You are the chosen one.
Anonymous No.3758145 >>3758158
>>3758074
The Oblivion MQ is trash, even the creators admit it sucks. Cope and seethe.
Anonymous No.3758158 >>3758199
>>3758145
Dude got cold feet and fucked off to do misc dialogue. Shame, maybe he could have made the story great if he tried.
>I'm only really great the first time
>not being able to do moby dick again
Anonymous No.3758199
>>3758158
>Dude got cold feet

More like Microsoft said
>you can't do your autistic niche tabletop writing in our mass market 360 exclusive so fuck off and supervise
in not so explicit a manner, and he decided to keep his job unlike Kirkbride who left on principle. These guys have politics in their workplace more than any other industry thanks to the public facing nature of their product, except Hollywood maybe. You can't just say
>this shit sucks Microsoft is gay and Todd made a deal with the devil to rape our product for cash and I figured I was okay with that since we already made the GOAT and I like money too
even in a 15 year retrospective because you'll be blacklisted. You gotta read between the lines, that's about as scathing a review as any dev will ever make of their own game, at least in the world of AAA publishing.
Anonymous No.3758219 >>3763803
>>3757764
>mom I posted it again
you get any of that retard is playing like a retard w/ a spear footage as well?
meanwhile
>picrel is actual oblivion gameplay, literally how people play it
>linkrel is how people actually play avowed
https://www.youtube.com/watch?v=z0XYKWejF6k&
Anonymous No.3758305 >>3758313 >>3758334 >>3759079
>>3758125
Morrowind
>fulfill a prophecy
Oblivion
>fulfill a prophecy
Skyrim
>survive a dragon attack
>make it to riverwood
>promise you'll return the shopkeep's stolen treasure
>make it to bleak falls barrow
>find the claw on some elf scrub
>turn back
>return the claw, get paid
>shopkeep's hot sister thinks you're hot now
>get married and settle down in riverwood, doing smithing and chores around the town
Anonymous No.3758313 >>3758314
>>3758305
>>promise you'll return the shopkeep's stolen treasure
>make it to bleak falls barrow
>find the claw on some elf scrub
>turn back
>return the claw, get paid
B-b-but the quest says to β€œcontinue to explore bleak falls barrow” after finding the claw!
Anonymous No.3758314
>>3758313
Quest markers: always off.
Anonymous No.3758334 >>3763806 >>3764683 >>3766809
>>3758305
Morrowind
>Wake up in some swampy backwater
>It's your lucky day, turns out the emperor has commuted your sentence for rape
>Go to Balmora at the behest of the guy who freed you, it's the least you can do and it's better than that Hamlet at least
>Have to go to to some filthy trap house to drop off a parcel
>Some high as fuck old dope head who can't even put on a shirt tells you you're a secret agent
>He gives you a sack of gold to "buy equipment" in a state of delusion
>Steal his drug money before he comes down and realizes what he's done
>Place is a corrupt shithole filled with Coonmer gangsters, amoral hawkers, and addicts
>Hoof it down the road to the nearest civilized Imperial town
>It's comfy, normal humans are keeping the minorities at bay
>Stop in for a drink
>Some fine shyt with fur is standing in the corner, she eyes you
>The white man's great weakness
>She's totally into you, you just have to play her games and she's yours
>Turns out some black elf has been macking on her
>Can't stand for some Coonmer threatening your girl, pull up to the hood to teach this Dungger a lesson
>Curb stomp his dark ass, kick the shit out of his girl and homies too
>Get back
>This kitty is all over you, touching and feeling
>She looks at you, and you know what's up, she wants something
>In for a penny, in for a pound
>Some ex of hers is in a skooma den, she wants him to get better
>He's a beta cat cuck, you're Mr Steal ya Girl, no need to feel threatened
>Go to some nerd's store, shoplift his book on addiction, he doesn't even notice
>Doubt the guards would even believe it if some dirty khajiit told them he was robbed
>Tell the cuck he needs to quit skooma so a strong nord BVLL can satisfy his girl
>He agrees
>Head back to Pelagiad
>You move in with the hot stuff, she fucks your brains out, she even invites her acrobat friend to share you
>And everyone lived happily ever
>Until ash vampires break through the Ghostfence and murder everyone in Vvardenfell
Anonymous No.3758660 >>3758679
>>3757760
wait till this nigger learns about negative numbers
this is ridiculous
it's no masterpiece but it's a strong 7 overall with some aspects being quite good

especially once we have olbivion remaster to compare it to
pic rel looks like fantasy
oblivion remaster lost the one thing going for oblivion and looks like UE5 material texture mod with 0 artistic vision
Anonymous No.3758675 >>3758684 >>3766162
>>3758055
>best first person RPG combat
lol
lmao even
Anonymous No.3758679 >>3758688
>>3758660
>artistic vision
Here's your artistic vision bro
Anonymous No.3758680
Avowed is an underrated masterpiece and I'm tired of pretending it isn't.
Anonymous No.3758684 >>3759080
>>3758675
>cherrypicked example to try and make something look as bad as possible, cementing that he's extremely biased and overemotional
>ironically doesn't realize this makes his point worse, since if it was actually bad there would be no need to make it look bad
>then proceeds to not counter it with any other games as an example

Since logic isn't your strong point, what you just did was literally nothing. If anything, it proved the exact opposite of what you wanted. Well done.
Next time, try thinking before posting.
Anonymous No.3758688
>>3758679
custom character options seem fine to me >>3757519

for real
you know it's a custom char made to look ugly just like everyone else knows
and everyone knows you know
.. and you know everyone knows you know
... and everyone knows you know everyone knows you know
so essentially everyone knows you are trying to present a false image of reality

so what's the point? you can't be that desperate for (you)s
Anonymous No.3758752
the game does look nice mostly, you need to be pushing some sort of retarded biased agency to insist it doesn't
Anonymous No.3759027 >>3759033
>>3757535
Seethe tranny seethe
Anonymous No.3759033
>>3759027
What was your body type assigned at birth?
Anonymous No.3759079
>>3758305
>settle down in riverwood in my riverwood house that doesn't exist
Anonymous No.3759080 >>3759087
>>3758684
Anonymous No.3759087
>>3759080
I'm not smart at all, which is actually more damning for you.

If you're trying to make a point that a car model is poorly made and breaks down constantly, cherrypicking an example from 20 years ago when it broke down last doesn't prove it breaks down constantly, but the opposite. You're nuking your own argument without realizing it, while also clearly demonstrating you are very biased and want to prove that it's "poorly made", not the actual truth.
Again, a 7 year old should be able to realize this, so why haven't you.
Anonymous No.3759170 >>3759262
>>3757544
>Morrowind MQ:
boring info dumps
>Oblivion MQ:
absolute cinema
Anonymous No.3759206 >>3766313
>>3755523 (OP)
Almost as if Obsidian are generally competent devs, unlike Bethesda.
Anonymous No.3759262
>>3759170
If by cinema you mean superhero movies designed for viewing by 12 year olds and absolute retards, then I suppose you're technically correct in using that term.
Anonymous No.3759370
>>3757544
>Evil creatures from Mordor are attacking Gondor! You have to restore the lost king Aragorn to the throne by going through lavaland and some caves.
I heard such stuff gets away with 11 Academy Awards, while special snowflake stuff like Morrowind gets only a crowd of tiresome faggots who aggro on any criticism of their garbage game.
Anonymous No.3759373 >>3759379 >>3759717 >>3763766 >>3771257
>>3755523 (OP)
>1
This is how the realistic sword fight looks naturally, brutal and janky. Would appeal to men.

>2
Some faggot Hollywood blows and whistles, would appeal to kids and women.
Anonymous No.3759379
>>3759373
>This is how the realistic sword fight looks naturally
No, it's what someone that has never been in a sword or knife fight thinks it looks like. That's what retarded teens hitting each other with rolled up paper looks like.
Anonymous No.3759599
I played Oblivion (Remastered Version) for the first time and it was a hollow rpg; but I could see it being a great game for it's time. I noticed none of the RPG mechanics were implemented well compared to other games of it's genre. I now know it's true that Bethesda games (except maybe Morrowind) are just atmosphere simulators for people who want the immersive experience more than the RPG experience.
Anonymous No.3759717 >>3763715
>>3759373
>This is how the realistic sword fight looks naturally

lol. lmao even. 5/10 b8.

https://youtu.be/QXF8nGeMq4E?si=uLi2e4PlG_48p8pq
Anonymous No.3763280
>>3755523 (OP)
At least the Oblivion enemy fights back
Anonymous No.3763715 >>3763741
>>3759717
>faggot modern fencing
> yo that's literally how medieval footmen fought in the rage of massive battle knee-deep in dirt, shit and gore
Anonymous No.3763741 >>3767377
>>3763715
>surprised people who's life dependent on it actually trained with their weapons instead of standing in front of each other and repeatedly wanking each other on the shield
you should have just left after the "lmao I thought of a hilarious meme" part instead of trying to reply seriously
rip is piece anon
Anonymous No.3763757 >>3763784 >>3763974 >>3766311
>>3755523 (OP)
I am not saying that you are wrong

but none of that changes how fucking gay Avowed is

the setting is gay
the story is gay
the characters are (sometimes literally) gay

i don't wanna deal with that gay shit
i want something cool
and even oblivion (which back in the day was already miles more gay than Morrowind) is cooler and lets me play a cool adventurer - something that I wanna pretend to be.

I don't wanna pretend to be the baby sitter for a bunch of gay mongoloids in their gay mongoloid setting

no matter how good the combat is.
I just don't care if it's wrapped in bad, incoherent aesthetics.
Anonymous No.3763766
>>3759373
https://youtu.be/BVLJ4NUQz6I?si=-wGrtPoV0lVza1
Anonymous No.3763784 >>3766311
>>3763757
This. Avowed is gay as fuck. You play as a flower fairy.
Anonymous No.3763803
>>3758219
WHOA! Now this is good gameplay. I can finally re-enact the many victories of Commodus in a computer rpg!
Anonymous No.3763806
>>3758334
Meanwhile on his way to Red Mountain to save the province right before going to Oblivion to be Azura's husbando.
Anonymous No.3763974 >>3766238 >>3766311 >>3767379 >>3774100
>>3763757
>incoherent aesthetics
the only incoherence is some of character/equipment models due to obvious cut corners and budget restraints
for crying out loud Ayedyr soldiers literally have the same model they did at prealpha showcase
everything else regarding art is fantastic proving once again that racists are great at their jobs
Anonymous No.3764683 >>3766809
>>3758334
I fucked her first
Anonymous No.3764916
>>3755523 (OP)
The enemies in avowed aren't even moving?
Anonymous No.3766159
>>3755532
t. ten-thumbed fat fuck with no hand-eye coordination
Anonymous No.3766160
>>3755903
STFU faggot.
Anonymous No.3766162
>>3758675
>retarded enemies waiting around to get hit
Anonymous No.3766181 >>3766219
no dodge roll no buy no play
Anonymous No.3766219
>>3766181
You can dash.
Anonymous No.3766238 >>3767267
>>3763974
This is garbage, nigga
The Stuff No.3766311
>>3763757
>>3763784

These astute and goodly gentlemen have strong and well-articulated points delivered with overwhelming panache and a tasteful frog jpeg. Perhaps it is the only point that even needs to be made about RPGs in Anno Domini 2025.

>>3763974
It isn't Corporate Memphis thankfully, but it's annoyingly DEI enough to reduce the impact of actually decent scenes like the living using their dearly departed to pick their crops and pull their weeds in the second town. (Something Margaret Weis and Tracy Hickman did first and better in the Death Gate Cycle novels). I was disappointed they didn't spend much time on a compelling and horrific idea like that and its consequences, instead treating it like another reddit silly meme episode, and rolled you more into their weird mix of the woke disease leaving the body of the game while microsoft corporate drones filled in the writing void.

And yes, fungus head that you can't even really avoid due to reactive story elements is some kind of sadistic pick on the players lol.

It is a good game, but Oblivion is in fact more racist in aesthetic (and mechanics) and therefore has a better aesthetic.
The Stuff No.3766313
>>3759206
You must have been waiting a lonnng time to say that lol.
>kotor 2 original bug filled jank release date: 2004
Anonymous No.3766775
>>3755523 (OP)
im not playing woke slop lmao
Anonymous No.3766786 >>3767019 >>3767271
>>3755523 (OP)
>DEI, SLOP BLAHBLAHBLAH
I don't give a shit about that. These Unreal engine 5 games are actually painful to look at. It gives me a weird feeling dread about how blurry, dark and unfocused everything is. Its like having a consistent art style and execution isn't even a factor for developers anymore. they just make some bullshit in blender and throw the engine's graphical shit at it and string it all together. I legitimately hate looking at these games and being gaslit to about how "graphically impressive and beautiful" they are.
Anonymous No.3766800
>>3755523 (OP)
Avowed was shit. you're a faggot
Anonymous No.3766809 >>3768519
>>3758334
>>3764683
She is taking advantage of you to do her dirty work lmao coomer retards
Anonymous No.3766903
>>3755532
Cyberpunk 2077 and Avowed have fantastic fp combat what kind of arthritic 40+ cope are you on?
Anonymous No.3767019
>>3766786
Have you tried not looking at overly compressed webms and 720 YouTube videos?
Sure though Oblivion looks like an hd texture mod with generic photorealistic-texture-assets
Anonymous No.3767109 >>3767131 >>3767136 >>3767137
>go to new area
>dwarf bitches about how dangerous it is and how many people die there
>get there and it's pretty normal even has towns with lots of people
>spends the whole time sarcastically complaning/being scared
>go to new area
>dwarf bitches about how dangerous it is and how many people die there
>get there and it's pretty normal even has towns with lots of people
>spends the whole time sarcastically complaning/being scared
>go to new area
>dwarf freaks out at how dangerous the place is and how he really doesn't want to go
>everyone remarks how he's different from normal
>get there and it's pretty normal even has towns with lots of people
>spends the whole time sarcastically complaning/being scared
Anonymous No.3767131 >>3767168
>>3767109
Common thing in games where narrative and gameplay does not align.
The game could be hyping up how insanely powerful and dangerous an upcoming boss is, but then you end up steamrolling them.
I would even argue that most games have some ludonarrative dissonance like this.
Anonymous No.3767136 >>3767138
>>3767109
that shit is actually consistent
that is just part of the dude's personality due to childhood trauma
Anonymous No.3767137
>>3767109
Obsidian wanted to subvert expectations with their unique steel donut setting. So they made dwarves into cowards.
Anonymous No.3767138 >>3767150
>>3767136
it was just extremely annoying the first party member you get is one-note in his personality being sarcasm and irony then the second one you get is the exact same with being a bitch added to that
Anonymous No.3767150
>>3767138
Marius is actually pretty good. You'll notice it more with more camp dialogues in the background with how he interacts with the other characters and how he comments on stuff while in your party.
Him and Kai are probably the best companions in terms of writing in the game.
Anonymous No.3767168
>>3767131
>end up steamrolling them
Too much variance in
- player skill
- builds and playstyles
- accumulated xp
Most games are tuned to run-throughs. Completionist minmaxers are easy moders.
Anonymous No.3767267
>>3766238
nigga u be blind
Anonymous No.3767271 >>3767272 >>3770113
>>3766786
I do think it's visually impressive then it doesn't have one of the dollarstore cutting-corners NPCs in your face
But it's mostly great detailing in level design, not the technical stuff

Check this out
See the stream-like puddle leading you to the framed distant point of interest?
Anonymous No.3767272 >>3767273 >>3770113
>>3767271
Now check out this shadow, that makes a "yellow-brick" stream-like pathway for the framed point of interest in the distance
and it's only visible at certain hours during the day
but that is something the level designer thought off and put it there
Anonymous No.3767273 >>3770113
>>3767272
"looks generic" my fucking ass
pain of the situation is that the mass-consumer is not even remotely close to appreciate something like this
tis all pearls before swine
Anonymous No.3767377
>>3763741
nta but you're retarded. fights on the battlefield absolutely devolved into brutal slugfests with little regard for martial arts.
Anonymous No.3767379
>>3763974
>nigga elf
nope.
Anonymous No.3768032
>>3755789
I don't believe you've played a single gold/silver box game. 99% of the difficulty with these games are the controls.
Anonymous No.3768519
>>3766809
You move in with her as her common law husband and she gives you a bunch of shit and she introduced you to her sex fiend girlfriend I'd say it's an even trade.
Anonymous No.3768521
>>3755523 (OP)
What if I like neither?
Anonymous No.3770113 >>3770187 >>3770263 >>3770308
>>3767271
>>3767272
>>3767273
Cool area design. But the gameplay (what actually matters in a game) is not good.
Anonymous No.3770187
>>3770113
I would argue the gameplay is the best part. Including level design for the most part.
It has the best first person RPG combat to date, hands down. Level design focuses a lot on verticality, variation and ability usage, which makes the places you go to fun to explore and dynamic. You're even incentivized to do goofy stuff like climbing and jumping around on buildings in cities.
Fun but simple 'events' or quests are spread out across the world. From a booby trapped tower you climb (which you can do in several different ways) to a dungeon where a perceived good holy man ends up being a mass murdering psycho that basically wants to trap his god which you only discover if you search the dungeon thoroughly, which is likewise important if you want to talk him out of it.
Anonymous No.3770263 >>3770274 >>3771576
>>3770113
which part of gameplay is not good?
the meat of the game is running around exploring the areas and fighting baddies, and it feels great

also naturally area design is a major part which contributes to that specific gameplay feeling great
picrel shows a gorge separating two major areas
this screenshot alone shows 3 ways of crossing the gorge
>just walk over the bridge if you are at the top
>cross over the fallen tree if you are at the middle
>reach the bottom and climb the cliffs
this creates a feeling of uninterrupted flowing exploration
Anonymous No.3770265
not to mention things like
>huh an ancient aqueduct going over the lava river
>I wonder if I can climb it
>yes you can climb it
level design absolutely carries the game
last time I loved it so much was maybe prey or dishonered
Anonymous No.3770274 >>3770288 >>3770289 >>3770310
>>3770263
In every video I've seen, the enemies do practically nothing at all. Can you prove otherwise?
Anonymous No.3770288 >>3771554
>>3770274
>in cherrypicked examples which do not show off gameplay accurately enemies just stand still, most of them being overleveled and geared players doing some shitty no scope highlight reel
>can you disprove this???
Oh fuck anon you're right, enemies always stand still, there is no aggro system or them running around, using abilities or anything. Someone that is ignorant on a game clearly knows everything about it and makes no effort to educate themselves.

For a second, you'd almost mistake this board as a place where people don't even play videogames.
Anonymous No.3770289 >>3770299 >>3771554
>>3770274
muh nigga are you for real?
as some one who did 2 runs and tried 2 last difficulties I can testify it's not the case [obviously]
Anonymous No.3770299
>>3770289
cont.
my observations are
>first of all it appears that the enemies are more aggressive with increasing difficulty
>being hit [especially in lighter armor] has significant impact as it will often stagger you for a moment
>so being ganged up on is a bitch
>however [most] monsters do give windows of opportunity for the player before attacking them with a short agro animation, reloading animations, the glare of a dart that a xurip is about to throw, stagger animations etc.
>so even a glass canon build can survive with virtually no dmg taken if able to use these windows of opportunity to dash out max damage and kill/stagger enemies
that's what most of high skill avowed gameplay showcases present
a glass canon build with a lot of damage and stagger to do crowd control

OP being a good example >>3755523 (OP)
or this video that I found by searching tactical wizard avowed and which appears to be the source of OPs clip
https://www.youtube.com/watch?v=JGYxYItDh80&ab_channel=StealthyEnough

and that's what makes it fun
the combat rewards you for being good at it, not just leftclicking everything until they fall
Anonymous No.3770308 >>3770310
>>3770113
Please stop regurgitating the opinions of anons who also didn't play the game on their AMD integrated graphics laptops like you
Anonymous No.3770310 >>3771554
>>3770274
>>3770308
Hahaha I reply to to you and then I realized 3 posts later you actually admit to not playing the game hahahahahaha
Anonymous No.3770697 >>3770778 >>3770872 >>3771264 >>3771360
>>3756388
Cyberpunk 2077
Anonymous No.3770778 >>3770793 >>3771506
>>3770697
That plays like a bad FPS or worse Deus Ex: MD though.
Anonymous No.3770793 >>3770802
>>3770778
oh so you never played these and heard from random gay youtuber? I get it
Anonymous No.3770802 >>3770804 >>3770872 >>3771506
>>3770793
Why do idiots like you always resort to baseless accusations and namecalling when confronted with the idea that you're wrong?
I have beaten all Deus Ex game multiple times, I have beaten Oblivion, I have beaten Avowed I played (and was severely dissapointed) by Cyberpunk because it does so many things wrong. I actively dislike youtube culture and tribalism (which you seem to be a fan of). You could not have been more wrong if you tried while also not disproving or proving a single thing.

Cyberpunk has worse gun handling that contemporary FPS games, far more simplistic level design compared to say Deus Ex: MD (I'm even aware of who the exact level designers were), worse implementation of augs than DE, extremely poorly designed skill trees, extremely bad enemy AI and encounter design, focuses way too much on being an "experience" (the opening heist being a textbook example of everything wrong with modern game design, or rather it was archaic even when it released).
Melee system is genuinely ass and for guns they took the retarded idea from looter shooters with randomized stats, without understanding any of it and just grafting it onto their game (sign of bad designers or a forceful idiotic director/lead).
The only thing mildly interesting is hacking, but isn't exactly implemented well.
Anonymous No.3770804 >>3770806
>>3770802
seethe.
Anonymous No.3770806 >>3770811
>>3770804
Nah, you seem to have the seething pretty well covered. Fuming with rage as you are.
Anonymous No.3770811 >>3770812
>>3770806
cope.
Anonymous No.3770812 >>3770815
>>3770811
Unfortunately for me, you have monopolized coping too since you can't deal with the fact you got smoked hard.
If only you weren't around to do all the hard coping, someone else might get a chance. Oh well.
Anonymous No.3770815
>>3770812
mald.
Anonymous No.3770844
>>3757798
>"I don't understaaaaand"
>"I'm not sure what meaaaaaan"
>"Miiieeeeeeh"
>"Niiiiieeeeeh"
Anonymous No.3770872 >>3770898 >>3771506
>>3770697
OP
I finished CP2077 for the first time right before playing avowed and I didn't find to be as fun
basically what >>3770802 said
>typical mediocre openworld level and encounter design
>shit exploration
>ubislop/gta questionmarks-on-the-map chores-driven gameplay
>no memorable side quests
>a hundred systems but none of them are polished, apart from speedhacking everything feels like shit

also personally
>I really hated controls and movement right until almost the very end of agility tree upgrades I've done
>and don't even get me started on ruberbandy vehicle conrols, it's like you are not the one with a controls but your are commanding someone else who has the controls "turn left, accelerate, slow down, turn right, turn RIGHT!! no too much turn left"
coming from proper sim racing it was literally painful for me

and also personally
>too much cutscenes time for my taste, if I remember correctly the prologue/1st chapter finishes with like 40 minutes of cutscenes, which they tried to hide by press 'F' dialog option [impacting nothing] and walking/running sections

it's a typical modern AAAA game for the lowest common denominator

the production values are insane though, I can admit that
probably some of the best cutscenes the industry has to offer, very good direction acting and such

also it's a GTA clone with heavy rpg elements, but it's a GTA clone first, so not an RPG
Anonymous No.3770893
>>3755523 (OP)
>find an enemy perimeter
>make enemy chase you to it
>he alternates between sidestepping while looking at you and doing nothing, and turning around to run away
Great combat there.
Anonymous No.3770898 >>3770916
>>3770872
dilate.
Anonymous No.3770916
>>3770898
I'll dilate your boipussy
with my DICK
lmao
Anonymous No.3771029 >>3771038 >>3771313 >>3774915
>>3755523 (OP)
I'm in the minority who really liked Avowed but they're completely different genres so to say. Avowed is basically fantasy borderlands.
Anonymous No.3771038
>>3771029
I've checked out your screenshot of the very starting point of zone 3 and it came to me as a surprise that I never before noticed you can later climb on each one of those landmarks you see on the horizon
Anonymous No.3771257
>>3759373
Lol no and I say this as someone with a guro ranking in Silat and Kali and does HEMA
Anonymous No.3771264
>>3770697
Based.
Anonymous No.3771313 >>3771548
>>3771029
>fantasy borderlands
Borderlands is a looter shooter. It and Avowed are nothing alike.
Avowed has more in common with something like Dishonored than Borderlands.
Avowed is a well executed first person RPG. That's it.
Anonymous No.3771360 >>3771502
>>3770697
He asked for an ARPG, not a Far Cry clone
Anonymous No.3771446 >>3771534
The gameplay of avowed has no freedom of action elements, really breaks the immersion. It doesn't matter what window dressing you put on world built on shaky foundations, it's sterile and lifeless.
Anonymous No.3771502
>>3771360
>Far Cry clone
So as Avowed.
Anonymous No.3771506 >>3771533 >>3771546 >>3771550
>>3770778
>worse Deus Ex: MD
so you never played it
>>3770802
>worse implementation of augs than DE
>Melee system is genuinely ass
>The only thing mildly interesting is hacking
so you never played both
>>3770872
>no memorable side quests
>apart from speedhacking everything feels like shit
so you never played it
also samefagging
still not gonna play your avowed shit
seethe
cope
mald
dilate.
Anonymous No.3771533
>>3771506
>so you never played it
Unfortunately, I did. I got gaslighted by people telling me it was a masterpiece so I kept playing when I should've stopped after the intro.

But hey, you can't even form actual arguments or back up your own denial, so that automatically means you're wrong since you can't even prove to yourself you're right and have to resort to the ancient lameass
>y-you never played it
to someone laborously explaining all the ins and outs of something.
Anonymous No.3771534 >>3771565
>>3771446
?
There is more interactivity, verticality, parkour and platforming than in any Elder Scrolls game.
Anonymous No.3771546
>>3771506
>imply others are malding
>go on a malding ramble
kek
very ballsy of you
Anonymous No.3771548
>>3771313
>Avowed has more in common with something like Dishonored
that's a unique take
Anonymous No.3771550 >>3771555 >>3771559 >>3771579 >>3771717
>>3771506
That underage moron apparently didn't play any of games he mentioned, retard only played cp2077 an hour with shitty 1060 slav edition and parroting opinion of his favorite tranny youtuber, and I knew it when he said the best thing about cp2077 was hacking, not to mention he apparently samefagging, god I fucking hate underage /v/ fucks, get rotten in hell
Anonymous No.3771554 >>3771579
>>3770288
>>3770289
>>3770310
I haven't played Avowed so far, but I find what I saw of the combat interesting. My only fear was that the enemies were little more than training dummies, hence my question. Thanks for confirming my doubts, I'll go play something else.
Anonymous No.3771555
>>3771550
yes also he will bump his own shitty thread till /vrpg/ don't give it a shit to his gayass gay opinion, many such cases
Anonymous No.3771559 >>3771560
>it's all samefagging SAMEFAGGING
>ko-ko-ko!!11
you nigs are hilarious in your malding
>>3771550
nta
but you literally started with stating your strong opinion on a game you haven't played at all
let me guess, the irony eludes you?
but of course you will think that others are just like you
Anonymous No.3771560
>>3771559
also picrel
Anonymous No.3771565 >>3771579
>>3771534
Elder scrolls games are fully realized worlds and many interactions even outside quests have consequences. All that other stuff feels like fluff in comparison.
Anonymous No.3771576 >>3771688
>>3770263
Anonymous No.3771579 >>3771587
>>3771565
I'm talking how you actually play in the world. In say Skyrim the game world is very static and simple.

>>3771550
All your retarded ass can do is exclaim people that very clearly played those games to claim they didn't, as your highly intelligent counter argument when someone doens't praise a game you like.
EVERYONE but the people defending Cyberpunk have raised arguments against that game while eveyrone directly or indirectly defending it keeps screaming about how no one played it as their epic defence. Well that and sperging the fuck out with irrelevant shitposting.

>>3771554
If you can't even do basic research and miss out on a game you might potentially like just to behave like a close-minded child, that's your problem. When you're flat out in denial while everyone that has played the game is telling you that you're wrong, your reaction is to hone in on your ignorance and deny everything.
Sounds smart.
Anonymous No.3771587 >>3771689 >>3771903 >>3771904 >>3775230
>>3771579
I don't want to play a game where the NPCs are obviously spectators, I want to at least have the illusion of being a part of a living breathing world. Skyrim and fallout have just the right mix, those are the greatest games of all time.
Anonymous No.3771688
>>3771576
you aren't the brightest kid in the class are you?
that's entirely off the point
the post is about how thought through the level design is so that you never feel you've hit a dead end [unless it is an intentional and meaningful deadend] and have to backtrack
it's about free flow, the only other game I know that did that is Mirrors Edge, and to an even greater extent even, but that's something to be expected considering that was the entire premise the game was built around in that case

and that careful "free flow" level planning is what makes avowed exploration feel so great
Anonymous No.3771689 >>3775556
>>3771587
I wonder who could be behind that post?
Anonymous No.3771717
>>3771550
LOL you buckbroken op's tight slav boipussy
Anonymous No.3771880
>game for subhuman millennial animals by Bethesda
vs.
>game for no-one by California bathhouse queers
Anonymous No.3771903 >>3774742
>>3771587
>I don't want to play a game where the NPCs are obviously spectators
Which they aren't.
Imagine if instead of spending all this time shitposting you actually looked shit up or just pirated the game and tested it for yourself.
But maybe I'm making too much sense for you.
Anonymous No.3771904
>>3771587
>living breathing world
>Skyrim and fallout
breh...
Anonymous No.3772302 >>3772379 >>3773741
>>3755523 (OP)
now compare oblivion with a 1997 console game I mean it is a bit deceitful to not acknowledge that 19 year difference.
Anonymous No.3772379
>>3772302
nta but picrel beats oblivion in how fun to play it is and it's not even 1997
Anonymous No.3773283
gay game
HA HA
Anonymous No.3773741 >>3773953 >>3773964
>>3772302
?
Oblivion and Skyrim had bad melee combat when they were released too.
Dark Messiah of Might and Magic came out the same year as Oblivion and had much better combat. Which is even more shameful when you look at Skyrim.

Not sure why people want to defend the genuine bad parts of the Elder Scrolls games, like the combat.
Anonymous No.3773953
>>3773741
Dark Messiah has probably the best first person melee combat of anything I can think of. While you made a true statement, it’s not very fair, as everything else does indeed fall short.
Anonymous No.3773964 >>3773983
>>3773741
Dark Messiah's combat overstays its welcome after a mere 10 hours, it wouldn't work in a game like Skyrim at all.
Anonymous No.3773983 >>3773994 >>3774863
>>3773964
>Dark Messiah's combat overstays its welcome after a mere 10 hours, it wouldn't work in a game like Skyrim at all.
Skyrim's combat overstays it's welcome after 1 minute.

A good combat system is more than interactions, it's about keeping things varied, having depth and reason for the player to not fall back on the same strats over and over. Making people think and adapt.

It also cannot be overstated that using mouse directions or holds for different ways of attack was always a supremely stupid, sluggish and limiting idea.

But one good idea Avowed did was allowing the dual wielding of multiple weapon types, from magic to guns to melee. It helps mitigate some of the big issues with first person melee combat (as a root issue all of them will suffer from).
Anonymous No.3773994 >>3774027
>>3773983
>But one good idea Avowed did was allowing the dual wielding
Wonder where they got that from
Anonymous No.3774027 >>3774031
>>3773994
If you mean Skyrim, it does not work the same as in Avowed.
In Avowed you can use a ranged weapon, melee weapon and spells all at once, or mix and match any way you want. Then have another weapon set to swap to instantly with a button press. The benefit of Grimoires as well is that they have multiple additional spells in them for one weapon slot (in addition to innate player learned ones).
This gives you a lot of options and variety at all times, which helps prevent it from getting stale instantly like in Skyrim.
Anonymous No.3774031 >>3774165 >>3774176
>>3774027
>In Avowed you can use a ranged weapon, melee weapon and spells all at once, or mix and match any way you want.
So Avowed added guns to the mix?
Mede's strongest legionnaire No.3774100
>>3763974
>Nigger ELF
Lol, lmao even
Anonymous No.3774165 >>3774181 >>3774183
>>3774031
nta and I haven't played skyrim at all
ever
but I couldn't evade seeing skyrim (not that I had such goals specifically)

the main difference is that the entire skyrim combat process feels (looks) static, almost passive I would say
it's just standing in place and waiting for enemy health bar to go down in tiny chunks while looking at your health bar loosing even smaller chunks

what obsidian did [so that even the harshest critics agree the avowed's combat is good] is design combat from the ground up with an understanding that just standing in place and exchanging blows is boring
that's why in avowed
>every single health restoration effect is healing over time, not instantly
>hits will stagger you
>on top of that even the weakest enemies do quite a bit of damage
there are probably much more design choices that went into that compared to how much I can notice
but as a result even the tankiest builds are forced to move around and do crowd control or get easily overwhelmed

the best part is that as a trade off the game gives you tons of options to avoid getting hit
>heavy weapons interrupt enmy attacks
>many abilities interrupt enmy attacks
>the stagger/stun bar
>player movement is fast and fluid
>dodges are responsive fast and cover significant distance
>enemies clearly telegraph their attacks
and many more
so you have combat the player is forced to actively engage with on one hand, and has all the tools to do that so it feels fair on the other hand
Anonymous No.3774176
>>3774031
>So Avowed added guns to the mix?
Lower rate of fire, but higher power. Works well as an offhand weapon instead of shields for pistols. So you get a ranged option as a melee character. Or with a grimoire/spellbook.

Arquebus is if you just want to do big dick damage, especially with headshots/weakpoint hits.
Anonymous No.3774181
>>3774165
Parrying is also very satisfying.
Anonymous No.3774183 >>3774226
>>3774165
>nta and I haven't played skyrim
>skyrim combat process feels (looks)
Yeah I'm not reading the rest.
Anonymous No.3774204 >>3774224
>>3755523 (OP)
I was thrown off by the gay character creation but the mushroom face looks like it would make for a great Chosen of Nurgle RP
Anonymous No.3774224 >>3776129
>>3774204
I'm going to keep that in mind for next time I play it. Do a melee fighter who threatens and intimidates, taking advantage of his unsettling appearance.

The character normally being a flower-faced faggot, I couldn't really see him being anything other than a goody-two-shoes wizard.
Anonymous No.3774226
>>3774183
I accept your concession
Anonymous No.3774742 >>3774762
>>3771903
Outside of the handful of interactable NPCs, yes they are. In TES, even when NPCs have no primary interactions they still respond do something like greeting you. It's a shame Obsidian decided to hire a social media shill team rather than simply focus on making the game playable.
Anonymous No.3774762 >>3774808
>>3774742
>even when NPCs have no primary interactions they still respond do something like greeting you
Which is a pointless detail and almost all NPCs have nothing relevant to say.
Anonymous No.3774808 >>3774824
>>3774762
>Making the world you're in seem even rudimentarily convincing and not like static set pieces stuck in an animation loop is a pointless detail
The infinite wisdom of the min-maxing trannies at Obsidian, ladies and gentlemen.
Anonymous No.3774820 >>3774822 >>3774823
Old TV series solved the problem of making their set look alive by just having extras walk by in the background. They don't need lines. They don't need names. Just give them a very basic routine.
The player doesn't even need to be able to talk to them. Most people wouldn't want to talk to some heavily armed, crazy-eyed murderhobo, anyway.

And for a good prank, if someone decides to follow a nameless NPC around to see their full routine and complain about it, have the NPC go to a guard and report they're being followed then arrest the player.
Anonymous No.3774822
>>3774820
Video games are interactive, TV shows are not.
Your argument does not work and is contradicted by the idea that an NPC would actually report to a cop.
Anonymous No.3774823
>>3774820
Movie game shit
Anonymous No.3774824 >>3774828 >>3774860
>>3774808
Using that logic utterly pointless interactions which often don't make sense should be applied to everything, way beyond what Skyrim or something did. Because it doesn't make the world feel more alive since most people in the world would have nothing to say to you, would not even want to talk to you and would not say hello to you. Especially since random NPCs in say Skyrim are as artificial as it gets while also being incredibly low in number (which further makes the world feel dead, small and empty).

Besides, shit like Assassin's Creed does that a million times better than Skyrim anyway. I know you love hating on Obsidian over literally everything, but you need to pull out those Bethesda cocks from your ass and mouth and realize those games are not good games to look at for gold standard in terms of anything. It's especially ironic when you call others fanboys when you're clearly the biggest fanboy here.
Anonymous No.3774828 >>3774839
>>3774824
>Because it doesn't make the world feel more alive since most people in the world would have nothing to say to you, would not even want to talk to you and would not say hello to you
Have you ever lived in a world?
Anonymous No.3774839 >>3774845
>>3774828
Maybe you have never actually tried to walk up to and talk to all random people you see. Hint: A lot of them will not have anything to say to you, not say hello, not be friendly or have a single generic reply.
You could only get away with a generic reply if you were well known and respected/had a high position, like being a lord. Then they. might have a single "My lord" reply or something.
Otherwise it would just make the world feel more fake since you can actively pretty to "talk" to them yet they all have the same unrealistic happy "hello" reply to you, not matter what.

You don't even seem to realize that you cannot interact with a vast majority of things in game worlds that you can IRL, because in game worlds interactions need to be coded, implemented, animated or what have you.
Unless a ladder is specifically set up to climb it, you cannot climb it. There's an incredible amount of non-interactions like that in say Skyrim.
Anonymous No.3774845 >>3775132
>>3774839
>Maybe you have never actually tried to walk up to and talk
I have. And people have come to me. And people can be quite open with strangers. And I'm not even a chad adventurer with apparent skills and stories to tell.
Anonymous No.3774860
>>3774824
Numerous games have done much of what Skyrim has does better in many ways, including some of the Obsidian's own in the past (Fallout, PoE) that's not the point. Problems arise when certain areas of gameplay drop below acceptable thresholds for some players. Furthermore, Bethesda doesn't have the best track record nowadays either so when they release their next flop they're going to join Obsidian in being the target of unsavory scrutiny befitting a failed studio soon enough as well (Looking at you, Starfield).
Anonymous No.3774863 >>3774869 >>3774870 >>3774872 >>3775130
>>3773983
>Skyrim's combat overstays it's welcome after 1 minute.
This is a minority opinion given how many people play Skyrim to this day and how few play Dark Messiah.
Anonymous No.3774869 >>3775267
>>3774863
>how many people play Skyrim
30,000 currently. Avowed peak didn't even reach 20,000. Guess how many people are playing it right now
Anonymous No.3774870
>>3774863
>muh popularity
Skyrim fags wouldn't know good combat even if they were forced to play a different game.
Anonymous No.3774872 >>3775267
>>3774863
good ol'
>implying popularity = quality
you are a genuine retard
Anonymous No.3774873 >>3774877 >>3774900
70 players are enjoying Dark Messiah's combat currently.
Anonymous No.3774877 >>3774880
>>3774873
And they will all pick Xana.
Anonymous No.3774880 >>3774907
>>3774877
For me, it’s purging Xana and destroying the skull
Anonymous No.3774900 >>3774904
>>3774873
I played dark messiah for the first time a few months ago and loved it, for what it’s worth
Anonymous No.3774904
>>3774900
I played it after Skyrim in 2012 for about 5-10 hours
Anonymous No.3774907
>>3774880
We are no longer friends.
Anonymous No.3774915 >>3774916 >>3776133
>>3771029
Is that supposed to be a good thing? I struggle to imagine a worse game getting made.
Anonymous No.3774916 >>3774921
>>3774915
Amazing confirmation bias you got there, fella.
Anonymous No.3774921 >>3775261 >>3775269
>>3774916
Borderlands is a terrible game. Your poor understanding of logic doesn't change that. The fact that you think Borderlands is good, and comparing a game you're trying to shill to it proves your total lack of taste, and intelligence.
Anonymous No.3775130 >>3775267
>>3774863
>This is a minority opinion given how many people play Skyrim to this day and how few play Dark Messiah.
I'm sure most people you ask will say that they love the awesome combat of Skyrim when you ask them "why do you like and play skyrim".
Anonymous No.3775132 >>3775193
>>3774845
>I have. And people have come to me. And people can be quite open with strangers.
And clearly you tried to talk with every single person in a crowded street or something and absolutely everyone greeted you happily with a Hello, just like in Skyrim. Man Skyrim is so realistic!
Anonymous No.3775193 >>3775221
>>3775132
>skyrim is unrealistic because human beings are social
Boy.. Maybe you're autistic, or your parents raised you in a basement of some modern day dystopian hellhole with no human interaction, community, or co-operation.
Anonymous No.3775221 >>3775226
>>3775193
You're the one saying literally everyone you talk to as a random stranger in a game world greeting you with a happy hello is realistic. All just to defend Skyrim, a game you like, like a good little fanboy.
Anonymous No.3775226 >>3775230
>>3775221
>You're the one saying literally everyone you talk to as a random stranger in a game world greeting you with a happy hello is realistic
No, that's what you claim. Because you're desperate to defend avowed, like a good little fanboy.
Anonymous No.3775230 >>3775236
>>3775226
So you decided to behave like a retard and keep shitposting then. Including juvenile deflections. You even admitted you're a massive fanboy of Skyrim here >>3771587
Unless of course you will do the obvious and pretend you're not that poster, but conveniently stepped in to fill their shoes. Which means you either agree with them or just wanted to shitpost.

Ok, simple question. What is your point, if you even have one.
Reminder, you or your buttbuddy you stepped in for claims a simple generic "Hello" for every single NPC means Skyrim has the "illusion of being a part of a living breathing world".
This is something you haven't backed up at all. How a generic hello is realistic or immersive. No matter what you play as and who you interact with.

Obviously I'm just wasting my time treating you like a rational person, when you're a self professed shitposter. But hey, you'll prove me right with your next post, so all good.
Anonymous No.3775236
>>3775230
>You even admitted you're a massive fanboy of Skyrim here
That's another anon. When will you learn there's multiple posters here?
>claims a simple generic "Hello" for every single NPC means Skyrim has the "illusion of being a part of a living breathing world".
Do you have a direct quote, or are you again putting words into someone's mouth?
Anonymous No.3775261
>>3774921
>The fact that you think X is good
>proves your total lack of taste, and intelligence.
breh...
you literally are a bethestard
you don't get a say of what's good and what indicates a lack of taste

also OP here
Anonymous No.3775267 >>3775270
>>3774869
We're talking about Dark Messiah, not Avowed.
>>3774872
>>3775130
Skyrim's combat doesn't feel all that great, but it works for the type of game it's trying to be and it gets people hooked on playing it for dozens to hundreds of hours.
Anonymous No.3775269
>>3774921
You've never played borderlands or avowed, so why do you keep expressing your opinions about them?
Anonymous No.3775270
>>3775267
>Skyrim's combat doesn't feel all that great, but it works for the type of game it's trying to be and it gets people hooked on playing it for dozens to hundreds of hours.
sheeple like braindead activities
more news at 11
Anonymous No.3775520
>>3755973
>Avowed made by dalits
>oblivion2 made by the french
Modern Obsidian is wall to wall just trannies and indians
Anonymous No.3775531 >>3775556 >>3775602
Starfield: 4,500 players currently on steam
Avowed: 340
Anonymous No.3775556
>>3775531
see >>3771689
Anonymous No.3775602 >>3775646 >>3775978
>>3775531
wait, what? wasn't starfield a failure on launch? did modders fix the game?
Anonymous No.3775646 >>3775648 >>3775861
>>3775602
>the next big game and ip from bethesda, years in the making with massive budget
>thinking these numbers are drop off is the signs of a success
Anonymous No.3775648
>>3775646
Damn, Avowed was a pathetic flop
Anonymous No.3775658 >>3776003
Oblivion Remastered: 15,000 players
Avowed: 275 players
Anonymous No.3775861
>>3775646
I just watched some influencers on youtube in case i was missing something but it seems that it's still shit. i have no idea why he chose starfield over, say, bg3 for his shitpost.
Anonymous No.3775978 >>3775983
>>3775602
Well it basically has a cult following. SInce the space combat is cool enough.
Anonymous No.3775980
>some schizos have such an irrational emotional hate for obsidian they actively seek to shit on them and their games any chance they get, even unprovoked

This is the saddest thing.
Anonymous No.3775983
>>3775978
>"cult following"
>"the space combat is cool"
No and no. You also don't know what cult following is. Unless you mean Bethesda fanboys literally behave like a cult, in which case that's true.
Anonymous No.3775986 >>3776003
Avowed (2025): 231 players
Morrowind (2002): 496 players
Anonymous No.3775998 >>3776003 >>3776016
Fallout 4 (2015): 11,000 players
Fallout 3 (2008): 258
Avowed (2025): 247
Come on avowedbros we're so close to beating Fallout 3!!
Anonymous No.3776003
>someone unironically spends their finite time on this earth repeatedly making posts like these >>3775658 >>3775986 >>3775998
>somehow they think people don't view them as mentally ill
Anonymous No.3776004
Fallout 76 (2018): 8,500
Avowed (2025): 267
Anonymous No.3776016 >>3776022
>>3775998
Apparently Microsoft was totally fine with Avowed's success as a rental. If it flopped, there would have been layoffs at Obsidian already.
Anonymous No.3776019
Dragon Age Veilguard (2024): 790
Avowed (2025): 246
Anonymous No.3776022 >>3776027 >>3776054
>>3776016
I wonder how much they spent on it, compared to keeping up that bloated monstrosity team for Starfield.
Anonymous No.3776027 >>3776054
>>3776022
I don't know, but Avowed took 7 years to make.
Anonymous No.3776054 >>3776056
>>3776022
It was supposedly pretty cheap to make because they re-used a lot of what they already had and the smaller scope.
They're probably happy making Obsidian make cheaper games like this and Outer Worlds.

>>3776027
Pre-prod is not active development. During pre-prod a very small team tries to figure our what a game is supposed to be, often in-between working on other stuff. It did go through some changes during development, so it's probably more realistic to say it spent 3 years in active development.
Anonymous No.3776056 >>3776075
>>3776054
>Obsidian Entertainment started development in 2018 as an online multiplayer game. At that time, Obsidian's leadership were preparing to sell the company and pitched Avowedβ€”then framed as a mixture of Destiny (2014) and The Elder Scrolls V: Skyrim (2011)β€”to prospective buyers, with Microsoft's Xbox division purchasing the studio in November 2018.[10] By January 2020, the studio had cut the multiplayer elements to focus on a single-player, narrative-focused experience, managed by Carrie Patel, director of The Outer Worlds: Peril on Gorgon.[11] Obsidian and Xbox Game Studios announced Avowed with a teaser trailer at a showcase in July 2020.
Anonymous No.3776075 >>3776083
>>3776056
Yes I already told you that you don't know how game dev works. No need to repeat it. Carrie didn't even work on the project until it went into full development, which wasn't until a few years ago.
I'm really not in the mood to laborously explain the game dev process to someone clearly with no interest to learn.
Anonymous No.3776083 >>3776094 >>3776465
>>3776075
You don't need to lie anymore, it's all there in the quote
Anonymous No.3776094 >>3776104
>>3776083
Explain how you think game development works from start to finish first in detail. I need to laugh. Or don't and prove me right that you don't know.
Anonymous No.3776104 >>3776205
>>3776094
Why are you trying to change the subject?
Anonymous No.3776129
>>3774224
As these things are called "godslike features" I imagine it's highly respected to have mushrooms growing on your face
Anonymous No.3776133
>>3774915
What's up with purple? Is it the most powerful colour?
Anonymous No.3776142
OG Oblivion (2006): 1350 players online
Avowed (2025): 328 players online
Anonymous No.3776153 >>3776390 >>3776466
>>3755523 (OP)
>Ah yes, the spell that I spent thousands of hours of creating
>the refining, the small improvements
>all the circles and runes...
>...how do they go again? Shit, I need to look it up...
This will never not look stupid. Even worse since the book flipping animation is sped up to comical levels so you immediately know that even the guys animating this shit thought to wrap it up.
Anonymous No.3776205 >>3776213
>>3776104
I explained to you how game dev works. Claiming Avowed was "in development" for 7 years is inaccurate and wrong, let alone when Carrie started (hint it wasn't until just a few years ago).
You kept deflecting and plugging your ears when faced with this fact. Because like every close-minded manchild you can't handle being wrong.
To highlight your ignorance to yourself, I asked you to explain how you think how the game dev process works. If you're stumped and incapable of answering, that's because you do not know. In other words, you know you're ignorant on a subject yet choose to plug your ears to wallow in ignorance for fear of being wrong.

Stop me if I'm making too much sense or if you want to keep deflecting. I'm betting you'll go with the latter, because actual rational adults do not exist on this board as you will now demonstrate yourself.
Anonymous No.3776213 >>3776379
>>3776205
>Obsidian Entertainment started development in 2018 as an online multiplayer game. At that time, Obsidian's leadership were preparing to sell the company and pitched Avowedβ€”then framed as a mixture of Destiny (2014) and The Elder Scrolls V: Skyrim (2011)β€”to prospective buyers, with Microsoft's Xbox division purchasing the studio in November 2018.[10] By January 2020, the studio had cut the multiplayer elements to focus on a single-player, narrative-focused experience, managed by Carrie Patel, director of The Outer Worlds: Peril on Gorgon.[11] Obsidian and Xbox Game Studios announced Avowed with a teaser trailer at a showcase in July 2020.
Anonymous No.3776379 >>3776467
>>3776213
Thanks for stroking my ego, proving I was correct and admitting defeat. Then again, what else can you expect from a close-minded manchild incapable of interacting with other people normally in a discussion.
Anonymous No.3776390 >>3776471
>>3776153
You can learn innate spells and use them without a book. If you don't know the spells you use a book. The book itself can also enhance spells.
The concept of a spellbook is more like a reference, like a cookbook. Eventually you might know how to cook most recipes in the book, but can't remember some details, so you look it up to refresh your memory so you get it right.
Anonymous No.3776415 >>3776473
am I going crazy or did they at some point change her to look like she's in mid-30s instead of mid-50s?
Anonymous No.3776465
>>3776083
it's in the quote that they only narrowed the scope for the game to be a singleplayer rpg by 01.2020
so maybe a year or two was spent on fleshing out the concept leaving 4-3 years of active development which is in line with what other anon said
Anonymous No.3776466
>>3776153
>the only way for a grimoire to work with a magic spell is you reciting text from the grimoire
this argument will never not look stupid
Anonymous No.3776467
>>3776379
You've lost your marbles.

Anyways, Avowed took 7 years to make.
Anonymous No.3776471 >>3776477
>>3776390
>and use them without a book
The animation still has you pulling the book out of your ass and then pulling the spell out of the book.
Anonymous No.3776473
>>3776415
Doesn't matter how they make her look, since she is officially an old hag great-grandmother.
The horrible, terrible interstellar war, wherr about 30k people died, ended 20 years ago and she was at least 30 when it ended.
Anonymous No.3776477
>>3776471
>The animation still has you pulling the book out of your ass and then pulling the spell out of the book.
That's because it's a game with limited budget. Making 2 spell animations for every single spell depending on if you're casting it with a book or not costs money and time, which y'know is what they wanted to keep in check and spend money on more important stuff. Animation wise alone that makes up for several additional weapon types or skills/abilities, if you don't do double spell animations.
Anonymous No.3780250 >>3780252
i don't really care about "combat" in akshonarpeggers anymore
i just want a vibrant simulationy world i can live in
skyrim wasn't half as fun for me until i started installing all those hardcore survival mods that add nutrition, weather/precipitation effects, the need to tent camp and start fires, etc. I just want to plod my way through the wilderness on a dynamic adventure and occasionally have a comfy pit stop in town. Someday I may have to design the "perfect experience" (or experience creation machine) myself, it's very hard to get all the aspects just right in existing "go here click this solve the quest" rpgs...
Anonymous No.3780252 >>3780253 >>3780289
>>3780250
What you want are survival games, not RPGs.
Anonymous No.3780253 >>3780255
>>3780252
well games that are actually billed as such end up going too far into that. i still want to play a beautiful spellcaster/swordswoman waifu. if there's a survival game like that i'll check it out. but most of them just star generic "dirty oily man".
Anonymous No.3780255
>>3780253
>well games that are actually billed as such end up going too far into that. i still want to play a beautiful spellcaster/swordswoman waifu. if there's a survival game like that i'll check it out. but most of them just star generic "dirty oily man".
Anonymous No.3780289
>>3780252
Survival game with RPG elements.
Anonymous No.3782157 >>3782268
>>3755523 (OP)
>Avowed is miles more fun to actually play than ReOblivion and I'm tired of pretending it's not the case
>pretending it's not the case
So you lied about thinking ReOblivion being the better game.
Now convince me you're not lying to yourself about Avowed.
Anonymous No.3782268 >>3783005
>>3782157
it's just an expression anon, not a dick
don't take it too hard
Anonymous No.3783005
>>3782268
It's the 21st century boomer, if I want to take hard dick, that's my choice.
It's not my fault you're limp.