Master of Orion 1 - /vst/ (#1994283) [Archived: 742 hours ago]

Anonymous
3/23/2025, 7:08:11 PM No.1994283
moo1
moo1
md5: 94dfcace31ed4a37b2037a5280257353🔍
I've played MoO2 to death but never the first one. what's the best way to play this game? vanilla, with patches, 1oom, etc? I did try Remants of the Precusors but I really do not like the art and interface - I want to play the original MoO 1
Replies: >>1994316 >>1994343 >>1998636 >>1998790 >>2039733 >>2061141
Anonymous
3/23/2025, 7:47:52 PM No.1994316
235
235
md5: f50e46f0810e4423786aae721052adc2🔍
>>1994283 (OP)
>I want to play the original MoO 1
What's stopping you?
Anonymous
3/23/2025, 8:12:06 PM No.1994343
>>1994283 (OP)
1oom-fork
Replies: >>1998790
Anonymous
3/28/2025, 12:47:28 AM No.1998531
well fuck it MoO1 was just too jank for me (quiet now I'm 34 years old) and so I went with ROTP. What are some general ROTP / MoO 1 tips? I don't quite understand ship building and combat at all other than Attack is more chance to hit and Defense is more Evasion / Dodge
Replies: >>1998553 >>2039736
Anonymous
3/28/2025, 12:57:42 AM No.1998542
Real men patch and play MoO3 let me know how that goes
Replies: >>1998934
Anonymous
3/28/2025, 1:14:08 AM No.1998553
>>1998531
https://archive.org/details/MasterOfOrionStrategyGuide
Replies: >>1998575 >>2026197 >>2039736 >>2051742
Anonymous
3/28/2025, 1:35:42 AM No.1998575
klackon
klackon
md5: 382ab7a0e3599d8745c08fb7ad4a1ec0🔍
>>1998553
thanks anon
Anonymous
3/28/2025, 2:23:49 AM No.1998608
retreat
retreat
md5: a2d72b19a05686c3a18a591a47269c64🔍
why are my ships retreating when I try to auto-resolve?

I had a situation where I attacked a planet - went through the battle manually for the first 75% of the battle - was definitely going to win and so I hit the auto-resolve button and my ships all retreated. And so then I reloaded my game, send my ships to the same planet and immediately hit the Auto Resolve battle button only for them to retreat - what's the deal?
Replies: >>1998914 >>1998916
Anonymous
3/28/2025, 2:55:19 AM No.1998636
>>1994283 (OP)
there are a number of modern remakes
one of the better ones is Remnants of the Precursors
Replies: >>1998703 >>1998790
Anonymous
3/28/2025, 4:14:27 AM No.1998703
maxresdefault (1)
maxresdefault (1)
md5: 647eaf50b6e40cd54aaf95240fa5938b🔍
>>1998636
O HERRO!
YOU READY TO MAKE A DEAR WIT ME?
YOU NEED MOAR TIME?
OKAY I COME BACK IN TWO TURN
Replies: >>1998792 >>1998909
Anonymous
3/28/2025, 6:53:04 AM No.1998790
>>1998636
>one of the better ones is Remnants of the Precursors
nta but i dont like it
>>1994283 (OP)
patched gog version, just speed up clock
or >>1994343
Anonymous
3/28/2025, 6:54:04 AM No.1998792
>>1998703
nobody make the og visuals mod?
Replies: >>1998913
Anonymous
3/28/2025, 10:10:29 AM No.1998909
7A1E2vP
7A1E2vP
md5: b6a07509c77866e218e0117403974d66🔍
>>1998703
I really do not understand that design choice considering that the Human Triumvirate also has a conveniently attractive big tiddy woman. Why make the fuck ugly diplomat into the mascot of humanity instead of her or someone like her?
Replies: >>1998952 >>1999046 >>2044558
Anonymous
3/28/2025, 10:17:41 AM No.1998913
>>1998792
i heard theres a mod which changes that diplomat
Replies: >>1998915
Anonymous
3/28/2025, 10:24:45 AM No.1998914
>>1998608
>auto-resolve
was there auto resolve in moo1? i dont believe it was
Replies: >>1998916
Anonymous
3/28/2025, 10:25:12 AM No.1998915
mooraces
mooraces
md5: 22e56a356bd73464e3faa1993550cb04🔍
>>1998913
i dislike the whole style
Anonymous
3/28/2025, 10:26:14 AM No.1998916
>>1998914
i think there was
>>1998608
do you have weapons to penetrate enemy planet shield?
if no then fleet will retreat
Replies: >>1999014
Anonymous
3/28/2025, 10:59:45 AM No.1998934
>>1998542
Just tell me which mods NOW!
Anonymous
3/28/2025, 11:47:59 AM No.1998952
>>1998909
>Why make the fuck ugly diplomat into the mascot of humanity instead of her or someone like her?
you're unimaginative to think humans find the same features attractive as aliens would
Replies: >>2005786
Anonymous
3/28/2025, 12:59:04 PM No.1999014
cute!!!!
cute!!!!
md5: 9b4fee56184d8ddb1be1521642ac56b6🔍
>>1998916
thank you. btw my humans look like this with the artwork mod.
Replies: >>1999044
Anonymous
3/28/2025, 1:22:10 PM No.1999044
>>1999014
Try the Rotp-Fusion fork instead, as it's still under active development and includes this mod by default:
https://github.com/Xilmi/Rotp-Fusion
Replies: >>1999082
Anonymous
3/28/2025, 1:25:03 PM No.1999046
>>1998909
Dev wanted to make a point that a good diplomat not necessarily has a pretty face. It was intentional.

While I do agree with him, the diplomat is so damn ugly it has driven away some people to try ROTP and I can't blame them
Replies: >>1999079 >>1999082
Anonymous
3/28/2025, 2:03:45 PM No.1999079
moo1
moo1
md5: dc790436f821807808e70de7c0a535bc🔍
>>1999046
Nobody asks for AI generated bimbo like the tard anon is posting here, old human diplomat looked like old guy and was great.
Replies: >>2000233 >>2039739
Anonymous
3/28/2025, 2:08:53 PM No.1999082
>>1999044
checked and thanks

>>1999046
that is fairly retarded.
Anonymous
3/28/2025, 2:18:33 PM No.1999085
jeribased_2
jeribased_2
md5: 9899b3da3857ba2f607ce0852cfe8c5f🔍
I will say - the game is extremely TIGHT - a lot of these other 4x games are quite a slog to play. everything in Moo1/ROTP is so abstracted out. Economy is simply BCs, and if I need more or less of things I can literally dial them in with sliders. it's a nice design and is almost a "coffee break" style game for me which I like. anything else similar to this? 10 Min Space Strategy is free ware and well is extremely fast to play. I love games where I can beat them in a maximum of around 2 sittings (lets say a couple hours per each sitting Max). I'm in my 30s with kids guys it's over, fml, etc!
Replies: >>2000156 >>2000189
Anonymous
3/28/2025, 2:23:50 PM No.1999087
destroyer
destroyer
md5: 4f7ec04c7a721f7099806f17e3e7f410🔍
oh and any combat tips? I don't have an intuitive understanding of combat at all and it's an interesting (but painful) situation where you design and build a lot of X, only to then discover a new technology and think to yourself : well is X something I should scrap in order to upgrade? given that they are only 6 design slots total. I'm emulating the AI a little and so I'm making: a shit load of Small 1x Laser ships, a decent amount of Medium ships with good computers, armor, shields, Laser and Missile, and then just some huge ass ships that have it all and take years to make one of them
Anonymous
3/28/2025, 3:32:00 PM No.1999136
MoM
MoM
md5: 3e822f411496757e736357c1549103c0🔍
I really wish Master of Magic got proper remake like RoTP(yes art style is ass but rest, AI etc is top notch)
Replies: >>1999541 >>2051551 >>2051723 >>2051990
Anonymous
3/28/2025, 11:49:20 PM No.1999541
>>1999136
Would be great but extremely unlikely. Source code is lost. We only have mods because an autist spent years messing around with hex code to discover what each value did
Replies: >>1999543
Anonymous
3/28/2025, 11:52:41 PM No.1999543
>>1999541
i wonder how long before we can just ask AI to reverse engineer game for us
Anonymous
3/29/2025, 3:04:07 PM No.2000156
>>1999085
10 Min Space Strategy is really good, but unfortunately the AI is crap. I had my GF play the game - she never played a 4x in her life - and even her found the game too easy. If it had online mp the matches would be insane
Anonymous
3/29/2025, 3:44:18 PM No.2000189
>>1999085
Ozymandias: Bronze Age Empire Sim
Replies: >>2003589
Anonymous
3/29/2025, 4:37:38 PM No.2000233
OMoO_Humans
OMoO_Humans
md5: c80d5cf079448d5162e7d3adb7ca1c10🔍
>>1999079
he actually hired and paid some artist for this slop
the OG style is just superior
RotP in general is burdened by terrible style art, bad looking UI and extra added totally unnecessary fanfic lore
Replies: >>2000279 >>2000299 >>2002215 >>2039739
Anonymous
3/29/2025, 5:34:45 PM No.2000279
>>2000233
>RotP
i never installed that game purely because of off putting art, also a fact he bloated 20mb game into 1gb java slop
Replies: >>2000402
Anonymous
3/29/2025, 6:02:08 PM No.2000299
>>2000233
Since the game is open source, I'm curious how difficult it would be to modify it with AI assistance to make it resemble MoO1 more closely.
Replies: >>2002215
Anonymous
3/29/2025, 7:51:16 PM No.2000402
>>2000279
Anon doesn't understand what resolution means.
Let me guess, regular /g/ poster.
Replies: >>2000438 >>2039740
Anonymous
3/29/2025, 8:09:06 PM No.2000438
>>2000402
there are no 1gb of pictures in that pile of shit game
Replies: >>2039740 >>2039844
Anonymous
3/30/2025, 11:54:23 PM No.2002215
c3e1f07d-431b-47c2-8599-d56409b085d0
c3e1f07d-431b-47c2-8599-d56409b085d0
md5: 6f7f44dae58f66619967109a3900daff🔍
>>2000233
>>2000299
Replies: >>2003087 >>2003589 >>2039742 >>2051347
Anonymous
3/31/2025, 1:16:49 PM No.2003087
>>2002215
go away ai pajeet
Replies: >>2039742
Anonymous
3/31/2025, 8:47:30 PM No.2003589
>>2002215
unironically how could I add those into the game? the art is so bad in ROTP damn!!!

>>2000189
this looks really good, thanks
Anonymous
4/3/2025, 1:35:20 PM No.2005786
>>1998952
Except what we think is the peak or pinacle of our own species matters more and trying to cater to alien tastes will just create avoidablre but fatal misunderstandings.
Replies: >>2005788
Anonymous
4/3/2025, 1:36:39 PM No.2005788
>>2005786
*
avoidable
Anonymous
4/9/2025, 8:07:56 PM No.2013288
MoO 1 rank
MoO 1 rank
md5: 1e12399c8aec3fde59836a7754afc67b🔍
Replies: >>2021470 >>2022833 >>2039742 >>2045663
Anonymous
4/28/2025, 5:39:29 AM No.2021470
>>2013288
Humans are also "S" tier.
Replies: >>2021545
Anonymous
4/28/2025, 9:52:08 AM No.2021536
I swear on my life I'm not being contrarian when I say MoO1 is better than MoO2

I used to absolutely deepthroat MoO2, but now I realise there's just way too much clicking with building on every planet.
Replies: >>2021551 >>2021762 >>2022132 >>2022783
Anonymous
4/28/2025, 10:23:34 AM No.2021545
>>2021470
and a wheel can S-teer
Anonymous
4/28/2025, 10:51:07 AM No.2021551
>>2021536
both are so different comparing them is kinda pointless, also can be enjoyed and played depending on your preference
Anonymous
4/28/2025, 7:10:28 PM No.2021762
>>2021536
MoO2 ship designer isn't great. And the battles could get really tedious with a lot of ships. Honestly MoO1 was the better realised concept.
Anonymous
4/29/2025, 4:59:56 AM No.2022132
>>2021536
MOO2 was a CIV clone in space, which hurt it a lot. MOO1 was a perfectly streamlined genre-defining title that still hasn't been matched in 30 years.
Anonymous
4/30/2025, 4:05:28 AM No.2022783
ground_combat_2010
ground_combat_2010
md5: d711af5472b2e95f000ee8083a9b1a9d🔍
>>2021536
no, you are right
i used to play MoO 2 a lot and played it much earlier than MoO, then tried MoO 1 and it was just so much better as a wargame its not even a joke
Anonymous
4/30/2025, 8:11:56 AM No.2022833
>>2013288
Darlok is A tier. The massive bonus to spying gives an incredible ability to play from behind while stuck in a corner vs. max difficulty AIs by just stealing everyone's tech. Past a certain point they either don't need to invest at all in research or invest only in computing to more effectively steal everything else, and stolen techs are far cheaper than researched ones. Giving away excess techs lets you maintain good relationships and framing other races when you steal techs lets you break up power blocs and give you an opportunity to expand. Possibly even S tier for truly cursed start positions but certainly way above trash B and C tier races.
Replies: >>2022834
Anonymous
4/30/2025, 8:18:07 AM No.2022834
SilicoidWarriors
SilicoidWarriors
md5: 7858c787051d5162debcdcf3d5f0eb44🔍
>>2022833
I guess but its more about AI potency
Replies: >>2023067
Anonymous
4/30/2025, 4:54:28 PM No.2023067
>>2022834
thats a weird thing to make a tier list about but it certainly makes your choices make more sense
Anonymous
4/30/2025, 11:35:27 PM No.2023259
gog version runs kinda sluggish for me, anyone know if theres anything i can tweak in dosbox or something?
Replies: >>2023262
Anonymous
4/30/2025, 11:37:10 PM No.2023262
>>2023259
cycle it up, i dont remember shortcut its ctrl+ f12 or f11 or something around
Replies: >>2023310
Anonymous
5/1/2025, 1:03:42 AM No.2023310
>>2023262
ah right forgot about that ty that seems to have done it
Anonymous
5/5/2025, 1:28:10 AM No.2026197
>>1998553
Nice. 421 pages, I miss the days when games were made for White people.
Anonymous
5/5/2025, 7:17:25 AM No.2026357
Any tips on shipbuilding for early/mid/endgame on MoO1. I get to the part where wars generally start and always feel like I'm producing too much/too little ships, and I don't really know what builds are effective.
Replies: >>2026444 >>2028252
Anonymous
5/5/2025, 11:09:06 AM No.2026444
>>2026357
it wary
what difficulty you play? who you play? against whom? what tech you have?
if you want some early tips I usually produce some scouts to man all stars in range plus some Long range medium ships with lascannons to contest enemy colony ships at far away stars and some fighters closer
Anonymous
5/7/2025, 12:46:39 PM No.2028252
>>2026357
in moo1 sometimes the computer neglects ecm completely, so what you do is make a medium ship design that has 2 shots of the best missile you can fit. all you will do in combat with that is mass that ship, a stack of it fires 2 shots and retreats. if the missiles dont kill your enemy in 2 shots you can at least whittle them down or well, you need to upgrade your missile tech
Replies: >>2028260 >>2028276
Anonymous
5/7/2025, 1:01:39 PM No.2028260
>>2028252
oh and if you want to be extra cheesy make several designs of the same so you can have more than one stack of it.
Anonymous
5/7/2025, 1:26:07 PM No.2028276
>>2028252
the ship design in moo was AI biggest weakness
Anonymous
5/14/2025, 12:23:56 PM No.2036187
Shipppo
Shipppo
md5: f63671e79e2ea149e35f32a216e21ed9🔍
Anonymous
5/17/2025, 7:42:25 PM No.2039733
>>1994283 (OP)
>I've played MoO2 to death but never the first one.

funny i played MOO1 to death and only recently started MOO2... MOM is better.

i like MOO1's UI and mechanics better. except the part where computer cheats like hell and can kill you with hundreds of ships in early game if one with them starts with an Aggro or Erractic personality. or worse, starts on a planet right next to you.
Replies: >>2039745
Anonymous
5/17/2025, 7:47:13 PM No.2039736
>>1998553
>>1998531
>Attack is more chance to hit and Defense is more Evasion / Dodge

Attack> Defence. cheapest way to win the game is find Orion ASAP. then build 1000 to 2000 small ships with mass drivers(depends on difficulty mode) or something that halvens armor. kill the Guardian that guards Orion, get mad tech. build super duper Death Star ship, kill everything.

though with 2000+ small ships of mass drivers, you can probably already defeat 1 or 2 races.
Anonymous
5/17/2025, 7:49:06 PM No.2039739
>>1999079
>old human diplomat
>>2000233
MOO2 made humans bald.
Anonymous
5/17/2025, 7:50:24 PM No.2039740
>>2000438
>>2000402
unless that new reimagining of MOO got a ton of voice-acting, it shouldn't have 1 GB.
Anonymous
5/17/2025, 7:52:05 PM No.2039742
>>2002215
>>2003087
i like this AI slop.
>>2013288
AFAIK humans in MOO1 are superior because they had a bunch of tech bonus plus diplomacy and trade bonuses? but winning peacefully is gae.
Anonymous
5/17/2025, 7:54:44 PM No.2039745
>>2039733
>kill you with hundreds of ships in early game if one OF them starts with an Aggro or Erractic personality.
Anonymous
5/17/2025, 9:42:08 PM No.2039844
>>2000438
You are right, there are actual textures now compared to moo1 pictures. Again,typical g poster.
Replies: >>2041697
Anonymous
5/18/2025, 4:45:40 PM No.2040597
I think MoO is only 4x game where you can actually fight without war declaration
>can deny AI scouts from scouting neutral planets
>can shoot at AI colony ships
>AI will sometimes just bomb your forward colony without war declaration
>or send some troops to snatch it and pretend that nothing happened
>me building bunch of cheap LR laser destroyers to shove them far away to prevent enemy early expansion
this early border wars really can make a game
Replies: >>2041700
Anonymous
5/19/2025, 8:44:31 PM No.2041697
>>2039844
>there are actual textures now compared to moo1 pictures
MOO1 is 2D. what textures? i don't get your obsession of /g/. most of them don't even play games or anime.
Anonymous
5/19/2025, 8:48:39 PM No.2041700
>>2040597
>>AI will sometimes just bomb your forward colony without war declaration
>>or send some troops to snatch it and pretend that nothing happened

you mean MOO1? i don't remember that. cause i used my MOO2 telepaths to mindcolonise an undefended planet, and the computer player got buttmad at me immediately and declared war.
sending my spies to blow up one of their buildings only made them slightly more angry at me.
Replies: >>2043527
Anonymous
5/21/2025, 9:55:54 AM No.2043527
mrrshans-mono
mrrshans-mono
md5: 44bc7f0ce24c66b5df1e8a27bdd4ba25🔍
>>2041700
yeah MoO 1
the diplo was more fluid and allowed more maneuvering between peace and war
usually AI will not start war over shooting some of their ships over contested planet instead deciding to send strongly worded letter
of course constant small scale skirmishes, incursions over their colonies and pushing around would eventually lead to war(faster for some races) but its not like AI wasn't trying to do the same
like you better be wary that Bulrathi AI could and would send some troops transports onto your newly founded colony even without military ship if they get visuals at it - another reason to keep their ships away from scouting yours and contested planets
feel more dynamic and natural than civ diplo ''you attacked our worker - its total war time''
Replies: >>2043619 >>2043896
Anonymous
5/21/2025, 11:57:28 AM No.2043619
>>2043527
in MOO1 i always got into wars for failed spying while playing as Darloks.
Replies: >>2043622
Anonymous
5/21/2025, 12:00:00 PM No.2043622
>>2043619
>stealing tech
>I am genius.jpg
>getting caught and wardecked
>Oh no!.jpg
Anonymous
5/21/2025, 5:42:38 PM No.2043896
>>2043527
Bulrathi transports are fucked. It only takes a few to take over your colony. If you lose one that way, you either glass the planet or leave it alone, but you're not capturing it back
Replies: >>2043915 >>2044742 >>2046096
Anonymous
5/21/2025, 5:57:19 PM No.2043915
>>2043896
early yeah, later you can compensate by tech or numbers
in general it pay off to simply deny system info to AI as they can't (same for you) send troops into the dark
Anonymous
5/22/2025, 6:41:27 AM No.2044558
>>1998909
i got the sneaking suspicion she was modeled after a real person.
Replies: >>2044680
Anonymous
5/22/2025, 10:08:47 AM No.2044680
>>2044558
yep
the boomer dev was here and he mention that real characters were used by artist as inspiration
Anonymous
5/22/2025, 1:11:45 PM No.2044742
>>2043896
>you either glass the planet or leave it alone,

the biovirus bombs are nice.
Anonymous
5/23/2025, 6:03:24 AM No.2045663
>>2013288
How to win as Sakkra
>colonize everything, every little speck of rock is a beeeding colony
>throw nearly all your population as a refugee migrant fleet to the enemy planets
>repeat when your planets fill up in a few turns
>alternative ending: vote for yourself
Anonymous
5/23/2025, 6:24:55 PM No.2046096
ground_combat_armours
ground_combat_armours
md5: 9323a73cf0d6b17f833beb2b05780ad4🔍
>>2043896
>overextend
>bears see free estate and send few bears on the way
>scramble some defense, not enough
>they land, wipe out defenders
>your fleet arrive glass them
>call incoming
>HOW DATE YOU ATTACK PEACE LOVING BEARS, PREPARE FOR WAR!!!!
Replies: >>2051463
Anonymous
5/28/2025, 7:02:32 AM No.2051347
>>2002215
The realistic look is just soulless imo, I want some good hand drawn art
Replies: >>2051456
Anonymous
5/28/2025, 11:07:35 AM No.2051456
KlackonGreen
KlackonGreen
md5: cafe9aaefc585a0443764b7548683e32🔍
>>2051347
Replies: >>2051463
Anonymous
5/28/2025, 11:16:05 AM No.2051463
>>2051456
Decent. None of >>2046096 disney crap.
Replies: >>2051464 >>2051489
Anonymous
5/28/2025, 11:17:23 AM No.2051464
MoOdeas
MoOdeas
md5: 6ca1a5f29768f578e7d08fdecd03cc41🔍
>>2051463
same guy
Replies: >>2051471
Anonymous
5/28/2025, 11:28:00 AM No.2051471
>>2051464
The problem is the style.
Replies: >>2051476
Anonymous
5/28/2025, 11:34:45 AM No.2051476
moo_narration4
moo_narration4
md5: 4c62290dd263942766aaab3a8e7b040f🔍
>>2051471
style is fine, in spirit with OG
Anonymous
5/28/2025, 11:50:07 AM No.2051489
lategame_ground_combat
lategame_ground_combat
md5: 3a153bb91ae370897a264c2c66beee00🔍
>>2051463
Anonymous
5/28/2025, 1:17:34 PM No.2051551
>>1999136
There's a modern remake, not sure what it's like
Replies: >>2051666 >>2051723
Anonymous
5/28/2025, 3:34:40 PM No.2051666
spooky
spooky
md5: 7660f7057b1b4ab8285b43fb2ecffd80🔍
>>2051551
>not sure what it's like
its crap
Replies: >>2051723
Anonymous
5/28/2025, 4:38:03 PM No.2051723
>>2051551
>>2051666
>>1999136
the official remake of MOM IIRC just looks and plays like a HOMM clone. or an Age of Wonder clone. i won't say it's crap, it's just not a MOM game.
Anonymous
5/28/2025, 4:50:07 PM No.2051742
>>1998553
>archive
the strategywiki is still online...
https://strategywiki.org/wiki/Master_of_Orion_II:_Battle_at_Antares
Anonymous
5/28/2025, 9:49:48 PM No.2051990
>>1999136
https://store.steampowered.com/app/2393510/Master_of_Luna/
MoM lite, very lite
Anonymous
6/3/2025, 3:43:58 PM No.2057753
mrshan
mrshan
md5: 412c67dfed13a20dc814802d07579648🔍
so which is your favorite race?
not the best or the most victorious but favorite?
I like personally both Mrshhan and Alkari for its ability to wage early wars of aggression or border wars of denial with just few ships
they are in general weaker than most races(especially kitties) but I still like to play them
Replies: >>2061073 >>2065726
Anonymous
6/7/2025, 1:38:48 PM No.2061073
>>2057753
>not the best or the most victorious but favorite?
just on Design/Style pts alone? the ants/Klackons are surprisingly cawaii in both MOO1 and 2. the artstyle became quite creepy in MOO2 IMO. like Aliens but with more neon colours on the aliens. WTF did the ZUCC/Sakkra turn into purple lizards in MOO2?!?

otherwise i also like the birdbrains/Alkari but they somehow turned into dinosaurs in the sequel.
---

fun-ness to play? Sakkra because high growth kickstarts early game faster, when usually you will be wait many turns for your populations to build up and build buildings faster.
Replies: >>2061172
Anonymous
6/7/2025, 3:41:13 PM No.2061141
oldMOOz
oldMOOz
md5: d85688e91983f1a5b92ac6b64a9acfea🔍
>>1994283 (OP)
my old endgame ship designs from 10 yrs ago....
>inb4 imo we're old!

i made a low-tech "anti-bomber" stack just to deal the computer sending lots bombers to my planets.
by the end, i also grew a habit of putting at least 1 bomb or virus on my ships because i was having more trouble with missile bases than the computer's badly designed ships.
even put 1 on my colony ship for bombing undefended planets to speed things up.

>best way to play
checking my old files, i found that i downloaded some fanmade editors but never used them? one of them lets you design custom races, so you can play MOO1 with a custom race, like in MOO2. forgot the name of the editor or the dev.
Replies: >>2061144 >>2065830
Anonymous
6/7/2025, 3:42:43 PM No.2061144
>>2061141
>i made a low-tech "anti-bomber" stack just to deal WITH the computer sending lots bombers to my planets.
Anonymous
6/7/2025, 4:49:13 PM No.2061172
ZUCCIRL
ZUCCIRL
md5: b713c7b2840c208e6efdaa429223ae38🔍
>>2061073
Replies: >>2066640
Anonymous
6/12/2025, 12:04:40 PM No.2065726
Gnolam_MOO2
Gnolam_MOO2
md5: 06c3ad03b64415b3cc7af0ca1c00af9b🔍
>>2057753
The chosen people naturally
Replies: >>2065829
Anonymous
6/12/2025, 4:14:09 PM No.2065829
>>2065726
who is their orion god now?
Replies: >>2065835
Anonymous
6/12/2025, 4:21:37 PM No.2065830
>>2061141
Anyone notice the "Torpedo-E" dildo looking ship is called the "Penetrator" in the manual?
Replies: >>2065852
Anonymous
6/12/2025, 4:27:22 PM No.2065835
2-EMmPjS5
2-EMmPjS5
md5: 4554a1324f66b1b7d6ab37ff3a52e26b🔍
>>2065829
The same as always
Anonymous
6/12/2025, 4:47:37 PM No.2065845
https://youtu.be/VCrGVlqmRxc?si=5rCVvhQx2voO7Kl_

i may be misremembering but wasnt there another vid with a bigger comment section? moo2 ost is godly
Replies: >>2066690
Anonymous
6/12/2025, 5:18:48 PM No.2065852
>>2065830
I wonder if it's a reference to Star Control 2 or if they both just made the same joke.
Replies: >>2066587
Anonymous
6/13/2025, 5:09:14 PM No.2066587
>>2065852
i like penis ship. the SC2 ship suck though.
Anonymous
6/13/2025, 5:52:03 PM No.2066609
>i like penis
Not surprising
Anonymous
6/13/2025, 6:31:53 PM No.2066640
>>2061172
I LOVE YOU
AND YOU LOVE ME
Replies: >>2066686
Anonymous
6/13/2025, 7:21:58 PM No.2066686
>>2066640
no lizard sex pls.
Anonymous
6/13/2025, 7:23:31 PM No.2066690
>>2065845
>moo2 ost is godly
i found it boring after just 1 hour. also it's buggy and crashes the game somehow? esp if you chose MIDI/MT-32 muzak.
Replies: >>2066751
Anonymous
6/13/2025, 9:19:01 PM No.2066751
>>2066690
https://youtu.be/peu6h5pUObc?si=v2LxtF9wCgIbSm8Y
so atmospheric. and so beautiful when the harps comes in
Replies: >>2068394
Anonymous
6/16/2025, 5:19:59 AM No.2068394
>>2066751
maybe deep inside i am a fantasy guy, but i've been replaying MOM again and i still prefer that boring repeating muzak. which according to the modders were coded wrong and don't play all the music in the game,

the whole OST.
https://www.youtube.com/watch?v=eyMFtiSATEE
i don't think i ever heard the draconian mage's theme ever being played.
https://www.youtube.com/watch?v=CduNeMBZ3pU&t=209

i also don't remember the music of MOO 1 at all?
MOO 1's OST playlist
> https://www.youtube.com/playlist?list=PL_BhbJAAueZRBuuBoifZ_D8udaxGPzOB3