>>2208875
>>2209266
Sing, O Goddess, of the sorrow of Anon, son of mouse and key, who mourned the DLC, and the accursed game development directed towards procedurally generated content that brought many Achaeans to ruin.
A grievous wind blows across the lands of Age of Empires, once fertile with tales of heroes and the deeds of mortal kings. In days of old, each campaign was as the song of Homer, men of bronze clashing for glory, history itself made manifest upon the field.
But now the makers of this realm, drunk perhaps upon the nectar of novelty, have cast aside the scrolls of history and replaced them with a forge of endless sameness, this so-called "Crucible". There, the RTS enjoyer stands alone against unending waves of faceless foes, as if condemned by Ares himself to an eternal trial without tale or triumph.
I, for one, take no joy in such hollow contests. Not because I spurn the challenge of the foe wrought by code and craft, nor because I shrink from the clash of mortal minds in the online arena of ranked, but because my heart yearns for meaning. I seek the wisdom of bygone ages, the echo of Leonidas’ cry, the cunning of Themistocles, the rise and fall of empires told through noble struggle.
Let those who delight in the forge of repetition rejoice: may their spears never dull. But as for me, I turn away from this offering. I shall not pay tribute for such a DLC, such a shadow of what once was.
For the muses sing not in this Crucible, and I, child of history, shall not lend my coin where they are silent.
DLC isn't for me, make a real campaign or get bent