You know what, this doesn't seem so bad.
>weight without strap: 185g
>bigscreen beyond: 107g
Yeah it's heavier but not dramatically so, and it seems lighter than most "legacy" headsets.
The strap is heavy as fuck but as I understand it that's where the battery is, which is neat, and being wireless is actually a nice selling point which the BB2 doesn't have.
I'd say being standalone is fucking useless for PCVR but honestly it might be neat for shitposting or playing really lightweight stuff. Honestly I wouldn't be surprised if the system necessary for wireless streaming needed to be powerful enough that also making it able to run standalone didn't even add that much to the weight.
The BB2 has noticeably better resolution but the Frame has much better refresh rate. Bummer, if only valve had gotten the resolution right, I think it would've been objectively the best headset right now.
>>107186518
The main thing I'm afraid of is always latency. It's not an insurmountable problem because wireless mice have solved it, but the combination of low latency and high bandwidth seems to be a very difficult problem.
Everyone hates latency under normal circumstances and VR is always a lot more sensitive to this stuff, you really don't want to miss more than a frame at 144Hz so it should be <7ms for sure, ideally less to reduce the chance of a frame lag.
The dongle does look promising though so I really, really hope they got it to work.