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7/27/2025, 8:56:23 PM
>>11899959
>How even.
Ocarina of Time makes the mistake of requiring fetching your basic equipment, and locking it behind rupees. So you wind up doing repetitive mundane stuff. The first dungeon also isn't something to write home about, being a very simple design with lots of interjections from Navi.
Compare that to the world building and character development of Skyward Sword and Twilight Princess and it's night and day difference. As I mentioned I don't care how quickly I get into a dungeon in Zelda, dungeons are obligatory sacred cows of the franchise. If you're itching to get into one quickly, it's only and always because the stuff outside of them isn't fun to play, no?
here's the beginnings of OoT and TP if you want to ascertain how interesting each one is
https://www.youtube.com/watch?v=Fi8bfP1f68A
https://www.youtube.com/watch?v=pcrsUTGljco
>How even.
Ocarina of Time makes the mistake of requiring fetching your basic equipment, and locking it behind rupees. So you wind up doing repetitive mundane stuff. The first dungeon also isn't something to write home about, being a very simple design with lots of interjections from Navi.
Compare that to the world building and character development of Skyward Sword and Twilight Princess and it's night and day difference. As I mentioned I don't care how quickly I get into a dungeon in Zelda, dungeons are obligatory sacred cows of the franchise. If you're itching to get into one quickly, it's only and always because the stuff outside of them isn't fun to play, no?
here's the beginnings of OoT and TP if you want to ascertain how interesting each one is
https://www.youtube.com/watch?v=Fi8bfP1f68A
https://www.youtube.com/watch?v=pcrsUTGljco
6/26/2025, 3:12:51 AM
>>713662523
yeah how did they do it
yeah how did they do it
6/16/2025, 12:48:41 AM
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