Search Results
7/21/2025, 12:55:17 PM
It's so fucking overrated.
I beat it for the first time last year on OG hardware (30 year old zoomer), and while it wasn't bad, it was very underwhelming; so dry and boring that it took me almost two months to finish even when I didn't do much side content. Just a drag.
>everything is so damn slow-paced from animations to transitions to loading to constant cutscenes and monologues
>combat is braindead autopilot button mashing. Regular enemies are just braindead cannon fodder for grinding that pose zero risk whatsoever. Even bosses are a complete joke, and you will only ever fail to poorly telegraphed gotcha trollshit
>enemy designs are complete nonsense, like they're pulled straight from the digimon reject pile and don't fit the environment at all
>camera angles in combat are obnoxious and constantly obscure the fight
>targeting enemies and allies in fights is very finicky. Having to actually point at 3D models instead of the list of names is baffling
>magic spells are samey and don't really fill a niche or usecase, with few meaningful tradeoffs
>no descriptions for any spells or items while in combat
>no symbols for status elements and no way to view them
>translation is extremely shoddy, full of grammar/spelling errors and nonsensical engrish
>dialogue boxes look amateurish, appearing all over and blocking parts of the screen and character names only appearing their first line; when new, unnamed characters speak, no name is shown, and the dialogue box appears the same as if the previous character is speaking
>d-pad digital movement feels awful to navigate isometric maps; you will frequently bang into walls and go back the way you came on screen transition
>prerendered backgrounds are unclear and unintuitive regarding what areas you can traverse or interact with
>constantly have to go into towns and talk to every Tom, Dick, and Harry to advance the plot
>99% of the objects in the world can't be interacted with, while a few arbitrarily can and give zero indication
I beat it for the first time last year on OG hardware (30 year old zoomer), and while it wasn't bad, it was very underwhelming; so dry and boring that it took me almost two months to finish even when I didn't do much side content. Just a drag.
>everything is so damn slow-paced from animations to transitions to loading to constant cutscenes and monologues
>combat is braindead autopilot button mashing. Regular enemies are just braindead cannon fodder for grinding that pose zero risk whatsoever. Even bosses are a complete joke, and you will only ever fail to poorly telegraphed gotcha trollshit
>enemy designs are complete nonsense, like they're pulled straight from the digimon reject pile and don't fit the environment at all
>camera angles in combat are obnoxious and constantly obscure the fight
>targeting enemies and allies in fights is very finicky. Having to actually point at 3D models instead of the list of names is baffling
>magic spells are samey and don't really fill a niche or usecase, with few meaningful tradeoffs
>no descriptions for any spells or items while in combat
>no symbols for status elements and no way to view them
>translation is extremely shoddy, full of grammar/spelling errors and nonsensical engrish
>dialogue boxes look amateurish, appearing all over and blocking parts of the screen and character names only appearing their first line; when new, unnamed characters speak, no name is shown, and the dialogue box appears the same as if the previous character is speaking
>d-pad digital movement feels awful to navigate isometric maps; you will frequently bang into walls and go back the way you came on screen transition
>prerendered backgrounds are unclear and unintuitive regarding what areas you can traverse or interact with
>constantly have to go into towns and talk to every Tom, Dick, and Harry to advance the plot
>99% of the objects in the world can't be interacted with, while a few arbitrarily can and give zero indication
7/18/2025, 11:21:00 PM
7/11/2025, 4:14:13 PM
>>715151708
It's so fucking overrated.
I beat it for the first time last year on OG hardware (30 year old zoomer), and while it wasn't bad, it was very underwhelming; so dry and boring that it took me almost two months to finish even when I didn't do much side content. Just a drag.
>everything is just so damn slow-paced from animations to transitions to loading to constant cutscenes and monologues
>combat is braindead autopilot button mashing. Regular enemies are just braindead cannon fodder for grinding that pose zero risk whatsoever. Even bosses are a complete joke, and you will only ever fail to poorly telegraphed gotcha trollshit
>camera angles in combat are obnoxious and constantly obscure the fight
>targeting enemies and allies in fights is very finicky. Having to actually point at 3D models instead of the list of names is baffling
>magic spells are samey and don't really fill a niche or usecase, with few meaningful tradeoffs
>no descriptions for any spells or items while in combat
>no symbols for status elements and no way to view them
>translation is extremely shoddy, full of grammar/spelling errors and nonsensical engrish
>dialogue boxes look amateurish, appearing all over and blocking parts of the screen and character names only appearing their first line; when new, unnamed characters speak, no name is shown, and the dialogue box appears the same as if the previous character is speaking
>d-pad digital movement feels awful to navigate isometric maps; you will frequently bang into walls and go back the way you came on screen transition
>prerendered backgrounds are unclear and unintuitive regarding what areas you can traverse or interact with
>constantly have to go into towns and talk to every Tom, Dick, and Harry to advance the plot
>99% of the objects in the world can't be interacted with, while a few arbitrarily can and give zero indication
It's so fucking overrated.
I beat it for the first time last year on OG hardware (30 year old zoomer), and while it wasn't bad, it was very underwhelming; so dry and boring that it took me almost two months to finish even when I didn't do much side content. Just a drag.
>everything is just so damn slow-paced from animations to transitions to loading to constant cutscenes and monologues
>combat is braindead autopilot button mashing. Regular enemies are just braindead cannon fodder for grinding that pose zero risk whatsoever. Even bosses are a complete joke, and you will only ever fail to poorly telegraphed gotcha trollshit
>camera angles in combat are obnoxious and constantly obscure the fight
>targeting enemies and allies in fights is very finicky. Having to actually point at 3D models instead of the list of names is baffling
>magic spells are samey and don't really fill a niche or usecase, with few meaningful tradeoffs
>no descriptions for any spells or items while in combat
>no symbols for status elements and no way to view them
>translation is extremely shoddy, full of grammar/spelling errors and nonsensical engrish
>dialogue boxes look amateurish, appearing all over and blocking parts of the screen and character names only appearing their first line; when new, unnamed characters speak, no name is shown, and the dialogue box appears the same as if the previous character is speaking
>d-pad digital movement feels awful to navigate isometric maps; you will frequently bang into walls and go back the way you came on screen transition
>prerendered backgrounds are unclear and unintuitive regarding what areas you can traverse or interact with
>constantly have to go into towns and talk to every Tom, Dick, and Harry to advance the plot
>99% of the objects in the world can't be interacted with, while a few arbitrarily can and give zero indication
7/3/2025, 6:56:36 AM
>>11841512
Most overrated game ever.
>combat is completely braindead autopilot button mashing. Regular enemies are just absolutely braindead cannon fodder for grinding that pose zero risk whatsoever. Even bosses are a complete joke, and you will only ever fail to poorly telegraphed gotcha trollshit like the pyramid attack
>camera angles in combat are obnoxious and constantly obscure the fight
>targeting enemies and allies in fights is very finicky. Having to actually point at 3D models instead of just using the list of names is baffling.
>magic spells are very samey and don't really fill a niche or usecase, and have few meaningful tradeoffs
>no descriptions for any spells or items while in combat
>no symbols for status elements and no way to view them
>translation is extremely shoddy and amateurish, full of grammatical errors, spelling errors, nonsensical engrish
>dialogue boxes can appear all over the screen and lack proper formatting
>character names in dialogue are only shown in the first line of their dialogue
>when new, unnamed characters speak, no name is shown, and the dialogue box appears the same way as if the previous character is still speaking
>d-pad digital movement feels awful to navigate isometric maps; you will frequently bang into walls and go back the way you came on screen transition
>prerendered backgrounds are very unclear and unintuitive regarding what areas you can traverse and what you can interact with
>99% of the objects in the world can't be interacted with, while a few arbitrarily can and give zero indication of this
>excruciatingly slow-paced between the constant loading screens, slow movement, constant random encounters, and overly long animations
Most overrated game ever.
>combat is completely braindead autopilot button mashing. Regular enemies are just absolutely braindead cannon fodder for grinding that pose zero risk whatsoever. Even bosses are a complete joke, and you will only ever fail to poorly telegraphed gotcha trollshit like the pyramid attack
>camera angles in combat are obnoxious and constantly obscure the fight
>targeting enemies and allies in fights is very finicky. Having to actually point at 3D models instead of just using the list of names is baffling.
>magic spells are very samey and don't really fill a niche or usecase, and have few meaningful tradeoffs
>no descriptions for any spells or items while in combat
>no symbols for status elements and no way to view them
>translation is extremely shoddy and amateurish, full of grammatical errors, spelling errors, nonsensical engrish
>dialogue boxes can appear all over the screen and lack proper formatting
>character names in dialogue are only shown in the first line of their dialogue
>when new, unnamed characters speak, no name is shown, and the dialogue box appears the same way as if the previous character is still speaking
>d-pad digital movement feels awful to navigate isometric maps; you will frequently bang into walls and go back the way you came on screen transition
>prerendered backgrounds are very unclear and unintuitive regarding what areas you can traverse and what you can interact with
>99% of the objects in the world can't be interacted with, while a few arbitrarily can and give zero indication of this
>excruciatingly slow-paced between the constant loading screens, slow movement, constant random encounters, and overly long animations
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