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7/9/2025, 6:45:58 PM
Barone noted that people should take responsibility and be careful not to become addicted, adding that money is made through addiction.
He also mentioned that the games he likes are somewhat addictive, emphasizing that their fun nature is a result of this, which is why people keep playing the games again and again. He pointed out that games technically have an addictive quality, and that the reward system, in particular, affects the level of dopamine in the brain. He said that in some games, providing immediate rewards for an action "hijacks the brain," and that accelerating this process too much can be problematic. He pointed out that achieving goals in realistic timeframes in games shouldn't be artificial, saying, "If you get the reward too quickly, it might not be easy for you in the real world. It's a bit difficult. You have to work to get the reward. So if you've trained yourself to expect immediate rewards for everything in a video game, you're going to have a hard time when you get out into the real world. But if you have to actually work for rewards in the game, it trains you to know that you're going to have to work a little harder to get the reward." He emphasized that products should be promoted honestly, that if people were interested, they would try it, and that it was important that people were not forced or directed to do so.
Barone, who stated that otherwise people would be pressured into making their choices, said, "At this point, you become a kind of 'drug dealer.' You try to get people addicted to your game. And when they get addicted, you start taking money from them. I feel bad about doing something like that. It's not the right treatment."
Barone also pointed out that friendships and communities are formed with other people, and that the sector provides many jobs; new fields such as Twitch streamers and professional video game players have emerged.
According him, the "soul" of businesses is being destroyed when they are focused on making money.
He also mentioned that the games he likes are somewhat addictive, emphasizing that their fun nature is a result of this, which is why people keep playing the games again and again. He pointed out that games technically have an addictive quality, and that the reward system, in particular, affects the level of dopamine in the brain. He said that in some games, providing immediate rewards for an action "hijacks the brain," and that accelerating this process too much can be problematic. He pointed out that achieving goals in realistic timeframes in games shouldn't be artificial, saying, "If you get the reward too quickly, it might not be easy for you in the real world. It's a bit difficult. You have to work to get the reward. So if you've trained yourself to expect immediate rewards for everything in a video game, you're going to have a hard time when you get out into the real world. But if you have to actually work for rewards in the game, it trains you to know that you're going to have to work a little harder to get the reward." He emphasized that products should be promoted honestly, that if people were interested, they would try it, and that it was important that people were not forced or directed to do so.
Barone, who stated that otherwise people would be pressured into making their choices, said, "At this point, you become a kind of 'drug dealer.' You try to get people addicted to your game. And when they get addicted, you start taking money from them. I feel bad about doing something like that. It's not the right treatment."
Barone also pointed out that friendships and communities are formed with other people, and that the sector provides many jobs; new fields such as Twitch streamers and professional video game players have emerged.
According him, the "soul" of businesses is being destroyed when they are focused on making money.
6/30/2025, 9:54:38 PM
6/8/2025, 7:21:49 PM
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