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7/26/2025, 12:11:11 AM
>>511338257
it doesnt matter whether evil is born or created, whats worse than evil is when good do nothing about it. Heck, i'd rather live in an evil world with people who do something about it than an evil world with nobody doing anything about it
it doesnt matter whether evil is born or created, whats worse than evil is when good do nothing about it. Heck, i'd rather live in an evil world with people who do something about it than an evil world with nobody doing anything about it
7/20/2025, 6:46:22 PM
>>715976715
>native 1080p on a 24" monitor will look better in games everytime rather than upscaled 4k on you 32" 240 hz monitor
Show me any legitimate tech outlet's comparison or whitepaper that proves or affirms what you just said, that native 1080p will look better than upscaled 4K every time. (You cannot because it's pure nonsense, a coping mechanism your brain came up with.)
In fact if you actually ask any legitimate tech outlet what their opinion on 4K upscaling with tech such as DLSS4/FSR4 is, they'll usually recommend it over rendering at native 4k let alone 1080p.
>native 1080p on a 24" monitor will look better in games everytime rather than upscaled 4k on you 32" 240 hz monitor
Show me any legitimate tech outlet's comparison or whitepaper that proves or affirms what you just said, that native 1080p will look better than upscaled 4K every time. (You cannot because it's pure nonsense, a coping mechanism your brain came up with.)
In fact if you actually ask any legitimate tech outlet what their opinion on 4K upscaling with tech such as DLSS4/FSR4 is, they'll usually recommend it over rendering at native 4k let alone 1080p.
7/13/2025, 6:14:44 PM
>>715362971
but it's a videogame?
but it's a videogame?
7/7/2025, 9:03:54 AM
>>530266953
yeah, it's the same problem i had with dishonored 2: they wanted to make everything realistic and ended up making the character movement feel heavy and awkward, don't even let me get started on all of those minute long get up animations
yeah, it's the same problem i had with dishonored 2: they wanted to make everything realistic and ended up making the character movement feel heavy and awkward, don't even let me get started on all of those minute long get up animations
6/28/2025, 8:37:22 PM
>>508974996
ive seen more around the beaches here even talked with them. luckily, i can control my thoughts and actions
ive seen more around the beaches here even talked with them. luckily, i can control my thoughts and actions
6/22/2025, 10:46:38 AM
6/22/2025, 5:28:04 AM
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