Search Results
7/9/2025, 10:06:01 PM
>>149691773
soon
soon
6/29/2025, 11:52:46 PM
6/22/2025, 12:06:43 AM
6/14/2025, 2:27:33 AM
>"why did my indie game fail"
>because you didn't do x, y, and z
>"but [game], [game], and [game] all succeeded and they didn't do x, y, and z."
First step into enlightenment about the reality of successful indie games is realizing that it's luck.
Second step is realizing that the "luck" is actually nepotism, publisher support, pre-existing fanbases/audiences, and other things that fall outside the scope of "indie" proper.
>because you didn't do x, y, and z
>"but [game], [game], and [game] all succeeded and they didn't do x, y, and z."
First step into enlightenment about the reality of successful indie games is realizing that it's luck.
Second step is realizing that the "luck" is actually nepotism, publisher support, pre-existing fanbases/audiences, and other things that fall outside the scope of "indie" proper.
6/13/2025, 10:01:38 AM
>>712515509
Not every game needs to attract a massive audience. It's OK for games to just be small successes or moderately successful.
Not every game needs to attract a massive audience. It's OK for games to just be small successes or moderately successful.
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