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7/21/2025, 9:37:57 AM
Every time I see someone talk about Palworld/Pocketpair, and especially the legal case, in relation to Pokemon, it's always in some vague way about how "Pokemon isn't good and this will make them be good!!!" with absolutely zero actual context on what that means, like OP.
Like is that the whole thing here for some of you? "Pokemon is bad, so Pocketpair is based, if they lose this legal case, Pokemon will have to become good again!!!"? Is there any actual meaning behind what bad and good is here?
Like is that the whole thing here for some of you? "Pokemon is bad, so Pocketpair is based, if they lose this legal case, Pokemon will have to become good again!!!"? Is there any actual meaning behind what bad and good is here?
7/19/2025, 8:41:55 AM
>33 year old virgin with bad social skills
>have been taught by mainstream media basically since my teen years and continuously more and more since then that:
>I am a low value male inherently
>Women generally do not find being approached in any manner by men appealing
>Every single experience I hear about modern relationships is basically >>715847043 and even stuff that seems to go well ends up exploding out of nowhere
Explain why I should bother with any of this when it's already a pain in the ass having to work and do other adult shit. Like what is the point?
>have been taught by mainstream media basically since my teen years and continuously more and more since then that:
>I am a low value male inherently
>Women generally do not find being approached in any manner by men appealing
>Every single experience I hear about modern relationships is basically >>715847043 and even stuff that seems to go well ends up exploding out of nowhere
Explain why I should bother with any of this when it's already a pain in the ass having to work and do other adult shit. Like what is the point?
7/8/2025, 9:16:45 AM
>>714845097
It's so funny seeing this and seeing how many people tell on themselves as third worlders.
Horse racing is extremely popular in most first world western countries. There's literally a fucking horse racing betting mechanic in multiple GTA games specifically to parody the way they name the horses, it's that intrinsic to american and first world western culture.
All that saying this does is prove that you live in some country in the west that is too poor to have it.
It's so funny seeing this and seeing how many people tell on themselves as third worlders.
Horse racing is extremely popular in most first world western countries. There's literally a fucking horse racing betting mechanic in multiple GTA games specifically to parody the way they name the horses, it's that intrinsic to american and first world western culture.
All that saying this does is prove that you live in some country in the west that is too poor to have it.
7/6/2025, 11:12:29 PM
6/29/2025, 5:44:54 PM
The open world is an extra. It's a down time task, a bonus. The game itself is a Mario Kart game and is designed like a Mario Kart game. Gameplay involves you driving from A to B, sometimes in a circle. You have races and battle modes. These are the core of the game. They are the big colourful options on the main menu. The open world is not the crux of the appeal of the game, it is a canvas for the core gameplay to exist within and for you to explore outside of that. The Free Roam is intentionally not given a part of the main menu in the same way for exactly this reason.
It only exists as set dressing because that's literally what it is. It is set dressing. The design intentionally tells you this - this is why there is no open world story, why there is no extrinsic motivational element to open world exploration, and why the only time other than when you specifically choose to Free Roam (which the game intentionally visualizes as a side thing on the main menu, not a major option)
You bought a Mario Kart game, you got a Mario Kart game. The difference this time is that the tracks exist in a map you can explore in the down time between races and that's fine (which is literally the only time the game intentionally drops you in free roam). It's okay for a game to be designed like this. In fact frankly, I think it's an interesting form of game design you don't see often - an open world that truly exists to just be set dressing but is still fully explorable is fascinating from a game design perspective.
You are not required to compulsively engage with every single piece of content in every video game.
It only exists as set dressing because that's literally what it is. It is set dressing. The design intentionally tells you this - this is why there is no open world story, why there is no extrinsic motivational element to open world exploration, and why the only time other than when you specifically choose to Free Roam (which the game intentionally visualizes as a side thing on the main menu, not a major option)
You bought a Mario Kart game, you got a Mario Kart game. The difference this time is that the tracks exist in a map you can explore in the down time between races and that's fine (which is literally the only time the game intentionally drops you in free roam). It's okay for a game to be designed like this. In fact frankly, I think it's an interesting form of game design you don't see often - an open world that truly exists to just be set dressing but is still fully explorable is fascinating from a game design perspective.
You are not required to compulsively engage with every single piece of content in every video game.
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