Search Results
7/12/2025, 11:56:13 AM
future (approx 7 days) anon here
>adreno defibrillator
could be the best "don't die" perk but the permanent bleed effect actually makes it the worst lmao, your mates will have a giggle punching your shit to turn you into stim zombie
>Variable
a bit shit, sorry if you thought this was gonna be peak, it's not weak by any means but very rough to ammo manage, only goes above 30 ergo if you put irons on it
>Epoch
not allowed to do damage, just use ballistic AT
>warp pack
sensationally buggy and broken
>laser sentry
it indeed usually blows itself up before doing anything useful, total crapshoot to put it in a good situation on d10
>arc grenades
actually just a throwable version of de-escalator /spits
all in all I gotta say it's the worst warbond yet
>adreno defibrillator
could be the best "don't die" perk but the permanent bleed effect actually makes it the worst lmao, your mates will have a giggle punching your shit to turn you into stim zombie
>Variable
a bit shit, sorry if you thought this was gonna be peak, it's not weak by any means but very rough to ammo manage, only goes above 30 ergo if you put irons on it
>Epoch
not allowed to do damage, just use ballistic AT
>warp pack
sensationally buggy and broken
>laser sentry
it indeed usually blows itself up before doing anything useful, total crapshoot to put it in a good situation on d10
>arc grenades
actually just a throwable version of de-escalator /spits
all in all I gotta say it's the worst warbond yet
7/12/2025, 11:56:13 AM
future (approx 7 days) anon here
>adreno defibrillator
could be the best "don't die" perk but the permanent bleed effect actually makes it the worst lmao, your mates will have a giggle punching your shit to turn you into stim zombie
>Variable
a bit shit, sorry if you thought this was gonna be peak, it's not weak by any means but very rough to ammo manage, only goes above 30 ergo if you put irons on it
>Epoch
not allowed to do damage, just use ballistic AT
>warp pack
sensationally buggy and broken
>laser sentry
it indeed usually blows itself up before doing anything useful, total crapshoot to put it in a good situation on d10
>arc grenades
actually just a throwable version of de-escalator /spits
all in all I gotta say it's the worst warbond yet
>adreno defibrillator
could be the best "don't die" perk but the permanent bleed effect actually makes it the worst lmao, your mates will have a giggle punching your shit to turn you into stim zombie
>Variable
a bit shit, sorry if you thought this was gonna be peak, it's not weak by any means but very rough to ammo manage, only goes above 30 ergo if you put irons on it
>Epoch
not allowed to do damage, just use ballistic AT
>warp pack
sensationally buggy and broken
>laser sentry
it indeed usually blows itself up before doing anything useful, total crapshoot to put it in a good situation on d10
>arc grenades
actually just a throwable version of de-escalator /spits
all in all I gotta say it's the worst warbond yet
6/24/2025, 11:33:30 PM
>>528689072
I decided not to be bound by them
name your consequences just keep in mind i got a lever action irl too
I decided not to be bound by them
name your consequences just keep in mind i got a lever action irl too
6/22/2025, 4:09:47 AM
How to improve armor:
1. Let us recolor it. Just give us a set of stock palettes like with weapon skins, it's that easy. That way we can mix and match the fashion more easily, and even match armors to weapons instead of the other way around.
2. Give us a customization slider for armor rating vs. stamina. For each individual armor piece, we can shift the armor rating by up to 25 in either direction, and sprint speed and stamina recovery shifts in the opposite direction proportionately (e.g. for every +1 armor, you get -1 speed and -0.5 stamina).
3. Let us tweak the armor passive values within themselves. For instance, with the Fortified perk, you can change it to 20% recoil reduction but 60% explosive resistance, or 40% recoil reduction and 40% explosive resistance. Or with Engineering Kit, you can change it to 15% recoil reduction but +3 grenades, or 45% recoil reduction but +1 grenade.
1. Let us recolor it. Just give us a set of stock palettes like with weapon skins, it's that easy. That way we can mix and match the fashion more easily, and even match armors to weapons instead of the other way around.
2. Give us a customization slider for armor rating vs. stamina. For each individual armor piece, we can shift the armor rating by up to 25 in either direction, and sprint speed and stamina recovery shifts in the opposite direction proportionately (e.g. for every +1 armor, you get -1 speed and -0.5 stamina).
3. Let us tweak the armor passive values within themselves. For instance, with the Fortified perk, you can change it to 20% recoil reduction but 60% explosive resistance, or 40% recoil reduction and 40% explosive resistance. Or with Engineering Kit, you can change it to 15% recoil reduction but +3 grenades, or 45% recoil reduction but +1 grenade.
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