Search Results
7/9/2025, 12:34:51 AM
6/19/2025, 3:43:28 PM
>>713083949
love the look of it. Super jelly of your progress, I don't see myself putting a dragon in mygame in at least a year's time lmao
>>713071796
I wouldn't say 90% but a good character design sure can draw a lot of attention. Worked very well for Pseudoregalia, for example.
>>713083062
Shaun Spalding's did some tutorial series that are very good. I learned a lot with his series about a 2D platformer with shooter elements. He has another one on making a top-down Zelda-like game and that one's great as well.
love the look of it. Super jelly of your progress, I don't see myself putting a dragon in mygame in at least a year's time lmao
>>713071796
I wouldn't say 90% but a good character design sure can draw a lot of attention. Worked very well for Pseudoregalia, for example.
>>713083062
Shaun Spalding's did some tutorial series that are very good. I learned a lot with his series about a 2D platformer with shooter elements. He has another one on making a top-down Zelda-like game and that one's great as well.
6/14/2025, 12:41:27 AM
>camera fixes
>more door types
>enemy AI adjustments (some)
>combat feel adjustments (many)
>finish a flying enemy
>finish a spell caster enemy
>make more enemies
>fall damage
>improve run animation and controls
>water, swim and dive
>waterfalls
>chests
>buttons, levers
>menu system
>inventory
>npcs, text boxes and conversation system
>sounds
>music
>rumble
>optimize, shader compilation and occlusion culling
>game intro
>demo level
almost there! this shit sounds like a lot but I feel like I'm finally getting there.
>more door types
>enemy AI adjustments (some)
>combat feel adjustments (many)
>finish a flying enemy
>finish a spell caster enemy
>make more enemies
>fall damage
>improve run animation and controls
>water, swim and dive
>waterfalls
>chests
>buttons, levers
>menu system
>inventory
>npcs, text boxes and conversation system
>sounds
>music
>rumble
>optimize, shader compilation and occlusion culling
>game intro
>demo level
almost there! this shit sounds like a lot but I feel like I'm finally getting there.
5/26/2025, 1:39:52 PM
>>1012536
>I like the style anon, looks like kingsfield, where I can find more of your art?
many thanks anon, really appreciate the kindness. No, there's nowhere to look for more of my stuff because I've barely done 3 models so far for the game I'm working on. Hopefully I have more stuff to share soon.
>I like the style anon, looks like kingsfield, where I can find more of your art?
many thanks anon, really appreciate the kindness. No, there's nowhere to look for more of my stuff because I've barely done 3 models so far for the game I'm working on. Hopefully I have more stuff to share soon.
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