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7/25/2025, 3:04:21 AM
6/29/2025, 1:09:39 PM
>>212233393
namaste
namaste
6/20/2025, 2:20:45 PM
>>211926255
it is so and i says so so it is done
it is so and i says so so it is done
6/20/2025, 12:35:59 AM
>>713085929
>Played Raidou many years ago
>Thought it was pretty good
>Tried playing the second one right after
>Never was able to get into it for some reason
What are the chances of the second one getting a remaster?
From what I've seen this one is pretty much an upgrade in every possible way mixing up the gameplay of the two games to make a definitive one but with a much worse UI for some reason and some awkwardness with the backgrounds since they're actual 3D models this time rather than pre-rendered. I cannot exactly remember what put me off from the second game. I remember liking the gameplay touch ups to your demon summons but disliking the writing and something about Raidou's sword attacks which felt worse for some reason. Do we know if the staff will work on a remaster for 2 immediately or make a new game, I'd love for SMT 4's staff to do something new again.
>Played Raidou many years ago
>Thought it was pretty good
>Tried playing the second one right after
>Never was able to get into it for some reason
What are the chances of the second one getting a remaster?
From what I've seen this one is pretty much an upgrade in every possible way mixing up the gameplay of the two games to make a definitive one but with a much worse UI for some reason and some awkwardness with the backgrounds since they're actual 3D models this time rather than pre-rendered. I cannot exactly remember what put me off from the second game. I remember liking the gameplay touch ups to your demon summons but disliking the writing and something about Raidou's sword attacks which felt worse for some reason. Do we know if the staff will work on a remaster for 2 immediately or make a new game, I'd love for SMT 4's staff to do something new again.
1/11/2025, 6:15:56 PM
>>1005224
lookin good fren :) only advice i have at this point is to have the copy rotation constraints only copy the z rotation of the hand. that way you won't get those weird rotation artifacts when you're rotating the hand on other axes. but honestly I'm just nitpicking at this point, you can ignore it if you want.
>>1005217
azri is such a good rig, I've been meaning to bring her into blender for my own nefarious purposes but i keep getting tied up with other things.
lookin good fren :) only advice i have at this point is to have the copy rotation constraints only copy the z rotation of the hand. that way you won't get those weird rotation artifacts when you're rotating the hand on other axes. but honestly I'm just nitpicking at this point, you can ignore it if you want.
>>1005217
azri is such a good rig, I've been meaning to bring her into blender for my own nefarious purposes but i keep getting tied up with other things.
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