>>720329048
Has there ever been a map added to the game worse than Dustbowl? Like genuinely, I really wish I knew what the dev team was smoking when they made this god awful map because every aspect of it is absolutely infuriating. More so on attack than defense, but holy shit is this map just fucking terribly designed.
>Almost the entire map is just huge sightlines separated by extremely tiny hallways and rooms that are nearly impossible to push through. You get through the Sniper(s) and you're done in by the explosives spam in close quarters. You deal with the spam, and boom your head is cut clean off by a Sniper from a million miles away.
>Stage 2 has the attacking team pushing out from one of the most oppressive angles imaginable with explosives raining down from the shed roof above, and Snipers taking potshots at you all the way from the point.
>Last point on stage 2 is nearly impossible to push even with uber due to multiple sentries hiding behind a corner that's not possible to safely spam without getting killed by the rest of the team
>Stage 3 has you being forced to push out of spawn through a small room with tight hallways and thin stairwells that are constantly being bombarded by rockets, stickies, and flares, and if you by some miracle get through that, there's at least two sentries in the pillbox room and a Sniper or two watching from the point
>If you by some miracle deal with all that, you then have to push through an incredibly long and thin hallway that's once again being spammed with explosives just to get your head cut clean off by a Sniper sitting way behind the point
>The underground tunnel is also impossible to push through since there's always at least one Pyro watching it to fuck over anyone stupid enough to try playing Scout or Spy on this map
>Even if you do push through the tunnel, it won't help you since you're climbing up a staircase infront of the enemy team.
Just, what an awful map, a truly garbage map.