>>536172945
I was mostly making an invitation for you to write about a topic you are passionate about and see if you can sell that know how, but its up to you what you want to try. I hope you get to work on a game you like someday soon. the hours of life are limited. I have a personal rule of thumb: Don't hate watch.
it's up to you, but I would not make something just because you are butthurt. it's one thing if it's preservation I guess. Maybe what keeps you going is preserving the idea of the game someone else fucked up, but in general, I think you should consider trying at least a small demo on a game type you DO enjoy too. Maybe you won't even like programming such a game at all, and it might be a lights on moment in an unexpected way, but I'm sure the experience will be valuable no matter the outcome.