>>1949061
>>1949138
I wanted to talk about the Regen thing
But lore wise Regen is tied to the ibraham sphere which is a "we aren't sure how it works but it just does but only one at a time".
The ibraham sphere is derived from vanduul tech. But the vanduul are a nomadic mongrel like clan based society that kind by lore, loot, resource strip, and kill whatever including eachother. But its the source for why you can regen by lore. Now this might mean they can do it themselves, maybe it's a plot point in the campaign. I strongly believe they never "created" it, my assumption is they found the tech while resource harvesting or invading / looting either old ass ruins, or another empire that found out about it.
Think of Elites' guardian ruins or illos in mass effect. Regen could be tech that may have led to a ancient empires downfall via infighting which plays into what other anons say about consequences, might also explain all the weird tech we have but don't get.
If the PU we are in is AFTER the campaign (idk if this is true, doubt it), that means whoever you kill in the campaign as a vanduul bad guy, can likely come back for part 2 (reoccurring villain), they HAVE this tech, hell they might even have a city dedicated to just regen and weapons / war manufact - given the mass harvester resource collections.
The UEE has HUGE interests in this tech, which can lead to legit clones or draft servitude for those who "it works on" - this can lead to post campaign lore (See downfall of ancients above) but also gameplay wise in the PU - it could give the "outlaws" legs to stand on ethically even if they use it. Or could split Terra vs Sol. The options are wide. The Regen thing is big lore wise, but I don't see how one bombing can erase it fully for everyone in the UEE. It reeks of conspiracy. It will come back.
Gameplay wise it should give you a death penalty like perma lower hp or forced crippled limp / bad ADS accuracy for XX time if you die repeatedly in a short time.