Search results for "38c548a4a26a4238efb4d19db77dab9a" in md5 (3)

/v/ - Thread 719096780
Anonymous No.719100597
>>719096780
Sniper has never been an issue. The issue is poor map design (See: Payload in general). The fault entirely lies on the tards who refuse to stop playing the mode where every map needs to be designed with huge sightlines for the objective. Something you'll notice is that Sniper is far less of a threat on other modes like KotH and Control Points since those maps are mostly designed well, with only a few bad outliers (Harvest notably).
I fully believe that people bitch about Sniper to get heat off the backs of the real problem classes, which are Soldier and Demo, both of whom are among the most powerful classes in the game with next to no downsides and who both managed to get through the nerfing spree between MYM and Jungle Inferno almost entirely unscathed.
/v/ - Thread 715199258
Anonymous No.715305131
This thread made me realize Risky's Revolution has been out for a while. I should give it a spin.
/v/ - Thread 714831832
Anonymous No.714840993
>>714840851
Once again, not every game gives you the option to change the inputs to match what you're using. It's the one reason I praised DBFZ because it's the one game I've played thus far that actually does this and thus is possible to learn without a massive headache. I want to get into fighting games, I think they're cool, but it doesn't change the fact that they're bogged down by a retarded design decision keeping them trapped in the age of the arcade where the buttons were labeled as A, B, and C.