>>712923746
Deltarune, but that's not really saying much.
For both games really the gameplay is just a means to an end vehicle for the story to thrive. The actual challenges are too sparse and honestly it's just a stupid difficulty spike for the sake of fluffing up the importance of some story elements. I get games having difficulty spikes but it's obscene here because the only hard basic enemy in the entire game is a fucking water cooler, and they're nowhere as crazy as Jevil. And I wouldn't mind Jevil if everything surrounding him was tight and engaging but there are so many opportunities just to brute force everything else that it does suck the fun for me.