Search results for "451bcdb0b6363d8dab60f60d06e36cb7" in md5 (5)

/vr/ - /hhg/ - Handheld General
Anonymous No.11969530
>>11967843
>buy 35xxSP
>never obsolete
/v/ - Thread 718461013
Anonymous No.718464054
>This has the potential to crash the entire gaming industry, /v/.
You're delusional, everyone will successfully raise retail prices to $100 after GTA 6 is a smashing success. All the analysts have told me so.
/fa/ - /nawt/ - Non-avatarfag Watch Thread
Anonymous No.18509555
>he has a "summer" watch
/vg/ - /agdg/ - Amateur Game Development General
Anonymous No.531196369
Around 100 games release on Steam alone EACH DAY.
About 700 games in the week around your release.
AAA release? Successful release AAA or indie, in your genre? BOOM you are done.
Also, not only are you competing with other new releases, but the entire backlog of games on every system a player owns. :)

Take all the "indie success stories" you can think of in the past 10 years and divide it by the number of devs in that time who have tried (again, 100 games a day, 3000 a month) and there's your historical likelihood of "making it."

Steam cut, higher self-employment taxes, no benefits, no retirement, AND to top it all off: Your sales diminish over time, so even if you hit this "mediocrity lottery" you'll have to do it all over again in a couple years.

>He thinks that indie gamedev can provide a sustainable primary income in 2025
Hahahahaha

H O B B Y
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/vg/ - /agdg/ - Amateur Game Development General
Anonymous No.529393337
Around 100 games release on Steam alone EACH DAY.
About 700 games in the week around your release.
AAA release? Successful release AAA or indie, in your genre? BOOM you are done.
Also, not only are you competing with other new releases, but the entire backlog of games on every system a player owns. :)

Take all the "indie success stories" you can think of in the past 10 years and divide it by the number of devs in that time who have tried (again, 100 games a day, 3000 a month) and there's your historical likelihood of "making it."

Steam cut, higher self-employment taxes, no benefits, no retirement, AND to top it all off: Your sales diminish over time, so even if you hit this "mediocrity lottery" you'll have to do it all over again in a couple years.

>He thinks that indie gamedev can provide a sustainable primary income in 2025
Hahahahaha

H O B B Y
O
B
B
Y