9 results for "4c4bcdb6d9f8598fc4b8ca95cbf6a7e0"
>>545784649

that is already planned. the mini games im doing are

-bot colloseum/destruction derby type thing, unsure of the level of customization

-sports mini games with a twist (bowling, batting cage, golf, skee ball, gymnastics etc.)

-new unlockable characters with legs and other movement types

-a drone survival hoard mode where you survive as long as you can against an increasing number of manhack style drones
>>533535082

i am literally retarded, its totally possible to make a fun complex game as a retard. the challenge is just making sure your piles of spaghetti garbage duct tape hold together as you near important release dates. if you have the same brain problems as me just make sure anything you make is organized and modular enough so it can be swapped out and replaced easily. dont have your whole game depending on some giant pile of bullshit spaghetti ball code or visual scripting like i did, i learned that the hard way....

if your code actually sucks like mine just compartmentalize it better so it can be cleaned up as you go.
>>533535082

i am literally retarded, its totally possible to make a fun complex game as a retard. the challenge is just making sure your piles of spaghetti garbage duct tape hold together as you near important release dates. if you have the same brain problems as me just make sure anything you make is organized and modular enough so it can be swapped out and replaced easily. dont have your whole game depending on some giant pile of bullshit spaghetti ball code or visual scripting like i did, i learned that the hard way....

if your code actually sucks like mine just compartmentalize it better so it can be cleaned up as you go.
>>533535082

i am literally retarded, its totally possible to make a fun complex game as a retard. the challenge is just making sure your piles of spaghetti garbage duct tape hold together as you near important release dates. if you have the same brain problems as me just make sure anything you make is organized and modular enough so it can be swapped out and replaced easily. dont have your whole game depending on some giant pile of bullshit spaghetti ball code or visual scripting like i did, i learned that the hard way....

if your code actually sucks like mine just compartmentalize it better so it can be cleaned up as you go.
>>532779641

i'd love to, it'll have to be a kickstarter goal though. i have a lot of fun ideas for multiplayer modes. something like a hide and seek mode wher4 players start out as tiny little biped robots and have 45 seconds to hide in a level and hide traps, or actual physics sports modes, etc.

lot of potential for modes
>>529152778

they're just debug objects
>>713619490

haha yea i wonder why....
>>713619490

haha yea i wonder why....
>>713619490

haha yea i wonder why....