>Main Quest had NG+ built into the narrative >Still make quests that are restrictive, barely give you meaningful choices and a game full of essential NPC's despite this
What did Todd mean by this?
>>716389624
You don't seem to understand that the games are the symptom not the disease. even if Bethesda never makes an elder scrolls or fallout again then they are just going to make what is essentially the same thing under a different name with the same problems. ie Starfield